Search found 8 matches

by moony
April 12th, 2018, 2:03 pm
Forum: Other Cellular Automata
Topic: B3478/S15678
Replies: 32
Views: 9920

Re: B3478/S15678

Does this rule have an actual name yet?
Just curious.
by moony
January 23rd, 2018, 2:00 pm
Forum: General Discussion
Topic: Quicklife Algorithm
Replies: 6
Views: 4516

Re: Quicklife Algorithm

I could, yes. I think i'll go with a semi naive approach in the form of storing each row. Keeping the simulation loop tiny won't be very hard (I hope) I plan on supporting isotropic non totalistic rules (Hershel Notation rules) WITHOUT B0 In terms of grid boundary, the boundary of the grid is 612*38...
by moony
January 23rd, 2018, 11:16 am
Forum: General Discussion
Topic: Quicklife Algorithm
Replies: 6
Views: 4516

Quicklife Algorithm

Could someone give/find me an explanation for Quicklife or a similar nonhashing algorithm? I'm developing a simulation program for Life, Life-like, and Non-totalistic rules and am planning on using the quicklife algorithm. (High memory overhead really isn't something I want, and a bounded grid is al...
by moony
January 23rd, 2018, 10:17 am
Forum: Scripts
Topic: Hacking apgsearch
Replies: 321
Views: 204905

Re: Hacking apgsearch

What exactly does the "magic soup" describe in apgsearch? I'm terrible at reading ASM, so i'm a little stuck. (I'm trying to improve the Cellular Automata simulation in The Powder Toy, which currently only supports B/S and B/S/G format rules, and want to add non totalistic rule support, so i'm inves...
by moony
January 17th, 2018, 6:00 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 558
Views: 200302

Re: apgsearch - haul requests

Majestas32 wrote:@moony Could you please search b2-a/S12-i3ij on your other instance?
I'll split up the search in a moment. Let it finish this haul.
by moony
January 17th, 2018, 5:46 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 558
Views: 200302

Re: apgsearch - haul requests

Jackk wrote:I'd very much appreciate a search of B3-y4cj/S23-ck4c8. It's Life-like and has these two small patterns that become oscillators:

Code: Select all

x = 4, y = 3, rule = B3-y4cj/S23-ck4c8
b3o$o2bo$3bo!

Code: Select all

x = 3, y = 3, rule = B3-y4cj/S23-ck4c8
bo$3o$o!
Gonna search! :)
by moony
October 23rd, 2017, 11:45 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 558
Views: 200302

Re: apgsearch - haul requests

thats very explosive... but i'll try.
by moony
October 22nd, 2017, 10:58 pm
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 558
Views: 200302

Re: apgsearch - haul requests

Just going to say, I'm willing to lend computation power if anyone needs it.