Search found 1109 matches

by AforAmpere
May 29th, 2020, 7:28 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 7
Views: 171

Re: epsrc Results

180c/360:

Code: Select all

x = 1, y = 1, rule = MAPgCAQACAICBgAAADQQACAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAgAAAAAAAAAAAAAAIAAAAACAAACAAAAAAA
o!
by AforAmpere
May 28th, 2020, 11:17 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 7
Views: 171

Re: epsrc Results

34c/68:

Code: Select all

x = 1, y = 1, rule = MAPgCAAAAAAABAAAACQAAAAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAA
o!
by AforAmpere
May 28th, 2020, 7:35 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 7
Views: 171

Re: epsrc Results

(10,8)c/548:

Code: Select all

x = 1, y = 1, rule = MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA
o!
Credits to gameoflifemaniac for a distant relative that led to this rule.
by AforAmpere
May 13th, 2020, 1:37 am
Forum: Scripts
Topic: qfind - a spaceship search program
Replies: 54
Views: 21633

Re: qfind - a spaceship search program

There may be some sort of bug with qfind when doing really long searches. For example, this search gets stuck at depth 59879: ./qfind B2ce3jry4e5iy7e/S12ik3aeinr4aeir5i6c7e p19 k4 w2 u Changing the hash table size does not affect anything, but increasing the BFS queue size seems to delay when qfind ...
by AforAmpere
May 7th, 2020, 1:54 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1753
Views: 340967

Re: Miscellaneous Discoveries in Other Cellular Automata

Here's something that just looks impossible. Before you run it, try and guess its speed and direction:

Code: Select all

x = 15, y = 15, rule = B1e2-an3knqry4-qtwz5ekny6cek7/S012ekn3-acn4jkrtwy5kr6ckn7e8
15o$15o$15o$15o$15o$15o$15o$8ob6o$15o$15o$15o$15o$15o$15o$15o!
by AforAmpere
May 7th, 2020, 12:47 am
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 68
Views: 11565

Re: Spaceships in Life-like cellular automata

LaundryPizza03 wrote:
May 6th, 2020, 10:56 pm
When fromgliderdb.py reached the end of the list, it threw an exception:
I think that may be caused by me not checking if lines are in proper format. It is probably crashing on an empty last line. I'll fix that.
by AforAmpere
May 6th, 2020, 11:29 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1753
Views: 340967

Re: Miscellaneous Discoveries in Other Cellular Automata

There are a lot of unusually dense ships out there that don't look like they should exist. There are some easy cases where the ships are C orthogonal, and can be infinitely extended: x = 19, y = 19, rule = B1e4a/S01234-a5-a67c8 b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$ 1...
by AforAmpere
May 3rd, 2020, 1:23 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 68
Views: 11565

Re: Spaceships in Life-like cellular automata

Here are a couple of scripts that may be useful. The first is fromgliderdb.py, which takes the glider database, and converts it into a format usable by the other scripts. Remove the top commented section before converting. This should create a new .py file with the database in a different format, gl...
by AforAmpere
April 30th, 2020, 2:00 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 83
Views: 51295

Re: HighLife

400spartans wrote:
April 30th, 2020, 1:53 am
Is this c/3 orthogonal ship known? It's 43 cells, so it's slightly smaller than the turtle.

Code: Select all

New C/3
I don't think that ship is known, congrats, and welcome to the forums! I'll update the HighLife wiki page. Also, was this found with zfind, or a different search program?
by AforAmpere
April 21st, 2020, 9:51 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1753
Views: 340967

Re: Miscellaneous Discoveries in Other Cellular Automata

A 76c/402 in a rule similar to Luxius's last one: x = 123, y = 210, rule = R3,C8,M0,S8..8,B7..9,NM 102.2A.2A$100.A6.2A$98.A4.3B2.2A$97.A3.7B2.A$96.A2.4B4C3B.A$96.A.3BC 2B3D2C2B2A$74.5A16.A.3BC.B2DBDB2C2BA$73.2A2.2A18.2BC.3D4EDB2C.A$73.A 3BAB17.B.C.3DE3.E3DBCA$73.A3BAC16.AB.C.2D2E3F.E2D2BC$72.2A.2C2D...
by AforAmpere
April 16th, 2020, 1:40 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

w14 (or margin = 16) for (3,1)c/8 was negative with LSSS. Best partial: x = 14, y = 25, rule = B3/S23 11bo$9b4o$9b2obo$8bo2bo$7b2obo$8bo3bo$7bobo$4b3obob2o$2bob3ob2o$2bobo 3bo3b2o$2bo2b5obo$3b2obo$4bob3o2bo$4b2obo4bo$6bobo2bo$4b2o2bo$b2ob2o4b obo$o12bo$2ob3o4bobo$6bo3bobo$4bobo3b2o$2o4b2o2b3o$obob4o...
by AforAmpere
April 15th, 2020, 12:34 am
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 21
Views: 4698

Re: Ships with speed between c/2 and c

LaundryPizza03 wrote:
April 14th, 2020, 11:42 pm
How well does LSSS work for relativistic speeds?
It seems to work fairly well for relativistic speeds in my experience. If there's a small 3c/4 in this rule, it's probably your best shot at finding one.
by AforAmpere
April 13th, 2020, 2:31 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

I think this is a new 66 cell C/4 ship, as it doesn't seem to be in the latest jslife-moving list:

Code: Select all

x = 18, y = 15, rule = B3/S23
2bo8b2o$2o3bo4b3o2bo$2bo2b2o4b4o$5b2o$5bo8bo$4b2o8b3o$4bo2b2o2bobo2bo$
4b2o4bo$10b2ob3o$4b2o8bob2o$4bob2o6bo$8bo5bo$4b2o6b6o$5bo3b2o2b2obo$
11bo!
by AforAmpere
April 11th, 2020, 11:35 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1753
Views: 340967

Re: Miscellaneous Discoveries in Other Cellular Automata

Square root growth from 3 cells: x = 3, y = 2, rule = B2a3ey4e5e6i/S01c2c3i4t bo$obo! EDIT, some other weird 3xn things: x = 3, y = 2, rule = B2ak3eny4aceit/S1c2c3eiy4et6i bo$obo! x = 3, y = 2, rule = B2aik3en4e/S1c2ci3ei bo$obo! x = 3, y = 2, rule = B2a3ey4ae5e/S01c2c3i4t bo$obo! EDIT 2, emulates t...
by AforAmpere
April 11th, 2020, 7:44 pm
Forum: Other Cellular Automata
Topic: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)
Replies: 4
Views: 243

Re: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)

C/3 and C/4: x = 40, y = 27, rule = B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78 9bo22bo$4b2obo3bob2o15bo3bo$5bo2b3o2bo12bob2ob3ob2obo$5b2o2bo2b2o12bo 2b7o2bo$4b2obobobob2o11bo3bobobo3bo$4bo3bobo3bo10b2o11b2o$6bo5bo12b3o 2bo3bo2b3o$5b9o12b2o2b2ob2o2b2o$6bo5bo16b3ob3o$7bo3bo18b2ob2o2$5b3obob 3o$2obo2...
by AforAmpere
April 11th, 2020, 4:58 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

Large new C/5 d: x = 16, y = 231, rule = B3/S23 9bo$8b2o$7bo$5b3ob2o$4b2obo3bo$3bob3o$2b2obobob2o$3bob2obo$3bo2$2bo5bo $2bo4bo$bo2bo$b2obo$4b5o2bo$4bo2b2obobo$3b6obobo$3bo3bo$2b3o$2bo3bo3b 2o$2bo2bo4b2o$6bo3b2o$3b3o$5bo5bo$6bob2obo$7b4obo$8bo$6b3o3bo$4b2ob2o$ 4b3o2b3o2$11bo$4bo$4b2o4bo$3bo$4b5o$4bo2...
by AforAmpere
April 10th, 2020, 5:38 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1753
Views: 340967

Re: Miscellaneous Discoveries in Other Cellular Automata

Excluding B0 rules, which I have not checked, this is definitively the highest period oscillator in INT that stays constantly in a 2x4 box, at p44:

Code: Select all

x = 4, y = 2, rule = B2ek3ejr4ai/S012ai3aeijr4a
bo$o2bo!
by AforAmpere
April 9th, 2020, 10:28 pm
Forum: Other Cellular Automata
Topic: Pi puffer life - rule balanced beetwen stability and expansion
Replies: 318
Views: 6277

Re: Pi life - rule balanced beetwen stability and expansion

Known speeds: x = 408, y = 115, rule = B34c/S234y8 59b3o11b3o51b3o154bo31bo35bo5bo13bo5bo11bo5bo8b3o$59bo2bo9bo2bo13bo36b o3bo137bo14b3o14bo14b3o14bo19bo5bo10b5o3b5o7bobo3bobo9bo$8bo14b3o11b3o 5b3o12b3o9b3o13bobo21bo12bo5bo12bo19bo102b3o13b3o13b3o13b3o13b3o17bobo 3bobo8bobo3bobo3bobo5bo2bo3bo2bo7bo$...
by AforAmpere
April 1st, 2020, 12:02 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

Entity Valkyrie 2 wrote:
April 1st, 2020, 5:31 am
Is this known?

Code: Select all

C/5 ship
Yes, the ship is in jslife, specifically ships-c5o-1.rle.
by AforAmpere
March 31st, 2020, 9:07 pm
Forum: Other Cellular Automata
Topic: B2cei3j4c5i6c8/S1e2i3-ckqr4air5i6ci8
Replies: 34
Views: 669

Re: B2cei3j4c5i6c8/S1e2i3-ckqr4air5i6ci8

All the width 3 ships qfind could find up to p30, given in ascending order of period and displacement from top to bottom: x = 2311, y = 243, rule = B2cei3j4c5i6c8/S1e2i3-ckqr4air5i6ci8 2304b6o$2303b2obobobo$2304b6o8$2299b11o$2299b2obob3obobo$2299b11o8$ 2271b39o$2271b4obobob3obob3ob3ob3obobobob7o$227...
by AforAmpere
March 26th, 2020, 6:55 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

I'm pretty confident that this is a new C/5 diagonal ship: x = 36, y = 36, rule = B3/S23 33bo$32b2o$31bo$29b3ob2o$28b2obo3bo$27bob3o$26b2obobob2o$27bob2obo$27b o2$26bo5bo$25b2o4bo$25bo3bo$24bobobo$28b4o$24b3o2b3o$24bobo2bo$24bobo$ 25b2ob2o$26bo2bo$26bo$28b2o$27b3o$26bobo$13bob3o7bo4bo$11b2o2bo2bo5bo...
by AforAmpere
March 26th, 2020, 2:33 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1054
Views: 545965

Re: Spaceship Discussion Thread

It turns out Tim Coe was correct about there being no (2,1)c/6 ships under width 18. I ran a width 17 search with LSSS, and the two longest partials were only slightly longer than his best one. I would posit nothing until at least width 19. x = 46, y = 47, rule = B3/S23 10bo28bo$8b5o24b5o$6b2o4bo22b...
by AforAmpere
March 19th, 2020, 4:48 pm
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 21
Views: 4698

Re: Ships with speed between c/2 and c

I checked:
- 12x10 for 3c/4, N
- 10x10 for (2,1)c/3, N

This C/2 diagonal popped up too, which somehow is new:

Code: Select all

x = 8, y = 9, rule = B247/S24678
3bo3bo$5b3o$5b3o$bo3bobo$3b2o2bo$ob3o$2b3o2$3bo!
by AforAmpere
March 6th, 2020, 12:46 pm
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 21
Views: 4698

Re: Ships with speed between c/2 and c

A disappointingly long but not completable at this width 2c/3 partial: x = 57, y = 308, rule = B25/S2 27b3o$21bo2b2o5b2o2bo$20b2o4b5o4b2o$19bo2bobobo3bobobo2bo$20bob2obob3o bob2obo$17bo2b3o11b3o2bo$15bo2bo2bob4obob4obo2bo2bo$21b3o4bo4b3o$13bo 2bobo3bo5bo5bo3bobo2bo$16b2o3bo13bo3b2o$14bobob5o11b5obob...
by AforAmpere
March 5th, 2020, 10:00 pm
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 21
Views: 4698

Re: Ships with speed between c/2 and c

Longer version of Josh Ball's partial above, searched at the max width LSSS seems to allow without errors: x = 94, y = 54, rule = B25/S2 56bobo28bo4bo$55bobo28bo$63bo7bo2bo9bobo4bo$54bo4b3obobo4b6o7b2o4bobo$ 19bo32bo3bobo10b2o3bobo6bo3bo$12bo8bo29b2obobo2bobo8bo2bo6bobo3bo2bo3b o$8bo2bo5b4o20bo15bo3...