Search found 48 matches

by Layz Boi
October 9th, 2019, 4:38 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 481
Views: 133287

Re: Rules with interesting dynamics

Moosey wrote:
October 9th, 2019, 3:21 pm
Why does this rule not explode?

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x = 3, y = 15, rule = B34ei8/S23-kq
bo$obo$bo10$bo$obo$bo!
Too many naturally-occurring honey combs and blocks choking up the aforementioned reaction?
by Layz Boi
October 4th, 2019, 4:04 pm
Forum: Other Cellular Automata
Topic: Seeds
Replies: 38
Views: 19244

Re: Seeds

Here are some mostly extendable P4 oscillators: Edit: more x = 157, y = 75, rule = B2/S 72b3o$71bo3bo$43b3o$12bo29bo3bo35bo3bo$10bobobo57bobo8bobo$11b3o$43bo bo22bo22bo$69bo2bobo8bobo2bo3bo$56bo35bo$5bo6bo30bobo2bo4bo3bo11bo2bo b2o6b2obo2bo3bo$6bo4bobo17bo19bo5bo10bo5b2obo2bob2o7bo$4b3o3bobo8bo10b o...
by Layz Boi
October 3rd, 2019, 7:11 pm
Forum: Other Cellular Automata
Topic: GMO snowflakes (B34c6n/S2-n3-ck4cijqtwy5y6n)
Replies: 13
Views: 1084

Re: GMO snowflakes (B34c6n/S2-n3-ck4cijqtwy5y6n)

Minor size reductions of some oscillators and things. x = 15, y = 56, rule = B34c6n/S2-n3-ck4cijqtwy5y6n 6b2o2b2o$6bobo2bo$3b2obob3o$3b2obobo$6bo$b5obo$bo4b2o$2b3o$3bo$bobo$b 2o6$4b3ob3o$3bob2ob2obo$b3obobobob3o$o2bobobobobo2bo$2o2b7o2b2o2$6b3o $6bobo6$4b2o$2bo2bo$b4o$2bo$3b2o$4bo$4bobo$5b2o6$12b2o$...
by Layz Boi
September 30th, 2019, 11:38 am
Forum: Other Cellular Automata
Topic: Any serious survey of constructions in Margolus Critters?
Replies: 35
Views: 5691

Re: Any serious survey of constructions in Margolus Critters?

If your question is can you construct them with a glider collision, then I think the argument you're getting at is: no, because the oscillator has a finite number of states, and when you run it in reverse it cannot "remember" when then collision occurred to construct it. This is true, so you cannot...
by Layz Boi
September 30th, 2019, 10:34 am
Forum: Other Cellular Automata
Topic: Any serious survey of constructions in Margolus Critters?
Replies: 35
Views: 5691

Re: Any serious survey of constructions in Margolus Critters?

Quick question, is it possible to have a constructor in a reversible rule such as Margolus Critters? Oscillators seem theoretically impossible to create, as it would require at least two different states that lead to the same state. Those being; one of the oscillator's repeating states, and any stat...
by Layz Boi
September 27th, 2019, 1:41 pm
Forum: Other Cellular Automata
Topic: Improved bit-loop-to-stream copier for Margolus Critters
Replies: 2
Views: 305

Re: Improved bit-loop-to-stream copier for Margolus Critters

Isn't there already like 1-3 Margolus Critters threads? :?
This one seems like a MC general thread:? viewtopic.php?f=11&t=3918
by Layz Boi
September 25th, 2019, 2:01 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 294344

Re: Miscellaneous Discoveries in Other Cellular Automata

x = 26, y = 14, rule = B3aijky/S234cinyz 3b2o$3bo$bob2o$b2o2$2o$bob2o16b2o$bob2o16b2ob2o$2o22b2o2$b2o20b2o$bob 2o16b2obo$3bo18bo$3b2o16b2o! That rule is pretty neat! Also, it has a finite number of periods to be found before being omniperiodic. P(3n+10) x = 38, y = 14, rule = B3aijky/S234cinyz $30b...
by Layz Boi
September 16th, 2019, 12:06 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 294344

Re: Miscellaneous Discoveries in Other Cellular Automata

Moosey wrote:Hey look! A p30 shuttle! Maybe we can make a gun!

Code: Select all

x = 6, y = 3, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o!
So close! :lol:

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x = 22, y = 24, rule = B35j/S23-a4a
b4o$o4bo$2o2b2o7$18b2o$18bob2o$21bo$21bo$18bob2o$18b2o6$4b2o2b2o$4bo4b
o$5bo2bo$5b4o!!
by Layz Boi
September 14th, 2019, 1:49 pm
Forum: Other Cellular Automata
Topic: Non-totalistic CA Growth Challenge
Replies: 46
Views: 7144

Re: Non-totalistic CA Growth Challenge

Saka wrote:EDIT: However, Rule 2.
Ah, I completely missed that one. Mybad.
But wouldn't that disqualify basically everything that is constructed?
by Layz Boi
September 13th, 2019, 12:29 pm
Forum: Other Cellular Automata
Topic: Non-totalistic CA Growth Challenge
Replies: 46
Views: 7144

Re: Non-totalistic CA Growth Challenge

Code: Select all

x = 654, y = 653, rule = B2a3a/S03-i45678
326bo325$653bo$o325b2o$326b2o325$327bo!
Extendable without altering initial pop, just move the single cells further away from the block.
You guys can figure the numbers I guess.
by Layz Boi
September 11th, 2019, 7:13 pm
Forum: Other Cellular Automata
Topic: On demiexplosive rules
Replies: 4
Views: 691

Re: On demiexplosive rules

Why is this the case? I'm no quantum rocket surgeon, but I want to guess that it's because they have a partial of ship/breeder/stretcher/moving-object that easily occurs in a particular symmetry. This theoretical partial also should have the same symmetry as the patterns' symmetry along the edge of...
by Layz Boi
September 11th, 2019, 3:49 pm
Forum: Other Cellular Automata
Topic: Margolus-neighborhood rules
Replies: 27
Views: 2343

Re: Margolus-neighborhood rules

A fun, albeit explosive, reversible/isotropic/chiral rule: x = 67, y = 46, rule = M0,3,10,2,5,1,6,7,12,9,8,11,4,13,14,15 $3bo$bo$4bo$2bo28$3bo$bo3$56bo6bo$8bo6bo38bo10bo$2bo6bo6bo6bo8bo6bo6b 2o9bo6bo$24bo7b2o5b2o5b2o7bo10bo5$2o5b2o$2bo6bo! That rule is really fun! :lol: Here's some oscillators, som...
by Layz Boi
September 11th, 2019, 2:19 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 294344

Re: Miscellaneous Discoveries in Other Cellular Automata

melwin22 wrote:This rule
That rule reminds me of Castles.

asymmetric 6 cells -> like a gazillion cells

Code: Select all

x = 4, y = 13, rule = B2in34-ajnrt5cekqy678/S12n34ceijqwz5678
3bo$3bo8$3bo$obo2$2bo!
by Layz Boi
August 28th, 2019, 12:20 pm
Forum: Other Cellular Automata
Topic: Glimmering Garden (B3-jknr4ity5ijk6i8/S23-a4city6c7c)
Replies: 4
Views: 1428

Re: Glimmering Garden (B3-jknr4ity5ijk6i8/S23-a4city6c7c)

Random trash found in a few manual soups around ~1500x1500-ish in size: x = 50, y = 22, rule = B3-jknr4ity5ijk6i8/S23-a4city6c7c b2o$3bo$o2bo$b3o2$5bo$b2ob3o$o2bo2b2o$o5bo$2o39bo$40b3o$39b2obo$43b2o $44b2o$42b3o$39b3o2b2o$39bo2bo$39b3obo$42bobo2b3o$45bo3bo$49bo$47b2o! x = 14, y = 23, rule = B3-jknr4...
by Layz Boi
August 24th, 2019, 1:47 pm
Forum: Other Cellular Automata
Topic: B2ce4-cint67e8/S14567
Replies: 8
Views: 3599

Re: B2ce4-cint67e8/S14567

Just in case someone hadn't noticed yet; this rule supports Walled Cities-esque oscillators. Here are some, periods 2-22, all found by starting with a 16x16 hollow diamond shape, drawing inside the diamond and waiting until the chaos stabilizes then removing unwanted oscillating areas as needed. x =...
by Layz Boi
August 17th, 2019, 3:29 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1469
Views: 503145

Re: Thread For Your Unrecognised CA

Unsustainablelife: More active relative: x = 3, y = 3, rule = MAPARYXfhZofugWaH7oaIDogBZofuhogOiAaIDogIAAgAAWaH7oiIHogGiA6ICAAIAAaICatIAAgA0CAIAAAAAAAA 2bo$b2o$3o! That rule is really peculiar. Funny rule, besides a bunch of silly-looking still-lifes here's some garbage: x = 22, y = 42, rule = MAPA...
by Layz Boi
August 16th, 2019, 3:00 pm
Forum: Other Cellular Automata
Topic: Discoveries in Castles (B3678/S135678)
Replies: 6
Views: 1375

Re: Discoveries in Castles (B3678/S135678)

P49

Code: Select all

x = 31, y = 27, rule = B3678/S135678
4$6bo2bo2bo2bo2bo2bo2bo$4b23o$4b23o$3b25o$4b23o$3b25o$4b23o$4b23o$6b19o
$6b19o$8b15o$8b15o$10b11o$10b11o$12b7o$13b5o$14b3o$14b3o$15bo$14b3o!
by Layz Boi
August 2nd, 2019, 6:47 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 481
Views: 133287

Re: Rules with interesting dynamics

On the vacuum agar: a Glider-supporting universe. On the antivacuum agar: a justfriends-type universe. Challenge: find a rule where the latter agar doesn't explode into the former while still retaining the G universe in the vacuum and Justfriends-type universe in the antivacuum. Eh, close enough? A...
by Layz Boi
July 20th, 2019, 2:05 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 79
Views: 45607

Re: Very nearly exploding rules

A rule I've dubbed 'Patchworks'. It very nearly explodes on D2_+1 symmetry and has some amazing blobs. Here's a 6-cell pattern that stabilizes at generation 435,715: rule Woah! this rule is pretty funny! I like the big, geyser-like oscilators that dot the surface of big still-life blobs. What's the...
by Layz Boi
July 12th, 2019, 7:49 pm
Forum: Other Cellular Automata
Topic: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Replies: 13
Views: 3499

Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)

Here's some stuff I built for the 4/8 grounded-half-a-ship signal. A couple of turns for this signal. Inside turn: 29 rp, outside turns: 30 rp. *race car noises* x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn ............A$ ..........AAA.....................................AA$ ............
by Layz Boi
June 27th, 2019, 8:29 pm
Forum: Other Cellular Automata
Topic: B3/S345
Replies: 35
Views: 24698

Re: B3/S345

Woah, this rule has droves of tiny billiard tables everywhere! :lol: Here's an asymmetric p32. (found by scribbling randomly in the viewer and examining the explosions) x = 17, y = 20, rule = B3/S345 4b2ob2o2b2o$4b2ob2o2b2o$2b2o2bob3ob2o$2b6o2b2o2bo$5bob3o2b3o$2b4obo2b 2o3b2o$2b2obo3b2ob5o$2obob2obo...
by Layz Boi
June 26th, 2019, 6:15 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 294344

Re: Miscellaneous Discoveries in Other Cellular Automata

Some random garbage in an explosive rule posted somewhere in some thread a while ago. x = 0, y = 0, rule = B2cei3i45678/S1 ..A..$ AAAAA$ ..A..$ ..A..$ .AAA.$ 8$ ..A.A$ ...A$ .A.A.A$ A..A..A$ .A.A.A$ .A.A.A$ .A...A$ $ ...A$ 8$ ...A.A...$ ....A....$ ..A.A.A..$ .A..A..A.$ ..A.A.A..$ ..A.A.A..$ AAA.A.AA...
by Layz Boi
April 1st, 2019, 2:18 pm
Forum: Other Cellular Automata
Topic: Breps-2 (B3aeijn4n8/S234iqz)
Replies: 26
Views: 6767

Re: Breps-2 (B3aeijn4n8/S234iqz)

p14 Honey combs x = 10, y = 10, rule = B3aeijn4n8/S234iqz ......A$.AA..A.A$A..A.A.A$.AA...A$$..A...AA$.A.A.A..A$.A.A..AA$..A$! edit: P10 wick (can you find an end piece?) x = 100, y = 3, rule = B3aeijn4n8/S234iqz AAA..AAA......AAA..AAA......AAA..AAA......AAA..AAA......AAA..AAA......AAA..AAA......AAA...
by Layz Boi
March 27th, 2019, 6:04 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 481
Views: 133287

Re: Rules with interesting dynamics

x = 18, y = 103, rule = B3aeij4aejrtw5-ejkr6-e78/S3a4aqr5-ekry6-i7c8 2bobobobobobobobo$2obob3obobobo3bo$7obobob3obo$7obobob6o$2obob3obobobo b2o$2bobobobobobobobo36$3bobobobobo$2b3obob4o$2b4obob4o$2b5ob2obo$2b3o bobo$3bobobobo14$4bobobobobo$4b2obob3obo$4b2obob3o$4bobobobobo5$12bobo $10b2obo$10b2ob2o...
by Layz Boi
January 29th, 2019, 1:12 am
Forum: Other Cellular Automata
Topic: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)
Replies: 92
Views: 14022

Re: Eatsplosion (B2n3-ekqy4c5e/S2-cn3-eky4aij5e)

p18 four blocks square dancing:

Code: Select all

x = 6, y = 6, rule = B2n3-ekqy4c5e/S2-cn3-eky4aij5e
3.2A$2A.2A$2A$4.2A$.2A.2A$.2A$