Search found 35 matches

by nolovoto
February 24th, 2020, 12:56 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1557
Views: 311255

Re: Miscellaneous Discoveries in Other Cellular Automata

Searching for a range one bug-like rule led to this zigzag ship.

Code: Select all

x = -27, y = -18, rule = B2i3-ceny4anwz5iny6ak7/S2-ck3aeijr4aiwz5anqry6aek7
!

by nolovoto
February 23rd, 2020, 6:08 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1557
Views: 311255

Re: Miscellaneous Discoveries in Other Cellular Automata

Found this neat little reaction x = 76, y = 37, rule = B3aij4ar5ai/S2ak3aij4a5i6ack78 12$8b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o$8b2o2b2o2b 2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o3b2o$65b2o$7b4o$4b2ob3o bo55b2o$4b2ob3obo55b2o$7b3o54b2o$64b2o$8b2o2b2o2b2o2b2o2b2o2b2o2b2o2b 2o2...
by nolovoto
February 23rd, 2020, 3:54 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 45960

Re: Rules with interesting replicators

Found another neat oblique

Code: Select all

x = 5, y = 6, rule = B2-an3ajnr5a7c/S1c2ae3an4an5ar6ac78
$bobo$b2obo$bob2o$2bobo!

by nolovoto
February 21st, 2020, 5:10 pm
Forum: Other Cellular Automata
Topic: LeapLife (B2n3/S23-q)
Replies: 272
Views: 4616

Re: LeapLife (B2n3/S23-q)

almost an oscillator

Code: Select all

x = 15, y = 14, rule = B2n3/S23-q
2$2b2o5b2o$2b2o5b2o3$6bo$5bobo$4bo3bo$5b3o$4bo3bo$2b2o5b2o$2b2o5b2o!

by nolovoto
February 18th, 2020, 8:19 pm
Forum: Other Cellular Automata
Topic: B2e3-cnqr5e78/S1c23-q4eqz6
Replies: 25
Views: 712

Re: B2e3-cnqr5e78/S1c23-q4eqz6

Is this 2c/4 ship known?

Code: Select all

x = 40, y = 35, rule = B2e3-cnqr5e78/S1c23-q4eqz6
13$18bo$16b4o$16bo$16b4o2$16b4o$16bo$16b4o$18bo!
by nolovoto
February 8th, 2020, 5:44 pm
Forum: Other Cellular Automata
Topic: B2e3-cnqr5e78/S1c23-q4eqz6
Replies: 25
Views: 712

Re: B2e3-cnqr5e78/S1c23-q4eqz6

neat little fuze reaction x = 26, y = 80, rule = B2e3-cnqr5e78/S1c23-q4eqz6 7$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b 2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22b o$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23bo$22b2o$22bo$23b o$22b2o$22bo$...
by nolovoto
February 8th, 2020, 4:30 pm
Forum: Other Cellular Automata
Topic: Rules with Failed Quadratic Replicators
Replies: 41
Views: 15268

Re: Rules with Failed Quadratic Replicators

Sort-of mentioned this in the alternating rules thread.
B2cin3-c/S02i5|B2ci3-c/S5
the alternation removes lingering 1-cell still lifes
Variations of it seem to be able to produce a variety of different oblique and high-period spaceships
by nolovoto
February 8th, 2020, 4:14 pm
Forum: Other Cellular Automata
Topic: B2e3-cnqr5e78/S1c23-q4eqz6
Replies: 25
Views: 712

Re: B2e3-cnqr5e78/S1c23-q4eqz6

Found this interesting splitter reaction x = 70, y = 34, rule = B2e3-cnqr5e78/S1c23-q4eqz6 6$49b2o12b2o$12b2o34bo13bo$12bo36b2o12b2o$9b2obob2o$9b2obob2o$12bo36b 2o12b2o$12b2o34bo13bo$49b2o12b2o! p28 & p56 x = 112, y = 127, rule = B2e3-cnqr5e78/S1c23-q4eqz6 14$48b2o2b2o2b2o$48b2o2b2o2b2o2$44b2o3bo2bo...
by nolovoto
February 7th, 2020, 5:19 pm
Forum: Other Cellular Automata
Topic: Alternating rules
Replies: 111
Views: 59699

Re: Alternating rules

I found a template for some interesting rules Large, High-Period Oblique spaceship x = 271, y = 289, rule = B2cin3-c/S02i5|B2ci3-c4n/S5 48$122bobo$125bo2$125bo2$103bobo2$103bo$108bo21bobo$133bo$106bobo$133b o$126bo$95bobo12bo$126bo$95bo13bobo15bobo$100bo20bobo$122bobo$98bobo16b o3bobo$114bo7bobo$112...
by nolovoto
February 1st, 2020, 7:14 pm
Forum: Other Cellular Automata
Topic: Alternating rules
Replies: 111
Views: 59699

Re: Alternating rules

Found a Simple non-isototropic with high period diagonal (i believe it's 290) press space and paste

Code: Select all

x = 11, y = 11, rule = B2/S35|B3/S1
5bo$3bo3bo$3bo2bo$b3o$5b2o$o3bo$2bobo2bo2bo$bo4bo2b2o2$7bo$6b2o!
by nolovoto
January 28th, 2020, 8:27 am
Forum: Other Cellular Automata
Topic: Spaceships and diamonds (34578/257/16)
Replies: 2
Views: 141

Re: Spaceships and diamonds (34578/257/16)

I am new,so I do not know how to open LifeViewer (I know where is a button,but not how to use it). Please answer! If you meant open the life viewer in a forum post, all you have to do is paste the pattern from golly into a code block. The pattern should come out as text and the block will have a "s...
by nolovoto
January 19th, 2020, 11:39 pm
Forum: The Sandbox
Topic: Guess the sequence [GAME]
Replies: 17
Views: 1799

Re: Guess the sequence [GAME]

Tet my try one. This one's not too hard

Code: Select all

 3 , 5 , 11 , 1 , 9 , 14 , 25 , 17 , 10 , 18 , _ , _ , _  

Code: Select all

HINT: 





















each of the last has one
by nolovoto
January 13th, 2020, 11:21 am
Forum: The Sandbox
Topic: Largest total computable function competition
Replies: 170
Views: 17875

Re: Largest total computable function competition

don't actually know too much about programming functions Here's my dumb functions I invented dumbcantorfunction1(1)= 1 (binary) = 1 dumbcantorfunction1(2)= 101 (1 replaced with 101 0 replaced with 000 iterated dumbcantorfunction1(1) times) = 5 dumbcantorfunction1(3)= 10100010100000000010100010100000...
by nolovoto
January 13th, 2020, 10:33 am
Forum: The Sandbox
Topic: Game Of Life Comics
Replies: 67
Views: 19622

Re: Game Of Life Comics

isotropic irl
conwaylife comic.png
conwaylife comic.png (303.14 KiB) Viewed 147 times
by nolovoto
January 12th, 2020, 10:02 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 45960

Re: Rules with interesting replicators

high-period, oblique sierpinski

Code: Select all

x = 22, y = 24, rule = B2ci3aijq4a7/S1e2aei3inr4ir5inq6a
13$15b3o2$15b3o4$9bobo$9bobo$9bobo!
by nolovoto
December 28th, 2019, 2:00 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 520
Views: 140255

Re: Rules with interesting dynamics

I recently found this rule: B2-an3jnqy4ajy5jnqr6ack/S1c2ai4z5jn a very common 12c/152 x = 3, y = 6, rule = B2-an3jnqy4ajy5jnqr6ack/S1c2ai4z5jn obo2$2bo$o$2bo$b2o! a very common humongous 67c/134 spaceship x = 183, y = 64, rule = B2-an3jnqy4ajy5jnqr6ack/S1c2ai4z5jn 7$67bobo$67b2obo32bo$37b2obo24b2obo...
by nolovoto
December 22nd, 2019, 6:23 pm
Forum: Other Cellular Automata
Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
Replies: 864
Views: 164867

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

(15,3)c/33 12 cells:

Code: Select all

x = 20, y = 11, rule = B2cei3aiq4jyz5ejr6ai78/S12ei3jn4anwz5q
3$2bo5bobo$3bo4bo2bo$2bo5bo2bo$bo5bobo!
by nolovoto
December 22nd, 2019, 1:50 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 45960

Re: Rules with interesting replicators

an oblique replicator I found

Code: Select all

x = 4, y = 4, rule = B2cei3aiq4jtyz5nr/S12ei3jn4az
3bo2$bobo$o2bo!
by nolovoto
November 24th, 2019, 12:51 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 45960

Re: Rules with interesting replicators

I remember one time in Visions of Chaos I found a 3d totallistic rule that naturally produced a high-period orthogonal replicator from a generally stable reaction. I wonder if I could maybe find it again.
by nolovoto
November 17th, 2019, 10:08 pm
Forum: Other Cellular Automata
Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
Replies: 864
Views: 164867

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

10c/490

Code: Select all

x = 9, y = 12, rule = B2ek3-cky4aci/S1c23ery
6$3b3o$2bo2bo$2bobo!
7c/31

Code: Select all

x = 3, y = 5, rule = B3aeir4ac8/S1c2ac3aeir4ae5air6-en8
$bo$3o$bo$bo!
by nolovoto
November 9th, 2019, 7:55 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 529
Views: 183038

Re: Rule request thread

A little while ago I came up with this idea for a rule 2-state live/dead Each dead cell scans 4 different 4x4 neighborhoods or "quadrants" where the origin point is within the middle 2x2 cells corresponding to each side. The neighborhood with the most live cells applies the outer-totalistic rule to ...
by nolovoto
March 16th, 2019, 4:23 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 293
Views: 144025

Re: Larger than Life

R2,C4,M0,S10..17,B8..16,NM is an explosive rule that generates all kinds of interesting spaceships with a simmilar kind of "engine" explosive stretcher with grated pattern within x = 54, y = 50, rule = R2,C4,M0,S10..17,B8..16,NM 3$21.5A$19.9A$18.12A$17.15A$16.6A3.2AB5A$16.B2AB7.2C2B4A$16.C2A2.9A3B 6...
by nolovoto
March 15th, 2019, 1:29 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 293
Views: 144025

Re: Larger than Life

I found a rule that commonly generates stretchers that have interesting interactions small version of stretcher. x = 20, y = 14, rule = R2,C4,M1,S6..9,B4..4,NC 2$6.ABC3.B$14.C$4.3AB2A.3A.B$4.3AB2A.3A.B$14.C$6.ABC3.B! 2 Stretchers creating a blinking pattern within x = 35, y = 16, rule = R2,C4,M1,S6....
by nolovoto
March 7th, 2019, 12:37 am
Forum: Other Cellular Automata
Topic: Jellyfish (g4b2c36k7s2ak34-a5-i)
Replies: 1
Views: 1263

Jellyfish (g4b2c36k7s2ak34-a5-i)

I named the rule Jelly-fish because of the shape of the common ship engine and the shape the wicks from the wickstretchers. The wicks from the wickstretchers have the special ability to create stretchers on it's own. x = 30, y = 24, rule = 2ak34-a5-i/2c36k7/4 4$6.2A13.A$5.3A14.A$7.2A13.A$7.2A13.A$6....
by nolovoto
March 5th, 2019, 1:24 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 293
Views: 144025

Re: Larger than Life

Found a huge spaceship x = 1297, y = 1649, rule = R5,C7,M0,S8..9,B9..10,NM 799$849.4A$849.2A2.A$848.2A3.2A$847.2A5.2A$846.2A7B2A$840.D4.ADB7.B2A $802.A.A33.2D5.2AD8.B2A$799.4A.A30.2CD7.2ABD3C5.B2A$797.6A.A.A28.2C4. 4E2AB.4C5.B2A$797.6ABA.2A27.2C4.2E2.EAB.C.D2C5.2A$797.6A.A.3A13.3D10. 2C3.2E3.2EB.C2....