Search found 807 matches

by EvinZL
Yesterday, 9:04 pm
Forum: Other Cellular Automata
Topic: Three rules
Replies: 2
Views: 98

Re: Three rules

Simple backrake

Code: Select all

x = 28, y = 15, rule = B3/S23-a6c
b3o3b3o$bo2bobo2bo9bo5bo$o2b2ob2o2bo7b3o3b3o$bobo3bobo7b2o2bobo2b2o$b
2o5b2o7b2ob2ob2ob2o$bo7bo7b2ob2ob2ob2o$17b2o7b2o$18b2o5b2o$2b3ob3o$b2o
bobob2o10bo3bo$o9bo7b2obobob2o$b2o5b2o8b2obobob2o$2bo5bo8bo2bo3bo2bo$
18b2o5b2o$18b2o5b2o!
by EvinZL
Yesterday, 8:06 pm
Forum: Other Cellular Automata
Topic: B34q/S23-k(ObliquePufferLife)
Replies: 108
Views: 7483

Re: B34q/S23-k(ObliquePufferLife)

almost... x = 56, y = 78, rule = B34q/S23-k 12$7b3o17bo$8b3o14b3o$24bo$24b2o4$7b2o$7b2o$21b3o3b2o$21bobo3b2o$21bob o2$25bo$24bobo14b2o$40bo2b2obo$32b2o5b3o2bobo$7b2o14bobo4b2ob2o5b2o4bo $7b2o21b2o3bo5bo3b2o$30bo4b2o5b2ob2o$30bobo2b3o5b2o$23bobo4bob2o2bo$ 34b2o2$10b2o12bobo$11bo13bo$8b3o$8bo12bobo$2...
by EvinZL
December 6th, 2023, 6:58 pm
Forum: Patterns
Topic: Thread for your reactions that might be useful for conduits
Replies: 75
Views: 12833

Re: Thread for your reactions that might be useful for conduits

In terms of H-to-Vs, I feel sure that somewhere I've seen something that uses a transparent mango and turns an H into a twin bees spark. Maybe it has higher repeat time, though... It's this (by Kazyan) and it's somewhat slow x = 20, y = 28, rule = LifeHistory 7.3B.3B$7.8B$5.12B$4.13B$5.13B$7.10B$6....
by EvinZL
December 6th, 2023, 6:39 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 526
Views: 167555

Re: Still Life Synthesis Thread

15G: x = 235, y = 55, rule = B3/S23 172bo$173b2o$172b2o12$182bo39bo$2bo180bo38bobo$obo178b3o38b2o$b2o$219b 2o$219b2o$182b3o$182bo$183bo$44b2o26bo12b2o42b2o47b2o$44bobo23bobo12b obo41bobo46bobo$45b2o24b2o13b2o29b2o11b2o34b2o11b2o34bo$47b2o26b2o11b 2o27b2o13b2o32b2o13b2o31bobob2o$bobo43bobo25bobo10bo...
by EvinZL
December 5th, 2023, 7:06 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 304
Views: 99389

Re: Thread for your script-related questions

I think the usual way is with Scorbie's giffer.py script ... New versions of Golly now come with giffer.lua, which doesn't need a separate install for the language the way Python does. Again there may be some caveats that would be good to know. There aren't any particular limitations mentioned in t...
by EvinZL
December 4th, 2023, 9:36 pm
Forum: Patterns
Topic: I'm looking for period multiplicating Herschel Tracks.
Replies: 44
Views: 35385

Re: I'm looking for period multiplicating Herschel Tracks.

Period-tripling H-to-G: x = 39, y = 34, rule = LifeHistory 22.A$21.A.A$21.A.A$20.2A.2A$14.2A.2A6.A$14.2A.A.7A$19.A2.A$14.5A6.3A$ 13.A11.A2.A$13.A.A.2A8.2A$14.2A.2A2$8.A$8.3A$11.A$10.2A7$9.C$9.C.C$9. 3C23.2E$11.C23.E$25.A10.3E$24.A.A11.E$25.A.A$27.A$2.2A18.2A3.A.2A$3.A 19.A2.2A.2A$3A17.3A$A19.A! [[ ...
by EvinZL
December 3rd, 2023, 9:47 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4428
Views: 1180493

Re: Thread for basic questions

Why is the silverfish so much smaller than the centipede?
by EvinZL
December 3rd, 2023, 9:39 pm
Forum: Patterns
Topic: Helix Thread
Replies: 4
Views: 959

Re: Helix Thread

50c/154 H climber spaceship seems actually viable... So for each track, eater1 off one side. Then we can shoot an arbitrary singlechannel62 salvo from each spot in the other side. The spine of the spaceship consists of two such tracks shooting left and right. If 50 spaces orthognally is enough space...
by EvinZL
December 3rd, 2023, 8:55 pm
Forum: Patterns
Topic: HBK as Caterpillar
Replies: 24
Views: 19767

Re: HBK as Caterpillar

Changed tail cleanup, minpop<=330,566
by EvinZL
December 3rd, 2023, 4:52 pm
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 301
Views: 117279

Re: Catalyst Discussion Thread

H to beehive found by ljkiernan: x = 28, y = 27, rule = LifeHistory 13.2A3.2A$13.A4.A2.2A$10.2A.A2.A.A3.A$10.A2.4A2.3A4.A$7.2A.A.A4.A.A4. 3A$7.A2.2A.2A2BA5.A$4.A4.A3.A.A.A2B3.2A$4.5A.3A2.BA8B$8.A.A5.7B$4.3AB ABA3.B3.6B$3.A2.AB2A2B.4B.7B$3.2A2.2B.16B$10.16B$10.15B$8.18B$6.21B$ 6.2BC17B$5.3BCBC4B.10B...
by EvinZL
December 2nd, 2023, 8:15 pm
Forum: The Sandbox
Topic: Deduction coils (game)
Replies: 44
Views: 1365

Re: Deduction coils (game)

the solution you made for mine can be made smaller: x = 10, y = 14, rule = LifeHistory 4.2C$5.C2.A$2A3.C.A.A$A2.A.C2.A$.2A.2C$2.A$2.A.2C$3.A.C$5.C.2A$5.C.2A $3.A.C$2.A.2C$2.A$.2A! even smaller x = 9, y = 12, rule = LifeHistory .A.2C$.2A.C2.A$4.C.A.A$4.C2.A$3.2C$2.A$3.2C$4.C$4.C.2A$.2A.C.2A$.A2.C $3...
by EvinZL
November 27th, 2023, 10:31 am
Forum: Patterns
Topic: Still-life 'factories'
Replies: 148
Views: 126708

Re: Still-life 'factories'

U-turner to loaf x = 25, y = 20, rule = B3/S23 2o$bo$bobo8b3o$2b2o8b3o$11bobo$11b2o2$23b2o$23bo$21bobo$21b2o2$5b2o$6bo$3b3o$3bo$21b2o$21bobo$23bo$23b2o! U to block x = 23, y = 18, rule = B3/S23 2o$bo$bobo8b3o$2b2o8b3o$11bobo$11b2o2$21b2o$21bo$19bobo$19b2o2$5b2o$6bo$3b3o13b2o$3bo15bobo$21bo$21b2o! e...
by EvinZL
November 25th, 2023, 11:05 am
Forum: Patterns
Topic: OTTs (One Time Turners)
Replies: 5
Views: 251

Re: OTTs (One Time Turners)

For example, this is a hook with tail + block OTT: x = 10, y = 10, rule = B3/S23 2o$bo$bob2o$2bobo3b2o$8b2o3$5b2o$5bobo$5bo! OTTs are too numerous to post individually. See here for an enourmous collection of OTTs. With that many useful OTTs, posting one at a time would crash the forums. This parti...
by EvinZL
November 22nd, 2023, 6:57 pm
Forum: Patterns
Topic: Construction practice
Replies: 181
Views: 191783

Re: Construction practice

AlbertArmStain wrote:
November 22nd, 2023, 6:55 pm
I’m curious if a diagonal moving sawtooth can be constructed now
Probably; the backend is just standard corderengineering and we know how to do the front (see the massive adjustable c/4d rake)
by EvinZL
November 22nd, 2023, 6:53 pm
Forum: Patterns
Topic: Construction practice
Replies: 181
Views: 191783

Re: Construction practice

Smaller TL deletion x = 113, y = 77, rule = B3/S23 18b3o9b3o47b3o9b3o$18bobo9bobo47bobo9bobo$17bo2bo9bo2bo45bo2bo9bo2bo$ 17bob4o5b4obo45bob4o5b4obo$15b2o4bobo3bobo4b2o41b2o4bobo3bobo4b2o$16b 3ob2obo3bob2ob3o43b3ob2obo3bob2ob3o$14bo8bo3bo8bo39bo8bo3bo8bo$14bobo 2b2obo5bob2o2bobo39bobo2b2obo5bob2o2bob...
by EvinZL
November 22nd, 2023, 10:17 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4312
Views: 1721679

Re: Thread For Your Useless Discoveries

It travels at 5c/6. This is not an illusion because it can be used to transmit information at that speed:

Code: Select all

x = 5, y = 19, rule = B3/S23
2b2o$bo2bo$o2bo$b2o2$bo$obo$bobo$2bo2$2bo$bobo$obo$bo2$bo$obo$bobo$2b
o!
by EvinZL
November 16th, 2023, 11:09 am
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 183
Views: 27345

Re: Thread for your speculative elementary conduits

The recent g-to-explosion can be used to make a g-to-moderately high clearance u-turner x = 30, y = 54, rule = LifeHistory 14.2B$13.4B$13.4B$13.4B$9.2B.5B.6B$8.18B$7.21B$7.22B$7.21B$7.22B$7.22B $5.2A23B$4.A.A20B2D$4.A4.14B.2BDBD$3.2A5.12B3.3D$11.10B4.3D$12.9B$11. 9B$11.8B$10.9B$11.7B$10.2B2A4B$10.BA...
by EvinZL
November 10th, 2023, 7:05 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 2745
Views: 1072743

Re: Spaceship Discussion Thread

Attempt/progress at p116 c/4d clean rake..because duplicating gliders is hard at p116 we have to use tricks to do cleanup x = 2354, y = 2290, rule = B3/S23 99bo$98b2o$98bobo2$101b2o$101b2o2$92bo6b2o$91b2o5bo2bo$91bobo3b2obo$ 95bo$94bo$94bo2b2o$99bo$98bobo$99b2o$65b3o32bobo$65bo36b2o$66bo18b2o 12b5o$...
by EvinZL
November 4th, 2023, 9:50 pm
Forum: Patterns
Topic: Thread for Digital Components
Replies: 5
Views: 746

Re: Thread for Digital Components

In the accidental discoveries thread, I posted this p32 memory bit consisting of two 90-degree glider streams x = 60, y = 84, rule = LifeHistory 4.B5.B$3.3B3.3B7.8B$.2AB2A3.2AB2A4.3B2A5B$A4B.A.A.4BA3.B2ABA5B$5B2A. 2A5B2.BA2BA7B$3BA3B.3BA3B.2BA2BA4BA3B$A2BAB2A.2ABA2BA2.BA.BA3BA.AB$BA 3BAB.BA3BAB4.3A3...
by EvinZL
November 2nd, 2023, 6:39 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4312
Views: 1721679

Re: Thread For Your Useless Discoveries

x = 41, y = 33, rule = B3/S23 10bo$bo8b3o8b2o$2bo10bo7b2o$3o9b2o16b2o$29bobo3bo$29bo4bobo$28b2o4bob o$33b2ob3o$39bo$33b2ob3o$33b2obo2$2b2o$3bo$3bobo$4b2o2$39b2o$39b2o8$21b 2o$21b2o$28b2o$28bo$29b3o$18b2o11bo$18b2o! galumpher here's a pointless reduction x = 41, y = 33, rule = B3/S23 10bo$bo8b3o8b2o...
by EvinZL
October 29th, 2023, 3:52 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4242
Views: 1617654

Re: Oscillator Discussion Thread

Better reduction x = 69, y = 69, rule = B3/S23 32bo$32b3o$35bo$34b2o2$29bo7b2o$29b3o4bobo$32bo3b2o8b2o$31b2o13bo$44b obo$42bob2o$42bo$22bo24bo$22b3o22bobo$25bo20bobo$24b2o22bo$34b3o$33bo 2bo$32bo$33bo2bo18bo$34b3o16b2o$55b2o4bo$12b2o40bo4b3o$13bo44bo$13bob o42b2o$14b2o$57b2o3$5b2o$6bo55b2o$6bobo52bo...
by EvinZL
October 28th, 2023, 8:50 pm
Forum: Patterns
Topic: Still-life 'factories'
Replies: 148
Views: 126708

Re: Still-life 'factories'

No-clearance block factory whose block can be tested on two different lanes and is cool to watch x = 47, y = 47, rule = LifeHistory 45.B$44.3B$43.4B$42.5B$41.5B$34.2A4.5B$19.2A12.B2A2B.5B$20.A13.9B$20. A.AB8.10B$21.2AB.3B3.6BA3B$23.7B.5BA3B$23.13B3A$24.14B$23.11B2CB.2B$ 21.13B2C3B2A$19.20B2AB$19.2BC...
by EvinZL
October 22nd, 2023, 7:35 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 803
Views: 269078

Re: Thread for basic non-CGOL questions

TYCF wrote:
October 22nd, 2023, 3:27 pm
Does anyone know what the pattern created is called?

Code: Select all

x = 1, y = 2, rule = /1/256V
$A!
#C [[ AUTOFIT GPS 150 AUTOSTART LOOP 500 PAUSE 2 ]]
It appears to be a rotated T-square
by EvinZL
October 22nd, 2023, 10:33 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4428
Views: 1180493

Re: Thread for basic questions

Haycat2009 wrote:
October 22nd, 2023, 10:12 am
Yes. The pi calculator works this way.
It does not. The pi calculator uses succesively better rational approximations stored as pairs of binary numbers
by EvinZL
October 21st, 2023, 6:45 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 632
Views: 208805

Re: Gun Discussion Thread

p132 gun based on the pi hassler x = 54, y = 48, rule = B3/S23 16b2o$17b3o18bo$12bo2bo4bo16bobo$12b4ob3o17bobo$17bo18b2ob3o$14b3o25bo $6b2o6bo21b2ob3o$7bo11b2o15b2obo$7bobo9bobo$8b2o11bo$21b2o3$2bo$obo$bo bo$bo12bo$12b2obo18bo$12b2o22b3o$2b2o7bob2o11bo$bobo6b2obo11b5ob2o$bo 9bobo18bo$2o5bo4bo10bo2bo...