Search found 49 matches
- November 10th, 2022, 1:42 pm
- Forum: Patterns
- Topic: RCT remaining tasks
- Replies: 168
- Views: 24357
Re: RCT remaining tasks
I have a tangentially-related question: Would it have been worth it to build another ECCA instead of the DBCA? (Not that you would want to do all that work again) About 75% of the final recipe is spent constructing the DBCA using the original single-blinker construction arm. So we actually want to ...
- July 29th, 2022, 12:45 pm
- Forum: General Discussion
- Topic: Suggestion of READ.me (tricks for beginners)
- Replies: 11
- Views: 2871
Re: Suggestion of READ.me (tricks for beginners)
Perhaps a version of the book's opening chapters simplified for people who are less well-versed in mathematics would be helpful?
- July 28th, 2022, 7:27 pm
- Forum: Scripts
- Topic: Thread for your script-related questions
- Replies: 368
- Views: 107939
Re: Thread for your script-related questions
Whenever I try to run a script, even those built into Golly, I get a "could not load the python library" error despite having a clean install of Python 3.10.5. Could it be malfunctioning? If so, how do I fix it? I've tried to look for any trace of a "python310.dll" file, but no such thing seems to e...
- July 28th, 2022, 7:09 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4811
- Views: 1235389
Re: Thread for basic questions
I'm a little embarrassed to admit that I don't actually know how to run any of these scripts. Is there a tutorial or guide to do so? I also couldn't understand how the script itself worked by looking at it, so a simple explanation of how it does the calculation would be appreciated. Well, part of t...
- July 27th, 2022, 1:34 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4811
- Views: 1235389
Re: Thread for basic questions
I don't know if this qualifies as "basic", but for the RCT how do you calculate the positions of the initial gliders needed to create a given recipe? Basically, use this script by Pavgran . The details of the calculation are all in there. But then, once you see how the calculations work, really use...
- July 25th, 2022, 2:42 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4811
- Views: 1235389
Re: Thread for basic questions
I don't know if this qualifies as "basic", but for the RCT how do you calculate the positions of the initial gliders needed to create a given recipe?
- July 12th, 2022, 11:01 am
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies: 294
- Views: 39074
Re: Goucher-Grankovskiy construction arm
I'm a little confused, why are we calling it a pseudo-BSRD again? Is it because it's now interacting with the ECCA?
- June 19th, 2022, 11:38 pm
- Forum: Patterns
- Topic: Clearing Ash
- Replies: 13
- Views: 5047
Re: Clearing Ash
Why blocks specifically? Wouldn't eater 1s be more reliable in stopping gliders?
- October 14th, 2021, 7:12 pm
- Forum: Patterns
- Topic: New scalable programmable computer
- Replies: 18
- Views: 4064
Re: New scalable programmable computer
I don't know, I added its information to the original 8-bit computer page just today.Book wrote: ↑October 14th, 2021, 5:39 pmI wonder why this is not "in the news" on the wiki.Coban wrote: ↑October 12th, 2021, 12:02 amHi ! I made a new programmable computer. It's based on my former 8-bit programmable computer.
- October 14th, 2021, 1:47 pm
- Forum: Patterns
- Topic: New scalable programmable computer
- Replies: 18
- Views: 4064
Re: New scalable programmable computer
Very impressive! I'm surprised this hasn't gotten more attention.
I was wondering, would it be possible in theory to enlarge the display to an arbitrary size or is it restricted to 32x32?
I was wondering, would it be possible in theory to enlarge the display to an arbitrary size or is it restricted to 32x32?
- October 6th, 2020, 11:45 am
- Forum: Patterns
- Topic: Soup search results
- Replies: 2591
- Views: 1916038
Re: Soup search results
Second Schick engine by Rob Liston: x = 16, y = 16, rule = B3/S23 3o3b2o4bo2bo$4obo3bo2b2obo$bo4bo7b2o$b4obo4bobobo$4o2bo2bo2bobo$b3ob2o bo3bobo$bob2o2b9o$2b3obobobo4bo$2o2bo2b2obo$obob2obo2b2ob2o$2o2b4o2bo bo2bo$ob2ob3o2b2ob2o$o4bo2bobo2bobo$2bob3o2bob2obo$o2bo4b4obobo$4b6ob 2o2bo! Rob seems to ha...
- February 25th, 2020, 12:42 pm
- Forum: General Discussion
- Topic: Extended pattern collection for Golly
- Replies: 44
- Views: 33205
Re: Extended pattern collection for Golly
After contemplating ideas for broadening the audience for Conway's Game of Life discoveries, I'm thinking a good place to start is by extending Golly's online Very Large Patterns collection, and then doing a much better job of advertising it. (...) I noticed the following patterns don't yet seem to...
- February 17th, 2020, 12:36 pm
- Forum: General Discussion
- Topic: LifeSuper rule
- Replies: 66
- Views: 28861
Re: LifeSuper rule
I did notice that for whatever reason, LifeSuper seems to run slower on a mobile browser (Chrome) than it does on a regular computer, at least when using the embedded version of LifeViewer here. Maybe the extra complexity strains the browser?
- January 27th, 2020, 12:10 pm
- Forum: Patterns
- Topic: Waterbear Glider Construction Challenge
- Replies: 23
- Views: 9700
Re: Waterbear Glider Construction Challenge
I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects. It will be easier except for having to work with g...
- January 26th, 2020, 1:10 pm
- Forum: Patterns
- Topic: Waterbear Glider Construction Challenge
- Replies: 23
- Views: 9700
Re: Waterbear Glider Construction Challenge
I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects.
- January 21st, 2020, 11:43 am
- Forum: Patterns
- Topic: Soup search results
- Replies: 2591
- Views: 1916038
Re: Soup search results
Interesting. And it's less complex than I thought it would be too. Not only that, but it's an actual component, not just a synthesis. The last eight gliders can add that ridiculous decoration to just about anything that looks like a tub at one corner. There's a huge amount of clearance: x = 367, y ...
- January 20th, 2020, 11:44 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2591
- Views: 1916038
Re: Soup search results
I don't think it's going to be useful for a synthesis but I'm not completely sure. It can, actually. 11G: x = 146, y = 22, rule = B3/S23 72bo$72bobo$72b2o$53bobo$54b2o$54bo80b2o$134bobo$133bobo$133bo$134bo$ 129b2o2b2o$128bo2bo$2bo126bobob2o$bobo123bobobo2bo$obo123bobo3b2o$2o 53bo20b2o47bobo$13bo40b...
- January 20th, 2020, 10:48 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2591
- Views: 1916038
Re: Soup search results
Found an unnamed 30-bit still life, apparently I'm the first to discover it in a soup. I don't think it's going to be useful for a synthesis but I'm not completely sure. x = 16, y = 16, rule = B3/S23 boboobobbobboobb$ ooobbbobbobbbbbb$ bobobboobobbobbb$ obobobbooboobobb$ booboooobbbobobo$ oboboobboo...
- January 18th, 2020, 2:19 pm
- Forum: Patterns
- Topic: How does the 0E0P metacell work?
- Replies: 55
- Views: 39950
Re: How does the 0E0P metacell work?
Why would an older version of Chrome not have this issue? It doesn't make sense. My N years of working as a software test engineer make me want to say: it makes perfect sense to me! If new versions of programs never introduced new bugs, there wouldn't be any bugs. Well, that's annoying. At least it...
- January 15th, 2020, 9:14 pm
- Forum: Patterns
- Topic: How does the 0E0P metacell work?
- Replies: 55
- Views: 39950
Re: How does the 0E0P metacell work?
Does everyone else using the Chrome mobile browser see the same behavior for that movie link ? It starts playing fine for me, but there are playback issues, particularly around the 20s mark. Chrome 79.0.3945.93, Android 8.1.0, Moto G5. Chrome 79.0.3945.116, Android 9, Moto z3. Why would an older ve...
- January 15th, 2020, 4:28 pm
- Forum: Patterns
- Topic: How does the 0E0P metacell work?
- Replies: 55
- Views: 39950
Re: How does the 0E0P metacell work?
I noticed th,at this video doesn't seem to run for me anymore, though I think it used to- the video never starts after I click the play button . Could the site hosting it be malfunctioning? Edit: the video doesn't work if downloaded either. Strange. Do you end up with a downloaded .mp4 file with si...
- January 5th, 2020, 1:40 pm
- Forum: Patterns
- Topic: POTY 2019 Nomination Thread
- Replies: 64
- Views: 24925
Re: POTY 2019 Nomination Thread
I think I'll nominate the Remini.
- January 5th, 2020, 1:38 pm
- Forum: Patterns
- Topic: How does the 0E0P metacell work?
- Replies: 55
- Views: 39950
Re: How does the 0E0P metacell work?
If anyone wants access to more of the 563 snapshots, let me know. Looks like I could get half of them on Dropbox, at least, and that would include the majority of the interesting ones. I'd like to see them. Link it when you're ready. There's also a new HD video of the construction of the daughter m...
- January 5th, 2020, 1:26 pm
- Forum: Patterns
- Topic: How does the 0E0P metacell work?
- Replies: 55
- Views: 39950
Re: How does the 0E0P metacell work?
I'm still interested in seeing the schematics of the individual pieces of the metacells. Has there been any progress documenting them?
- January 2nd, 2020, 12:11 pm
- Forum: Patterns
- Topic: POTD 2010 Nomination Thread
- Replies: 28
- Views: 11259