## Search found 155 matches

- November 1st, 2019, 12:13 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

c10p400rake This is the usual way to eliminate a Block with a Fireship-. x = 18, y = 15, rule = B3/S23 $2bo$bobo5bo$2obo3bo2bo2bo$2bo3bo3bobob2o$5bo7b2ob2o$5bo7b2ob2o$2bo3bo 3bobob2o$2obo3bo2bo2bo$bobo5bo$2bo3$15b2o$15b2o! You can complicate it a little bit and get 2 forward flying Glider out of 1 b...

- October 31st, 2019, 11:34 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Sawtooth with fireships Using a LWSS-forerake to start the fuse made by the c2p8-double-block-puffer x = 303, y = 377, rule = B3/S23 122b2o$121b2ob2o5b3o$121bo2b2o10bo$121b4o6b2o3b3o$121b2o4b2o3b2o2bobo$ 121b2o4b2o3b2o2bobo$121b4o6b2o3b3o$121bo2b2o10bo$101b2o18b2ob2o5b3o$ 101bobo6b2o2bo7b2o18b2o$100...

- October 31st, 2019, 11:25 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Some triggers for Fireships x = 196, y = 68, rule = B3/S23 4b2o$5bo$b2o2bob2o$bobobobo$2b2obobo$5bob2o$5bo$2b2obo$bobob2o$obo$2o 5$6bo$5bobo$5bobo$6bo7$86bo29bo67b2o$85bobo27bobo38b2o26bo$85b2o5b2o 21b2o5b2o32b2o23b2obo9bo$64b2o25bobo27bobo58bobob2o5bobo$3b2o60bo25b2o 4b2o22b2o4b2o24b2o20b2ob2o2bobo...

- October 11th, 2019, 5:50 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Another c10-rake All 3 Glider-Fireship to Herschel contacts i know are used in this glider-circuit. The period with one glider is 3240. With 6 Gliders the period is 540. Smaller periods are limited by the Herschel at the left-bottom-corner. The key to this rake is the Fireship within the Herschel at...

- October 10th, 2019, 11:24 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Next try of shrinking the forerake x = 167, y = 311, rule = B3/S23 57b2o$56b4o2$30bo2bo8bo2bo9b6o$30bo2bo8bo2bo10b4o$29bo4bo6bo4bo$29bo4b o6bo4bo8b2o2b2o7b2o$29bo4bo6bo4bo6b2obo2bob2o4bo2bo$29bo4bo6bo4bo9bo2b o7bo2bo$20b2o6b3o2b3o4b3o2b3o18bo4bo$19bo2bo5bob4obo4bob4obo18bo4bo$ 18b2o2b2o5bo4bo6bo4bo1...

- October 10th, 2019, 9:48 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

foreward-rake: No need of the second last Fireship. x = 190, y = 329, rule = B3/S23 52b4o$52bo2bo$27b2o10b2o10b6o$26b4o8b4o2$25b6o6b6o7bo2b2o2bo6b2o$26b4o 8b4o8bob4obo6b2o$50bobo2bobo5bo2bo$16b2o7b2o2b2o6b2o2b2o20b4o$15bo2bo 4b2obo2bob2o2b2obo2bob2o17bob2obo$15bo2bo7bo2bo8bo2bo11b2o8bo2bo$14bo 4bo33...

- October 9th, 2019, 6:48 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

c10p650-rakes Using a short Herschel-producing Glider-(two) Fireships-Contact (Three of them) and an 180°-reflector leaving a block makes a p650 rake (Two in forefront direction) One of them is used to eliminate the Ship of the Herschel in the middle, which i couldn't eliminate other ways. With some...

- October 6th, 2019, 12:32 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Goal! In one of my last submission i showed the Fireship+Beehive 180° foreward-reflector. x = 25, y = 18, rule = B3/S23 7bo2bo$6bo$18b2ob2o$9b3o5bo3b4o$8bo2b3o3bo3b4o$4bo3bo3bobo2b2o$4bo3bo 3bobo2b2o$8bo2b3o3bo3b4o$9b3o5bo3b4o$18b2ob2o$6bo$7bo2bo3$b2o$o2bo3b3o $b2o4bo$8bo! With this 90° reflector al...

- October 2nd, 2019, 2:53 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**1054** - Views:
**523215**

### Re: Oscillator Discussion Thread

A trivial p92 oscillator made of 2 p46 Guns + 1 p46 oscillator (known?) x = 45, y = 89, rule = B3/S23 34b2o5b2o$34b2o5b2o15$34bo7bo$33b4o3b4o$33bo3bobo3bo$34bo2bobo2bo$34b 3o3b3o4$27b2o$10b2o15bobo$10b2o15bob2o$28b2o11b2o$28bo12b2o2$28bo$28b 2o$10b2o15bob2o$10b2o15bobo$27b2o5$40bo$2o2b2o4bo2b2o12b2o...

- October 2nd, 2019, 2:09 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Similar to the previous. Needs one more step. Here the 2 Fireships create beehives at right ankle to that the last share. At the first step it adds a Toad Finaly the Beehive-Toad-combination reflects a Glider 90° to the fore. x = 370, y = 352, rule = B3/S23 176bo2bo$176bo2bo$175bo4bo$175bo4bo$175bo4...

- September 1st, 2019, 1:02 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2275** - Views:
**895632**

### Re: Thread For Your Useless Discoveries

Crawler, perhaps known, not very usefull, much useless byproducts, but LWSSes, Period: 379, 31/5 cells x = 579, y = 3466, rule = B3/S23 564b2o$563bobo$563b2o9$567b2o$566bo2bo$567b2o9$576b2o$576bobo$577b2o7$ 559b2o$558bobo$558b2o9$562b2o$561bo2bo$562b2o9$571b2o$571bobo$572b2o7$ 554b2o$553bobo$553b2o9...

- August 18th, 2019, 5:44 pm
- Forum: Other Cellular Automata
- Topic: Brew
- Replies:
**23** - Views:
**7366**

### Re: Brew

I know i shouldn't do Brew because of its forbidden influence of blue cells on the green, but there are more interesting reactions. Reacting of a blue LWSS with a red Glider puts a blue Glider right in front of the red. This is useful to double the period. x = 591, y = 615, rule = Brew 589.2A$588.AB...

- August 18th, 2019, 5:32 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies:
**1728** - Views:
**838767**

### Re: Thread for your unsure discoveries

Using c2p20mwss-double-backrake and c2p32(2ship)-puffer gets a kind of slidegun. speed of the muzzle 2c/9; period 72 x = 268, y = 93, rule = B3/S23 18b2o$2b2o13b2ob2o$b4o13b4o$2ob2o14b2o$b2o2$6bo21bo$8bo17b2o$4b2o2bo3b o14b2o64b3o$3bo5bob3o2bo78bo$2b2o2bobo2b5obo76bo$3b2o3bo5b2ob2o14bo$4b 3o7bo2bo13...

- August 18th, 2019, 5:10 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Kill two birds with one stone 1. In a Fireship scenario backwards flying Gliders mostly are lost. The reactions with a Fireship are limited. 2. Direct contact with an existing Beehive is toxic Both combined eliminates the Beehive and sends the Glider back. p430 distance 43 x = 1238, y = 67, rule = B...

- August 18th, 2019, 4:37 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Spin a loaf: x = 945, y = 412, rule = B3/S23 827bo$825b2obo$825b2obo5b3ob2o$826b2o3bo4b2o2b2o$830b2o5bo4bo$830b2o5b o4bo$826b2o3bo4b2o2b2o$825b2obo5b3ob2o$806bo18b2obo$805bobo5bo13bo19bo $804b2obo3bo2bo2bo28bobo5bo$783bo22bo3bo3bobob2o25b2obo3bo2bo2bo$782bo bo5bo18bo7b2ob2o25bo3bo3bobob2o$781b2obo3b...

- July 18th, 2019, 4:16 am
- Forum: Other Cellular Automata
- Topic: Brew
- Replies:
**23** - Views:
**7366**

### Re: Brew

lwss-bi-rake: x = 145, y = 151, rule = Brew 110.C$109.A.B$109.ABA$109.2A13$106.3C$106.C2.C$106.C$106.C$107.C.C7$ 112.C$111.A.B$109.2CABA$109.2C2A4$105.C$98.2C4.C.C$98.2C4.2C2$95.3C$ 93.2C$92.C.C.2C$92.C3.C$93.2C$94.C21.C$115.A.B$115.ABA25.C$69.2C.C42. 2A25.A.B$69.C3.C40.2C26.ABA$68.2C2.C41.2C26.2A$7...

- July 15th, 2019, 9:04 am
- Forum: Other Cellular Automata
- Topic: Brew
- Replies:
**23** - Views:
**7366**

### Re: Brew

Dear Moosey,

Put any oscillator in red into the game and see the mess growing. Red Rakes get worse.

Put any oscillator in red into the game and see the mess growing. Red Rakes get worse.

- July 15th, 2019, 7:25 am
- Forum: Other Cellular Automata
- Topic: Brew
- Replies:
**23** - Views:
**7366**

### Re: Brew

Reflexion and Glider-Spaceship-change x = 443, y = 321, rule = Brew 11.2B5.2B$10.2B2C3.2B2C$11.CB.C3.CB.C$12.C.C4.C.C$13.C6.C.2A$21.2ACB$ .B20.BA2C$2BC21.2C$BCBC20.C8.C$.C2.C28.C$2.2C29.C$3.2A$3.ABA28.2C$3.A .C28.C.C$4.2C28.C.C3$12.2C.C.C13.2C$10.3C2.4C11.C.C$11.C7.C13.C$8.2C. 2C.C3.C10.C2.C$7.C5.C3...

- July 15th, 2019, 7:16 am
- Forum: The Sandbox
- Topic: Using reburner to create chaos
- Replies:
**9** - Views:
**3562**

### Re: Using reburner to create chaos

Another reburner, made of a c/2-p12-backrake and a c/2-p12-hieve-puffer. 1 direction, lightspeed, asymetric, robust end (because of the rake), 1 form if appearance (could be 3), relatively easy to start, con: becomes easily repetitive. x = 408, y = 51, rule = B3/S23 26b3o$25b5o$24b2ob3o$25b2o15b4o$4...

- July 15th, 2019, 6:59 am
- Forum: The Sandbox
- Topic: Spaceship with the longest plume - a competition
- Replies:
**22** - Views:
**6627**

### Re: Spaceship with the longest plume - a competition

Rule B3/S23: 2 Spaceships combined: x = 109, y = 63, rule = B3/S23 43b2o$42b2ob3o$34bo8b5o$32bo3bo7b3o$31bo$31bo4bo$31b5o3$b2o$2ob2o8bo4b 3o$b4o3bo4bobo2b2obo5b3o6b5o29b2o$2b2o3bo5bo2bo2bo10b2o4b7o26bo2bo$6bo 2bo6bo3b3o4b3ob2o6bob2o26b3o$2b2o3bo5bo2bo4bo8b2o38b2o$b4o3bo4bobo10bo b3o39bobo$2ob2o8bo12...

- July 15th, 2019, 6:53 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**884** - Views:
**498446**

### Re: Spaceship Discussion Thread

Just a simple little spaceship. I suspect, that it is discovered a long time ago. Edit: c/2-p36-lwss-double-siderake: x = 95, y = 112, rule = B3/S23 91bo2bo$90bo$90bo3bo$90b4o10$88b3o$87bo2bo$90bo$90bo$87bobo14$70b3o$ 69bo2bo$72bo$72bo$69bobo2$53bo$10b2o39b2ob2o$8bo4bo39bo$7bo43bo2b2o$7b o5bo36bo5b2...

- July 13th, 2019, 8:43 am
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Level 2: The conduit now grows on both ends. x = 7550, y = 1645, rule = B3/S23 407b2obo7bo$404bo6bo5b3o$404bo2bo3b2o2bo4bo$405b2o5bobo4b3o$405b2o5bob o4b3o$404bo2bo3b2o2bo4bo$404bo6bo5b3o19bo2bo$398bo2bo5b2obo7bo24bo$ 402bo24b2ob2o$386b2ob2o34b4o3bo5b3o21bo2bo$384b4o3bo5b3o25b4o3bo3b3o2b o24bo$384b4...

- June 9th, 2019, 1:48 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2275** - Views:
**895632**

### Re: Thread For Your Useless Discoveries

Perhaps known, fuse made of MWSSes. Period is 7, speed i don't know. I counted 3/7 horizontally and 5/7 without the counterspeed of the MWSSes. x = 446, y = 335, rule = B3/S23 9b4o$8b6o$3b2o3b4ob2o$3ob2o6b2o4b5o$5o12bo4bo$b3o18bo$17bo3bo$19bo$27b 2o$24b3ob2o$24b5o$25b3o4bo$30bo3bo$35bo$30bo4bo$31b5o...

- May 30th, 2019, 3:53 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

The c/10-pufferfish has some optimizations too. And I played with different methods to deconstruct the block-lines. x = 2377, y = 2942, rule = B3/S23 735b2o84b2o$734bo2bo82bo2bo$733b2o2b2o80b2o2b2o$733b2o2b2o80b2o2b2o$ 733bob2obo80bob2obo$735b2o84b2o$733bo4bo80bo4bo$732b2o4b2o78b2o4b2o$ 718b2o118b2o...

- May 30th, 2019, 3:47 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies:
**36** - Views:
**13760**

### Re: c/10 constructions

Using the cordership-rake again. A little bit compactified, the effect of the contact of the cordership with a HWSS is a rake. The tricky thing (for me): The period of the hole machine is 960, the HWSS-injection has with 320 a 3-time rate. So the HWSS has 3 different scenarios to navigate through. x...