Search found 1080 matches

by AforAmpere
Today, 12:13 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 43
Views: 12824

Re: Thread for your script-related questions

I think what may have happened is that the amount of information in the slice files dramatically increased as a result of the fairly high with with such a low velocity search. Try running (1,0)c/10 with margin=5, and seedcolumn=0. It finishes in about 12 minutes with my 6 core machine, so it should ...
by AforAmpere
February 22nd, 2020, 9:11 pm
Forum: Patterns
Topic: POTY 2019 Voting
Replies: 26
Views: 700

Re: POTY 2019 Voting

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by AforAmpere
February 22nd, 2020, 3:10 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 92
Views: 57187

Re: Day & Night (B3678/S34678)

Congrats! Definiately a 2020 OCA POTY candidate! How did you find it? Thanks! The ship was found with LSSS, like the one below. (2,1)c/6: x = 12, y = 138, rule = B3678/S34678 5bo$3b4o$3b5o$3b5o$3b4o$2bobo$3b2o2b2o$3bo3b2o$bo2b2o$bo2bo3b2o$2bo3b 4o$4bobo2bo$6bob2o$2b6obo$4b5obo$3b9o$2bob5o$2b7o$bob6...
by AforAmpere
February 19th, 2020, 9:42 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 92
Views: 57187

Re: Day & Night (B3678/S34678)

First asymmetric 2c/5: x = 14, y = 49, rule = B3678/S34678 5b2o$3b6o$2bo2b2ob2obo$b3o6bobo$o2b2o4b4o$obob2o2b3ob2o$2bob2ob3o$2b2o 4b3o$4b3ob2o$3b2ob4o$2b3obo2bo$2bo2bobo$3b2ob3o$5b3ob2o$7bobobo$7bo2b 2o$3b2o2bobo$3b4o$2b3o3b2o$3b4obo$3bo4b2o$4b2o3bobo$5b2obo3bo$4bo2b2ob 3o$5bo2b3o2bo$7b5o$11bo$11bo$...
by AforAmpere
February 19th, 2020, 3:13 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 92
Views: 57187

Re: Day & Night (B3678/S34678)

(2,1)c/5: x = 15, y = 81, rule = B3678/S34678 7bo$7b3o$7b4o$7b3obo$4b2o4bobo$b2ob2o4b3o$bob3ob2obob2o$obobob8o$2b2o 3b2o2bo$b4obo2b2o$9b3o$b2o5bob2o$b3o4bobo$b4obo$4bo4bo$8bob2o$6bo3bobo $8b3obo$10bobo$7bo2b2o$6b4o3b2o$9bo2b3o$7b2ob5o$3bo2b3o2bo$3bo2b3obobo $5bo2b2o$6b5o$7b3o$5bo$4b2o4bo$b3obobobo$b...
by AforAmpere
February 18th, 2020, 1:27 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

3c/8 w13 v completed with no ships: x = 386, y = 41, rule = B3/S23 12b2o36bo4bo33bo6bo31bo8bo29bo10bo27bo12bo25bo14bo23bo16bo21bo18bo19bo 20bo$11bo2bo34b2o4b2o31bobo4bobo29bobo6bobo28b2o8b2o26bobo10bobo23bobo 12bobo21bobo14bobo19bobo16bobo17bobo18bobo$10b2o2b2o32b2o6b2o29bo3bo2b o3bo27bo3bo4bo3bo23b...
by AforAmpere
February 17th, 2020, 11:10 am
Forum: Scripts
Topic: zfind discussion
Replies: 240
Views: 134320

Re: zfind discussion

LaundryPizza03 wrote:
February 17th, 2020, 9:57 am
A weird thing happened when searching for a 2c/6o. A c/3 (unsimplified) popped out.

Code: Select all

Ship
That's normal. Zfind doesn't check if the ship is at full period or not unless told to. You can use the f command to give a length after which the partial must be full period.
by AforAmpere
February 14th, 2020, 8:34 pm
Forum: Scripts
Topic: Ikpx and grills
Replies: 99
Views: 43896

Re: Ikpx and grills

Does anyone know how I could go about trying to extend the small asymmetric bits of this C/8 partial with ikpx? x = 27, y = 43, rule = B3/S23 13bo$12bobo$9b2o5b2o$8b5ob5o$11bo3bo$6b2ob2o5b2ob2o$6b2o11b2o$5bo15bo$ 6b2o11b2o$5b3o11b3o$6b2o11b2o$4bo2bo11bo2bo$5b3o11b3o$5b2o13b2o$5bo15b o$3bobo15bobo$3b...
by AforAmpere
February 11th, 2020, 6:42 pm
Forum: Patterns
Topic: Help me finish this c/8 search
Replies: 89
Views: 3367

Re: Help me finish this c/8 search

Yes, I compiled qfind-c8-ext.cpp. I'm not sure why it did this.
by AforAmpere
February 11th, 2020, 4:39 pm
Forum: Patterns
Topic: Help me finish this c/8 search
Replies: 89
Views: 3367

Re: Help me finish this c/8 search

I ran extend0006-02, and it gave a ship0001 file, but the pattern in the file is definitely no ship: x = 19, y = 43, rule = B3/S23 5bo7bo$5bo2bobo2bo$4bo9bo2$bo6bobo6bo$bo5bo3bo5bo$4bo3bobo3bo$6b 7o$b6ob3ob6o2$o3b2o7b2o3bo$bo2b2o7b2o2bo$2b4o7b4o$2bo3bob3obo3bo $b2o2b2o5b2o2b2o$b2o3b2o3b2o3b2o$2bo2bo...
by AforAmpere
February 8th, 2020, 2:52 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1517
Views: 518170

Re: Thread For Your Unrecognised CA

I like that rule: x = 44, y = 78, rule = B2e3-cnqr5e78/S1c23-q4eqz6 42b2o$42b2o11$36b2o$36b2o2$5b2o$5b2o2$7b2o29b2o$7b2o29b2o$33b2o$33b2o 5b2o$30b2o8b2o$30b2o$9b2o13b2ob3o$9b2o13b2obobo2$32b2o$32b2o13$28bo$ 27bobo$27bobo21$b2o$b2o2$9b2o13b2o$9b2o13b2o$3b2o$3b2o$2o$2o$26b2o$26b 2o$21b2o$21b2o5b2o$28b...
by AforAmpere
February 7th, 2020, 6:10 pm
Forum: Other Cellular Automata
Topic: B-life
Replies: 2
Views: 145

Re: B-life

C/4 and C/5: x = 32, y = 44, rule = B34t5y7/S23 bo5bo10b5o2b5o$2obobob2o10bob2o2b2obo$9o$bo2bo2bo11b2obo2bob2o$b2o3b2o 10bobobo2bobobo$2bo3bo12b3o4b3o$20bo6bo$17b2o10b2o$17b2o2bo4bo2b2o$17b o12bo$19bobo4bobo$20b2o4b2o3$17b3o8b3o$17b3obo4bob3o$18b3obo2bob3o$19b 2obo2bob2o$18bo10bo$19bo2b4o2bo$20bob4o...
by AforAmpere
February 6th, 2020, 8:35 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 293
Views: 144071

Re: Larger than Life

Ships in Bugs R100: x = 1032, y = 425, rule = R100,C0,M1,S11352..19366,B11352..15025,NM 22bo3bo3bo3bobobo3bobobo3bobobo9bo3bo3bobobo3bobobo3bobobo3bo5bobobo 11bo3bobobo3bobobo3bobobo709bo3bobobo3bobobo3bobobo3bobobo9bobobo3bobo bo3bobobo3bobobo3bo5bobobo11bo7bo7bo3bobobo3bobobo2$20bo5bo3bo3bo7bo3b o...
by AforAmpere
January 27th, 2020, 12:31 am
Forum: Scripts
Topic: Obsolete search programs
Replies: 4
Views: 179

Re: Obsolete search programs

I would say afind is pretty dead, but I'm not sure it was ever alive. That was before I was around here at least.
by AforAmpere
January 22nd, 2020, 11:37 pm
Forum: Other Cellular Automata
Topic: Does this pattern approach a perfect circle?
Replies: 6
Views: 321

Re: Does this pattern approach a perfect circle?

The pattern definitely does not approximate a perfect circle. It has ever-growing flat edges on 8 sides, with round bits in-between. The longer it goes, the larger those straight bits get, never approaching a circle. The rule is a modification of the normal von Neumann neighborhood Abelian sandpile ...
by AforAmpere
January 19th, 2020, 12:55 pm
Forum: Patterns
Topic: Help me finish this c/8 search
Replies: 89
Views: 3367

Re: Help me finish this c/8 search

As of this post, this summarizes the so far completed searches: EDIT, at 20:33 EST: x = 5020, y = 74, rule = B3/S23 o28b3o28bo28b3o29bo23b2o2b3o2b2o23bobo28bo29bo24bobo5bobo24bo28b3o28bo 28b3o28bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo28b3o 28bo29bo29bo29bo29bo29bo29bo29bo29bo29bo25...
by AforAmpere
January 13th, 2020, 11:16 am
Forum: Scripts
Topic: A new spaceship search approach
Replies: 43
Views: 7073

Re: A new spaceship search approach

I ran a search for the loafer (seedcolumn = 3) to see how long it took, and it took about 2 hours and 50 minutes to find it. I'm not sure what to compare to, but that seems really fast.
by AforAmpere
January 11th, 2020, 3:20 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

3c/8 gutter width 12 finished: x = 266, y = 44, rule = B3/S23 $10bo3bo24bo5bo22bo7bo20bo9bo18bo11bo16bo13bo14bo15bo12bo17bo10bo19bo$ 3b2o5b2ob2o5b2o16bobo3bobo20bobo5bobo18bob2o5b2obo16bobo9bobo14bobo11b obo12bobo13bobo10bobo15bobo8bobo17bobo$2bob2o2b2obobob2o2b2obo14bo3bob o3bo18bo3bo3bo3bo16b2o3bo...
by AforAmpere
January 10th, 2020, 10:35 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

3c/8 odd width 12 was negative with LSSS. About how long did the search take? Are you running the width-25 3c/8 gutter search? In total for that search, all of the searches combined probably took over 16 hours, but that's estimation (it was probably a bit more than that), as I deleted the logs. I u...
by AforAmpere
January 9th, 2020, 9:40 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

3c/8 odd width 12 was negative with LSSS. Partials: x = 303, y = 56, rule = B3/S23 16bo27bo3bo24bo5bo22bo7bo20bo9bo18bo11bo16bo13bo14bo15bo12bo17bo10bo 19bo$16bo21b3o2b2o3b2o2b3o17bobo3bobo20bobo5bobo18bob2o5b2obo16bobo9bo bo14bobo11bobo12bobo13bobo10bobo15bobo8bobo17bobo$14bo3bo18bo4bobo3bob o4bo15...
by AforAmpere
January 7th, 2020, 1:07 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

Width 13 even partial for 3c/8: x = 26, y = 39, rule = B3/S23 12b2o$11bo2bo$10b2o2b2o$8bobo4bobo$7b5o2b5o$10b2o2b2o$6bob2o2b2o2b2obo $5bo14bo$6b2o10b2o$8bo8bo$7bo2b2o2b2o2bo$6bob4o2b4obo$9bobo2bobo$10bo 4bo$10bo4bo$3bo18bo$2b3o3bobo4bobo3b3o$2bo2bo14bo2bo$3bobob2o8b2obobo$ 2b2obo2bo8bo2bob2o$2bo6b2o...
by AforAmpere
January 6th, 2020, 1:53 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 938
Views: 518363

Re: Spaceship Discussion Thread

3c/8 width 12 even was negative with LSSS (Life Slice Ship Search) for the starts of: 0,2,5,0,2,1,6,0,3,1 Partials: x = 263, y = 37, rule = B3/S23 10b2o26bo4bo23bo6bo21bo8bo19bo10bo16bo12bo16bo14bo13bo16bo11bo18bo$9bo 2bo24b2o4b2o21bobo4bobo20bo8bo18bobo8bobo15b2o10b2o15bobo12bobo11bobo 14bobo9bobo1...
by AforAmpere
January 3rd, 2020, 11:33 pm
Forum: Scripts
Topic: A new spaceship search approach
Replies: 43
Views: 7073

Re: A new spaceship search approach

According to a comment in the .sh file: "For an exhaustive search re-run the search with seedcolumn changed to all the values from 00 to the margin." I tested with both your and my starts and all seedcolumns from 00 to 09 for a margin = 9 odd-symmetric search, and nothing came up. Maybe something's ...
by AforAmpere
January 3rd, 2020, 2:15 pm
Forum: Scripts
Topic: A new spaceship search approach
Replies: 43
Views: 7073

Re: A new spaceship search approach

Interesting. I take it you used search_P7H2V0EVEN24.sh provided by Andrew. Yes, I did. Do you understand how starts differ, and can give an example as to how they work? I really don't get what changing starts does, besides changing displacement with the number specified. EDIT: Changing starts defin...
by AforAmpere
January 2nd, 2020, 10:08 pm
Forum: Scripts
Topic: A new spaceship search approach
Replies: 43
Views: 7073

Re: A new spaceship search approach

How can we know when all possible starts have been reached when searching? Alternatively, how can I verify that I've ruled out speed at a certain width? I also am still confused about exactly what the diagrams mean in relation to the ship.