Code: Select all

```
x = 1, y = 1, rule = MAPgCAQACAICBgAAADQQACAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAgAAAAAAAAAAAAAAIAAAAACAAACAAAAAAA
o!
```

- May 29th, 2020, 7:28 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**7** - Views:
**171**

180c/360:

Code: Select all

```
x = 1, y = 1, rule = MAPgCAQACAICBgAAADQQACAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAgAAAAAAAAAAAAAAIAAAAACAAACAAAAAAA
o!
```

- May 28th, 2020, 11:17 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**7** - Views:
**171**

34c/68:

Code: Select all

```
x = 1, y = 1, rule = MAPgCAAAAAAABAAAACQAAAAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAA
o!
```

- May 28th, 2020, 7:35 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**7** - Views:
**171**

(10,8)c/548:
Credits to gameoflifemaniac for a distant relative that led to this rule.

Code: Select all

```
x = 1, y = 1, rule = MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA
o!
```

- May 13th, 2020, 1:37 am
- Forum: Scripts
- Topic: qfind - a spaceship search program
- Replies:
**54** - Views:
**21633**

There may be some sort of bug with qfind when doing really long searches. For example, this search gets stuck at depth 59879: ./qfind B2ce3jry4e5iy7e/S12ik3aeinr4aeir5i6c7e p19 k4 w2 u Changing the hash table size does not affect anything, but increasing the BFS queue size seems to delay when qfind ...

- May 7th, 2020, 1:54 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1753** - Views:
**340967**

Here's something that just looks impossible. Before you run it, try and guess its speed and direction:

Code: Select all

```
x = 15, y = 15, rule = B1e2-an3knqry4-qtwz5ekny6cek7/S012ekn3-acn4jkrtwy5kr6ckn7e8
15o$15o$15o$15o$15o$15o$15o$8ob6o$15o$15o$15o$15o$15o$15o$15o!
```

- May 7th, 2020, 12:47 am
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies:
**68** - Views:
**11565**

I think that may be caused by me not checking if lines are in proper format. It is probably crashing on an empty last line. I'll fix that.LaundryPizza03 wrote: ↑May 6th, 2020, 10:56 pmWhen fromgliderdb.py reached the end of the list, it threw an exception:

- May 6th, 2020, 11:29 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1753** - Views:
**340967**

There are a lot of unusually dense ships out there that don't look like they should exist. There are some easy cases where the ships are C orthogonal, and can be infinitely extended: x = 19, y = 19, rule = B1e4a/S01234-a5-a67c8 b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$ 1...

- May 3rd, 2020, 1:23 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies:
**68** - Views:
**11565**

Here are a couple of scripts that may be useful. The first is fromgliderdb.py, which takes the glider database, and converts it into a format usable by the other scripts. Remove the top commented section before converting. This should create a new .py file with the database in a different format, gl...

- April 30th, 2020, 2:00 am
- Forum: Other Cellular Automata
- Topic: HighLife
- Replies:
**83** - Views:
**51295**

I don't think that ship is known, congrats, and welcome to the forums! I'll update the HighLife wiki page. Also, was this found with zfind, or a different search program?400spartans wrote: ↑April 30th, 2020, 1:53 amIs this c/3 orthogonal ship known? It's 43 cells, so it's slightly smaller than the turtle.

Code: Select all

`New C/3`

- April 21st, 2020, 9:51 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1753** - Views:
**340967**

A 76c/402 in a rule similar to Luxius's last one: x = 123, y = 210, rule = R3,C8,M0,S8..8,B7..9,NM 102.2A.2A$100.A6.2A$98.A4.3B2.2A$97.A3.7B2.A$96.A2.4B4C3B.A$96.A.3BC 2B3D2C2B2A$74.5A16.A.3BC.B2DBDB2C2BA$73.2A2.2A18.2BC.3D4EDB2C.A$73.A 3BAB17.B.C.3DE3.E3DBCA$73.A3BAC16.AB.C.2D2E3F.E2D2BC$72.2A.2C2D...

- April 16th, 2020, 1:40 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

w14 (or margin = 16) for (3,1)c/8 was negative with LSSS. Best partial: x = 14, y = 25, rule = B3/S23 11bo$9b4o$9b2obo$8bo2bo$7b2obo$8bo3bo$7bobo$4b3obob2o$2bob3ob2o$2bobo 3bo3b2o$2bo2b5obo$3b2obo$4bob3o2bo$4b2obo4bo$6bobo2bo$4b2o2bo$b2ob2o4b obo$o12bo$2ob3o4bobo$6bo3bobo$4bobo3b2o$2o4b2o2b3o$obob4o...

- April 15th, 2020, 12:34 am
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**21** - Views:
**4698**

It seems to work fairly well for relativistic speeds in my experience. If there's a small 3c/4 in this rule, it's probably your best shot at finding one.

- April 13th, 2020, 2:31 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

I think this is a new 66 cell C/4 ship, as it doesn't seem to be in the latest jslife-moving list:

Code: Select all

```
x = 18, y = 15, rule = B3/S23
2bo8b2o$2o3bo4b3o2bo$2bo2b2o4b4o$5b2o$5bo8bo$4b2o8b3o$4bo2b2o2bobo2bo$
4b2o4bo$10b2ob3o$4b2o8bob2o$4bob2o6bo$8bo5bo$4b2o6b6o$5bo3b2o2b2obo$
11bo!
```

- April 11th, 2020, 11:35 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1753** - Views:
**340967**

Square root growth from 3 cells: x = 3, y = 2, rule = B2a3ey4e5e6i/S01c2c3i4t bo$obo! EDIT, some other weird 3xn things: x = 3, y = 2, rule = B2ak3eny4aceit/S1c2c3eiy4et6i bo$obo! x = 3, y = 2, rule = B2aik3en4e/S1c2ci3ei bo$obo! x = 3, y = 2, rule = B2a3ey4ae5e/S01c2c3i4t bo$obo! EDIT 2, emulates t...

- April 11th, 2020, 7:44 pm
- Forum: Other Cellular Automata
- Topic: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)
- Replies:
**4** - Views:
**243**

C/3 and C/4: x = 40, y = 27, rule = B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78 9bo22bo$4b2obo3bob2o15bo3bo$5bo2b3o2bo12bob2ob3ob2obo$5b2o2bo2b2o12bo 2b7o2bo$4b2obobobob2o11bo3bobobo3bo$4bo3bobo3bo10b2o11b2o$6bo5bo12b3o 2bo3bo2b3o$5b9o12b2o2b2ob2o2b2o$6bo5bo16b3ob3o$7bo3bo18b2ob2o2$5b3obob 3o$2obo2...

- April 11th, 2020, 4:58 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

Large new C/5 d: x = 16, y = 231, rule = B3/S23 9bo$8b2o$7bo$5b3ob2o$4b2obo3bo$3bob3o$2b2obobob2o$3bob2obo$3bo2$2bo5bo $2bo4bo$bo2bo$b2obo$4b5o2bo$4bo2b2obobo$3b6obobo$3bo3bo$2b3o$2bo3bo3b 2o$2bo2bo4b2o$6bo3b2o$3b3o$5bo5bo$6bob2obo$7b4obo$8bo$6b3o3bo$4b2ob2o$ 4b3o2b3o2$11bo$4bo$4b2o4bo$3bo$4b5o$4bo2...

- April 10th, 2020, 5:38 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1753** - Views:
**340967**

Excluding B0 rules, which I have not checked, this is definitively the highest period oscillator in INT that stays constantly in a 2x4 box, at p44:

Code: Select all

```
x = 4, y = 2, rule = B2ek3ejr4ai/S012ai3aeijr4a
bo$o2bo!
```

- April 9th, 2020, 10:28 pm
- Forum: Other Cellular Automata
- Topic: Pi puffer life - rule balanced beetwen stability and expansion
- Replies:
**318** - Views:
**6277**

Known speeds: x = 408, y = 115, rule = B34c/S234y8 59b3o11b3o51b3o154bo31bo35bo5bo13bo5bo11bo5bo8b3o$59bo2bo9bo2bo13bo36b o3bo137bo14b3o14bo14b3o14bo19bo5bo10b5o3b5o7bobo3bobo9bo$8bo14b3o11b3o 5b3o12b3o9b3o13bobo21bo12bo5bo12bo19bo102b3o13b3o13b3o13b3o13b3o17bobo 3bobo8bobo3bobo3bobo5bo2bo3bo2bo7bo$...

- April 1st, 2020, 12:02 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

Yes, the ship is in jslife, specifically ships-c5o-1.rle.

- March 31st, 2020, 9:07 pm
- Forum: Other Cellular Automata
- Topic: B2cei3j4c5i6c8/S1e2i3-ckqr4air5i6ci8
- Replies:
**34** - Views:
**669**

All the width 3 ships qfind could find up to p30, given in ascending order of period and displacement from top to bottom: x = 2311, y = 243, rule = B2cei3j4c5i6c8/S1e2i3-ckqr4air5i6ci8 2304b6o$2303b2obobobo$2304b6o8$2299b11o$2299b2obob3obobo$2299b11o8$ 2271b39o$2271b4obobob3obob3ob3ob3obobobob7o$227...

- March 26th, 2020, 6:55 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

I'm pretty confident that this is a new C/5 diagonal ship: x = 36, y = 36, rule = B3/S23 33bo$32b2o$31bo$29b3ob2o$28b2obo3bo$27bob3o$26b2obobob2o$27bob2obo$27b o2$26bo5bo$25b2o4bo$25bo3bo$24bobobo$28b4o$24b3o2b3o$24bobo2bo$24bobo$ 25b2ob2o$26bo2bo$26bo$28b2o$27b3o$26bobo$13bob3o7bo4bo$11b2o2bo2bo5bo...

- March 26th, 2020, 2:33 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1054** - Views:
**545965**

It turns out Tim Coe was correct about there being no (2,1)c/6 ships under width 18. I ran a width 17 search with LSSS, and the two longest partials were only slightly longer than his best one. I would posit nothing until at least width 19. x = 46, y = 47, rule = B3/S23 10bo28bo$8b5o24b5o$6b2o4bo22b...

- March 19th, 2020, 4:48 pm
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**21** - Views:
**4698**

I checked:

- 12x10 for 3c/4, N

- 10x10 for (2,1)c/3, N

This C/2 diagonal popped up too, which somehow is new:

- 12x10 for 3c/4, N

- 10x10 for (2,1)c/3, N

This C/2 diagonal popped up too, which somehow is new:

Code: Select all

```
x = 8, y = 9, rule = B247/S24678
3bo3bo$5b3o$5b3o$bo3bobo$3b2o2bo$ob3o$2b3o2$3bo!
```

- March 6th, 2020, 12:46 pm
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**21** - Views:
**4698**

A disappointingly long but not completable at this width 2c/3 partial: x = 57, y = 308, rule = B25/S2 27b3o$21bo2b2o5b2o2bo$20b2o4b5o4b2o$19bo2bobobo3bobobo2bo$20bob2obob3o bob2obo$17bo2b3o11b3o2bo$15bo2bo2bob4obob4obo2bo2bo$21b3o4bo4b3o$13bo 2bobo3bo5bo5bo3bobo2bo$16b2o3bo13bo3b2o$14bobob5o11b5obob...

- March 5th, 2020, 10:00 pm
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**21** - Views:
**4698**

Longer version of Josh Ball's partial above, searched at the max width LSSS seems to allow without errors: x = 94, y = 54, rule = B25/S2 56bobo28bo4bo$55bobo28bo$63bo7bo2bo9bobo4bo$54bo4b3obobo4b6o7b2o4bobo$ 19bo32bo3bobo10b2o3bobo6bo3bo$12bo8bo29b2obobo2bobo8bo2bo6bobo3bo2bo3b o$8bo2bo5b4o20bo15bo3...