Search found 181 matches

by EvinZL
May 31st, 2020, 9:47 pm
Forum: Other Cellular Automata
Topic: LongSignals
Replies: 0
Views: 32

LongSignals

Rules: a head with a neighboring tail becomes a tail a head with more than 3 neighboring heads becomes a tail a tail becomes a wire a wire with 1 or 2 neighboring heads becomes a head assistant wires are like wires but without tail states and it takes two tails to turn it off @RULE LongSignals *****...
by EvinZL
May 29th, 2020, 8:08 pm
Forum: The Sandbox
Topic: Challenges
Replies: 279
Views: 73742

Re: Challenges

Related to self-describing pattern: make a self describing apgcode. "xp0_nogliders" works but its kind of cheating
by EvinZL
May 29th, 2020, 6:05 pm
Forum: The Sandbox
Topic: ConwayLife Skyscraper
Replies: 97
Views: 1186

Re: ConwayLife Skyscraper

Floor

Code: Select all

[wiki][quote][/wiki][/quote]
contains worshippers of Aidan mode
by EvinZL
May 29th, 2020, 11:33 am
Forum: Patterns
Topic: The Spirallers Question
Replies: 17
Views: 485

Re: The Spirallers Question

Fairly easy to prove they exist: just attach a suitably programmed universal computer to a universal constructor so that every run the step size increases and it turns 90 degrees.
by EvinZL
May 29th, 2020, 10:57 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2382
Views: 956896

Re: Thread For Your Useless Discoveries

Maybe not as useless as the others, a partial conduit. Small but fair chance of stabilization. x = 19, y = 21, rule = LifeHistory 11.2A$9.2B2AB$9.5B$9.4B4.B$7.2B.5B.B2A$4.13B2A$3.BC3B2C6B.B$2.3B2CB2C 5B$C.CBC9B$C.C12B$3.11B$4.B.6B$8.3B$7.5B.2A$7.B2A3B.A$8.2AB2.A$12.A$ 8.5A.A$8.A4.A.A$10.A2.A.A$9.2A3...
by EvinZL
May 28th, 2020, 3:24 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 340
Views: 83343

Re: Testing Grounds

[code wrote: x=3,y=3,rule=B3/S23
.o.$
o..$
ooo!
[/code]]
by EvinZL
May 28th, 2020, 3:18 pm
Forum: The Sandbox
Topic: Famous Quotes
Replies: 253
Views: 73834

Re: Famous Quotes

muzik wrote: <snip>5-cell pentomino</snip>
by EvinZL
May 23rd, 2020, 11:19 am
Forum: The Sandbox
Topic: Extend the Pattern 2!
Replies: 42
Views: 1549

Re: Extend the Pattern 2!

x = 299, y = 237, rule = LifeHistory 74.A$48.2A22.3A81.2B$49.A14.2A5.A81.2BA3B$48.A13.3A.A4.2A75.B.5BA4B$ 48.2A11.A4.A2.4B74.2AB.5BA3B$49.B12.3A.A.2AB76.2A5B2A2B.5B$35.2A12.3B 12.A.A2BAB77.2B.3B2A8B$36.A11.6B11.2B2AB81.15B$36.A.AB7.10B8.4B82.8B 2A4BA$37.2AB7.11B3.2B2.4B82.7BA2BA2B2AB$39.3B4.5B2A16B...
by EvinZL
May 17th, 2020, 10:52 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 572
Views: 198548

Re: Rule request thread

Yes, the naïve method takes time O(n*512^n) because the function takes linearly increasing time to run. I think it should be possible to take advantage of special features of the rule such as permutation symmetry to reduce the run time by generating multiple nodes at once. More minor improvements co...
by EvinZL
May 15th, 2020, 4:26 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 572
Views: 198548

Re: Rule request thread

I made TripleB3S23
by EvinZL
May 14th, 2020, 10:29 am
Forum: The Sandbox
Topic: ConwayLife Skyscraper
Replies: 97
Views: 1186

Re: ConwayLife Skyscraper

floor 677111176 contains an infinite two dimensional grid of rooms. Each room has a light that is either on or off. If the light is off it turns on if exactly three neighbors are on and if it is on it stays on if exactly two or three neighbors are on
by EvinZL
May 13th, 2020, 3:42 pm
Forum: The Sandbox
Topic: Alt Universe
Replies: 26
Views: 456

Re: Alt Universe

by EvinZL
May 13th, 2020, 3:25 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 340
Views: 83343

Re: Testing Grounds

Code: Select all

x = 3, y = 3, rule = B3/S23
bob$obb$ooo!
[/wiki]
by EvinZL
May 13th, 2020, 3:20 pm
Forum: The Sandbox
Topic: Random posts
Replies: 4797
Views: 496925

Reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee: Random posts

Reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
by EvinZL
May 13th, 2020, 3:16 pm
Forum: The Sandbox
Topic: ConwayLife Skyscraper
Replies: 97
Views: 1186

Re: ConwayLife Skyscraper

Floor 3+i is a spider dimension portal constructed by '7ZL' that supplies spiders to floor 2+i

Floor -1 is a parking Lot reserved for spiders
by EvinZL
May 13th, 2020, 3:10 pm
Forum: The Sandbox
Topic: Alt Universe
Replies: 26
Views: 456

Re: Alt Universe

7ZL wrote: Drylife appears to be explosive
by EvinZL
May 13th, 2020, 10:45 am
Forum: The Sandbox
Topic: Alt Universe
Replies: 26
Views: 456

Re: Alt Universe

simsim217 wrote: My cat fell on my keyboard and wrote a search program called CATForce, it discovered a useless gun, its known, right?

Code: Select all

x = 33, y = 21, rule = B3/S23
2o5b2o$2o5b2o2$4b2o$4b2o5$22b2ob2o$21bo5bo$21bo6bo2b2o$21b3o3bo3b2o$ 26bo4$20b2o$20bo$21b3o$23bo! 
by EvinZL
May 13th, 2020, 10:29 am
Forum: The Sandbox
Topic: Alt Universe
Replies: 26
Views: 456

Re: Alt Universe

I set up the search wrong, so unfortunately I didn't find a p4 sparker, but I did find this slope 4 spaceship, well, I guess it has a nice backspark.
There may be bugs in apgsearch. Here's a soup that makes a natural Sir Robin, and some other stuff as well.
by EvinZL
May 13th, 2020, 10:24 am
Forum: The Sandbox
Topic: Alt Universe
Replies: 26
Views: 456

Alt Universe

I was cluttering the Discord so I made a thread for this. Some highlights: Hey guys, I found a 3c/313d spaceship Hello pacman33, welcome to the forums! Unfortunately these are not interesting... I discovered a 5-cell still life: x = 3, y = 3, rule = B3/S23 bob$obo$oob! Dang, you just found a 5-bit s...
by EvinZL
May 9th, 2020, 2:18 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 572
Views: 198548

Re: Rule request thread

Bump While responding to an attempt to improve Wireworld, RSboi and I described this rule ... I think RSBoi's point is that such a system is expensive and that you could easily make objects even smaller if you just give us, say, six extra states for smaller diodes (diode head empty, diode tail empty...
by EvinZL
May 4th, 2020, 6:33 pm
Forum: Other Cellular Automata
Topic: New smallest non-trivial loop?
Replies: 0
Views: 266

New smallest non-trivial loop?

BREAKING NEWS: Chou-Reggia Loop Unseated From Position As Smallest Loop :shock: :shock: :shock: Some time ago I created a difficult rule idea for a Hydra rule, which is a loop rule except the construction arm can split. I abandoned that project when I realized that a Hydra could be used to beat the...
by EvinZL
April 21st, 2020, 3:27 pm
Forum: The Sandbox
Topic: Continue the infinite path!
Replies: 66
Views: 10774

Re: Continue the infinite path!

The cells renovate the site. Meanwhile, other cells explore the void x = 216, y = 194, rule = LifeHistory 92.A$91.ADA$91.ADA$90.2AD2A$91.ADA$91.ADA$75.A14.2AD2A10.2A$74.ADA14. ADA11.A$74.ADA2.A2.A2.A2.A2.ADA2.A2.A2.2A.A$73.2AD16AD10ADA$73.31D$ 73.2AD16AD10ADA2.A$73.2ADA2.A2.A2.A2.A2.ADA2.A2.A2.AD4A$...
by EvinZL
April 21st, 2020, 2:45 pm
Forum: Other Cellular Automata
Topic: 3D Geminoid challenge
Replies: 12
Views: 1238

Re: 3D Geminoid challenge

Two ways doubles the chance of success So I will do analysis -------------------------------- 1. file format: header: x = 10, y = 10, z = 10, rule = ... purposes are obvious rle: line separator: $ layer seperator: & eof: ! ------------------------------- 2. some analysis: neighborhoods: 2, 3, 5, 7 2...
by EvinZL
April 20th, 2020, 5:20 pm
Forum: Other Cellular Automata
Topic: Pi puffer life - rule balanced beetwen stability and expansion
Replies: 323
Views: 6374

Re: Pi puffer life - rule balanced beetwen stability and expansion

Suggestion:
Could p116 be gosperized(made into a gun)?
I didn't have much success.
by EvinZL
April 20th, 2020, 5:15 pm
Forum: Other Cellular Automata
Topic: 3D Geminoid challenge
Replies: 12
Views: 1238

Re: 3D Geminoid challenge

Working on classification { .I'll focus on totalistic .Notation { ..a.Bx,x,xSx,x,x where { ...a is the neighborhood number; ...Bx,x,x and Sx,x,x are the obvious (neighbor counts for birth and survival) and they are comma separated because there can be two digits ..} .} .And then find out which birth...