Search found 198 matches
- January 24th, 2021, 10:51 pm
- Forum: Other Cellular Automata
- Topic: 3-4 life
- Replies: 8
- Views: 4541
Re: 3-4 life
c/3 wick stretcher. x = 10, y = 23, rule = B34/S34 5bo2$2b7o$2bo2bo2bo$bo2bobo2bo$bo3bo3bo$3bo3bo$2bo5bo$3b2o2bo$2b5o$6b 3o$7b2o$4b5o$6bo$5b2o2$4b2o2$4b2o$bo6bo$3bo2bo$3o4b3o$4b2o! A p3, p5, p10 and p20 oscillator. x = 61, y = 11, rule = B34/S34 22bo$3b4o14bobo$b2o3bo16bo$bo4bo13bo3bo13bobo17b3o$o5b...
- January 23rd, 2021, 2:23 am
- Forum: Other Cellular Automata
- Topic: SnakesNLadders: A balance between natural, and artificial mechanics.
- Replies: 4
- Views: 180
Re: SnakesNLadders: A balance between natural, and artificial mechanics.
This rule gives me MineCraft vibes.

Code: Select all
x = 19, y = 43, rule = SnakesNLadders
11.D5.D$9AC8.D$10.D.D$10.D.B$11.DA$12.A$12.A$12.C11$5.D5.DA$4.D4.4AD$
10.DAD$9.B2AD$11.D8$10.B$10.A$10.A$10.A$10.A$10.A$10.A$10.A4.D$10.A2.
B2AD$10.A4DA$9.D6AD$10.2D3.AD$15.D!
- December 8th, 2020, 6:36 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 231
- Views: 34417
Re: Spaceships in Life-like cellular automata
Ships aren't really my thing. I wrote a slow&bad ship building program in python for practice, being a novice programmer. Have a bunch of spammy c/2s and a couple c/3s found before I got bored of it and moved on: c/2 x = 8, y = 8, rule = B367/S346 2b2o$b3ob2o$2b2ob3o$6obo$bo3bobo$2bo2bo$4bo$4bo! x =...
- December 4th, 2020, 1:41 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 2249
- Views: 500714
Re: Miscellaneous Discoveries in Other Cellular Automata
An unnecessarily big c/2 in some ot rule. x = 23, y = 190, rule = B35/S24578 11bo$9b2ob2o$8b2obo2b2o$7bobobobo2b2o$9bob2o2bob2o$8bo2b2ob2ob2o$8bob o3b4obo$12b2obo3bo$13bo2bo2bo$10bobobo6bo$4bo2b4o8bo$3b2obo4bobo3b2o$ 4b2obobo7bob2o$2b5obo9b2o$3bo4b2ob3ob2obobo$3b2o2b3ob2o3bo3bo$2bo3bob 2obo2b3ob2obo...
- November 26th, 2020, 3:51 pm
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies: 734
- Views: 34938
Re: Symbiosis
few more P16s; x = 115, y = 49, rule = Symbiosis 3$57.2A16.A.B$58.B17.B.A.A$43.B11.A3B21.B14.2B9.B$25.AB15.B.B12.B21.A 15.B.B.A6.A2B.B$23.2ABA13.B2.2A3.A12.BA12.B2A2.A18.B6.A.B.2B$12.A11.A .2A13.A3.A.A.B11.BA12.3A3.A11.A2B12.B.B$11.B11.A2.4A11.BA2.A.A27.A.A. 2B12.B2.B12.B.A$10.2B.A9.A.A2.2A10.2B19.B...
- November 25th, 2020, 10:52 pm
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies: 734
- Views: 34938
Re: Symbiosis
A few oscillators. I didn't organize, or even check any of their periods because lazy.. :lol: I don't know which ones are new or rediscovered. x = 227, y = 172, rule = Symbiosis 108.B2.AB$108.A$35.2A21.3A$34.A.A21.A2.A49.AB$4.B30.A21.2A2.A20.AB25. 2A$4.A50.B6A24.3B16.B3A.A$29.2AB12.5B9.2A30.A17.2A38...
- November 12th, 2020, 10:16 pm
- Forum: The Sandbox
- Topic: let's create a really bad conlang
- Replies: 22
- Views: 974
Re: let's create a really bad conlang
Make all particles really long in both their speaking and written forms.
Make the direction its read determined by the writing itself; you can only go forward or make 90-degree turns left/right. Also, maybe impose a maximum number of characters before there has to be another turn.
Make the direction its read determined by the writing itself; you can only go forward or make 90-degree turns left/right. Also, maybe impose a maximum number of characters before there has to be another turn.
- November 11th, 2020, 1:44 am
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 231
- Views: 34417
Re: Spaceships in Life-like cellular automata
Wait, how do we know that? There's B3. In short, without all those transitions, this subsection (the green cells) along an edge of a bounding diamond of any pattern (red cells) has no predecessors (besides generation 0) that are within the same bounding diamond. So nothing can possibly expand its b...
- November 10th, 2020, 11:11 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 231
- Views: 34417
- November 5th, 2020, 2:27 am
- Forum: Other Cellular Automata
- Topic: Energetic
- Replies: 97
- Views: 36040
Re: Energetic
P10 +2n 6-barrel gun in that rule, based on the collision of a photon and two blocks.
Code: Select all
x = 28, y = 31, rule = Energetic
17.B$17.B$17.B2$12.2B$11.B.B$2.3B7.C$8.2A3.CA$8.2A3.2A$17.3B$9.2B$9.2B
$6.B$6.B$6.B3$3B6$27.I3$19.2A$19.2A2$20.2B$20.2B!
- November 2nd, 2020, 4:58 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 2164
- Views: 708261
Re: Thread For Your Unrecognised CA
Some rakes, and a growing ship: x = 91, y = 199, rule = B1e2in3ae4ajqtwz5ijnqy6-kn78/S012-i3-a4-ew5-ci6-ei78 30bo$29b3o$29b3o$29b2o$29b2o3$52b2o$22bo28b10o$21b3o3b2o23b9o$2b4o15b 3o3b2o21b16o5b2o$b5ob2o12b2o4b2o22b16o4b2o$2b14o2b5o4b2o23b21o$4b3o2b 15o29b6ob4o$5bob17o27b8ob4o$3b6ob4o7b2o27b5ob2o$b8o...
- October 15th, 2020, 12:27 pm
- Forum: Other Cellular Automata
- Topic: The Community-Created Cellular Automaton
- Replies: 11
- Views: 848
Re: The Community-Created Cellular Automaton
Some various oscillators. P7 x = 16, y = 33, rule = B2n3-kqy4jz5ey6-ik78/S2-ik3-y4-aknry5cekn678 2bo10bo$bobo8bobo$ob2o8b2obo$b5o4b5o$3b2o2b2o2b2o$3bob6obo$5b6o$4b8o$ 4b8o$5b6o$3bob6obo$3b2o2b2o2b2o$b5o4b5o$ob2o8b2obo$bobo8bobo$2bo10bo6$ 4b2ob2ob2o$5bo4bo$2bobob4obobo$2b2ob6ob2o$4b8o$2bob8obo$2bob8o...
- October 2nd, 2020, 12:37 pm
- Forum: Other Cellular Automata
- Topic: Wilfred
- Replies: 41
- Views: 3280
Re: Wilfred
Here are some various semi-natural guns. x = 85, y = 106, rule = Wilfred 56.3C9.C.C$56.C.C8.C$14.C41.3C7.BC4.BA$13.B.C40.C.C6.C2.C3.BA6.C$13.C .2C39.3C7.2BA3C$11.2CA.B50.A.C$12.B.CA4.BA10.C34.2C$13.CBA4.BA$14.C.C 5$3C$C$3C9.CB$C.C10.2C$3C9.CAB$11.CB2.A$11.ACABC4.BA10.C$12.C.CA4.BA$ 12.C3.2C6$67.C$65...
- October 1st, 2020, 2:09 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 1638
- Views: 720688
Re: Oscillator Discussion Thread
I figured out a way to make the phoenix connection come out the other side, which should allow a shorter connection. However, I couldn't figure out how to connect the two parts perfectly. x = 19, y = 14, rule = B3/S23 9bo$7bobo$5bo5bo$2o3bo6bo$obobo7bo$14bo$2bo3bo8bo$6bo8bo$2b3o2bo9bo2$6bobo8b2o$5b...
- September 30th, 2020, 12:54 am
- Forum: Patterns
- Topic: The Past and Future of CGOL
- Replies: 50
- Views: 3687
Re: The Past and Future of CGOL
The problem I ran into was that when I wanted spaceships to make cameo appearances in the correct decade of the timeline, I had to reserve a lot of empty lanes stretching all the way back to T=0 Can't you just set a time to paste in the ship? ... Sir Robin is 282 bits. The top of our current game f...
- September 28th, 2020, 12:47 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5803
- Views: 884936
Re: Random posts
You wouldn't have to extend ones life span nearly as much if they could simply learn at a much faster rate. You could also teach some individuals more in less time, if lessons were tailored for them, instead of the lowest-common denominator. Jacob Barnett comes to mind. I suppose it also should be c...
- September 26th, 2020, 9:52 pm
- Forum: Other Cellular Automata
- Topic: Soup search results in rules other than Conway's Life
- Replies: 379
- Views: 190794
Re: Soup search results in rules other than Conway's Life
Surprise! The 5s rule with the 49c/343d also has a 6c/12o replicator: ... gun'd x = 177, y = 153, rule = B2kn3-n4cet5jr6e/S2-c3-aekn4einq5cnr6-kn 8b4o2b4o2b4o2b4o$8bo2bo2bo2bo2bo2bo2bo2bo$8b4o2b4o2b4o2b4o2$8b4o2b4o2b 4o2b4o$8bo2bo2bo2bo2bo2bo2bo2bo$8b4o2b4o2b4o2b4o2$3ob3o$obobobo$obobo bo$3ob3o3$3o...
- September 26th, 2020, 1:19 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 2164
- Views: 708261
Re: Thread For Your Unrecognised CA
Not just those but probably all periods >=28. For example here is a p29. You can do better.. every period >= 16: x = 27, y = 27, rule = B2e3i4a5i6i7e8/S23-aq 5b2obo7b2o$2b2obo2b2o7bo$2bo21b2o$4bob2o6b2o6bo2bo$3bobob2o6b2o6bo$8b o5bobo5bo2b2o$6b3o6b2o3bo2bo2bo$14b2o4bob2o$8b2o7b2ob3o2b2o$2o6bo9bo6b ...
- September 23rd, 2020, 10:13 pm
- Forum: The Sandbox
- Topic: memes
- Replies: 17
- Views: 1558
- September 21st, 2020, 5:06 pm
- Forum: Other Cellular Automata
- Topic: Birthforcer deathforcer rule (bd)
- Replies: 27
- Views: 2383
Re: Birthforcer deathforcer rule (bd)
Here are some conduits. x = 132, y = 402, rule = bd 116.B$126.B4$118.B$119.B9$122.3A$122.A2.A$121.A3.A$121.A.A.2A$122.2A. 2A$123.3A3$125.A$120.A5.A30$122.B2$127.B3$117.B5$120.3A$120.A2.A$119. A3.A$119.A.A.2A$120.2A.2A$121.3A3$123.A$118.A5.A33$94.B3$87.B2$84.B2$ 119.B5$90.B7.B$125.B3$93.3A$93.A2.A23....
- September 20th, 2020, 3:48 am
- Forum: Other Cellular Automata
- Topic: IntegerLife (R1,I8,S2-3,B3,NM)
- Replies: 9
- Views: 836
Re: IntegerLife (R1,I8,S2-3,B3,NM)
Yellow is pretty stable, and can be contained with orange. x = 89, y = 114, rule = R1_I8_S2-3_B3_NM 9.EFE69.2G$10.G32.2E5.2E12.2G16.G$10.G31.E.F.FGF.F.E12.G2.2G9.G2.F2.2G $8.2G.E15.E14.EFD.F.F.DFE9.G2.F2.G10.2GF3.G$7.G4.E2.E9.2GF18.BDB13.2G FDB.F2.G13.F2.G$7.G5.2GF9.G2.F14.2FB3.B2F13.B.BDF2G14.F2G$5...
- September 18th, 2020, 11:08 pm
- Forum: Other Cellular Automata
- Topic: IntegerLife (R1,I8,S2-3,B3,NM)
- Replies: 9
- Views: 836
Re: IntegerLife (R1,I8,S2-3,B3,NM)
~gun x = 24, y = 21, rule = R1_I8_S2-3_B3_NM 6.AB.A$7.B.C$6.A3B$5.2A2.B.A$5.2A$6.2A2$12.A$11.A11.A$11.3A8.2A$19.A. 3A$20.B.2A$19.3B.A$23.A$19.4A$21.2A$22.A2$.A$A$3A! Edit: period doubling and tripping: x = 42, y = 152, rule = R1_I8_S2-3_B3_NM A10$17.A$17.A$14.A2.B$15.B$16.B.3A$14.AB2.A.A2$22.A$21.A$...
- September 18th, 2020, 10:59 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 2147
- Views: 1068433
Re: Thread for your unsure discoveries
I failed to stabilize a reaction in the oscillator thread using gliders, but then there was this similar, higher-period reaction: x = 184, y = 171, rule = B3/S23 o$b2o180bo$2o179b2o$182b2o6$174bo$11bo162bobo$9bobo162b2o$10b2o6$17bo bo$18b2o144bobo$18bo145b2o$165bo5$157bo$28bo127bo$29bo126b3o$27b3o6$...
- September 17th, 2020, 1:11 am
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies: 734
- Views: 34938
Re: Symbiosis
I'll just go through and attempt to check what can be described in both symbiosis and a simplified version of stateinvestigator that only has off, on, the eternally-on-white-cells and the eternally-off-dark-grey-cells. I'm not a fan of writing long-winded, detailed explanations in casual settings, s...
- September 15th, 2020, 12:48 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 2249
- Views: 500714
Re: Miscellaneous Discoveries in Other Cellular Automata
42C/128o puffer x = 108, y = 74, rule = B0136/S0123 23b2o4$21bo$23bo$22bobo61b2o$22b5o58b4o$2b2o17bo2b4o16b2o19b2o$o4bo17b ob4o13bo4bo15bo4bo14bobo2bobo$o4bo18b5o13bo4bo15bo4bo13b2obo2bob2o$2b 2o20b5o15b2o19b2o15b10o$25b2o57b6o$27bo58b2o$24bo3bo56bo2bo2$25b2o5$83b 8o$70b2o3b2o6b8o6b2o3b2o$69b3o10b10...