Search found 1716 matches

by Entity Valkyrie 2
November 29th, 2023, 10:24 am
Forum: Patterns
Topic: Eater Welding Guide
Replies: 12
Views: 627

Re: Eater Welding Guide

One more entry in the middle row: x = 331, y = 419, rule = TripleLife 74.A$.A.A71.2A$2.2A70.2A$2.A12.B71.B71.B71.B14.2C55.B$5.2A6.2B14.2C 46.2A6.2B14.2C54.2B70.2B16.C53.2B$5.A.A6.2B13.C.C45.A8.2B13.C56.2B70. 2B13.C56.2B$7.A23.C46.3A21.3C140.2C$7.2A2.2B18.2C2.2C43.A2.2B19.C2.2C 43.A2.2B19.C2.2C42.2A2...
by Entity Valkyrie 2
November 21st, 2023, 3:20 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

if you thought the p8174 was crazy, wait till you see a p61976 gun with a 508-fold period multiplier x = 41, y = 62, rule = B3/S23Investigator 7.C$13.C3$C2$13.C3$4.C12.C8.C$40.C2$21.2A$21.2A$24.C16$17.2A$17.2A2$23. C3$35.C$15.C$11.C17$3.3A$3.AHA$3.3A2$9.C2$7.C! I challenge you to find an oscillator...
by Entity Valkyrie 2
November 2nd, 2023, 2:58 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4232
Views: 1615265

Re: Oscillator Discussion Thread

2023 Oscillator Stamp Collection UPDATE; please tell me if I have missed or misplaced any x = 1951, y = 3279, rule = LifeHistory 193.A703.2A11.2A34.2A$191.5A443.A258.A11.A35.2A$190.A5.A51.2A14.2A 373.3A254.A15.A39.2A722.2A$190.A2.3A10.2A36.2A.A.A14.A.A.2A372.A203. 2A48.5A7.5A39.A721.A.2A$96.2A56.A.A...
by Entity Valkyrie 2
October 26th, 2023, 3:51 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

I have finished the enumeration of all 2-cell objects. Note: States 15/16 are only distinct from states 4/2 when a birth is prevented with them, which requires 3 or more cells. A 2-cell pattern without states 8/9/12/13/14 cannot give birth to any new cells, and will stabilize into vacuum, p1, or p2.
by Entity Valkyrie 2
October 24th, 2023, 5:24 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

Stop me if you've heard this one before, but: 4-cell p310 gun :) x = 10, y = 5, rule = B3/S23Investigator 6.L2.C4$C2.L! This is most likely new — we don’t even know all 3-cell objects, let alone 4-cell ones. (It is possible to enumerate all 2-cell objects, since no 1-cell object produces gliders. H...
by Entity Valkyrie 2
October 21st, 2023, 1:08 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2846
Views: 1054565

Re: Thread For Your Unrecognised CA

@RULE StaticLifeGrey @TABLE n_states:5 neighborhood:Moore symmetries:permute var a1 = {1,3} var a2 = {1,3} var a3 = {1,3} var b1 = {0,2} var b2 = {0,2} var b3 = {0,2} var b4 = {0,2} var b5 = {0,2} var b6 = {0,2} var c1 = {0,2,4} var c2 = {0,2,4} var c3 = {0,2,4} var c4 = {0,2,4} var c5 = {0,2,4} 0,...
by Entity Valkyrie 2
October 15th, 2023, 3:56 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

A univesal glider eater family (that doesn't contain any state 3 cells): x = 135, y = 129, rule = StateInvestigator 86.A$87.2A$86.2A2$89.A$90.2A$89.2A2$36.A55.A$37.2A54.2A$36.2A54.2A2$ 39.A55.A$40.2A54.2A$39.2A54.2A2$42.A55.A$43.2A54.2A$42.2A54.2A2$45.A 55.A$46.2A54.2A$45.2A54.2A2$A47.A55.A$.2A46.2A...
by Entity Valkyrie 2
October 13th, 2023, 9:45 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2985
Views: 1455309

Re: Thread for your unsure discoveries

qqd wrote:
October 12th, 2023, 3:12 pm
Stable glider-to-some active region, which looks suspiciously similar to the hotcrystal0 reaction:

Code: Select all

x = 19, y = 14, rule = B3/S23
12bo$11bo$11b3o$5b2o$5b2o2$2b2o$bobo$bo10b2obo$2o11bob3o$11bobo4bo$10b
ob2o3b2o$10bo$9b2o!
[[ STOP 41 ]]
That active region is the R+glider in L156.
by Entity Valkyrie 2
October 12th, 2023, 12:10 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4232
Views: 1615265

Re: Oscillator Discussion Thread

Finally updated the stamp collection: x = 1951, y = 3240, rule = LifeHistory 1686.2A5.2A$193.A703.2A11.2A34.2A739.A3.A2.A$191.5A443.A258.A11.A35. 2A739.A.5A$190.A5.A442.3A254.A15.A39.2A730.3A.A$190.A2.3A10.2A434.A 203.2A48.5A7.5A39.A730.3A2.A2.A$96.2A56.A.A.A.A28.2A.A13.A434.2A203. 2A.A50.A7.A41.A.A...
by Entity Valkyrie 2
October 11th, 2023, 10:27 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

Here, I have shown that there exists an oscillator with 12 or fewer cells for any period : x = 153, y = 366, rule = StateInvestigator 5.3E17.2E18.3E17.3E17.E.E17.3E17.3E17.3E$5.E.E18.E20.E19.E17.E.E17.E 19.E21.E$5.E.E18.E18.3E17.3E17.3E17.3E17.3E19.E$5.E.E18.E18.E21.E19.E 19.E17.E.E19.E$5.3E17.3E17....
by Entity Valkyrie 2
October 7th, 2023, 6:45 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116223

Re: Extended Life Extensions

A new 2-cell reflector (left) that as a different timing and color to the known (right)

Code: Select all

x = 18, y = 8, rule = StateInvestigator
A11.A$.2A10.2A$2A10.2A$17.E3$3.R2.C$15.R!
by Entity Valkyrie 2
October 1st, 2023, 1:46 am
Forum: Other Cellular Automata
Topic: Upper limit for oscillator period with N cells in envelope box
Replies: 42
Views: 10877

Re: Upper limit for oscillator period in MxN box

H. H. P. M. P. Cole wrote:
September 30th, 2023, 4:18 pm
Hence, p72 is the highest period possible. Yay!
Is a higher period possible with B0?
by Entity Valkyrie 2
September 30th, 2023, 11:29 pm
Forum: The Sandbox
Topic: Above User in a Nutshell (Game Revival)
Replies: 19
Views: 845

Re: Above User in a Nutshell (Game Revival)

haaaaaands wrote:
September 30th, 2023, 4:25 pm
some guy whose avatar is a paperclip

edit: at least the paperclip isn't clippy
Someone whose signature contains their own username as an apgcode
by Entity Valkyrie 2
September 30th, 2023, 11:09 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 810
Views: 283125

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

I manually entered the RLE of the image in https://www.natgeokids.com/uk/kids-club/entertainment/general-entertainment/dancing-red-man/ : x = 14, y = 29, rule = B3/S23 b2o$b2o$b2o3b2o$b2o2b4o$b2o2b4o$b2o2b4o$b3o2b2o$2b10o$3b10o$4b6ob3o$5b5o2b2o$5b5o2b2o$5b5o2b2o$5b6ob2o$4b7o$4b7o$3b4ob3o$3b3o2b3o$2b...
by Entity Valkyrie 2
September 30th, 2023, 10:45 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4232
Views: 1615265

Re: Oscillator Discussion Thread

I’m wondering if adding a p3 dot fountain into CatForce will result in some new oscillators: x = 21, y = 18, rule = B3/S23 16b2o$11bo3bo2bo$14bobobo$7b3o3bob2ob2o$5bobo2b3o4bo$5b2o3b3ob2obo$3b3o4bo3bobo$2bo4bo$3b2o4b3o$4b3obobobob2o$4b2o4bobo5b2o$ob2obob4obobo4bo$2obobo6bob5o$4bo3bo3b2obo$5b4o7b5o$1...
by Entity Valkyrie 2
September 30th, 2023, 10:39 pm
Forum: General Discussion
Topic: Unproven conjectures
Replies: 306
Views: 122850

Re: Unproven conjectures

Can I please request for a P3 dot fountain? Do you have a P3 dot fountain? Back in 2019, before I was aware of the "Unsolved conjectures" thread, one of my unsolved conjectures was "Does there exist a p3 dot 'fountain' ". More specifically, does there exist a p3 oscillator where one phase contains ...
by Entity Valkyrie 2
September 30th, 2023, 7:28 am
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 451
Views: 224217

Re: Thread for your Trolls

On the discord, bismuth noticed another p7 hw emulator x = 28, y = 14, rule = B3/S23 12b4o$b2o8b6o8b2o$3bo5b10o5bo$2bo2b2o14b2o2bo$bo3bo16bo3bo$o2bo3bob10o bo3bo2bo$b4o6b6o6b4o$12b4o$b4o18b4o$o2bo3bobo8bobo3bo2bo$bo3bo4bo6bo4b o3bo$2bo2b2o3bo6bo3b2o2bo$3bo5bo8bo5bo$b2o22b2o! #C [[ THEME Golly LOOP ...
by Entity Valkyrie 2
September 29th, 2023, 10:31 pm
Forum: Patterns
Topic: Thread for small diehards
Replies: 12
Views: 2896

Re: Thread for small diehards

A new 8-cell record diehard, it lasts 176 ticks: x = 8, y = 4, rule = B3/S23 5bo$2bo2b2o$obo4bo$2bo! It is based on a soup. It would be very doable to find the longest-lasting diehards with population counts 10 and below with a brute force search, but I don't have resources to do that. I guess you ...
by Entity Valkyrie 2
September 29th, 2023, 8:36 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4413
Views: 1179494

Re: Thread for basic questions

How exactly does the 15G RCT delete the incredibly large amount of ash that the GPSEs produce?
by Entity Valkyrie 2
September 29th, 2023, 4:33 am
Forum: Patterns
Topic: Spaceship Eaters
Replies: 334
Views: 123022

Re: Spaceship Eaters

! x = 56, y = 72, rule = B3/S23 19b2o3b2o$19b2o2bob3o$23bo4bo$19b4ob2o2bo$19bo2bobobob2o$22bobobobo$ 23b2obobo$27bo2$13b2o$14bo7b2o$14bobo5b2o$15b2o4$46bo$19bo24b3o$18bobo 22bo$17bo2bo4b2o16b2o$16bobo6bo$18bo7b3o8bo$28bo9bo12b2ob2o$5b2o15b2o 12b2o14bob2o$6bo15bo3bo25bo$6bobo11bobo2bobo16b2o4b3o$7b2...
by Entity Valkyrie 2
September 29th, 2023, 4:06 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 719
Views: 546924

Re: Small Spaceship Syntheses

How do I even start with a synthesis for 32P4H2V0 ? This is as far as I was able to get... x = 24, y = 42, rule = LifeHistory 15.3A$14.5A$13.2A.3A$14.2A2$20.2A$18.3A.A$9.3D6.2A3.A$8.2D.D4.2A.A2.A $6.2D.3D3.A.A3.2A$6.D8.A$6.D3.D4.5A$7.D2.D$9.D4$16.A$14.2A$15.2A6$12. 2A$11.A.A$9.2DC7.2A$8.2C.C7.A.A$A5...
by Entity Valkyrie 2
September 28th, 2023, 11:08 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 2732
Views: 1071510

Re: Spaceship Discussion Thread

are there any c/4 spaceships that can push a T-tetromino as a pushalong? x = 3, y = 5, rule = B3/S23 bo$3o$3o2$bo! https://conwaylife.com/wiki/37P4H1V0 https://conwaylife.com/wiki/46P4H1V0 That's not a pushalong, since the spaceship breaks when the T-tetromino is removed EDIT: This one from jslife ...
by Entity Valkyrie 2
September 28th, 2023, 8:57 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 2732
Views: 1071510

Re: Spaceship Discussion Thread

are there any c/4 spaceships that can push a T-tetromino as a pushalong?

Code: Select all

x = 3, y = 5, rule = B3/S23
bo$3o$3o2$bo!
by Entity Valkyrie 2
September 28th, 2023, 10:15 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 296
Views: 40132

Re: lifeviewer bug

Try running it until you get past generation 63, then use the “step back” button to get back to 63 Sadly I don’t think I can reproduce it I can't reproduce it either. If you find a way please let me know! Try running until after the first LWSS forms, then click previous generation twice rapidly. Th...
by Entity Valkyrie 2
September 28th, 2023, 8:31 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 311
Views: 42167

Re: (Engineered) diehards

calcyman wrote:
September 28th, 2023, 7:52 am
121 ^^ (121^121^121^121^121^121^121^121^121^1356648129958673823266622201465466300)
that is 100^^(100^100^100^100^100^100^100^100^100^5345A5A5A5A5A5A5A5A5A5A5A5A5A5A5A3A) when the numbers are re-written in base eleven