Search found 17 matches

by nolovoto
November 24th, 2019, 12:51 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 155
Views: 43125

Re: Rules with interesting replicators

I remember one time in Visions of Chaos I found a 3d totallistic rule that naturally produced a high-period orthogonal replicator from a generally stable reaction. I wonder if I could maybe find it again.
by nolovoto
November 17th, 2019, 10:08 pm
Forum: Other Cellular Automata
Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
Replies: 820
Views: 158135

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

10c/490

Code: Select all

x = 9, y = 12, rule = B2ek3-cky4aci/S1c23ery
6$3b3o$2bo2bo$2bobo!
7c/31

Code: Select all

x = 3, y = 5, rule = B3aeir4ac8/S1c2ac3aeir4ae5air6-en8
$bo$3o$bo$bo!
by nolovoto
November 9th, 2019, 7:55 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 517
Views: 178252

Re: Rule request thread

A little while ago I came up with this idea for a rule 2-state live/dead Each dead cell scans 4 different 4x4 neighborhoods or "quadrants" where the origin point is within the middle 2x2 cells corresponding to each side. The neighborhood with the most live cells applies the outer-totalistic rule to ...
by nolovoto
March 16th, 2019, 4:23 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 278
Views: 140092

Re: Larger than Life

R2,C4,M0,S10..17,B8..16,NM is an explosive rule that generates all kinds of interesting spaceships with a simmilar kind of "engine" explosive stretcher with grated pattern within x = 54, y = 50, rule = R2,C4,M0,S10..17,B8..16,NM 3$21.5A$19.9A$18.12A$17.15A$16.6A3.2AB5A$16.B2AB7.2C2B4A$16.C2A2.9A3B 6...
by nolovoto
March 15th, 2019, 1:29 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 278
Views: 140092

Re: Larger than Life

I found a rule that commonly generates stretchers that have interesting interactions small version of stretcher. x = 20, y = 14, rule = R2,C4,M1,S6..9,B4..4,NC 2$6.ABC3.B$14.C$4.3AB2A.3A.B$4.3AB2A.3A.B$14.C$6.ABC3.B! 2 Stretchers creating a blinking pattern within x = 35, y = 16, rule = R2,C4,M1,S6....
by nolovoto
March 7th, 2019, 12:37 am
Forum: Other Cellular Automata
Topic: Jellyfish (g4b2c36k7s2ak34-a5-i)
Replies: 1
Views: 1233

Jellyfish (g4b2c36k7s2ak34-a5-i)

I named the rule Jelly-fish because of the shape of the common ship engine and the shape the wicks from the wickstretchers. The wicks from the wickstretchers have the special ability to create stretchers on it's own. x = 30, y = 24, rule = 2ak34-a5-i/2c36k7/4 4$6.2A13.A$5.3A14.A$7.2A13.A$7.2A13.A$6....
by nolovoto
March 5th, 2019, 1:24 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 278
Views: 140092

Re: Larger than Life

Found a huge spaceship x = 1297, y = 1649, rule = R5,C7,M0,S8..9,B9..10,NM 799$849.4A$849.2A2.A$848.2A3.2A$847.2A5.2A$846.2A7B2A$840.D4.ADB7.B2A $802.A.A33.2D5.2AD8.B2A$799.4A.A30.2CD7.2ABD3C5.B2A$797.6A.A.A28.2C4. 4E2AB.4C5.B2A$797.6ABA.2A27.2C4.2E2.EAB.C.D2C5.2A$797.6A.A.3A13.3D10. 2C3.2E3.2EB.C2....
by nolovoto
February 15th, 2019, 11:57 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 278
Views: 140092

Re: Larger than Life

I once found a strange finite extending reaction x = 28, y = 77, rule = R2,C4,M1,S4..6,B4..5,NN 13$10.C2A$11.B2A4.2A$9.CA.B5.A.A$11.B2A4.2A$10.C2A8$10.C2A$11.B2A4.2A $9.CA.B5.A.A$11.B2A4.2A$10.C2A8$10.C2A$11.B2A4.2A$9.CA.B5.A.A$11.B2A 4.2A$10.C2A8$10.C2A$11.B2A4.2A$9.CA.B5.A.A$11.B2A4.2A$10.C2A8$10....
by nolovoto
February 15th, 2019, 11:37 pm
Forum: Other Cellular Automata
Topic: T-ships
Replies: 2
Views: 838

Re: T-ships

Here's a brainy T spaceship x = 6, y = 7, rule = B2ei3ei4e/S23 4b2o$o4bo$6o2$6o$o4bo$4b2o! here's a lowercase t spaceship x = 9, y = 8, rule = 12456/3457/5 $2.2A$.4A$.C2AC$2.2A$2.BAB$2.DCA! a bizarre A ship I found in ltl x = 42, y = 32, rule = R3,C0,M0,S3..5,B5..5,NM 21$20b5o$23bo$10b6o$10b6o$10b6o...
by nolovoto
February 11th, 2019, 7:29 pm
Forum: Other Cellular Automata
Topic: Rules with small adjustable spaceships
Replies: 99
Views: 53031

Re: Rules with small adjustable spaceships

oh sorry
by nolovoto
February 11th, 2019, 4:16 pm
Forum: Other Cellular Automata
Topic: Rules with small adjustable spaceships
Replies: 99
Views: 53031

Re: Rules with small adjustable spaceships

I discovered a rule: g3b34s3-i4-i5-ak Most of the spaceships share the same period and are made from a similar structure. a single haul ended up uncovering 11 different spaceships (one is not shown) x = 44, y = 66, rule = 3-i4-i5-ak/34/3 $22.BA$22.3A$21.B.2A$18.B.A2.2A$19.6A$21.BA4$21.BA$9.B2A7.B4A$...
by nolovoto
February 10th, 2019, 8:06 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1473
Views: 507431

Re: Thread For Your Unrecognised CA

b2i3-ny4i5as2-c35-a B2e34k/S12i35i B2e34et/S12i34enqtwyz g3b34acin5k6s234yz b2c3-kqy4ekws2-c34eiwy b3aijr4aijn7s23iny4aijn567 g3b2eik3ijy4eir5s23-n4ajwz b2c3aij4airs234k b2cn3-i4is234i5i6i b3-e4ajkrzs2-n3 b2ek3-c4ks23aiy b34is23ain4aijn5aj g3b34s3-i4-i5-ak Here's all of the rules I hauled in apgsear...
by nolovoto
February 9th, 2019, 6:37 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 495
Views: 135603

Re: Rules with interesting dynamics

I'm thinking of calling my rule "fluid trains" or something along those lines
by nolovoto
February 9th, 2019, 6:08 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 495
Views: 135603

Re: Rules with interesting dynamics

I found with a simple generations rule : 01/3/3 which seems to have the capabilities of a full blown circuit. you can create a form of track of cells with which a middle or cell or horizontal bar can travel through x = 15, y = 15, rule = 01/3/3 $.A.A2.A2.A2.A.A2$.A.A2.A2.A2.A.A3$.A.A8.A.A3$.A.A8.A.A...
by nolovoto
February 9th, 2019, 5:11 pm
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 278
Views: 140092

Re: Larger than Life

I found a ltl that mainly creates large spaceships x = 44, y = 38, rule = R3,C5,M0,S5..7,B7..8,NM 4$21.2A2.A$20.A5.A$18.A2.3B3.A$17.A.2C6B.A$15.A2.B2.3D2B2.A$14.A2.4BD 2.3B.A$16.2B4D3.2B.D$13.A.3BDB.D2B3.A2D$11.A2.BC.4B.3B.A.3D$10.A2.BC 2.D.DBC2.2A2.3D$12.2B3.2DCB5.C2.D$9.A.4B2D4B2.A2.CD3.C$8.A.2B2D...
by nolovoto
February 9th, 2019, 3:52 pm
Forum: Other Cellular Automata
Topic: Rules with Failed Quadratic Replicators
Replies: 37
Views: 14752

Re: Rules with Failed Quadratic Replicators

x = 12,y = 15, rule = 236/3-k5-n6-i/3 6.3A$6.3A$5.A.A.A$5.B3.B3$5.B3.B$5.A.A.A$6.3A$6.3A! x = 28, y = 29, rule = 23-aejr4in5/3/3 8$5.A11.A$4.ABA9.ABA$3.A.A.A7.A.A.A$2.A.B.B.A5.A.B.B.A$2.3B.3B5.3B.3B $2.A.B.B.A5.A.B.B.A$3.A.A.A7.B.A.B$4.ABA$5.A9.B.A.B$14.A.B.B.A$14.3B. 3B$14.A.B.B.A$15.A.A.A$16.ABA$...
by nolovoto
February 9th, 2019, 3:50 pm
Forum: Other Cellular Automata
Topic: Rules with Failed Quadratic Replicators
Replies: 37
Views: 14752

Re: Rules with Failed Quadratic Replicators

Code: Select all

 x = 12,y = 15, rule = 236/3-k5-n6-i/3
6.3A$6.3A$5.A.A.A$5.B3.B3$5.B3.B$5.A.A.A$6.3A$6.3A!
one I found where a failed replicator turns into a puffer