Search found 847 matches

by EvinZL
March 19th, 2024, 12:40 pm
Forum: Scripts
Topic: Apgsearch question
Replies: 19
Views: 8290

Re: Compiled Apgsearch Runs Too Slow

C_R_116 wrote:
March 13th, 2024, 10:11 pm
How do I allow more threads to be used?

Edit: Cygwin does not support multithreads. I have no idea what compiler can though.
Try using WSL. Running apgsearch multithreaded on WSL works for me.
by EvinZL
March 18th, 2024, 2:07 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1117066

Re: Spaceship Discussion Thread

p124 rake x = 224, y = 246, rule = B3/S23 55bo$54b5o37b2o$54bo2b2o36b2o$56b2obo37bo$99b2o$59bobo36bo2$61b3o33bo 2bo$62b3o31b2o$59b6o30bo$91b2o2bobo$62bo28bobo2bo$62bo24bo3bobo$55b3o 4bo23b2o4b2o$55bo30bobo3b2o$56bo2b3o29b3o$58bo3b3o14b3o7bo3bo$59bob4o 12bo5bo4b2o2bo$61b2o13b2o9bo$59b2obo4b2o3b5ob4ob...
by EvinZL
March 18th, 2024, 12:04 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1117066

Re: Spaceship Discussion Thread

Very messy p124 puffer engine x = 103, y = 64, rule = B3/S23 54b2obo$54bo3bo36b3o$54bo4bo35bo$56b2o38bo$58bobo37b2o$99bo$60b2o$61bo 2bo31b2o$96b2o$60b2o2bo30bobo$60bo30b2ob2o$90b2ob2obo$56bo4b3o22b2o3bo b2o$55b2o29bobo2bo2bo$55bobo2b2o24bo7bo$59b5o16bo10bo2bo$58bo5bo15bo7b 4obo$60bo3bo11b3obo7b2o$59...
by EvinZL
March 13th, 2024, 8:35 am
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 43
Views: 4387

Re: Faster 2c/3 Wires

I am pretty sure Kazyan posted the double beehive push on discord sometime before the single push.
by EvinZL
March 9th, 2024, 1:56 pm
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 43
Views: 4387

Re: Faster 2c/3 Wires

This can in theory inject signals with rt 56 x = 49, y = 49, rule = LifeHistory 15.2A.2A$16.A.A.A.2A$15.A2.A.A.A$15.3AB.A.A$18.B.A.A.2A3.A$15.5AB.A.A .A.A.A$15.A4.B.A.A.A.A2.A$16.6AB.A.A.B3A$22.B.A.A.B$18.6AB.B5A$18.A2. B.5B.B2.A$19.3A7B3A$21.A7BA$19.2AB.2BA2B.B2A$19.A3.BABAB3.A$16.2A.A3. BABAB3.A.2...
by EvinZL
March 5th, 2024, 4:23 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1117066

Re: Spaceship Discussion Thread

I noticed this weekender tagalong in ikpx2_stdin. It appears to be new: x = 45, y = 100, rule = B3/S23 4b2o$4b2o$bo$b2o$b2o$2b2obo$bo3bo$b2o2bo$o3bo$b2o2bo2$3bobo$2b3o$2b3o$3b2o2$ 4b2o$4bobo$3bo2bo$6bo$2bob3o$2bo4bo$3b3obo$6b2o2$10bobo$9b4o$8bo$8b2o$9bo$12b o$10b2ob2o$10b2ob2o$10b2o2b2o$11b2ob2o$12b...
by EvinZL
March 2nd, 2024, 4:58 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670434

Re: Oscillator Discussion Thread

P140 dependent reflector loop: x = 117, y = 117, rule = B3/S23 63b2o5b2o$58b2o2bo9bo2b2o$58b2o2bo9bo2b2o$62b2o7b2o$65bo3bo$61bobobo3b obobo$60b2o3bo3bo3b2o$59bo3b2o5b2o3bo$59bobobo7bobobo$59bo15bo$61b2o9b 2o$62bo2b2ob2o2bo$62bo2b2ob2o2bo$60b2o11b2o$56b2o19b2o$56b2o19b2o$61b 2o9b2o$46b2o15bo7bo15b2o$...
by EvinZL
March 1st, 2024, 4:47 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3210
Views: 1483884

Re: Thread for your unsure discoveries

G to U to G (0 degree) x = 72, y = 54, rule = LifeHistory 29.2B$28.4B21.A$28.4B20.A.A$28.4B20.A.3A$24.2B.5B.6B10.2A.A4.A$23.18B 8.A.A.ABABA$22.21B8.A.A.2A4.2A$22.22B6.ABA4B4.A$22.21B5.3BA2B4.BA.A$ 22.22B3.5B4.B.B2A$22.24B.6B2.4B$2B18.2A37B$2BA16.A.A20B2D4B2A9B$ABAB 15.A4.14B.2BDBD3BA2BA9B$.2A2B13.2A...
by EvinZL
February 25th, 2024, 12:32 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670434

Re: Oscillator Discussion Thread

There are two variants of the p19 x = 34, y = 64, rule = B3/S23 10b2o$10bobo$13bo2b2o$11b2obo2bo$10bobob2o$11bo2bo$11bo2bo6b2o$15bo5bo $6bo4bo3bo2b2obo4bo$5bob2obo5bo3bo4bobo$2o3b2o6bo11bobo$o2b2o7bobo9b2o b3o$b2o2b4o4bo4bo11bo$3bo2bo2b2o5b2o6b2ob3o$3b2o6bo3bo3b3o2b2obo$11bo 3bo2bo3bo$6bob2o2b3o3bo3...
by EvinZL
February 21st, 2024, 2:24 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3004
Views: 1076355

Re: Thread For Your Unrecognised CA

1 11 121 1351 1 1 11 11 121 121 13511351 1 2 1 11 22 11 121 232 121 135124621351 1 3 5 1 11 33 55 11 121 343 565 121 1351351351351351 fake Pascal mod 4 and 6 rules: x = 1, y = 1, rule = FakePascalMod4 A! @RULE FakePascalMod4 @TABLE n_states: 7 neighborhood: Moore symmetries: none var a = {0,1,2,3,4...
by EvinZL
February 14th, 2024, 1:45 pm
Forum: Other Cellular Automata
Topic: B37e8/S237c
Replies: 6
Views: 487

Re: B37e8/S237c

Breeder x = 35, y = 133, rule = B37e8/S237c 8b2o15b2o$8bobo14b2o$9bo3$13b2o$7bo4bobo$7b2o4bo$6bo2bo$7b2o$2b2o3bo$ 2b2o3$3b2obo$3bo2bo$4b3o18b2o$25b2o4$13b2o$12bobo$13bo9$25b2o$25b2o4$ 13b2o$12bobo$13bo4$5bo6bo$4bob4obobo$9bo3bo$8b2o2bo$11bobo$4bobo4bobo 11b2o$5b2o18b2o4$13b2o$11bo2bo$12b2o$16bobo$16...
by EvinZL
February 13th, 2024, 7:39 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 873
Views: 395870

Re: The Hunting of the Elementary Conduits

Very large HB346B which is dubiously elementary x = 64, y = 70, rule = LifeSuper 38.2A$38.A$35.A4.A2.2A$35.5A.A2.A$21.2A16.B.2A.A.2A$22.A10.4AB3AB2.A 2.A$22.A.AB7.A2.A.A3B2A.A15.3B$23.2AB.3B4.7B2.A.2A13.4B$25.7B3.7B.A 15.4B$5.4B16.16B.2A14.4B$6.4B16.15B16.4B$7.4B14.16B15.4B$8.4B11.18B 14.4B$9.4B8.19...
by EvinZL
February 7th, 2024, 10:01 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1117066

Re: Spaceship Discussion Thread

Smaller p120 rake, which involves a boat deleter using two recent spaceships: x = 148, y = 297, rule = B3/S23 65b5o$64bo5bo2$61bob2o5b2obo$60b2o11b2o$59b2o5bobo5b2o$59b2o13b2o$63b 3o3b3o$58b4o11b4o$57bob5obo3bob5obo$56b3o4bo2bobo2bo4b3o$58bobo2b3o3b 3o2bobo$60b2ob2obobob2ob2o$59bo2bo3bobo3bo2bo$62bo...
by EvinZL
February 3rd, 2024, 10:17 pm
Forum: General Discussion
Topic: MultipleB3S23
Replies: 1
Views: 490

MultipleB3S23

Today I just decided to look back on the problem of generating ruletrees for MultipleB3S23 and it is literally easier than I thought. Given rules A and B we define the Cartesian product to be the rule consisting of two non-interacting universes of A*B. Let R and S be reduced ruletrees for A and B re...
by EvinZL
January 26th, 2024, 9:35 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1862
Views: 1124140

Re: Synthesising Oscillators

Here is an eleven-glider synthesis based on it, which is a two-glider improvement. x = 230, y = 39, rule = B3/S23 obo$b2o4bobo$bo6b2o$8bo2$11bo$12bo$10b3o2$118b2o98b2o$118bo99bo$114b2o 4bo93b2o4bo$113bo2bo3bobo90bo2bo3bobo$114b2o98b2o$122bobo97bobo2$124b obo97bobo2$4bo121b2o98b2o$4b2o123bo99bo$3bob...
by EvinZL
January 21st, 2024, 5:40 pm
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 261
Views: 35442

Re: Thread for your speculative elementary conduits

G to TL partial: I just need a catalyst for the double beehive push and the beehive with tail: x = 24, y = 27, rule = LifeHistory 9.A$9.3A$12.A$11.A.A$11.A.A$12.A3$21.A.A$21.2A$22.A4$3.2A$3.A2.A$4.3A 2$2A.A.2A8.2A$A.2A.A8.A2.A$5.A9.A.A$5.2A9.A2$16.A$15.A.A$15.A.A$16.A! Well, there does exist a doub...
by EvinZL
January 20th, 2024, 8:06 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3210
Views: 1483884

Re: Thread for your unsure discoveries

G to H prime x = 43, y = 37, rule = B3/S23 33bo$32bobo$33bo$8bo$9bo21b5o$7b3o21bo4bo$34bo2bo$34b2obo$31bo5bob2o$ 30bobo4bob2o$30bo2bo2b2o$31b2o4bo$37bobo$36b2ob3o$42bo$36b2ob3o$22b2o 12b2obo$21bo2bo$21bo2bo$3bob2o15b2o$b3ob2o$o$b3ob2o$3bobo$3bobo4b2o$4b o5b2o4$20b2o$20bo3b2o$21bo2bobo$18b3o4bo$18bo...
by EvinZL
January 20th, 2024, 2:55 pm
Forum: Patterns
Topic: Unfinished Herschel Climber (28,3)
Replies: 36
Views: 2813

Re: Unfinished Herschel Climber (28,3)

The key question is: what is the smallest set of tracks necessary to reconstruct a (hypothetical) helix? Most self-supporting spaceships start with a small set of tracks that they then use to build new ones. 1. In order to build new tracks, we have two options: either we use a kickback (so we need t...
by EvinZL
January 16th, 2024, 10:44 am
Forum: General Discussion
Topic: Unproven conjectures
Replies: 335
Views: 132359

Re: Unproven conjectures

Conjecture: The maximum density of any phase of a non-venetian blinds phoenix is 1/4
by EvinZL
January 15th, 2024, 5:41 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1305
Views: 1064190

Re: The Hunting of the New Herschel Conduits

Example of a mess : H to B + G + Tub x = 70, y = 68, rule = LifeHistory 7$35.2A$35.A$32.A4.A2.2A$32.5A.A2.A$18.2A16.B.2A.A.2A$19.A10.4AB3AB2. A2.A$19.A.AB7.A2.A.A3B2A.A$20.2AB.3B4.7B2.A.2A$22.7B3.7B.A$22.16B.2A 14.2D$23.15B16.2B2D$22.16B15.2BDB$20.18B14.4B$18.19B14.4B$18.2BE15B 14.4B$17.3BEBE4B.7B6...
by EvinZL
January 13th, 2024, 8:50 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670434

Re: Oscillator Discussion Thread

Could the proof of p3-p25 phoenix nonexistence be crossposted or summarized on the forums or wiki? It seems kind of important and I do not use discord. I'm curious how they were ruled out. In a finite non-p2 phoenix, consider the neighborhood of a non-p2 cell that maximizes (x+y,y) in lexicographic...
by EvinZL
January 13th, 2024, 1:26 pm
Forum: Other Cellular Automata
Topic: BondOrDecayLife
Replies: 49
Views: 7595

Re: BondOrDecayLife

qqd wrote:
January 12th, 2024, 5:32 am
EDIT: Extremely strong p6 HW sparker, modified from soup:

Code: Select all

x = 14, y = 6, rule = BondOrDecayLife6
3.B6.B$3.A6.A$2.ABA4.ABA$.A3.A2.A3.A$A5.2A5.A$2A10.2A!
reduction

Code: Select all

x = 12, y = 7, rule = BondOrDecayLife6
5.2A$3.A4.A$2.B6.B$A.A6.A.A$2ABA4.AB2A$4.A2.A$5.2A!
by EvinZL
January 10th, 2024, 12:12 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1117066

Re: Spaceship Discussion Thread

p117 c/3 rake x = 263, y = 544, rule = B3/S23 203b2o$204b2o$201b2ob2o$199b2obo2b2obo$202bo4b3o$199bob4obo3bo$201b2o 6bo$90b3o107bo$93bo105bo2bo$93b3o103bo2bo3b3o$86b2ob3obobo108b2obobo$ 86b2o3bo4bo104b4o2bobo$85bo2bo6bo105bob2obo2b2o$199b2obobob2o2bo$93bob o108b2o3bo$88bo5b3o102bo$87b4obo113bo$86bo3...
by EvinZL
January 6th, 2024, 3:35 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670434

Re: Oscillator Discussion Thread

Reduction to the packed glider kickback oscillator: x = 286, y = 307, rule = B3/S23 160bo42bo$160b3o38b3o$163bo36bo$162b2o36b2o2$165bo12bo6bo12bo$164b3o 10b2o6b2o10b3o$163bobobo5b2obo2bo4bo2bob2o5bobobo$162b3ob3o4b2o4bo4bo 4b2o4b3ob3o$163bobobo4bo7bo2bo7bo4bobobo$164b3o5b2o6bo2bo6b2o5b3o$165b o11bob...
by EvinZL
January 4th, 2024, 3:50 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670434

Re: Oscillator Discussion Thread

p78 dependent reflector loop: x = 83, y = 83, rule = B3/S23 40bob2ob2o$40b2obobobo$43bobobo$43bo2bo$34b2o5bobo$35bo5b2o$35bobo$36b 2o2$39b2o23b2o$38bo2bo6b3o13b2o$39bobo5bo3bo$40bo6b2ob2o16bo$25bo40b3o $12b2o9b3o11b2o26bo$13bo8bo15bo26b2o$13bobo6b2o11b3o$9b2o3b2o3bo15bo11b o8b3o4bo$9b2o7bobo25bo15bo...