## Search found 35 matches

- December 21st, 2017, 10:01 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies:
**1046** - Views:
**779148**

### Re: Synthesising Oscillators

Harbor in 23: x = 99, y = 67, rule = B3/S23 80bo$80bobo$80b2o7$58bo$59b2o$58b2o2$74bo$65bo8bobo$64bo9b2o$33bo24bob o3b3o$34bo24b2o$32b3o24bo4$46bo$47bo$45b3o2$82bo4bobo$61b3o3b3o10b2o5b 2o$6bo74b2o5bo$4b2o53bo4bobo4bo$bo3b2o52bo4bobo4bo$2bo56bo4bobo4bo$3o 45bo12b3o3b3o12b2o$4b2o40bobo33bobo$3b2o42b2...

- August 10th, 2017, 3:50 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies:
**1046** - Views:
**779148**

### Re: Synthesising Oscillators

I tried to get synthesis of pseudo-mold, but I couldn't complete this.

Code: Select all

```
x = 34, y = 23, rule = B3/S23
2bo24b2o$2bo24bobo$2bo$3o$3bo20b3o$o2bo20bo2b2o$b3o20bo$24bo4bo$25bo3b
o2b2o$26b3o2bo$30bo$30bo$30bo$26b3o2bo$25bo3bo2b2o$24bo4bo$b3o20bo$o2b
o20bo2b2o$3bo20b3o$3o$2bo$2bo24bobo$2bo24b2o!
```

- June 24th, 2017, 11:40 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies:
**1046** - Views:
**779148**

### Re: Synthesising Oscillators

x = 106, y = 58, rule = B3/S23 74bobo$74b2o$75bo17$obo$b2o$bo13bo$11bo3bobo36bo$11b2o2b2o36bobo$6bo3b obo40b2o35b2o11bo$7bo34bobo45bobobo8bobo$5b3o35b2o4b3o34b2o7b2o6b2o$ 22bobo18bo15bo25bo2bo3bo$3bo18b2o23bo11bo25bobo6bo5bo$3b2o18bo23bo11bo 26bo5bo6bobo$2bobo42bo15bo30bo3bo2bo$19b3o33b3o4b2o18b2o6...

- June 1st, 2017, 8:54 am
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**1281** - Views:
**605372**

### Re: Oscillator Discoveries Thread

p5: x = 50, y = 14, rule = B3/S23 b2o11b2o18b2o11b2o$o15bo16bo15bo$2bobob2ob2obobo5b2o6b2o5bobob2ob2obob o$2bobob2ob2obobo4b3o6b3o4bobob2ob2obobo$2bobo2bobo2bobo8bo2bo8bobo2bo bo2bobo$3bobo5bobo4bob2o2b2o2b2obo4bobo5bobo$4bo7bo3bo3bo3b2o3bo3bo3bo 7bo$4bo7bo3bo3bo3b2o3bo3bo3bo7bo$3bobo5bobo4bob2o2b2o...

- May 23rd, 2017, 1:26 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.995 in 8G: x = 50, y = 35, rule = B3/S23 18bo$19bo$17b3o5$29bo$27b2o$28b2o$19bo$19b2o$18bobo$36bobo$36b2o$37bo 4$b2o$obo$2bo$34b2o$33b2o$35bo$29b2o$30b2o$29bo5$47b3o$47bo$48bo! EDIT: I found an approach that may work for 16.1787 (aka xs16_069m4koz311); however, I don't know if there is a 3 or 4 g...

- May 20th, 2017, 11:06 pm
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.822 in 10G: x = 49, y = 19, rule = B3/S23 46bo$8bo37bobo$2o4b2o7bo30b2o$2o5b2o6bobo17b2o$15b2o19bo6bo$35bo6bobo$ 12bo22b4o2bo2bo$12bo20b2o3bo3b2o$3bo8bo21bo2bo$3b2o29bobo$2bobo30bo3$ 9b2o$9bobo$9bo$b2o$obo$2bo! EDIT: Components: x = 89, y = 42, rule = B3/S23 31bo$30bobo51bo$29bo2bo51bo$30b2o52bo2...

- May 20th, 2017, 3:48 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.1847 in 10G. It must be a better way... x = 103, y = 28, rule = B3/S23 17bobo$18b2o$18bo6$bo$2bo77bo3b2o$3o76bobo3bo$70bo9bo2bo$12bo55bobo10b 4o$13bo55b2o$11b3o12bo56b2o$7b2o15b2o57b2o$6bobo16b2o45b2o$8bo63b2o$ 100b2o$59b2o38bo2bo$59b2o39b2o2$5b2o59bo29bo$4bobo21b3o34bobo27bobo$6b o21bo36bobo27bo...

- May 14th, 2017, 8:59 pm
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.265 in 10G:

Code: Select all

```
x = 65, y = 45, rule = B3/S23
2bo$obo$b2o5$9bo$9bobo$9b2o2$10bo$9b2o$9bobo4$49bo$47bobo$48b2o2b2o$
52b2o3$52b2o$52b2o$9bo4b2o43bo$9b2o2b2o43bobo2b2o$8bobo4bo41bobobo2bo$
56bo2bobobo$57b2o3bo5$10b3o$12bo7b2o$11bo8bobo$20bo3$6b2o$5bobo$7bo11b
o$18b2o$18bobo!
```

- May 13th, 2017, 8:38 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.3163 in 7G. It can be continued to 16.3164 synthesis (12G). x = 69, y = 32, rule = B3/S23 obo$b2o$bo2$65bobo$65b2o$66bo3$2bo$3b2o$2b2o62b3o$29bo36bo$29bobo35bo$ 29b2o$55b2obo$55bob2o7b2o$53b2o10b2o$52bo14bo$2b3o19bo27bo$4bo19bobo 23b2o$3bo20b2o24bo$51bo$50b2o15b2o$25b2o28bo10b2o$25bobo27b2o11bo$2...

- May 12th, 2017, 3:59 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.914 in 11G:

Code: Select all

```
x = 56, y = 33, rule = B3/S23
37bo$35bobo$36b2o6bobo$44b2o$38bo6bo$38bobo$bo36b2o$o$3o22b2o$24bo2bo$
24bo2bo$25b2o15bobo$42b2o$43bo2$2bo$b2o30bo$bobo28b2o13bo$28bo3bobo11b
2o$27b2o17bobo$20b2o5bobo$21b2o$20bo8$53b2o$53bobo$53bo!
```

- May 10th, 2017, 5:17 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.2447 in 11G: x = 95, y = 35, rule = B3/S23 51bo$50bo$50b3o$87bo$46bo38bobo$47bo38b2o$22bo22b3o$21bo$21b3o60b2o3b 2o$83bo2bobo2bo$16bo37bo28bobo3bobo$16bobo34bo30bo5bo$16b2o35b3o3$86b 2o$4bo49b2o30b2o$5bo42b3o3b2o34bo$3b3o83bobo$46bo39bobobo$46bo39b2o2bo bo$46bo43b2obo$55bo37bo$48b3o4bo37b2o$bo53b...

- April 28th, 2017, 8:26 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

... Thanks. That synthesis didn't make it into the database because there was a trivial error in the construction of the blinker. It brings 16.1073 down to 17G but doesn't appear to improve 16.1791. ... Oh, sorry... :oops: 16.1702 in 11G or less: x = 39, y = 27, rule = B3/S23 36bo$36bobo$36b2o5$12b...

- April 24th, 2017, 6:23 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

... Now the maximum cost is 25G: 16.623 xs16_o5r8jdz01 25 16.828 xs16_4alhe8z0641 25 16.930 xs16_3iaj21e8zw1 25 16.1139 xs16_kq23z124871 25 16.1398 xs16_g88c93zc952 25 16.706 xs16_39s0qmz023 24 16.713 xs16_o8bap3z23 24 16.1034 xs16_3lkaa4z065 24 16.1323 xs16_031e8gzc9311 24 16.353 xs16_321fgc453 23...

- April 23rd, 2017, 2:45 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.2295 in 13 griders: x = 86, y = 27, rule = B3/S23 44bo8bo$45b2o7bo$44b2o6b3o3$9bo$8bo$8b3o2$34b2o15bobo14b2o14b2o$11bo 22b2o16b2o2bobo9b2o14b2o$11bobo38bo3b2o$11b2o19b4o21bo5b2ob4o10bob4o$ 28b2o2bo2bo27b2obo2bo9bob2o2bo$bo25bobo49bo$b2o26bo48b2o$obo$30b2o$6bo 23bobo$5b2o23bo$5bobo50b3o$60bo$59bo3...

- April 22nd, 2017, 9:00 pm
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.1703 in 10 gliders:

Code: Select all

```
x = 65, y = 80, rule = B3/S23
62bo$62bobo$2bo59b2o$obo$b2o16$30bo$28bobo$29b2o2$51bo$50bo$50b3o10$
36bo$34bobo$35b2o7bo$42b2o$29b2o12b2o$30b2o$29bo3$53b3o$53bo$54bo5$51b
o$50b2o$50bobo23$16b2o$15bobo$17bo!
```

- April 20th, 2017, 9:05 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

Good 16.834 components:

Code: Select all

```
x = 56, y = 13, rule = B3/S23
11bobo19b2o$10bo22b2o$10bo3bo$13b2o$10b2o$9bo$9bobo$9b2o24b2o10bo$bo
34bo10bo$b2o31b3o10bo$ob2o50b2o$obo50bobo$2o52bo!
```

- April 2nd, 2017, 6:49 am
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2190** - Views:
**1300734**

### Re: Soup search results

New p5 oscillator with the 2nd highest volatility! (0.973) ( The 2nd highest p5 volatility was 0.959. ) x = 27, y = 27, rule = B3/S23 11bo3bo$10bobobobo2$9b2obobob2o$8b5ob5o3$13bo$4bo17bo$3b2o5b3ob3o5b2o$ bob2o4bobo3bobo4b2obo$o3bo4b2o5b2o4bo3bo$bob2o4bo7bo4b2obo$7bo11bo$bob 2o4bo7bo4b2obo$o3bo4b2o...

- March 7th, 2017, 1:09 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

some components: 16.101 x = 8, y = 18, rule = B3/S23 2o$2o4$3b2o$3b3o$3b2o4$b2o$b2o2b2o$5bobo$5bobo$6b2o$b2o$b2o! 16.645 x = 13, y = 23, rule = B3/S23 3b2o$2bobo$2b2o9$8b2o$8b2o$3o$o2bo$b3o3$10bo$9bobo$8b2ob2o$8b2obo$9b2o ! 16.800 x = 17, y = 28, rule = B3/S23 9bo$8bobo$8bobo$9bo$13b3o$13bo2bo$14b3o...

- February 13th, 2017, 9:39 pm
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.1143 in maybe 13G:

Code: Select all

```
x = 75, y = 54, rule = B3/S23
70b2o$67bo2bo$31b3o28bo3bobobo2bo$63b2ob2o2bobobo$18bobo41b2o6bo2bo$
19b2o50b2o$19bo15b2o22b3o$35b2o24bo$60bo$32bo$30bobo$31b2o$40bo$40bobo
$40b2o2$23bo$23b2o$22bobo$34bo$34bo$34bo11$b2o$obo$2bo17$65b2o$65bobo$
65bo!
```

- February 11th, 2017, 1:54 am
- Forum: Patterns
- Topic: 16 in 16: Efficient 16-bit Synthesis Project
- Replies:
**282** - Views:
**216883**

### Re: 16 in 16: Efficient 16-bit Synthesis Project

16.1704 in 10 griders: x = 49, y = 36, rule = B3/S23 11bobo$12b2o$12bo2$bo24bobo$2bo23b2o$3o24bo2$10bo$11b2o$10b2o10$44b2o$ 17bo25bobo$17bobo22bo2bob2o$17b2o24b3o2bo$20b2o24bo$10b2o8bobo22bo$9bo bo8bo24b2o$11bo2$4b2o6b3o$3bobo6bo$5bo7bo2$33b2o$33bobo$33bo! And 16.821... Is it useful? x = 16, y = 26,...

- December 20th, 2016, 5:19 am
- Forum: General Discussion
- Topic: Catagolue Oddities
- Replies:
**593** - Views:
**194959**

- December 10th, 2016, 5:37 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies:
**1046** - Views:
**779148**

### Re: Synthesising Oscillators

Synthesis of 20p3-1 (12G):

Code: Select all

```
x = 63, y = 43, rule = B3/S23
38bo$39b2o$38b2o4$62bo$60b2o$61b2o$2bo$obo$b2o43bo8bo$45bobo6bo$4b2o
39bobo6b3o$3bobo40bo$5bo3$58b3o$58bo$59bo2$41bo$42bo$40b3o3$15bo$15bob
o36bo$15b2o27b3o6bobo$46bo6bobo$18b2o25bo8bo$18bobo$18bo$38b2o$39b2o$
38bo4$61b2o$60b2o$62bo!
```

- December 7th, 2016, 6:17 am
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2190** - Views:
**1300734**

### Re: Soup search results

New p4 : x = 32, y = 32, rule = B3/S23 ob3ob3ob2ob2o$b2obob3o2b3o$b3obobo2bobob2o$o2bobobob3obobo$o3b4o2b3o$ 2b2o3bobo3b2o$b3o2b2o5b3o$5b6o2b2o$bo2bobobo4bobo$2o2bobobo2bo2bo$2b2o 2bobob3o2bo$2bo3b3o2bob3o$2o2b3obo2bobobo$2obo3b3o3bo$8obo5bo$4b2o3bob ob3o$16b3obobo3b2o$16bo5bob8o$18bo3b3o3bob2o$16b...

- November 12th, 2016, 10:37 pm
- Forum: Patterns
- Topic: 15 in 15: Efficient 15-bit Synthesis Project (DONE!)
- Replies:
**216** - Views:
**213349**

### Re: 15 in 15: Efficient 15-bit Synthesis Project (24 SLs remain)

15.791:

Code: Select all

```
x = 26, y = 14, rule = B3/S23
6bo$6bo$6bo6$o5bo12bo$o5bo11b2o$o5bo12b2o2$2b3o19b2o$24b2o!
```

- November 12th, 2016, 6:36 pm
- Forum: Patterns
- Topic: 15 in 15: Efficient 15-bit Synthesis Project (DONE!)
- Replies:
**216** - Views:
**213349**

### Re: 15 in 15: Efficient 15-bit Synthesis Project (25 SLs remain)

15.620 and 15.947 in 14G: rle Unfortunately 15.947 synthesis is incorrect. Lower right glider interacts with a hook before his appearance at the specified location: rle Luckily there are the correct converterand first step by BlinkerSpawn: rle Bob Shemyakin Ouch! I'm sorry for making a simple mista...