Search found 549 matches

by Majestas32
May 12th, 2023, 4:11 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - Majestas32
Replies: 44
Views: 22677

Re: RLE copy/paste thread - Majestas32

x = 31, y = 31, rule = B3/S23 oobobobobbbbbbobobbbbbboboboboo$ bbboooobbobbbooooobbbobboooobbb$ oooobooobooobbooobboooboooboooo$ ooooobbbbobbooboboobbobbbbooooo$ obobbooobooobobbbobooobooobbobo$ obbbbbbobbooobbbbbooobbobbbbbbo$ obboobobbbooboobooboobbboboobbo$ bbbbobooobbbobbbbbobbbooobobbbb$ ooobb...
by Majestas32
April 26th, 2023, 7:22 pm
Forum: Other Cellular Automata
Topic: B34w7e/S234kqw
Replies: 16
Views: 7031

Re: B34w7e/S234kqw

FWKnightship apgsearched this rule in D8_1 and found this new ship (3c/133 diagonal):

Code: Select all

x = 20, y = 20, rule = B34w7e/S234kqw
b2o$o2bo$ob2o$obo$2o$3o$2bo$2bo9$17b2o$12b3ob2obo$14b2o3bo$14b5o!
by Majestas32
December 24th, 2022, 4:59 am
Forum: Scripts
Topic: Hacking apgsearch
Replies: 329
Views: 274462

Re: Hacking apgsearch

What is CatGel_Test? Some B2-a rules are apgsearching and uploading hauls to this symmetry, but there is nothing special about the 16×16 asymmetric soups. My test symmetry to ensure that my customized version of apgsearch optimized for these rules actually worked and produced a distribution of obje...
by Majestas32
September 2nd, 2022, 3:27 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - Majestas32
Replies: 44
Views: 22677

Re: RLE copy/paste thread - Majestas32

Code: Select all

x = 9, y = 5, rule = B3/S23
bobobobo2$obobobobo2$bobobobo!
by Majestas32
August 12th, 2022, 12:13 pm
Forum: Scripts
Topic: Hacking apgsearch
Replies: 329
Views: 274462

Re: Hacking apgsearch

I've managed to give myself a factor of 3+ increase in MoveroVIII searching speed. Now that that's complete, I'm turning to further improvements, specifically adding bespoke escaping glider detection to handle the c/6d glider of Justfriends and the Turro/Movero rulespace. I don't really have an idea...
by Majestas32
August 11th, 2022, 11:16 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 925
Views: 281135

Re: Thread for basic non-CGOL questions

I mean technically every rule that's Turing complete would be explosive in the limit of some absurdly large bounding box. A replicator in Life exists for sure but we would need to get to... some number with a lot of digits, possibly even something like a double exponential of a million, to get a cha...
by Majestas32
August 11th, 2022, 11:07 am
Forum: Scripts
Topic: Hacking apgsearch
Replies: 329
Views: 274462

Re: Hacking apgsearch

From what I've heard from others, by default apgsearch does periodicity checking every 30 generations since most oscillators in CGOL are divisible by this. However, for other rules, a different value of this would be more efficient. Where in the code is this number to change?
by Majestas32
July 11th, 2022, 9:42 am
Forum: Other Cellular Automata
Topic: OCA DOTY 2021 Voting
Replies: 21
Views: 2535

Re: OCA DOTY 2021 Voting

#03 **
#05 *
#06 ***
#07 **
#09 *
#14 ***
by Majestas32
July 6th, 2022, 8:30 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4725
Views: 1219489

Re: Thread for basic questions

Even if all of its predecessors contain itself, it is not a Garden of Eden as not all predecessors include the dot in the same position as in the final result.

Example:

Code: Select all

2o2$2bo!
by Majestas32
June 11th, 2022, 5:14 pm
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 381
Views: 32064

Re: My number is larger [GAME]

ln(6). (+0.01398)
by Majestas32
April 22nd, 2022, 1:22 am
Forum: The Sandbox
Topic: catagolue is down
Replies: 89
Views: 52492

Re: catagolue is down

Catagolue seemed to not have committed any hauls for the last several hours.
by Majestas32
April 11th, 2022, 6:08 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4725
Views: 1219489

Re: Thread for basic questions

Long time ago (early 1990s?) I wanted to try and enumerate all the 3 Glider collisions. I did come up with a quick way to reduce any pair of Gliders to either one of the 71 collisions or determine "no-collision" (but I seem to have lost my notes and programming on how I did that). I thought it coul...
by Majestas32
April 10th, 2022, 2:36 am
Forum: Other Cellular Automata
Topic: Triangular neighbourhood rules
Replies: 39
Views: 10577

Re: Triangular neighbourhood rules

What exactly *are* the neighborhoods represented by, for example, LV?
by Majestas32
April 4th, 2022, 1:30 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3004
Views: 1076280

Re: Thread For Your Unrecognised CA

B2i3-ck4e6/S2-i35n. The main spaceships in the rule are Life's glider and the T-tetromino which is c/5o. But there are a few larger ones: x = 59, y = 7, rule = B2i3-ck4e6/S2-i35n 3o8b2o10bo4bo8bo8b2o8b2o$o9bo2bo7b2obo2bob2o5b3o6bo2bo6bo2bo$bo7b2o12b 2o2b2o16bo3bo4bo3bo$8bo2bo2bo5bo3bo2bo3bo14b3o6b3o...
by Majestas32
March 31st, 2022, 2:32 am
Forum: Other Cellular Automata
Topic: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)
Replies: 20
Views: 9917

Re: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)

Code: Select all

x = 7, y = 5, rule = B2-a5k6n7c/S12-i3ij4k5j8
o2bobo$o2bobo$b2o2b2o$2b2o2bo$4b3o!
P96 sorta-RRO, found by apgsearch. I wonder if a gun can be made out of this.
by Majestas32
March 24th, 2022, 11:33 am
Forum: Other Cellular Automata
Topic: Turro (b2-a3c/s12-i)
Replies: 27
Views: 12609

Re: Turro (b2-a3c/s12-i)

Glider collisions comparison with and without b7c (left: b7c, right: no b7c). Highlighted are the five that produce different results. x = 418, y = 292, rule = B2-a3c7c/S12-iHistory 206F6.206F$206F6.206F$2F25.2F31.2F37.2F34.2F31.2F34.2F6.2F25.2F31.2F 37.2F34.2F31.2F34.2F$2F25.2F31.2F37.2F34.2F31.2F3...
by Majestas32
March 24th, 2022, 10:12 am
Forum: Other Cellular Automata
Topic: Turro (b2-a3c/s12-i)
Replies: 27
Views: 12609

Re: Turro (b2-a3c/s12-i)

p88 gun for the c/5 in b7c:

Code: Select all

x = 21, y = 17, rule = B2-a3c7c/S12-i
15bobo$14bo$16bo$15bo$20bo$18b2o6$2bo$o$o$4b2o2$2bobo!
by Majestas32
March 24th, 2022, 4:27 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 677
Views: 311212

Re: apgsearch - haul requests

Nearly every single pattern here - with the exception of the signal turner, puffers, and symmetric 10c/156d ship - works if we add b7c to the rule. In addition b7c has a c/5d ship (the same as from Movero): x = 4, y = 4, rule = B2-a3c7c/S12-i ob2o$3bo2$3bo! There is also a (41,1)c/1124 (!) knightpu...
by Majestas32
March 24th, 2022, 4:20 am
Forum: Other Cellular Automata
Topic: Turro (b2-a3c/s12-i)
Replies: 27
Views: 12609

Re: Turro2 (b2-a3c7c/s12-i)

Nearly every single pattern here - with the exception of the signal turner, puffers, and symmetric 5c/78d ship - works if we add b7c to the rule. In addition b7c has a c/5d ship (the same as from Movero): x = 4, y = 4, rule = B2-a3c7c/S12-i ob2o$3bo2$3bo! There is also a (41,1)c/1124 (!) knightpuffe...
by Majestas32
March 24th, 2022, 2:40 am
Forum: The Sandbox
Topic: RLE copy/paste thread - Majestas32
Replies: 44
Views: 22677

Re: RLE copy/paste thread - Majestas32

x = 8, y = 16, rule = B2-a5k6n7c/S12-i3ij4k5j8 2o$3bo$3bo12$5b3o$5bo! Synthesis of an 11-bit Amazing ! This rule has a lot of Goodies ! Thank You for Sharing, @ Majestas32 ! x = 332, y = 131, rule = B2-a5k6n7e/S12-i3ij4k5j 39bo95bo19bo21bo37b2o8b2o6b2o12bo20bo3bo4bo2b2o18bo17bo$39bo95bo19bo 59bo15b...
by Majestas32
March 24th, 2022, 2:31 am
Forum: Other Cellular Automata
Topic: Turro (b2-a3c/s12-i)
Replies: 27
Views: 12609

Re: Turro (b2-a3c/s12-i)

x = 206, y = 292, rule = B2-a3c/S12-iHistory 206F$206F$2F25.2F31.2F37.2F34.2F31.2F34.2F$2F25.2F31.2F37.2F34.2F31. 2F34.2F$2F25.2F31.2F37.2F34.2F31.2F34.2F$2F25.2F31.2F37.2F34.2F31.2F 34.2F$2F25.2F31.2F37.2F34.2F31.2F34.2F$2F25.2F31.2F37.2F34.2F31.2F34. 2F$2F25.2F31.2F37.2F34.2F31.2F34.2F$2F25.2F31....
by Majestas32
March 24th, 2022, 12:12 am
Forum: Other Cellular Automata
Topic: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)
Replies: 20
Views: 9917

Re: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)

The collision giving three spaceships, but in bare form.

Code: Select all

x = 28, y = 21, rule = B2-a5k6n7c/S12-i3ij4k5j8
2bo$2o18$25bobo$25bo!
by Majestas32
March 23rd, 2022, 10:07 pm
Forum: Other Cellular Automata
Topic: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)
Replies: 20
Views: 9917

Re: Movero VIII (B2-a5k6n7c/S12-i3ij4k5j8)

x = 200, y = 292, rule = B2-a5k6n7c/S12-i3ij4k5j8History 200F$200F$2F25.2F25.2F31.2F37.2F37.2F31.2F$2F25.2F25.2F31.2F37.2F37. 2F31.2F$2F25.2F25.2F7.F23.2F12.F24.2F17.F19.2F31.2F$2F25.2F25.2F31.2F 37.2F37.2F31.2F$2F25.2F25.2F31.2F37.2F37.2F31.2F$2F25.2F25.2F31.2F37. 2F37.2F31.2F$2F25.2F25.2F31.2F37....
by Majestas32
March 22nd, 2022, 2:29 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - Majestas32
Replies: 44
Views: 22677

Re: RLE copy/paste thread - Majestas32

Code: Select all

x = 100,  y = 587, rule =  B2ce3ai4aiq/S12-i
obo$o2bo$2bo! 
by Majestas32
March 22nd, 2022, 1:06 am
Forum: The Sandbox
Topic: RLE copy/paste thread - Majestas32
Replies: 44
Views: 22677

Re: RLE copy/paste thread - Majestas32

Code: Select all

x = 8, y = 16, rule = B2-a5k6n7c/S12-i3ij4k5j8
2o$3bo$3bo12$5b3o$5bo!
Synthesis of an 11-bit