Search found 1756 matches

by Entity Valkyrie 2
Yesterday, 8:42 pm
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

Prototype receiver: RLE This is a prototype, since it doesn't have an output. Got it! 2c/3 receiver, repeat time 876: repeat time 834: RLE Reduced, still repeat time 834: x = 143, y = 146, rule = B3/S23 58bo24b2o$57bobo22bo2bob2obo5bo$58bo23bob2obob2o3b3o$80bobo10bo$56b5o 19b2obob2o6b2o4b2o$55bo5bo...
by Entity Valkyrie 2
Yesterday, 8:06 am
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

Prototype receiver: RLE This is a prototype, since it doesn't have an output. Got it! 2c/3 receiver, repeat time 876: x = 121, y = 158, rule = B3/S23 59bo24b2o$58bobo22bo2bob2obo5bo$59bo23bob2obob2o3b3o$81bobo10bo$57b5o 19b2obob2o6b2o4b2o$56bo5bob2o18bob2o12bo$56b7ob2o18bo13bobo$60bobo20b 2o13b2o$5...
by Entity Valkyrie 2
Yesterday, 3:20 am
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

Just wondering, does anyone have a bi-block factory? x = 84, y = 77, rule = EV2QuadColor There is a fairly common way for a biblock to form, which would work in this context. I think there's some hope for a direct factory that works here and can be triggered by a single Herschel or another versatil...
by Entity Valkyrie 2
March 26th, 2024, 8:48 pm
Forum: Patterns
Topic: Synthesizing guns
Replies: 7
Views: 253

Re: Synthesizing guns

On Discord, I sent this synthesis of the P16 gun on Mar 2, 2024: x = 87, y = 88, rule = B3/S23 29bo$30bo$28b3o15$obo15bo$b2o16b2o$bo16b2o44bo9bobo7bobo$64bobo7b2o8b 2o$64b2o9bo9bo$34bo$35b2o$34b2o$46bo17bobo$47b2o15b2o$46b2o17bo$42bo$ 43b2o$37bo4b2o$11bo26bo$12b2o22b3o$11b2o10$41bobo$42b2o10bo$42bo9...
by Entity Valkyrie 2
March 25th, 2024, 2:48 am
Forum: The Sandbox
Topic: Thread for your miscellaneous posts and discussions
Replies: 226
Views: 22331

Re: Thread for your miscellaneous posts and discussions

haaaaaands wrote:
March 24th, 2024, 9:41 am
i always pronounced it "ka-tah-go-loo"...
I keep getting mesmerized by your username — it reminds me of "dancing hands"
by Entity Valkyrie 2
March 20th, 2024, 8:25 am
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

Here is a way to inject a 2c/3 signal with a repeat time of 61: x = 182, y = 121, rule = B3/S23 70b2o$70bobo$72bo4b2o$68b4ob2o2bo2bo$68bo2bobobobob2o$71bobobobo19b2o$ 72b2obobo20bo$76bo20bo$97b2o11bo64b2ob2o$62b2o31b2o11b3o63bobobobo$63b o7b2o21bo2b2o8bo66bobobo2bo$63bobo5b2o22bobo9b2o62b2obobo2b2o$...
by Entity Valkyrie 2
March 19th, 2024, 9:42 pm
Forum: Patterns
Topic: Sparker Compilation (up to p16)
Replies: 10
Views: 1273

Re: Sparker Compilation (up to p16)

I don't personally see the problem including one sparker several times, as long as you are highlighting different sparks. These sparks are otherwise not obvious, but they are sometimes essential. For example, here is a traffic light hassler that uses one of the unconventional domino sparks where th...
by Entity Valkyrie 2
March 19th, 2024, 8:09 pm
Forum: Patterns
Topic: Sparker Compilation (up to p16)
Replies: 10
Views: 1273

Re: Sparker Compilation (up to p16)

Great work! Three issues that I see: The last sparker in the p7 delayed domino row is actually p8. Karel's p15 can also act as a delayed domino sparker as can be seen in this recent p60 gun by iNoMed . Pentadecathlon provides some unconventional domino sparks that are sometimes, albeit rarely, used...
by Entity Valkyrie 2
March 19th, 2024, 9:35 am
Forum: Patterns
Topic: Sparker Compilation (up to p16)
Replies: 10
Views: 1273

Re: Sparker Compilation (up to p16)

I have looked through my past oscillator stamp collections, jslife, LifeWiki, the Oscillator Discussion Thread, the Gun Discussion Thread, and more... and here is my current stamp collection of p3-16 sparkers, sorted by period and spark type. (Some sparkers that give off multiple sparks appear multi...
by Entity Valkyrie 2
March 19th, 2024, 7:42 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4511
Views: 1749971

Re: Thread For Your Useless Discoveries

Is this p6 sparker useful to any extent? x = 17, y = 19, rule = B3/S23 6b2o$6bobobo$4bobob2obo$3bobobo3bo$2o2bo2bo3bob2o$3bob2ob2obob2o$4bobo bobo$4bobo$6b2o3bo$5b2o3bobo$7bo3bobo$7b4o2bo$9bobobob2o$13bo2bo$10bo 3bo$11b3o$14b3o$13bo2bo$14b2o! Oh my god... This p6 pipsquirter variant was known back ...
by Entity Valkyrie 2
March 17th, 2024, 7:04 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 618
Views: 179592

Re: Still Life Synthesis Thread

Does anyone have a synthesis for this still life? x = 13, y = 10, rule = B3/S23 6bo$5bobo$4bobobo$bo2bo2bobo$obobo4b3o$bo2b2o2bo3bo$2b2o4b4o$4b4o$4bo 2bobo$8b2o! If we do, we can construct this P5 sparker: x = 30, y = 24, rule = B3/S23 2bo$obo$b2o$9bo$10b2o$9b2o$16bo$14b2o$15b2o$27b2o$26b4o$25b2ob2o...
by Entity Valkyrie 2
March 17th, 2024, 6:16 pm
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

Just wondering, does anyone have a bi-block factory? x = 84, y = 77, rule = EV2QuadColor 16.D$15.D.D$16.D2$14.5D$13.D5.D.2D$13.7D.2D$17.D.D$11.4D2.D.D$10.D4.D .D.2D$10.3D2.D.D$7.D5.D.D.D$7.4D2.D.D.2D$11.D.D.D$5.4D2.D.D.D42.A$4.D 4.D.D.D.2D3.A9.A27.3A$4.D.D2.D.D.D6.3A5.3A30.A14.A$5.D.D.D.D.D9.A3.A 32...
by Entity Valkyrie 2
March 16th, 2024, 7:59 am
Forum: The Sandbox
Topic: Objects a la carte
Replies: 157
Views: 37978

Re: Objects a la carte

Here's a still life which gives a new bound of 236 cells: x = 28, y = 26, rule = B3/S23 2bo8b2o$2b3o5bobo$5bo4bo2b2o2b2o$4bo2b2ob2obo2bo2bobo$4b2ob2o2bo2bob2o b2obo$5bo4bo2b2o2bo4bo$2obo2bob2ob2o2bo2bob2ob2o$ob3ob2obo2bo2b2ob2obo 2bo$5bo4bo2b2o2bo4bo$4bo2b2ob2obo2bo2b2ob2o$4b2ob2o2bo2bob2ob2o2bo$5b...
by Entity Valkyrie 2
March 14th, 2024, 7:49 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 908
Views: 129221

Re: Extended Life Extensions

In case you're wondering, the current smallest G-to-LWSS converter by population contains 4 cells: x = 13, y = 13, rule = StateInvestigator 12.A$10.2A$11.2A2$3.E4$8.E$R3$2.R! Well,I'm trying to turn it into a G-to-LWSS+G, but sadly I'd done it before: EDIT: Clean: x = 43, y = 28, rule = B3/S23Inves...
by Entity Valkyrie 2
March 14th, 2024, 8:16 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 908
Views: 129221

Re: Extended Life Extensions

b-engine wrote:
March 14th, 2024, 5:34 am
Accidental LWSS:

Code: Select all

x = 6, y = 12, rule = B3/S23Investigator
C$.B$5.Q7$.3A$3.A$2.A!
In case you're wondering, the current smallest G-to-LWSS converter by population contains 4 cells:

Code: Select all

x = 13, y = 13, rule = StateInvestigator
12.A$10.2A$11.2A2$3.E4$8.E$R3$2.R!
by Entity Valkyrie 2
March 9th, 2024, 12:04 am
Forum: Patterns
Topic: Faster 2c/3 Wires
Replies: 41
Views: 4198

Re: Faster 2c/3 Wires

L156 with 2c/3 signal in passing using the compact G-to-beehive: x = 61, y = 59, rule = B3/S23 19b2o$19bo$17b3o$44b2o$37b2o5b2o$38bo$38bobo$39b2o11bo$51bobo$48bo2bob o$48b4o2b2o$34b2o16bobo$34b2o12b2ob2obo$49bobo2b2o$47bobobobo$47b2o3b 2o3$17b2o$8b2o7b2o$9bo$9bobo38b2o$10b2o36bo2bo$48b3o2$38b2o8b2ob...
by Entity Valkyrie 2
March 8th, 2024, 6:46 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 908
Views: 129221

Re: Extended Life Extensions

Why I find so many emulators? x = 8, y = 2, rule = B3/S23Investigator ED.2D.DE$.D4ED! Emulators are very common in StateInvestigator. A 1-cell-thick line of state 6/7, 10/11, or 19/20 cells of length 12/13/14, 10/11/12, and 12/13/14 respectively will result in a P8 LW/MW/HW, P6 LW/MW/HW, and P10 LW...
by Entity Valkyrie 2
March 5th, 2024, 8:34 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3209
Views: 1483721

Re: Thread for your unsure discoveries

I am not sure if this twin bees shuttle variant is known, but it has a medium clearance spark: x = 35, y = 28, rule = B3/S23 4bo25bo$3bobo23bobo$3bobo23bobo$b3ob2o21b2ob3o$o33bo$b3ob2o21b2ob3o$3b ob2o6b2o13b2obo$12bobo$12bo$12b3o4$12b3o$12bo$12bobo$13b2o4$3b2o25b2o$ 2bobo25bobo$2b2o27b2o2$5b2o21b2o...
by Entity Valkyrie 2
March 4th, 2024, 12:01 am
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 229
Views: 94272

Re: Reflectorless Rotating Oscillators (RRO)

Are there non-symmetric RROs (mod = period)? In particular, are there odd-period RROs? Since rectangular RROs are a thing, this might actually be plausible if there is something like Omosso’s c/98o except it doesn’t move. By the way, how does one classify this P75 oscillator? (in a custom rule, jus...
by Entity Valkyrie 2
March 3rd, 2024, 9:37 pm
Forum: General Discussion
Topic: [Rule]Investigator support in Golly
Replies: 47
Views: 3495

Re: [Rule]Investigator support in Golly

Is the list from this post sufficient?: https://conwaylife.com/forums/viewtopic.php?f=3&t=1622&start=3175#p165824 Looks like it might be. When that post says "[R]Extended", that's the rule family we're going to be calling "[R]Investigator", right? If I'm understanding right, the theory will be that...
by Entity Valkyrie 2
March 2nd, 2024, 10:27 pm
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 12
Views: 934

Re: QuadLife VS (Game)

let's put them farther away from each other: -snip- also let's wait a round before running. Hilarious: -snip- A possible "round": -snip- I think one should be able to play from a snake ect ect Okay! Let's do that. This one would destroy blue and yellow's beacons. x = 40, y = 39, rule = QuadLife 7.A...
by Entity Valkyrie 2
March 2nd, 2024, 6:50 am
Forum: General Discussion
Topic: [Rule]Investigator support in Golly
Replies: 47
Views: 3495

Re: [Rule]Investigator support in Golly

rowett wrote:
September 19th, 2023, 10:20 am

Finally, I'd also welcome any good example [Rule]Investigator patterns.
Crossposting my current collection of StateInvestigator patterns (Patterns/StateInvestigator):
StateInvestigator.zip
(310.13 KiB) Downloaded 7 times
Tip: you can right-click on the RLE files in Golly to view the notes on the pattern
by Entity Valkyrie 2
March 2nd, 2024, 6:34 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 908
Views: 129221

Re: Extended Life Extensions

Current version of the StateInvestigator files for the "Patterns" folders (Patterns/StateInvestigator):
StateInvestigator.zip
(310.13 KiB) Downloaded 8 times
Tip: you can right-click on the RLE files in Golly to view the notes on the pattern
by Entity Valkyrie 2
March 2nd, 2024, 2:00 am
Forum: Website Discussion
Topic: Resolution of race conditions due to delay between pattern discovery and reporting
Replies: 10
Views: 705

Re: Resolution of race conditions due to delay between pattern discovery and reporting

Question Description Let us assume two Life enthusiasts named A, and B, and pattern p. Let us assume the following events occured. The events are ordered by timeline in ascending order. Jan 1, 2024: X discovers p. Jan 2, 2024: Y discovers p. Jan 3, 2024: Y posts p on the forum. Jan 4, 2024: X posts...
by Entity Valkyrie 2
January 30th, 2024, 4:42 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4445
Views: 1670126

Re: Oscillator Discussion Thread

P134: x = 40, y = 44, rule = B3/S23 34bo$15bo16b3o$14bobo14bo$14bobo14b2o$12b3ob2o$11bo$12b3ob2o18b2o$14bo b2o17bo2bo$36b3o2$35bob2o$11b2o22b2o2bo$11b2o25b2o7$3b2o$4bo16b2o13b2o $4bob2o10b2o2bo8b2obo2bo$ob2obobo9bo12bobob3o$2obo12bo13bobo$3bo13bo3b o6b3ob5o$3bob2o11b2o7bo3bo4bo$4bobo20b2o2bobo$5bo26...