## Search found 627 matches

- September 22nd, 2020, 10:34 pm
- Forum: Patterns
- Topic: Stable signal converters
- Replies:
**216** - Views:
**208100**

### Re: Stable signal converters

55P9H3V0-to-G with repeat time 156: x = 35, y = 83, rule = B3/S23 19b2o$19bobo$20b2o2$30b2o$30bo$28bobo$28b2o2$32b2o$31bobo$2b2o27bo$3bo 26b2o$3o29b2o$o29b2o2bo$31bob2o$31bo$30b2o$15b2o3b2o$12b2ob2o3b2ob2o$ 9b4o2bobobobo2b4o$8bo4bo2b2ob2o2bo4bo$9b2o6bobo6b2o$16bo3bo$16bobobo$ 17b3o$18bo$16bo3bo$16bo...

- September 19th, 2020, 4:03 am
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**486** - Views:
**368751**

### Re: Small Spaceship Syntheses

55P9H3V0 in 271 gliders, which is the first p9 spaceship to be synthesized. I've been working on this one for quite a while: x = 4380, y = 341, rule = B3/S23 4065bo$4065bobo$4065b2o23$4036bo$4037b2o6bo6bo$4036b2o5b2o7bobo$4044b 2o6b2o4$3724bo153bobo$2435bo1286b2o154b2o$2421bo13bobo1268bo16b2o154bo 3...

- September 13th, 2020, 11:00 am
- Forum: The Sandbox
- Topic: Introductions
- Replies:
**141** - Views:
**78828**

### Re: Introductions

honestly i really wanna get into the pointless optimization game so that's the spammiest thing i'd be likely to do, hehe. There's still a huge supply of still-life and oscillator syntheses that can still be pointlessly optimised without too much difficulty. Just head over to the C1 census page on C...

- September 2nd, 2020, 10:11 am
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**486** - Views:
**368751**

### Re: Small Spaceship Syntheses

I think it might be possible to synthesize the following pair of 44P5H2V0s with a pre-TL tagalong, now that we have a synthesis of 44P5H2V0: x = 35, y = 14, rule = B3/S23 4bo5bo13bo5bo$3b3o3b3o11b3o3b3o$2bo2bo3bo2bo9bo2bo3bo2bo$b3o7b3o7b3o7b 3o$2bobo5bobo9bobo5bobo$4b2o3b2o13b2o3b2o$o4bo3bo4bo5bo4bo...

- September 1st, 2020, 11:16 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### Re: One Glider Seeds

Anyone want to contribute a move in the Optimization Game here, with a reasonable single-digit number of synchronized gliders? Here's 6 synchronized gliders which is reasonably good: x = 82, y = 78, rule = B3/S23 70bobo$70b2o$71bo5$81bo$79b2o$80b2o25$26b2o$26b2o2$35b2o6b2o$34bobo5bo bo$33bobo6b2o$3...

- August 29th, 2020, 12:06 pm
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**486** - Views:
**368751**

### Re: Small Spaceship Syntheses

44P5H2V0 in 131 gliders, with plenty of potential for reduction: x = 2645, y = 77, rule = B3/S23 2588bo$2589b2o$2588b2o2$2614bo$2613bo$2613b3o2$2620bo$2585bo4bobo26bo 5bo$2586bo4b2o26b3o2bo$2584b3o4bo32b3o$1602bo105bo$211bo1364bobo23bobo 101bobo23bobo$209b2o1366b2o23b2o103b2o23b2o$210b2o1365bo155bo$...

- August 22nd, 2020, 9:33 am
- Forum: Patterns
- Topic: Stable line crosser challenge (COMPLETED)
- Replies:
**24** - Views:
**15476**

### Re: Stable line crosser challenge (COMPLETED)

I found a cutting and patching recipe for a sufficiently long barge which only needs gliders from one side of the barge, meaning that it shouldn't be too hard to create a stable barge crosser: x = 197, y = 189, rule = B3/S23 11bo$12bo7bo$10b3o6bobo$20bobo$21bobo$22bobo$23bobo$24bobo$25bobo$26bo bo$2...

- August 17th, 2020, 12:06 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### Re: One Glider Seeds

I found a method of turning the crab into a boatstretcher that requires only one glider to trigger it, so we're now down to only 6 synchronized gliders: x = 84, y = 56, rule = LifeHistory 44.C$44.C.C$44.2C8$4.C.C$5.2C$5.C14.2A$20.A.A32.C$21.2A32.C.C$55.2C2$ 4.2A5.2A$3.A2.A3.A2.A$4.A.A4.A.A42.2A$5.A6...

- August 7th, 2020, 11:21 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### Re: One Glider Seeds

I made a single-channel recipe to create a faraway block using the tubstretcher seed and the c/3 wickeater:

- August 1st, 2020, 3:38 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### Re: One Glider Seeds

Already this has brought the recipe down from 20 synchronized gliders to only 12. Single digits, anyone? If there does happen to be a 1G seed for that 3-glider from-the side collision that makes the glider dragging the preblock, that would knock out four more gliders (with luck). I found a way that...

- July 30th, 2020, 5:39 am
- Forum: Patterns
- Topic: Demonoid (diagonal Geminoid) completed!
- Replies:
**269** - Views:
**247170**

### Re: Demonoid (diagonal Geminoid) completed!

A demonoid could probably become asymptotic to the the diagonal speed limit of c/4 as well. We could use the crab wickstretcher ( synthesis from 2017 here ), a clean ignition of the fuse, and a clean destruction like so:... Good idea! The more recent version of that synthesis takes 32 gliders — not...

- July 29th, 2020, 7:23 am
- Forum: Patterns
- Topic: Demonoid (diagonal Geminoid) completed!
- Replies:
**269** - Views:
**247170**

### Re: Demonoid (diagonal Geminoid) completed!

I made a fast Demonoid puffer using the recipe for 58P5H1V1 from this post . The veclocity is roughly (1,1)c/9.46 (I think the exact velocity is (4825784,4825784)c/45679544). It's not hashlife friendly, but I think it shouldn't be too hard to make it so by using shift.py. (4825784,4825784)c_45679544...

- July 23rd, 2020, 7:24 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### Re: One Glider Seeds

I increased the bounding box (without changing the population) to make slsparse run more rapidly. Here's the single-channel construction... Hmm, the first 715K ticks are spent just placing the target block ... and the lack of a trigger glider seems like a somewhat serious omission. Maybe add one mo...

- July 10th, 2020, 9:15 pm
- Forum: Patterns
- Topic: 20-bit still life syntheses
- Replies:
**30** - Views:
**2774**

### Re: 20-bit still life syntheses

Fairly long and convoluted solution to xs20_g4s3ia4z11wbd: x = 1021, y = 46, rule = B3/S23 949bobo$950b2o$950bo2$967bo$105bo860bo$57bo45b2o861b3o$55b2o47b2o$56b 2o624bo$41bo53bo16bo567b2o275bobo$39bobo18bo35bo14bo569b2o34bo240b2o 19bo$40b2o7bo9bo34b3o14b3o604bo106bobo120bo9bo18b2o$50bo8b3o46bo582bo ...

- July 7th, 2020, 10:08 am
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**85** - Views:
**5135**

### One Glider Seeds

I recently completed a one glider seed for 58P5H1V1: x = 1296, y = 1352, rule = B3/S23 939bo$938bobo$938b2o16$925bo$924bobo$923bobo$923b2o3$925b2o$925bobo$ 926bo6$922bo$921bobo$922b2o$622bo$621bobo283bo$622b2o282bobo$905bobo$ 905b2o23b2o$929bobo$928bobo$907b2o20bo$907bobo$908bo7$903bo$902bobo$ 902bo...

- July 4th, 2020, 5:25 am
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**486** - Views:
**368751**

### Re: Small Spaceship Syntheses

I reduced the 56P6H1V0 synthesis down to 296 gliders. The reduction was finding a way of replacing the long canoes (which used to be present on either side of the base still-life) with very long pythons. I think the cleanup can be reduced: x = 7480, y = 94, rule = B3/S23 5825bo$5824bo$5824b3o5$6610b...

- July 1st, 2020, 8:21 am
- Forum: Patterns
- Topic: Soup search results
- Replies:
**2225** - Views:
**1390358**

### Re: Soup search results

Second natural occurrence of Rob's p16... Rob's p16 in 15 gliders based off that soup: x = 83, y = 85, rule = B3/S23 81bo$80bo$bobo76b3o$2b2o$2bo7$44bo$43bo$43b3o18$48b2o$48bobo$49bo4$28b o$29bo$27b3o7$41b3o14bo$25b2o16bo13b2o$24bobo15bo14bobo$26bo$11b2o21b 2o$10bobo20bobo18b2o$12bo22bo17b2o$55bo11...

- June 29th, 2020, 10:56 am
- Forum: Patterns
- Topic: Spaceship Eaters
- Replies:
**231** - Views:
**36968**

### Re: Spaceship Eaters

no modern HWSS Heisenburp or 46P4H1V0-to-X yet Eventually, I found this 204x185 HWSS heisenburp with repeat time of 1631 ticks: x = 211, y = 185, rule = LifeHistory 99.2A$99.A.A$101.A4.2A$97.4A.2A2.A2.A$97.A2.A.A.A.A.2A$99.BABABA.A$ 100.B2ABA.A$101.2B.BA$100.3B$91.2A6.4B$92.A6.B2A3B$92.A.AB3.B2A3B$...

- June 27th, 2020, 12:22 am
- Forum: Patterns
- Topic: Stable signal converters
- Replies:
**216** - Views:
**208100**

### Re: Stable signal converters

Small 37P4H1V0-to-glider converter. Sadly it's not very fast (repeat time 372): x = 27, y = 117, rule = LifeHistory 25.2A$25.2A$20.A$19.A.A$15.2A3.A$15.2A$A$3A$3.A$2.A.A$2.A.A$3.A$6.A$ 6.A8.A$5.A.A5.A3.A$13.A3.2A$10.A.2A5.2A$6.6A2.A6.A$7.2A6.A3.3A$15.A3. A.2A$18.A$23.A$22.A$22.A82$6.A$6.A8.A$5.A.A5....

- June 26th, 2020, 11:14 am
- Forum: Patterns
- Topic: Spaceship Eaters
- Replies:
**231** - Views:
**36968**

### Re: Spaceship Eaters

Here's a smaller and faster 60P5H2V0 eater: x = 17, y = 23, rule = LifeHistory 14.2A$14.2A$2A2.2A$5.2A$2.2A.A$2.A6.A4.2A$9.A3.A2.A$3.A6.A3.2A$4.A.A. 2A$A.A5.2A$8A2$8A$A.A5.2A$4.A.A.2A$3.A6.A3.2A$9.A3.A2.A$2.A6.A4.2A$2. 2A.A$5.2A$2A2.2A$14.2A$14.2A! What's next on your list of red table cells to turn...

- June 26th, 2020, 5:08 am
- Forum: Patterns
- Topic: Spaceship Eaters
- Replies:
**231** - Views:
**36968**

### Re: Spaceship Eaters

Let's see if the trick works again. That other red cell in the table is now green, thanks to the following version of my 885-tick monstrosity. Now it's repeat time 1192, but it gets a glider out: It did indeed work again. Here's a 46P4H1V0-to-glider converter based off Kazyan's eater with repeat ti...

- June 23rd, 2020, 9:30 pm
- Forum: Patterns
- Topic: Highway robber challenge
- Replies:
**14** - Views:
**2388**

### Re: Highway robber challenge

I got the repeat time down to 742 ticks at the cost of some size and simplicity: x = 195, y = 236, rule = LifeHistory .C$2.C$3C153$82.4B36.A30.4B$83.4B34.A.A30.4B$84.4B33.A.A31.4B$85.4B 26.2A.2A.A.A.2A29.4B$86.4B24.A.A.A.A.A.A.A30.4B$87.4B19.2A2.A5.A3.A8. A24.4B$88.4B18.A.A.2A3.2A.B.2A5.3A25.4B$89.4...

- June 22nd, 2020, 10:05 am
- Forum: Patterns
- Topic: Still-life 'factories'
- Replies:
**77** - Views:
**89517**

### Re: Still-life 'factories'

Edgy H-to-Hive, inspired by some new h-to-E from Goldtiger997 x = 54, y = 63, rule = LifeHistory 4$30.D$29.D.D$29.D.D$26.2B2.D$25.3B4.B$25.9B$24.10B$23.9B$21.13B$20. 15B$20.15B$21.15B$17.B.17B$16.2AB.17B$16.2A20B$17.B.14B3.B2C$19.13B4. C2.C$19.12B6.2C.C$19.13B8.C$19.12B9.2C$19.10B$19.10B$18.10B$18....

- June 22nd, 2020, 6:43 am
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1006** - Views:
**775491**

### Re: The Hunting of the New Herschel Conduits

Here are what I think are two to H-to-Gs. I think they are also the first examples of X-to-E-to-X: x = 46, y = 111, rule = LifeHistory 27.2A$25.2B2AB$25.4B$24.4B$25.4B$25.5B$23.7B$13.2A7.8B$14.A7.9B$14.A. AB3.12B7.4B$15.2AB2.13B6.4B$17.18B3.4B$17.18B2.4B$17.23B$18.21B$14.B. 22B$13.2AB.20B$13.2A21B$1...

- June 20th, 2020, 11:35 am
- Forum: Patterns
- Topic: Stable signal converters
- Replies:
**216** - Views:
**208100**

### Re: Stable signal converters

Great! After some further experimenting with that boat bait, here's an HWSS-to-G with a recovery time of 369, based on a still life factory: Reduced to 305 ticks using the secret BF20H variant that's not mentioned in the Elementary Conduits collection: x = 80, y = 56, rule = LifeHistory 28.A3.2A$26...