Search found 3566 matches

by Moosey
Yesterday, 10:23 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

Archive.org
by Moosey
Yesterday, 10:20 am
Forum: The Sandbox
Topic: Game of MIDI
Replies: 2
Views: 68

Re: Game of MIDI

MIDI = Murderous Indecisive Demon Interface
by Moosey
September 19th, 2020, 7:43 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5226
Views: 675398

Re: Random posts

Following some discussion on the discord, I made this.
by Moosey
September 19th, 2020, 7:43 pm
Forum: The Sandbox
Topic: random cellular automata concepts
Replies: 18
Views: 361

Re: random cellular automata concepts

toroidalet wrote:
September 19th, 2020, 6:04 pm
Here is an example of music from CA (not a rickroll).
You had me convinced that that was a rickroll

It was not :cry:
by Moosey
September 19th, 2020, 7:24 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Re: Paulife (B2i3-kq4j6ci8/S234j)

another p12 x = 22, y = 9, rule = B2i3-kq4j6ci8/S234j 2o18b2o$obo16bobo$bo5bo6bo5bo$6b2o6b2o$3b4obo4bob4o$6b2o6b2o$bo5bo6bo5bo$obo 16bobo$2o18b2o! p11, 14, and 21 are left also new p22 x = 19, y = 8, rule = B2i3-kq4j6ci8/S234j b2o6bo6b2o$o2bo3b2ob2o3bo2bo$b2o3bobobobo3b2o$6b2o3b2o$6b2o3b2o$9bo$9bo$9...
by Moosey
September 19th, 2020, 5:03 pm
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

Time
by Moosey
September 19th, 2020, 12:03 pm
Forum: Patterns
Topic: Binary slow salvos
Replies: 73
Views: 5952

Re: Binary slow salvos

dang, congratulations!
by Moosey
September 19th, 2020, 9:10 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

Quasar
by Moosey
September 18th, 2020, 8:10 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5226
Views: 675398

Re: Random posts

x|x\in \mathcal{P}({\mathbb{Z}}^2) is a way to describe all patterns in GoL, interpreting a pattern as a set of cells with coordinates both in Z
by Moosey
September 18th, 2020, 7:12 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Re: Taulife (B2i3-kq4j6ci8/S234j)

Some stuff from cata: x = 16, y = 16, rule = B2i3-kq4j6ci8/S234j 4o2bo2bo3b2o$o4bo4bo2bobo$ob2o4bob2o2b2o$6o3bob2obo$6ob3obo2b2o$7obo2b o2bo$b3ob2ob3ob2obo$2obobo2bob2ob2o$4o3bo2b2o2b2o$b2ob2o2b2ob5o$o4bob 6o$2o3b2o2b3o3bo$o6b3obo2bo$obo5bobobobo$ob4o2bo3bo2bo$2bob2o6bo2bo! x = 16, y = 16, rule = B2...
by Moosey
September 18th, 2020, 4:11 pm
Forum: The Sandbox
Topic: Traffic light challenge
Replies: 6
Views: 115

Re: Traffic light challenge

This is trivial for rule tables; you can just make some extra states that fly really far out at c/2 only to be caught by photons sent out after a very long time
by Moosey
September 18th, 2020, 10:17 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

The Dark Lord
by Moosey
September 18th, 2020, 9:11 am
Forum: The Sandbox
Topic: Explosivity metrics
Replies: 2
Views: 94

Explosivity metrics

based on some discussion on the discord post/discuss metrics for measuring how explosive rules are here here are some of mine moosey linear metric > the average quantity of 16x16 soups you need to run before you find one such soup whose population is bounded above moosey superlinear metric > the ave...
by Moosey
September 18th, 2020, 7:18 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

Satan
by Moosey
September 17th, 2020, 6:45 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Re: Taulife (B2i3-kq4j6ci8/S234j)

sweet p60 x = 6, y = 13, rule = B2i3-kq4j6ci8/S234j 2bo$2ob2o$o4bo$b2ob2o$3bo6$2b3o$2bobo$3b2o! p16 R hassler x = 17, y = 10, rule = B2i3-kq4j6ci8/S234j b2o$o2bo$b2o$10b3o$4bo5bobo$4bobo5bo$4b3o$14b2o$13bo2bo$14b2o! p10 billiard tabley thing x = 13, y = 13, rule = B2i3-kq4j6ci8/S234j b2o$obo$bo2b2o$...
by Moosey
September 17th, 2020, 6:30 pm
Forum: Patterns
Topic: Cordership Discussion Thread
Replies: 71
Views: 1531

Re: Cordership Discussion Thread

Speaking of switch engine stabilization, are there any Catagolue symmetries consisting of a switch engine with a soup behind it? Such a symmetry would be a good way to find new, extremely rare puffer orbits (or hypothetically one-engine corderships) for switch engines, if any such orbits exist.
by Moosey
September 17th, 2020, 6:26 pm
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

eye
by Moosey
September 17th, 2020, 6:23 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Re: Taulife (B2i3-kq4j6ci8/S234j)

Heisenburp by cvojan:

Code: Select all

x = 13, y = 20, rule = B2i3-kq4j6ci8/S234j
10bobo$10bobo$10b3o15$bo$obo$bo!
corollary: there is a gun for the piship, consisting only of piships, heisenburps, and reflectors; I challenge you to build it
by Moosey
September 17th, 2020, 5:40 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1898
Views: 412665

Re: Miscellaneous Discoveries in Other Cellular Automata

silversmith wrote:
September 17th, 2020, 4:51 pm

Code: Select all

x = 5, y = 4, rule = 2-ca3-q4nzi/2in3-enqr4nzt5rne6i
bo$o$o3bo$4o!
whoa
pretty neat when it collides with something too
by Moosey
September 17th, 2020, 5:16 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Re: Taulife (B2i3-kq4j6ci8/S234j)

Cross post P416 Pi Gun: cool Could the p416 guns be reduced with a mechanism like this? x = 108, y = 141, rule = B2i3-kq4j6ci8/S234j 87b2o$87b2o7b2o$96b2o8$92b2o$92b2o5$70b2o$69bobo34b2o$71bo34b2o53$52b 2o$52b2o9$2o15b2o3b2o12bo$2o15b2o3b2o12bobo$36b2o5$14b2o$14b2o8$10b2o$ 10b2o7b2o$19b2o3$38b2o$38...
by Moosey
September 17th, 2020, 4:31 pm
Forum: Other Cellular Automata
Topic: Paulife (B2i3-kq4j6ci8/S234j)
Replies: 12
Views: 304

Paulife (B2i3-kq4j6ci8/S234j)

A mirrorlife relative with several interesting objects, including a 2c/13d linear replicator, several cool oscillators, and a 17c/69o (I think) pi-ship. here's a VERY good rule (with a 17c/69) x = 82, y = 145, rule = B2i3-kq4j6ci8/S234j 11b3o25b2ob2o$11b2o9b2ob3o10bobobobo$10b2obo8b2o2b2o10bobo3bo$1...
by Moosey
September 17th, 2020, 3:33 pm
Forum: Patterns
Topic: 'Skimmers'
Replies: 10
Views: 391

Re: 'Skimmers'

Skimmer that adds width rather than subtracting, by wildmyron, reduced by blinkerspawn to this: x = 83, y = 23, rule = B3/S23 64b3o2b2ob2ob2ob2ob2o$61b7o2b2ob2ob2ob2obo$60b2o6bo$58b2o2b20o$3bo2bo 2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2b2o14b2ob2o22bo$b40o12b2o5b22o$o49b2ob 2o6bo$b39o8b2o5b2o5b20o$45b2ob2o11...
by Moosey
September 17th, 2020, 3:30 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5226
Views: 675398

Re: Random posts

challenge: post the rayo name of rayo(1000)
by Moosey
September 17th, 2020, 2:36 pm
Forum: The Sandbox
Topic: WARNING:Do not open. There is nothing interesting in this thread.
Replies: 4
Views: 134

Re: WARNING:Do not open. There is nothing interesting in this thread.

PC101 wrote:
September 17th, 2020, 12:07 pm
I think the title of this thread is a good example of the Streisand effect. Someone confirm for me though.
yes
by Moosey
September 17th, 2020, 2:34 pm
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 50
Views: 428

Re: Word Chains (Game)

Population