Search found 292 matches

by googoIpIex
May 7th, 2022, 3:29 am
Forum: Patterns
Topic: (2,1)c/6 technology thread
Replies: 45
Views: 11209

Re: (2,1)c/6 technology thread

very interesting infinite novelty? generator. It appears to partially use fuses, but I have not looked closely. x = 243, y = 402, rule = B3/S23 81b2o7bo$81bo2bo5b2o$81bo3b4o2bo$83b3o4bo$81b2o3b5o$79bo2bo5bo2bo$90b 2o$75bo3bobo8bo$74bob4o2bo$73b2o2bo2bob2obo$72bo6b2o3b2o$71b8o5bo$70bo 4bo2b5obo$70bob...
by googoIpIex
December 28th, 2021, 1:33 am
Forum: Patterns
Topic: How about a fully spartan demonoid?
Replies: 17
Views: 2736

Re: How about a fully spartan demonoid?

I'm curious about the self-destruct mechanism, though. The predecessor pattern isn't quite clean -- it sends out an extra glider at one point. There's some long-range communication between the sides, where one glider comes in and sends back two gliders to clean up a fleet and block that the self-de...
by googoIpIex
December 14th, 2021, 1:12 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3053
Views: 1116555

Re: Spaceship Discussion Thread

x = 155, y = 46, rule = B3/S23 15$36bo39bo$29b3o3b3o3b3o25b3o3b3o3b3o40bo$28bo2bo2b2obo2bo2bo24bo2bo 2b2obo2bo2bo33b3o3b3o3b3o$31bo2b3o6bo4bo22bo2b3o6bo4bo27bo2bo2b2obo2bo 2bo$31bo2b3o6bo3b3o21bo2b3o6bo3b3o29bo2b3o6bo4bo$30bo4b2o6bo2b2obo20bo 4b2o6bo2b2obo29bo2b3o6bo3b3o$36bo6bo2b3o27bo6bo2b3o29bo4...
by googoIpIex
December 12th, 2021, 10:49 pm
Forum: Other Cellular Automata
Topic: Rules 2 transitions from Life
Replies: 583
Views: 107245

Re: Rules 2 transitions from Life

Code: Select all

x = 20, y = 18, rule = B2k3-j/S23
2o$obo$3bo$4bo$5bo$6bo$7bo$8bo$9bo$11bo$11bo$12bo$13bo$14bo$15bo$16bo$
17bobo$18b2o!

Code: Select all

x = 20, y = 18, rule = B3/S1c2-k3
2o$obo$3bo$4bo$5bo$6bo$7bo$8bo$9bo$11bo$11bo$12bo$13bo$14bo$15bo$16bo$
17bobo$18b2o!
some signals, going opposite directions
by googoIpIex
December 12th, 2021, 3:07 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670219

Re: Oscillator Discussion Thread

smallest oscillator containing a full pulsar quadrant, both by bounding box and population smaller than a regular pulsar:

Code: Select all

x = 13, y = 14, rule = B3/S23
10bo$3b2o4bobo$4b2o2bo2bo$bo2bobo$b3ob2obobo$2bobobobo$3b3o2bobo$8b2ob
o$2bob4o3bo$bo6b3o$o3bob2o$b2o4bob2o$7bo2bo$8b2o!
by googoIpIex
December 12th, 2021, 3:05 am
Forum: Patterns
Topic: How about a fully spartan demonoid?
Replies: 17
Views: 2736

Re: How about a fully spartan demonoid?

In this specific context yes, but spartan nowadays means more like "can be constructable by slmake"
by googoIpIex
December 12th, 2021, 2:41 am
Forum: Patterns
Topic: How about a fully spartan demonoid?
Replies: 17
Views: 2736

How about a fully spartan demonoid?

The Topic of a Silver-reflector based demonoid has come up before, and it is clear that if we coordinate effort it is possible to make this a reality. all we really need are elbow operations for overclocked silver reflectors. My Design for each side: x = 413, y = 639, rule = LifeHistory 44$187.A$186...
by googoIpIex
December 8th, 2021, 6:02 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 267
Views: 67892

Re: Rules 1 transition from Life

Definitely reducible p104 oscillator. x = 58, y = 58, rule = B3/S237e 21b2ob2o$22bobo$17b2obo5bob2o$16bobob2o3b2obobo$15bo6bobo6bo$15b7o3b7o 2$17b3o7b3o$16bo2bo3bo3bo2bo$16b2o4bobo4b2o$22bobo$23bo$39b2o$39bo$37b obo$37b2o13b2o$48b2o2bobo$12bo35bobobo2bo$12b3o35bobob2o$15bo33b2obo$ 14b2o36bob2o$52bob...
by googoIpIex
November 28th, 2021, 2:37 pm
Forum: Other Cellular Automata
Topic: Rules 2 transitions from Life
Replies: 583
Views: 107245

Re: Rules 2 transitions from Life

Rule with infinitely extensible p2 and really sparky natural 2c/5:

Code: Select all

x = 26, y = 8, rule = B3/S2-n36e
22b3o$21b3obo$20b3obo$19b3obo$3o4b3o8b3obo$o2bo2bo2bo8b2obo$b3o2b3o9bo
bo$2b2o2b2o11bo!
by googoIpIex
November 19th, 2021, 10:34 pm
Forum: Other Cellular Automata
Topic: My Rules
Replies: 35
Views: 8917

Re: My Rules

2 other interesting pd+glider reactions including another pd+g = rotated pd+ reflected g:

Code: Select all

x = 133, y = 68, rule = B3-ky4ek5y/S235e
25$93bo$29bobo62b2o$30b2o61b2o$30bo4$28bo4bo68bo4bo$26b2ob4ob2o64b2ob
4ob2o$28bo4bo68bo4bo!
by googoIpIex
November 17th, 2021, 9:29 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 267
Views: 67892

Re: Rules 1 transition from Life

x = 30, y = 36, rule = B3/S234w 6b3o$5b4o$4b2o$3b2o2b2o$2b2o$2b2obo2bo$2b2obobo$7bo$8b2o3bo$7b2o2b2obo $6b2o3b2obo$4bo6bo$3b3ob2o3b5o$2b2o12bo2b2ob3o$b2o13b2obo3b2o$2o2bo14b o$2bobo12bo5b2o$4bo12b2o3b2obob2o$17b2o2b2o4bobo$10bo6bo5b2o$9b2o12b2o bo$8b3o12b3o$7b2o14b2o$6b3o5b3o$14bo$15bo4$9b2o3b3o$8b...
by googoIpIex
November 12th, 2021, 12:47 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 3976
Views: 937583

Re: Miscellaneous Discoveries in Other Cellular Automata

rule with 5 separate one dimentional oscillators: x = 93, y = 86, rule = B34ew5ry/S2-ac3-a4t5ei6ci 42bo3bo$2bo11bo12b2o12b3ob3o$b2o11b2o6b4obob2o9b2obobob2o12b8ob7ob6ob 4ob3o$2o2bo7bo2b2o4b2obo2bo3bo8bo2bobo2bo$2o2bo7bo2b2o5bobo2bo3bo7bo3b obo3bo$bo2bo7bo2bo6b2obobo2b3o6bobobobobobo$o15bo8bo6bo9b2ob...
by googoIpIex
November 6th, 2021, 11:39 am
Forum: Other Cellular Automata
Topic: My Rules
Replies: 35
Views: 8917

Re: My Rules

2 new puffer engines: x = 86, y = 75, rule = B3-ky4ek5y/S235e 12$14bo3bo47b3ob3o$13b3ob3o45bo2bobo2bo$12b2obobob2o43bo3bobo3bo$11b2o 7b2o42bo9bo$12bo7bo45bo5bo$11bobo5bobo42b3o5b3o$11bobo5bobo42bo9bo$10b 2o9b2o39bo13bo$8b2ob2o7b2ob2o36b2ob2o7b2ob2o$9bo13bo36bobo13bobo$6b2ob o13bob2o32b2obob2o7b2obob...
by googoIpIex
November 6th, 2021, 1:16 am
Forum: Other Cellular Automata
Topic: My Rules
Replies: 35
Views: 8917

Re: My Rules

x = 50, y = 111, rule = B3-ky4ek5y/S235e 7$29b3ob3o$28bo2bobo2bo$27bo3bobo3bo$27bo9bo$29bo5bo$27b3o5b3o$27bo9bo $25bo13bo$24b2ob2o7b2ob2o$23bobo13bobo$22b2obob2o7b2obob2o$21bo6b2o5b 2o6bo$24b2o3b2o3b2o3b2o$21b2o4bo2b2ob2o2bo4b2o$25b2o4bobo4b2o$25bobo2b o3bo2bobo$24b2ob2o7b2ob2o$24bo2b2o7b2o2bo$23bo...
by googoIpIex
November 5th, 2021, 11:10 pm
Forum: Other Cellular Automata
Topic: My Rules
Replies: 35
Views: 8917

Re: My Rules

Had a little fun with Super: x = 62, y = 75, rule = B3-ky4ek5y/S235eSuper 4$18.K7.J$17.LKL5.3J$17.3K5.3I11.2K$16.5L3.2JI2J8.K4LK$16.5L3.2JI2J6. LK6LKL$15.2L3K2L.2J3I2J3.2LK8LK2L$15.3LK3L.7J2.3LK8LK3L$14.4LK3L3J3I 3J2B2LK8LK2L$14.4LK3L3J3I3J4.LK6LKL$15.3LK3L.7J7.K4LK$15.2L3K2L.2J3I 2J9.2K$16.5L3.2JI2...
by googoIpIex
October 29th, 2021, 8:24 am
Forum: Other Cellular Automata
Topic: Miscellaneous Spaceship (collections) in Other Cellular Automata
Replies: 149
Views: 24866

Re: Miscellaneous Spaceship (collections) in Other Cellular Automata

a rule with an interesting variety of ships, including 4 counterfeit XWsses: x = 90, y = 8, rule = B3-c4a5a6k/S2-ai3-jn4a 83b6o$83b2o2b2o$b3o39bobo37b6o$o3bo38bob2o7b2o9bo8bo8b2o2b2o$o3bo37bo 3bo9bo9bo9bo5bobo2bobo$o3bo3bo3b2ob2o6b5o18bo9bo9bo9bo5b3o2b3o$b3o2b2o 5bobo7b5o15bo2bo6bo2bo6bo2bo6bo2bo6b6...
by googoIpIex
October 27th, 2021, 9:54 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 474
Views: 153465

Re: Rules with interesting replicators

A Platoon-like replicator in a self-complementary rule. This one travels at c/2o and emits gliders and a 3c/15d spaceship. x = 5, y = 8, rule = B3-ekqr4ikn5acky6ikn78/S2ace3-acky4-krt5ekqr678 b3o$obobo$5o$5o$b3o$5o$2bo$bobo! kinda necroposting but i made a 4 engined ship out of it. 3 or maybe even ...
by googoIpIex
October 20th, 2021, 6:09 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 618
Views: 179602

Re: Still Life Synthesis Thread

x = 305, y = 39, rule = B3/S23 44bo$44bobo$44b2o$38bo$36bobo$37b2o$77bo12b2o156bo$78b2o9bo2bo154bo$ 77b2o11b2o155b3o4$272bo$141b2o48b2o48b2o30bo$141b2o48b2o48b2o28b3o3$ 152b2o48b2o48b2o48b2o$90bo36bo24b2o23bo24b2o23bo24b2o23bo24b2o$91b2o 34bo49bo49bo49bo$90b2o35bo22b4o23bo22b4o23bo22b4o23bo22b4o$14...
by googoIpIex
October 18th, 2021, 6:21 pm
Forum: Patterns
Topic: (2,1)c/6 technology thread
Replies: 45
Views: 11209

Re: (2,1)c/6 technology thread

x = 2713, y = 2361, rule = B3/S23 243$915bo$914b3o3bobobo$913b2o2b2o2bobob2o$914b3obobo4b3o$914b2o2b2o5b 3o$914bob3o3bo2b3o$914bo2bo4b2ob3o$909b2obo3bo5b5o$908b3o4b3o6bo$906b 2o2bo2bob4o$906b2o$904bo4bo2b6o$904b7o$905b2o4bob2o2b3o$913b2obo$907bo 4bo3bo3bo$911b2o3bo$910bo6b2ob2o$911b2o7bobo$922bo$91...
by googoIpIex
October 13th, 2021, 8:00 pm
Forum: Patterns
Topic: (2,1)c/6 technology thread
Replies: 45
Views: 11209

Re: (2,1)c/6 technology thread

x = 1069, y = 2085, rule = B3/S23 5$24b3o3bo2bobo$24bo2bobobobo2bo$24bo2bo3bobo2bo$25bo10bo$24bo3b5o3bo$ 24bob2ob2obo3bo$20bo2b2o8bo2bo$18b2obob3o7bobo$17bo5bo2b3o$16b2o3bo5bo $15bo6b6obo$14b8o6bo$21b4o2b3o$18bo4bo$15bo2bo7b3obo$16bo4b2o3b5o$21b 2o7b2o$21bo$31b2o$29b4o$28b2obo$27b3o$26bo2bo$26bo$26...
by googoIpIex
October 1st, 2021, 8:34 pm
Forum: Patterns
Topic: Stable signal converters
Replies: 426
Views: 314765

Re: Stable signal converters

googleplex wrote:
March 21st, 2018, 4:27 pm
a lead on a x66 on MWSS to MWSS:

Code: Select all

RLE
...

Code: Select all

x = 20, y = 18, rule = LifeHistory
15.A$14.A.A$14.A.A$13.2A.3A$19.A$13.2A.3A$13.2A.A$6.A$7.2A$A2.3A2.A$.
3A4.A$.2A2.3A2$4.2A$2.A4.A$8.A$2.A5.A$3.6A!
just made a much simpler version
by googoIpIex
June 12th, 2021, 9:39 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 343
Views: 105858

Re: Thread for your script-related questions

What are good parameters for ikpx2?
by googoIpIex
June 12th, 2021, 3:34 pm
Forum: Scripts
Topic: Ikpx and grills
Replies: 127
Views: 89258

Re: Ikpx and grills

ikpx2 isnt installing, its doing this instead: leo@ubuntu-20:~/ikpx2$ ./recompile.sh Rule unspecified; assuming b3s23. Updating submodules... libkissat.a already detected Building cadical solver... configure: reusing default 'build' directory configure: building in default '/home/leo/ikpx2/cadical/b...
by googoIpIex
October 29th, 2020, 10:10 am
Forum: Other Cellular Automata
Topic: MyrtleLife (B3-kq4j/S2-n36c)
Replies: 26
Views: 6205

Re: MyrtleLife (B3-kq4j/S2-n36c)

breeder, p56: x = 241, y = 189, rule = B3-kq4j/S2-n36c 166bo$151bo13b3o$150b3o11b2obo4bo$145bo3b2obo11b3o4b3o$144b3o2b3o12b3o 4bob2o$144bob2ob3o13b2o5b3o41bo$145b3ob3o15bo4b2o41b3o13bo$145b2o20bo 42bo4bob2o11b3o$169b2o38b3o4b3o11bob2o3bo$147b3o17bobo38b2obo4b3o12b3o 2b3o$149bo58b3o5b3o12b3ob2obo$149...
by googoIpIex
October 28th, 2020, 10:32 pm
Forum: Other Cellular Automata
Topic: MyrtleLife (B3-kq4j/S2-n36c)
Replies: 26
Views: 6205

Re: MyrtleLife (B3-kq4j/S2-n36c)

p56 backrake: x = 32, y = 47, rule = B3-kq4j/S2-n36c 8$18b3o$17bo2bo$12b3o5bo$12bo2bo4bo$12bo7bo$12bo4bobo$13bobo2bo$16bo$ 16b2o$17b2o$16b2o5bo$16bo2bo2b3o$17bobo2bob2o$18bo4b3o$14b2o7b3o$16b3o 4b3o$16b3o4b2o6$17b3o$17b2obo$18b2obo$21bo$20b2o$20bo2$11b3o$10bo2bo8b 3o$13bo8bo2bo$9bo3bo8bo$9bo3bo8bo3b...