## Search found 146 matches

- November 5th, 2020, 6:27 am
- Forum: Other Cellular Automata
- Topic: Whitespace
- Replies:
**25** - Views:
**9760**

### Re: Whitespace

Here is a very whitespacy 6c/45 x = 4, y = 10, rule = B3acijn4cektw5ciq6cn7c8/S2-an3-jqy4z5eijkn6-a7c8 bo$3o$bo7$3o! because yes I still remember whitespace good times. EDIT: and also this gun x = 51, y = 77, rule = B3acijn4ektw5ciq6cn7c8/S2-an3-jqy4e5eijkn6-a7c8 37b3o$36bobobo$35bob3obo$34bob5obo$3...

- November 5th, 2020, 2:13 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

A rule where soups evolve into regions of replicators with different phases and rotations, creating an interesting visual effect (best seen in golly with larger soups) https://i.imgur.com/2tc2Efn.png x = 107, y = 100, rule = B2i3-cqry4cet5cij6ck7c8/S2ace3-kqry4eq5eik6-ak78 2ob2o2bo2b2o2b2o4bo5bobobo...

- November 5th, 2020, 12:39 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2249** - Views:
**500454**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Slightly slanted lines & squares in every soup bc of this dirty puffer: x = 29, y = 60, rule = B3aijn4cetwz5ci6-ai7c8/S2-n3-kqy5eikn6-ak7c8 7$11bo5bo$10bob2ob2obo$9bobobobobobo$10b3o3b3o7$9b2o7b2o$9b2o7b2o2$7b 2o11b2o$7b2o11b2o2$9b3o5b3o5$13b3o2$13bobo$12bobobo$12b2ob2o$13b3o$14b o9$13b3o$13b3o$13b3...

- September 7th, 2020, 11:54 am
- Forum: Other Cellular Automata
- Topic: Thread for your shaped spaceships
- Replies:
**14** - Views:
**1668**

### Re: Thread for your shaped spaceships

yey!Entity Valkyrie 2 wrote: ↑September 5th, 2020, 5:12 amSpaceship that resembles the letters "JC" (jimmyChen)Code: Select all

`x = 6, y = 7, rule = B2a3n5a/S2ei3r4i 2bo3$bob3o$bobo$bobo$2ob2o!`

- August 27th, 2020, 9:50 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting replicators
- Replies:
**255** - Views:
**77412**

### Re: Rules with interesting replicators

might be useful:

Code: Select all

```
x = 91, y = 43, rule = B3-q4ceky5-ekny6cei7e/S2ace34ci5ck6ce78
bo$2bo$3o3$11bo$12bo$10b3o3$21bo$22bo$20b3o3$31bo$32bo$30b3o3$41bo$42b
o$40b3o3$51bo$52bo$50b3o3$61bo$62bo$60b3o2$89bo$71bo16b3o$72bo$70b3o
15b3o$89bo2$81bo$82bo$80b3o!
[[ STOP 40 ]]
```

- August 24th, 2020, 10:43 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

Code: Select all

```
x = 343, y = 11, rule = B3-q4ceky5-ekny6cei7e/S2ace34ci5ck6ce78
bo339bo$o341bo$3o337b3o6$3o337b3o$o341bo$bo339bo!
```

- August 24th, 2020, 10:09 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting replicators
- Replies:
**255** - Views:
**77412**

### Re: Rules with interesting replicators

A failed rep that seems to last forever:

Code: Select all

```
x = 16, y = 4, rule = B3-q4ceky5-ekny6cei7e/S2ace34ci5ck6ce78
13bo$obo10bobo$b2o10b2o$bo!
```

- August 24th, 2020, 3:18 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2249** - Views:
**500454**

### Re: Miscellaneous Discoveries in Other Cellular Automata

4 very nice 8-celled 3c/148 from a soup: x = 31, y = 31, rule = B3-kq4cek5ceijr6cei7e/S2ace34ce5ce6cek7 5ob3ob3ob3o2bo2bo2bob4o$o2b2o2b3o2b2obo4b3o3b2o2bo$o6bobobo3b3ob3ob2o 5bo$2ob6ob2o2b5ob5ob2ob2o$2obo2bo5b2ob4o3b2obobobo$3bo2bo3b2o2b2obob3o 4bo3bo$o2b7ob3o2bob3o2b2o2b2o$4o2b2o3bo2b3o2b2ob3ob3o$2...

- August 23rd, 2020, 9:39 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2249** - Views:
**500454**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Two reflectorless-rotating-oscillators interacting with each other, temporarily changing each other's direction:

Code: Select all

```
x = 19, y = 6, rule = B3-ej6e/S234i
2b2o11b3o$o3bo9bo2bo$o13bo2bo$bo2bo13bo$bo2bo9bo3bo$b3o11b2o!
```

- August 23rd, 2020, 8:05 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

A rule that doesn't rly explode but kinda sustains with nice atheistic due to this reaction that produces an explosive seed: x = 11, y = 5, rule = B34ce5cenry67c8/S2-i3acikn4cenqt5cek6-c7c8 2o$2o$8bobo$7b2obo$8bobo! x = 0, y = 0, rule = B34ce5cenry67c8/S2-i3acikn4cenqt5cek6-c7c8 ! #C [[ RANDOMIZE ]]...

- August 23rd, 2020, 6:14 am
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies:
**993** - Views:
**257301**

### Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

nothing interesting but here's a 11c/150

Code: Select all

```
x = 7, y = 3, rule = B2i34ceit5ce6-c7e8/S2-ai34ceit5ceiq6-c78
3b3o$ob2o2bo$3b3o!
```

- June 5th, 2020, 12:52 am
- Forum: Other Cellular Automata
- Topic: Thread for your shaped spaceships
- Replies:
**14** - Views:
**1668**

### Re: Thread for your shaped spaceships

No, we must keep it alive.

Have a bed (tho not minecraft)
A cross
A key

Have a bed (tho not minecraft)

Code: Select all

```
x = 5, y = 3, rule = B34ce5cenr67c8/S2-i3-jqry4cent5cejnr67c8
2o$5o$o3bo!
```

Code: Select all

```
x = 3, y = 4, rule = B3-j4ce5cei678/S2-a34cet5cei678
bo$3o$bo$bo!
```

Code: Select all

```
x = 3, y = 5, rule = B34cet5cen67c8/S2-a3-ky4cer5jkr67c8
bo$obo$bo$2o$bo!
```

- May 13th, 2020, 7:31 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

A 5-cell pattern in a 5s rule apears to give chaotic O[sqrt(t)] growth. Most soups don't do this, however, so the rule is still apgsearchable. x = 5, y = 5, rule = B2cen3-ckqr4acjkr5eijkr/S2e3ejkny4-kr5ckry6-ae7 o$bo$2bo$3bo$4bo! In fact, it can be destroyed by debris that disrupts its symmetry: x ...

- August 18th, 2019, 5:18 am
- Forum: Other Cellular Automata
- Topic: "Solid" LTL Ships
- Replies:
**27** - Views:
**8675**

### Re: "Solid" LTL Ships

Solid RRO, although of loopability 1: x = 16, y = 16, rule = R7,C0,M1,S81..134,B68..135,NM obbboobooobbbobb$ bbbbbobobobbbobo$ obobbbbooooooooo$ oboboobooooobbbb$ oobooobbobobbobb$ bboboboboboobobo$ ooooooboooobooob$ booooooobbobobbo$ boboobbobobbbobb$ oobooobobboooboo$ bboooboboooooooo$ obbobooobb...

- August 7th, 2019, 7:13 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

The rule above without the weird replicator/spacefiller: x = 69, y = 51, rule = B2ce3i5e/S2-a34-aiq 13b5o$13bo4b6o$12bo11b2o$12bo13bo$13bo8bo3b15o$13bo8b16o3b4o$14bo3b4o 9bo6b11o$14b4o14b2o6b4o4b5o$10b4obo13b11o4bo6b3o$8b2o6bo9b4o2bo2b3obo 5b2o6b2o$6b2o8bo9b2o5b4o3bo6bo6b2o$5bo11bo8b2o7bobo3bo6bo7b2...

- July 15th, 2019, 9:18 pm
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**149** - Views:
**60210**

### Re: Reflectorless Rotating Oscillators (RRO)

Jesus christ.

- June 22nd, 2019, 10:12 pm
- Forum: Other Cellular Automata
- Topic: Smallest long-lived methuselahs
- Replies:
**67** - Views:
**20544**

### Re: Smallest long-lived methuselahs

Cool im blind But this is fine x = 1, y = 1, rule = B1e2i3k4acw5ny7e8/S12-e3jry4artw5y6c o! it adds another layer EDIT: and yet another: L=128 x = 1, y = 1, rule = B1e2i3k4acjw5ny7e8/S12-e3jkry4artw5y6c o! Unrelated Pi-rake turned up x = 4, y = 3, rule = B1e2i3k4acjw5ny7e8/S12-e3jkry4artw5y 2o$b3o$2...

- June 21st, 2019, 4:09 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2249** - Views:
**500454**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Code: Select all

```
x = 56, y = 11, rule = B1e2i3k4acew5qy7e8/S1e2-e3ry4artw5y678
2o$4o12b2o$6o10b4o10b2o$8o8b6o8b4o8b2o$10o6b8o6b6o6b4o6b2o$12o4b10o4b
8o4b6o4b4o$10o6b8o6b6o6b4o6b2o$8o8b6o8b4o8b2o$6o10b4o10b2o$4o12b2o$2o!
```

- June 21st, 2019, 3:53 am
- Forum: Other Cellular Automata
- Topic: Smallest long-lived methuselahs
- Replies:
**67** - Views:
**20544**

### Re: Smallest long-lived methuselahs

MCPS=1, L=67: x = 1, y = 1, rule = B1e2i3k4acw5y7e8/S12-e3jry4artw5y6c o! If am getting the rules right, a slight modification gives MCPS=1, L=95 (someone verify) x = 1, y = 1, rule = B1e2i3k4acqw5y7e8/S12-e3jry4artw5y6c o! Also, this funny little thing showed up: x = 1, y = 1, rule = B1e2i3k4acw5y...

- June 11th, 2019, 9:36 pm
- Forum: Other Cellular Automata
- Topic: Animated pixel art in Golly
- Replies:
**3** - Views:
**2409**

### Re: Animated pixel art in Golly

Not anything constructive here, but

**this is awesome**- May 12th, 2019, 9:33 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

A spacefiller: x = 3, y = 3, rule = B3ai4a/S3ai4ae5ai6ac7c8 bo$3o$bo! Two interactions: x = 11, y = 3, rule = B3ai4a/S3ai4ae5ai6ac7c8 bo6bo$3o4b3o$bo6bo! x = 10, y = 7, rule = B3ai4a/S3ai4ae5ai6ac7c8 bo$3o$bo2$8bo$7b3o$8bo! and these ones have interesting behaviour on the diagonals: x = 8, y = 8, r...

- April 25th, 2019, 12:23 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2249** - Views:
**500454**

### Re: Miscellaneous Discoveries in Other Cellular Automata

a small 2c/26 in a rule with a cool gamey wickstrecher: x = 42, y = 20, rule = B2-ai3cj4iz5-a6-c78/S125678 24bo4bo11bo$2bo26bobo6bo$bobo18bo2bobo2bo4bo2bo$3bo23bo6b2o3bo$3o21b2o 4bo9b2o$22bobo9bo3bo2bo$24b2obo4bobo2bo2bo$23bo4bo9bo$23b2o7bo7bo$25bo bob2obo$30b3o$31b2o2bo2bo2$36bo$26bo4bo5bobo$25bo2b...

- March 7th, 2019, 6:30 am
- Forum: Other Cellular Automata
- Topic: Jellyfish (g4b2c36k7s2ak34-a5-i)
- Replies:
**1** - Views:
**1686**

### Re: Jellyfish (g4b2c36k7s2ak34-a5-i)

This eventually turns into a reaction that emits 2 chains of 4 ships:
Imagine if we can somehow harness the power of it

Code: Select all

```
x = 9, y = 13, rule = 2ak34-a5-i/2c36k7/4
5.2A$5.2A$3.4ABA$2.B.A.ABA$2.3A2.A$.A2.A$.3AC.C$A.A.C$.BCACB$A.A.A.A$
.BA.AB$.2A.2A$2.ABA!
```

- March 5th, 2019, 1:18 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**599** - Views:
**202116**

### Re: Rules with interesting dynamics

Interactions between 2/more sparky ships: non-trivial ship: x = 10, y = 21, rule = B2-ae3aeik4ce5cnqy6c7c/S03acein4et5i6cei78 3bo$2b3o$b5o$5o$b3o$2b2o3bo$3b3o8$5b3o$4b2o3bo$3b3o$2b5o$3b5o$4b3o$5bo ! x = 13, y = 23, rule = B2-ae3aeik4ce5cnqy6c7c/S03acein4et5i6cei78 4b3o$5bo$4b3o$2b2obo$2o$2ob2o$2o$2b...

- March 2nd, 2019, 10:31 pm
- Forum: Other Cellular Automata
- Topic: Energetic
- Replies:
**97** - Views:
**36010**

### Re: Energetic

It seems nobody remembers this thread. Also, for anybody who sees this, what kind of infinite growth pattern is this? Impressive pattern It can't be a rake, because all of the photons get eaten somehow. it's a growing ship? since the rate at which the photons are produced is larger than it is eaten...