## Search found 1052 matches

- December 11th, 2019, 12:32 am
- Forum: Other Cellular Automata
- Topic: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
- Replies:
**11** - Views:
**623**

### Re: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)

2c/9: x = 13, y = 21, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8 6bo$5bobo$4b5o$3bo5bo$2bo7bo$b3o5b3o$b3ob3ob3o$bo2b2ob2o2bo$2bobo3bobo $b3o5b3o$3b3ob3o$o4b3o4bo$2bobobobobo$bob3ob3obo$2bo3bo3bo2$3b7o$2bobo 3bobo$6bo$2b2o5b2o$4bobobo! Known ship speeds/periods: x = 220, y = 45, rule = B2i34c6cen7c8/S2-i3-q...

- December 9th, 2019, 1:59 pm
- Forum: Other Cellular Automata
- Topic: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
- Replies:
**11** - Views:
**623**

### Re: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)

2c/7:

Code: Select all

```
x = 14, y = 15, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8
3bo6bo$3b2o4b2o$5bo2bo$4b2o2b2o$4bo4bo$2bo2b4o2bo2$3bobo2bobo$3bo6bo$
3bo6bo$b2o8b2o$o2b2o4b2o2bo$b12o$5bo2bo$6b2o!
```

- October 20th, 2019, 12:57 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**8813**

- October 9th, 2019, 5:53 pm
- Forum: Website Discussion
- Topic: Pattern viewer for forum threads
- Replies:
**1318** - Views:
**310972**

### Re: Pattern viewer for forum threads

Drawing on PCA grids after I Alt-Z and then use the color picker seems to often put the dot I draw in an incorrect spot. I am not sure what causes this exactly, but it seems to be reproducible. I'm on Chrome.

- October 5th, 2019, 12:08 pm
- Forum: Website Discussion
- Topic: Like button in forum request
- Replies:
**33** - Views:
**10819**

### Re: Like button in forum request

Personally, I don't feel like a like button is a feature that we really need right now, because it kind of turns the community into a popularity contest when it happens sometimes (depending on the situation and community), though it's also possible it would encourage more people to post interesting ...

- September 18th, 2019, 9:43 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1484** - Views:
**299779**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Some more interesting tech: x = 213, y = 71, rule = 03eiq4einty5aer6i/2-c3cy/4 5$197.A4.A$169.A2.A21.A.3A2.3A$168.6A19.3A.A4.A$169.A2.A21.A$168.A$ 167.3A35.A$168.A35.3A$205.A$184.A20.A$183.3A18.3A$184.A11.A8.A$175.A 4.A2.A.A2.A4.A.3A$174.3A2.11A2.3A.A$175.A4.A2.A.A2.A4.A8.A$201.3A$ 202.A$48.3B151.A$...

- September 16th, 2019, 6:27 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1484** - Views:
**299779**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Possibly construction and computation-universal generations rule: RLE I like that rule. It has all periods above 6: x = 18, y = 20, rule = 03eiq4einty5aer6i/2-c3cy/4 5$4.A4.ABC.A$3.3A2.ABC.3A$4.A2.ABC3.A$3.C3.ABC$3.BC6.2A$3.AB2C4.2BA$ 4.A2B4.2CBA$5.2A6.CB$8.CBA3.C$4.A3.CBA2.A$3.3A.CBA2.3A$4.A.CBA4....

- September 3rd, 2019, 11:30 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**8813**

### Re: Partitioned Cellular Automata

6c/1900 diagonal:
C/81 orthogonal:

Code: Select all

```
x = 3, y = 3, rule = PCA_4
2.C$.C$L!
```

Code: Select all

```
x = 2, y = 3, rule = PCA_4
.J$L$.I!
```

- September 3rd, 2019, 11:20 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**8813**

### Re: Partitioned Cellular Automata

C/27 orthogonal:
2c/244 orthogonal:

Code: Select all

```
x = 3, y = 2, rule = PCA_4
F.C$.E!
```

Code: Select all

```
x = 3, y = 2, rule = PCA_4
A.O$.D!
```

- August 31st, 2019, 3:55 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**3372** - Views:
**408953**

### Re: Random posts

Interestingly, dani's set of 4 rakes does stabilize into 9 non-interacting ones after 131,000,000 generations, when the final two gliders bounced off of one of the rake outputs finally get destroyed.Moosey wrote: Based on viewtopic.php?f=11&t=2238&start=75#p50049

- August 24th, 2019, 4:16 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**501** - Views:
**135910**

### Re: Rules with interesting dynamics

C/7: x = 6, y = 28, rule = B2ce3ar4aeir5jnq6k7c/S123-acik4eikrtyz5nq6ack7e 3bo$4obo$o2bobo$o4bo$obob2o$o$obo$o$2o$o$2o2b2o$o2b3o$o3b2o$ob2obo$2ob 3o$ob2obo$b3obo$bo3bo$bo2b2o$b2o2bo$b2ob2o$2b2obo$bobobo$obo2bo$obob2o $4obo$4b2o$3b3o! Another wickstretcher: x = 6, y = 27, rule = B2ce3ar4aeir5jnq6k7c/...

- August 17th, 2019, 8:07 am
- Forum: Other Cellular Automata
- Topic: Discoveries in Castles (B3678/S135678)
- Replies:
**6** - Views:
**1441**

### Re: Discoveries in Castles (B3678/S135678)

C/8: x = 9, y = 38, rule = B3678/S135678 bobobobo$o2bobo2bo$3o3b3o$4ob4o$o7bo2$b3ob3o$4ob4o$2o2bo2b2o$bo2bo2bo$ 2b2ob2o$bob3obo$o2b3o2bo$2b5o$2b5o$2b5o$2b5o$b7o$3b3o$2b5o$4bo$4bo$3bo bo2$2bobobo$2b5o$3b3o$b7o$b7o$9o$b7o$2b5o$b7o$b7o$bob3obo$4bo2$4bo! EDIT, C/9: x = 12, y = 25, rule = B3678/S135678 5...

- August 16th, 2019, 3:35 pm
- Forum: Other Cellular Automata
- Topic: Discoveries in Castles (B3678/S135678)
- Replies:
**6** - Views:
**1441**

### Re: Discoveries in Castles (B3678/S135678)

I posted this a bit ago.

There are some ships there.

There are some ships there.

- August 10th, 2019, 8:59 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1484** - Views:
**299779**

### Re: Miscellaneous Discoveries in Other Cellular Automata

I see your signature, aforampere Finish a rule with ships with period >= f_e_0(n) (in progress) I am very interested, being a googology person. Are you gonna make ships that use the Goodstein sequence or hydras or something else? Basically using hydras, specifically Primitive Sequence System, if I ...

- August 10th, 2019, 5:55 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1484** - Views:
**299779**

### Re: Miscellaneous Discoveries in Other Cellular Automata

That 'castles' rule is neat. C/2 wickstretcher: x = 17, y = 41, rule = B3678/S135678 2bo3bo3bo3bo$b3ob3ob3ob3o$2b5o3b5o$b2o3b2ob2o3b2o$3b2o3bo3b2o$b4o3bo3b 4o$b15o$2b2ob2obob2ob2o2$3bobo2bo2bobo$7bobo$6b2ob2o$2b3o2bobo2b3o$4b 3obob3o$b3o2bo3bo2b3o$3bo9bo$5b2o3b2o$3b2obo3bob2o$2bobo7bobo$3b4obob 4o$3...

- August 8th, 2019, 3:10 pm
- Forum: Other Cellular Automata
- Topic: Smallest long-lived methuselahs
- Replies:
**67** - Views:
**13457**

### Re: Smallest long-lived methuselahs

The top one seems to stabilize at 6,169,725.

- August 7th, 2019, 11:33 pm
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies:
**820** - Views:
**158403**

### Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

I am now convinced that (7,1)c/8 is right around the corner: x = 10, y = 12, rule = B2aci3aj4cijkrtz5ajkqy6kn78/S2ak3ejkqr4cijqtwz5-aenr6ace7e8 5b2ob2o$4b5o$2o3bo2b2o$2ob2o2bo$2o4b2obo$3ob4o$o6bobo$2b2o5bo$4bobobo$ bo7bo$bobo3b2o$8bo! This preserves 10 columns in the first 8 generations. It's out th...

- August 6th, 2019, 8:35 pm
- Forum: Other Cellular Automata
- Topic: Slowest one cell spaceships of each state count
- Replies:
**18** - Views:
**6429**

### Re: Slowest one cell spaceships of each state count

Nobody did. The period is estimated based on how the ship works. You can calculate the period because it does the same type of thing over and over (the binary counting).CoolCreeper39 wrote: How did you run the entire thing? Golly slows down for me at about 8^7 steps

- August 6th, 2019, 6:59 pm
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies:
**820** - Views:
**158403**

### Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

...evidence for (7,1)c/8's existence. Nice. I'm both happy and sad hearing this. I was hoping the search was over, but now it looks like it may be possible for a ship to exist. Here's a frontend that preserves the first 3 columns through one cycle: x = 4, y = 16, rule = B2-ik3cr4-eijq5-aekq6ak7c8/S...

- August 5th, 2019, 11:54 am
- Forum: Scripts
- Topic: zfind discussion
- Replies:
**237** - Views:
**131352**

### Re: zfind discussion

The maximum speed that zfind supports is c/2. I don't know the algorithm well enough to explain this limitation. That's not quite true. Searching for a 2c/3 in B2ac3ae/S1c2i3i works just fine. It seems that sometimes the search requires higher widths than it should, but these work below, as well as...

- August 5th, 2019, 10:32 am
- Forum: The Sandbox
- Topic: Birthdays
- Replies:
**284** - Views:
**86877**

### Re: Birthdays

Happy birthday, Lewis!

- August 5th, 2019, 10:06 am
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies:
**820** - Views:
**158403**

### Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Maybe. Can you post the exact parameters of the search? I seem to have to specify a lot of extra things for it not to give me weird shrinking stationary lines.LaundryPizza03 wrote: Might this mean that (7,1)c/8 is impossible?

- August 4th, 2019, 12:58 pm
- Forum: Other Cellular Automata
- Topic: Superluminary orthogonal speeds
- Replies:
**21** - Views:
**5317**

### Re: Superluminary orthogonal speeds

That's way, way harder to find. I think just having Nc/1 ships for all N now is good for now.muzik wrote:Should we be trying to minimise the range for the rules that contain these? It seems to make more sense that we'd be looking for a 2c ship in a range-2 rule, rather than a range-5 one.

- August 3rd, 2019, 9:12 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**3372** - Views:
**408953**

### Re: Random posts

I started high school when I was 13 too. But I turned 14 shortly after I started. I think Moosey was home schooled, so maybe he skipped ahead or something.testitemqlstudop wrote: You are 13 and you are entering 9th grade?

- August 2nd, 2019, 10:58 am
- Forum: Patterns
- Topic: Thread for your Collisrc finds
- Replies:
**8** - Views:
**3946**

### Re: Thread for your Collisrc finds

Bunches of results for collisions of 2G and 3G with small still lives. I can't add the last one, so I'll add it if I post again.