Search found 17 matches
- June 27th, 2020, 4:08 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4788
- Views: 1226600
Re: Thread for basic questions
Not sure where to put this, but how can I save images in Golly?
- January 25th, 2020, 10:15 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4010
- Views: 942060
Re: Miscellaneous Discoveries in Other Cellular Automata
Thought this looked cool, so I'm posting it here.
After 143321 generations, the slow expanding chaotic pattern leads to a p60.
Code: Select all
Turmite specification: {{{0, 8, 1}, {1, 2, 1}, {2, 1, 0}}, {{1, 8, 0}, {2, 2, 0}, {2, 1, 1}}}
Code: Select all
x = 1, y = 1, rule = Turmite_081121210180220211
C!
- January 2nd, 2020, 9:42 am
- Forum: General Discussion
- Topic: apgsearch v5.0
- Replies: 188
- Views: 108782
Re: apgsearch v5.0
gama wrote: I checked on CPU-Z and my computer supports SSE2, x86_64 and also SSE3. This is weird and still remains unfixed...
- January 2nd, 2020, 12:45 am
- Forum: General Discussion
- Topic: apgsearch v5.0
- Replies: 188
- Views: 108782
Re: apgsearch v5.0
Instruction set SSE3 detected Pretty sure the error is in this line, as usually it gives you an alphanumeric string for the instruction set, like "l_B2yesvAaXBWz", not "SSE3". Huh... so how do I fix this error? EDIT: I checked on CPU-Z and my computer supports SSE2, x86_64 and also SSE3. This is we...
- January 1st, 2020, 11:23 am
- Forum: General Discussion
- Topic: apgsearch v5.0
- Replies: 188
- Views: 108782
Re: apgsearch v5.0
bump I don't know if this is appropriate to post here, but how I get rid of this error? Greetings, this is apgluxe v5.09-ll2.2.22, configured for b3s23/C1. Lifelib version: ll2.2.22 Compiler version: 7.4.0 Python version: '3.6.9 (default, Jul 21 2019, 14:33:59) [GCC 7.4.0]' Peer-reviewing hauls: No...
- January 10th, 2019, 8:11 am
- Forum: The Sandbox
- Topic: Ridiculous Title Thread
- Replies: 26
- Views: 9972
U+202E
U+202E is used here
- January 9th, 2019, 2:08 am
- Forum: The Sandbox
- Topic: Ridiculous Title Thread
- Replies: 26
- Views: 9972
?̽̊͑͒̔̌̑̏͛̑̒̑̏̂̈́͂̎̃͒̅͛̎̔̅̓͆̈̓̔̄͑̈́̃͑̅̎͌͗͂͐̍̂͗̍̃́̑̔͒͑̓͐̒̚̕̚̚
?̡̨̢̡̢̧̡̡̢̢̡̢̧̢̧̛̛̛̛̖̫͚̠̬͓̭̬̯̭͈̩̝͖̪̣̭̩̭̝̯̭̤̱̹̭̭̮̼̘̤͓̯̻̠͇͍̙̻̜̫̥͉̞̲͙̣͚̠̪̞̱̬̹̭̦̙͕͍̺̠̺͇̠͎͈̰̹̦̖̤̳̥̪̤̞̠̖̜͉͎̟̼̯̪̙̫̟̳͓͓̳̹̰̦̮̞̹͍̟͔̳̦̣͉̝͎̤̪̪̤̺̞̦͙̹̖̖͚̬̺̣͕̹̭̦̠̟̳͔͕̟͈͎͔̞̮̃͗̍̿̑̍̑̉̽̈̓͆̄̌͋̆͋̍̉͗̾̐̔͂́̊̀̍̓̎͒̔͆̃̄͋͂͂̏̿͗̈́͑̋̈́̌̂̔͐́̉̅̔̾̽͒̈́͊̀̎̓̀̀͂̐͒̈́͑̇̓̀̌̉̋̍̔̓̐̇̉̋̈͆͊̾͂̓̿͛̐̌̓̓̒̽̽͂̃̆̈́̽͐́̊͑͐̏̒́̌̄̅̌̿̈́̌́̍̎̅͂͆́̎̽̄̉̉̿̔̚̕̚̚͘͘...
- January 2nd, 2019, 1:29 am
- Forum: The Sandbox
- Topic: Above user in a nutshell
- Replies: 739
- Views: 203881
Re: Above user in a nutshell
Someone who most actively posts here, having 32 posts.
- January 1st, 2019, 2:10 am
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5930
- Views: 1584543
- January 1st, 2019, 2:05 am
- Forum: The Sandbox
- Topic: ⠀
- Replies: 43
- Views: 19594
- January 1st, 2019, 12:06 am
- Forum: Other Cellular Automata
- Topic: Crawlers
- Replies: 3
- Views: 2286
Crawlers
A rule I accidentally made: @RULE Crawlers @TABLE n_states:3 neighborhood:Moore symmetries:permute var a0={0,1,2} var a1=a0 var a2=a0 var a3=a0 var a4=a0 var a5=a0 var a6=a0 var a7=a0 var b0={0,2} var b1=b0 var b2=b0 var b3=b0 var b4=b0 var b5=b0 var c0={0,1} var c1=c0 var c2=c0 var c3=c0 var c4=c0 ...
- December 31st, 2018, 3:50 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3055
- Views: 1080767
Re: Thread For Your Unrecognised CA
Gun: x = 61, y = 61, rule = Crawlers 42.2A.2A$41.A.B.B.A$42.B3.B$42.B3.B$38.A4.B.B.A$37.A.2B2.A.2A5.A.A$ 37.AB2.BA9.AB.A$54.B$37.AB2.BA11.2A$37.A.2B.A$38.A2.A3$56.A2.A$55.A .2B.A$42.2A11.AB2.BA$43.B$42.A.BA9.AB2.BA$43.A.A5.2A.A2.2B.A$50.A.B .B4.A$25.A.A23.B3.B$26.B24.B3.B$26.B23.A.B.B.A$25.A.A23.2A...
- December 30th, 2018, 8:32 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3055
- Views: 1080767
Re: Thread For Your Unrecognised CA
A rule I accidentally made: @RULE Crawlers @TABLE n_states:3 neighborhood:Moore symmetries:permute var a0={0,1,2} var a1=a0 var a2=a0 var a3=a0 var a4=a0 var a5=a0 var a6=a0 var a7=a0 var b0={0,2} var b1=b0 var b2=b0 var b3=b0 var b4=b0 var b5=b0 var c0={0,1} var c1=c0 var c2=c0 var c3=c0 var c4=c0 ...
- November 27th, 2018, 7:23 am
- Forum: The Sandbox
- Topic: ⠀
- Replies: 43
- Views: 19594
- November 2nd, 2018, 3:06 am
- Forum: Other Cellular Automata
- Topic: Revisiting Generations Rules
- Replies: 81
- Views: 33278
Re: Revisiting Generations Rules
Rakes in 34/25/5: x = 16, y = 16, rule = 34/25/5 6.ABCD$4.ABCD$3.A.ABCD$2.3A2C$2.3A2C2.ABD$3.A.3AB2C$4.2ABA2D.D$6.A. 3C$7.AB.D! x = 9, y = 10, rule = 34/25/5 5.A.CD$3.A.3B$2.3A2C.C$2.A.2A2BD$2A2B2D2.C$2ABA2D2.B$2.A.2CDC$3.AB.D$ 5.ACD$6.BCD! x = 23, y = 20, rule = 34/25/5 5.A.CD$3.A.3B$2.3A2C.C$2.A.2...
- October 27th, 2018, 4:30 am
- Forum: The Sandbox
- Topic: Introductions
- Replies: 224
- Views: 157005
Re: Introductions
Hello. I got interest in non-totalistic rules and CGoL.
- October 27th, 2018, 3:28 am
- Forum: Other Cellular Automata
- Topic: Explateral - B2e3aijkq4a7c/S2-an3-a
- Replies: 5
- Views: 3877
Re: Explateral - B2e3aijkq4a7c/S2-an3-a
another 4c/8 orthogonal spaceship
2c/4 orthogonal spaceship
Code: Select all
x = 6, y = 9, rule = B2e3aijkq4a7cS2-an3-a
o$3o$4bo$bo2b2o$5bo$bo2b2o$4bo$3o$o!
Code: Select all
x = 7, y = 5, rule = B2e3aijkq4a7c/S2-an3-a
b6o$6bo$o4b2o$5bo$2b2o!