Search found 39 matches

by Ch91
October 6th, 2020, 11:45 am
Forum: Patterns
Topic: Soup search results
Replies: 2279
Views: 1424439

Re: Soup search results

Second Schick engine by Rob Liston: x = 16, y = 16, rule = B3/S23 3o3b2o4bo2bo$4obo3bo2b2obo$bo4bo7b2o$b4obo4bobobo$4o2bo2bo2bobo$b3ob2o bo3bobo$bob2o2b9o$2b3obobobo4bo$2o2bo2b2obo$obob2obo2b2ob2o$2o2b4o2bo bo2bo$ob2ob3o2b2ob2o$o4bo2bobo2bobo$2bob3o2bob2obo$o2bo4b4obobo$4b6ob 2o2bo! Rob seems to ha...
by Ch91
February 25th, 2020, 12:42 pm
Forum: General Discussion
Topic: Extended pattern collection for Golly
Replies: 44
Views: 24468

Re: Extended pattern collection for Golly

After contemplating ideas for broadening the audience for Conway's Game of Life discoveries, I'm thinking a good place to start is by extending Golly's online Very Large Patterns collection, and then doing a much better job of advertising it. (...) I noticed the following patterns don't yet seem to...
by Ch91
February 17th, 2020, 12:36 pm
Forum: General Discussion
Topic: LifeSuper rule
Replies: 50
Views: 12897

Re: LifeSuper rule

I did notice that for whatever reason, LifeSuper seems to run slower on a mobile browser (Chrome) than it does on a regular computer, at least when using the embedded version of LifeViewer here. Maybe the extra complexity strains the browser?
by Ch91
January 27th, 2020, 12:10 pm
Forum: Patterns
Topic: Waterbear Glider Construction Challenge
Replies: 23
Views: 5020

Re: Waterbear Glider Construction Challenge

I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects. It will be easier except for having to work with g...
by Ch91
January 26th, 2020, 1:10 pm
Forum: Patterns
Topic: Waterbear Glider Construction Challenge
Replies: 23
Views: 5020

Re: Waterbear Glider Construction Challenge

I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects.
by Ch91
January 21st, 2020, 11:43 am
Forum: Patterns
Topic: Soup search results
Replies: 2279
Views: 1424439

Re: Soup search results

Interesting. And it's less complex than I thought it would be too. Not only that, but it's an actual component, not just a synthesis. The last eight gliders can add that ridiculous decoration to just about anything that looks like a tub at one corner. There's a huge amount of clearance: x = 367, y ...
by Ch91
January 20th, 2020, 11:44 pm
Forum: Patterns
Topic: Soup search results
Replies: 2279
Views: 1424439

Re: Soup search results

I don't think it's going to be useful for a synthesis but I'm not completely sure. It can, actually. 11G: x = 146, y = 22, rule = B3/S23 72bo$72bobo$72b2o$53bobo$54b2o$54bo80b2o$134bobo$133bobo$133bo$134bo$ 129b2o2b2o$128bo2bo$2bo126bobob2o$bobo123bobobo2bo$obo123bobo3b2o$2o 53bo20b2o47bobo$13bo40b...
by Ch91
January 20th, 2020, 10:48 pm
Forum: Patterns
Topic: Soup search results
Replies: 2279
Views: 1424439

Re: Soup search results

Found an unnamed 30-bit still life, apparently I'm the first to discover it in a soup. I don't think it's going to be useful for a synthesis but I'm not completely sure. x = 16, y = 16, rule = B3/S23 boboobobbobboobb$ ooobbbobbobbbbbb$ bobobboobobbobbb$ obobobbooboobobb$ booboooobbbobobo$ oboboobboo...
by Ch91
January 18th, 2020, 2:19 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

Why would an older version of Chrome not have this issue? It doesn't make sense. My N years of working as a software test engineer make me want to say: it makes perfect sense to me! If new versions of programs never introduced new bugs, there wouldn't be any bugs. Well, that's annoying. At least it...
by Ch91
January 15th, 2020, 9:14 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

Does everyone else using the Chrome mobile browser see the same behavior for that movie link ? It starts playing fine for me, but there are playback issues, particularly around the 20s mark. Chrome 79.0.3945.93, Android 8.1.0, Moto G5. Chrome 79.0.3945.116, Android 9, Moto z3. Why would an older ve...
by Ch91
January 15th, 2020, 4:28 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

I noticed th,at this video doesn't seem to run for me anymore, though I think it used to- the video never starts after I click the play button . Could the site hosting it be malfunctioning? Edit: the video doesn't work if downloaded either. Strange. Do you end up with a downloaded .mp4 file with si...
by Ch91
January 5th, 2020, 1:40 pm
Forum: Patterns
Topic: POTY 2019 Nomination Thread
Replies: 64
Views: 12181

Re: POTY 2019 Nomination Thread

I think I'll nominate the Remini.
by Ch91
January 5th, 2020, 1:38 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

If anyone wants access to more of the 563 snapshots, let me know. Looks like I could get half of them on Dropbox, at least, and that would include the majority of the interesting ones. I'd like to see them. Link it when you're ready. There's also a new HD video of the construction of the daughter m...
by Ch91
January 5th, 2020, 1:26 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

I'm still interested in seeing the schematics of the individual pieces of the metacells. Has there been any progress documenting them?
by Ch91
January 2nd, 2020, 12:11 pm
Forum: Patterns
Topic: POTD 2010 Nomination Thread
Replies: 28
Views: 5734

Re: POTD 2010 Nomination Thread

blah wrote:
January 1st, 2020, 8:23 pm
Maybe we should hold a vote for POTM (years 1000-1999). Not to be confused with POTM (2019-12-01 - 2019-12-31). (Or POTM (2019-12-30)?)
It would certainly be a discovery to find that CGoL existed before 1971, that's for sure.
by Ch91
September 15th, 2019, 9:57 am
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

I see, but which part contains the programming for the rule that the metacell will emulate?
by Ch91
September 14th, 2019, 12:48 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

If the indexer is the tiny part in the bottom of the metacell's central body, I think I found it. But I'm not entirely sure if that's the right part. If it is, I can't really tell which part triggers the clock.
by Ch91
September 12th, 2019, 4:17 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

Ch91 wrote:Checking in- how's progress? If it's possible, I'd like to learn how the programming for the metacell is implemented (i.e. how it knows the right rule to follow).
by Ch91
August 19th, 2019, 2:49 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 852
Views: 397239

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

I have no idea if this spaceship I found in the "Corrosion of Conformity" rule is a new one. Can someone confirm if it is? It seems to move c/2 orthogonally, but I may have misjudged the period. x = 14, y = 15, rule = B3/S124 5$4b4o2$4bo2bo! The soup it came from- the ship emerges at generation 980 ...
by Ch91
July 26th, 2019, 1:15 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

Checking in- how's progress? If it's possible, I'd like to learn how the programming for the metacell is implemented (i.e. how it knows the right rule to follow).
by Ch91
July 4th, 2019, 11:05 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 608
Views: 231959

Re: Rule request thread

Whether any "live" state should count across all live states' survival conditions is something I have not thought about, so I will let the more experienced folks here decide what would be best for creating interesting patterns. Either choice is bound to create some interesting rules. It's anybody's...
by Ch91
July 2nd, 2019, 11:52 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 608
Views: 231959

Re: Rule request thread

I was thinking about a rather unorthodox rule concept and I want to know if it would be possible. It would basically act like a cross between Generations, an alternating rule, and a polystate Life rule, where instead of a "death" condition each "live" state save one which immediately precedes the "d...
by Ch91
June 23rd, 2019, 12:28 am
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

The LifeViewer demonstration should be up on the wiki page, along with your summary and what calcyman had on his website. Feel free to fix it if I made any mistakes.
by Ch91
June 16th, 2019, 6:27 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

Do you think you might need help adding this to the wiki? At the minimum, the LifeViewer demonstration of the metaglider should be implemented to demonstrate the metacell's replication process.
by Ch91
May 29th, 2019, 2:07 am
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 30188

Re: How does the 0E0P metacell work?

dvgrn wrote:If anyone wants access to more of the 563 snapshots, let me know. Looks like I could get half of them on Dropbox, at least, and that would include the majority of the interesting ones.
I'd like to see them. Link it when you're ready.