Search found 220 matches
- October 29th, 2023, 9:26 pm
- Forum: Patterns
- Topic: RCT remaining tasks
- Replies: 120
- Views: 16991
Re: RCT remaining tasks
I have looked to the repository, definitely semilate.py will be usefull for the new version of RCT15. Do we have an example tags.json file? I'm hoping someone else can answer this question. I don't remember what tags.json is (if I ever knew). tags.json is generated during the recipe compilation by ...
- August 20th, 2023, 7:15 pm
- Forum: Patterns
- Topic: "Signal circuitry" terminology
- Replies: 16
- Views: 2997
Re: "Signal circuitry" terminology
The gliders in the p43 Snark loop should not be described as "signals" in that article, since the p43 Snark loop is a simple oscillator. At what point between (or including) "p43 Snark loop has no signals, as it's just an oscillator" and "Reverse caber-tosser has no signals, as it's just a 15-glide...
- August 20th, 2023, 10:01 am
- Forum: Patterns
- Topic: "Signal circuitry" terminology
- Replies: 16
- Views: 2997
Re: "Signal circuitry" terminology
If one really wants to see 'signals' in the pattern, then one could say that the pair of symmetrically positioned Herschels carries a single signal , which circulates through the pattern, carried sometimes by two Herschels, sometimes by two B-heptominoes, sometimes by two gliders, sometimes by a ph...
- August 19th, 2023, 5:30 am
- Forum: Patterns
- Topic: Dependent Reflector Terminology and Analysis
- Replies: 208
- Views: 23721
Re: Dependent Reflector Terminology and Analysis
I would say that QuickSilver is not a dependent periodic reflector (it's obviously not periodic), but is a dependent stable reflector (it's locally-stable circuitry that puts constraint on what the input signals might be to allow it to continue functioning as a reflector). Maybe it's a good idea to ...
- August 18th, 2023, 4:55 pm
- Forum: Patterns
- Topic: Dependent Reflector Terminology and Analysis
- Replies: 208
- Views: 23721
Re: Dependent Reflector Terminology and Analysis
In the p43 Snark loop, the local behaviour (around a single Snark) is indistinguishable from the local behaviour of some signal-processing circuitry involving Snark. So, we might as well call the gliders in a p43 Snark loop 'signals', as they are locally signals. With dependent reflectors, things ar...
- July 23rd, 2023, 11:50 am
- Forum: Patterns
- Topic: HaskLife project
- Replies: 7
- Views: 1168
Re: HaskLife project
It's temporarily suspended while I work on RCT and diehards. I plan to do a complete redesign with p8 circuitry and, possibly, one of the new construction arms.
- July 21st, 2023, 9:24 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
On Discord NimbleRogue suggested to put something in the top left corner. I suggested a crab stretcher that will burn at the very end at c/3 like this: x = 23, y = 19, rule = B3/S23 14b2o$13bobo$15bo$12bo$11b2o$11b2o$12b2o$9bo3b2o6b2o$8bobobo2b2o3bobo $7bobo4b3o5bo$6bobo10bo$5bobo10b2o$4bobo$3bobo$...
- July 20th, 2023, 12:56 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
Well, that looks something like this: x = 109, y = 94, rule = LifeSuper 19.6Q23.8Q.Q$17.10Q21.2Q.Q.Q4.3Q24.2M15.Q$19.2Q2.2Q26.Q3.2Q28.2M8.2Q 5.Q$41.2M13.2Q2.Q33.Q2.Q4.Q$42.M12.Q39.2Q8.2Q$42.M.M5.2M4.Q.Q.Q21.2M 21.Q.Q$43.2M7.M29.2M22.Q$46.2M5.M8.2M$37.3O6.2M5.M8.2M21.2M8.M$28.2Q 6.3O7.2M5.M31.2M6.3M4...
- July 19th, 2023, 5:01 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
Any hope of lighting one of the fuses only after all the loaves in the other fuse have been used up? That's the plan, yes. Second fuse ignites only after the first sawtooth manages to pull block completely (after eating toads in the current design). So, it would ignite only after all the loaves in ...
- July 19th, 2023, 3:36 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
Yes, we could. I guess a sacrifice of cyan delayers would have to be made, together with another redesign of cyan eater deletion to make space for fuse-starting constellation.AlbertArmStain wrote: ↑July 19th, 2023, 2:17 pmCould we replace the toads with a loaf making fuse? something like this:
- July 19th, 2023, 4:03 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
On an unrelated note, maybe it's time to think about using gliders to activate a buckaroo again? That would only increase the number of loaves by comparatively little. The most promising next idea is to ignite the fuse with the block-pull operation from the second sawtooth. Number of loaves would b...
- July 18th, 2023, 12:54 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
EDIT: the guard glider is incorrect, but here is a fixed version + 121x loaf x = 111, y = 90, rule = LifeSuper 21.6Q23.8Q.Q$19.10Q21.2Q.Q.Q4.3Q24.2M$21.2Q2.2Q26.Q3.2Q28.2M8.2Q4.3Q$ 43.2M13.2Q2.Q33.Q2.Q$44.M12.Q39.2Q8.2Q$44.M.M6.M4.Q.Q.Q21.2M21.Q.Q$ 45.2M6.2M29.2M22.Q$40.O7.2M4.2M8.2M$38.O2.O6.2M4.3...
- July 18th, 2023, 10:58 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
This should be 13131937954518 loaves, if I'm counting correctly, but there are a couple of issues: 1. The bounding box is 112x90, but that should hopefully be improvable using a SAT solver; 2. I had to delete two mint-green toads to get this to work; are these necessary for self-destruction? Wow, i...
- July 18th, 2023, 10:00 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
363 loaves, if I'm counting correctly: x = 110, y = 90, rule = LifeSuper 6.W13.6Q23.8Q.Q$5.W.W10.10Q21.2Q.Q.Q4.3Q24.2M$6.2W12.2Q2.2Q26.Q3.2Q 28.2M8.2Q4.3Q$2.2W38.2M13.2Q2.Q33.Q2.Q$2.W40.M12.Q39.2Q8.2Q$W.W40.M.M 6.M4.Q.Q.Q21.2M21.Q.Q$2W42.2M6.2M29.2M22.Q$39.O7.2M4.2M8.2M$37.O2.O6. 2M4.3M7.2M21.2M8.M$...
- July 18th, 2023, 7:21 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
- July 18th, 2023, 6:59 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
After reaching 110x90, we can expand one border 'for free', to 111x90, while still staying under 10000 limit. That allows for one more layer. x = 111, y = 90, rule = LifeSuper 7.W7.4Q2.6Q23.8Q.Q$4.W.3W8.12Q21.2Q.Q.Q4.3Q24.2M$3.6W9.2Q5.2Q26.Q3.2Q 28.2M8.2Q4.3Q$3.3W.W14.Q20.2M13.2Q2.Q33.Q2.Q$4.W16.2Q2...
- July 18th, 2023, 6:43 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
What does the salmon eater to the north of the spark coil accomplish, exactly, and can it be moved at all? The reason I ask is because I'm trying to lengthen the Copperhead sequence; I've managed to make some progress but I'm stuck at the salmon eater: It directs gliders during self-destruction. Yo...
- July 17th, 2023, 3:27 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
One more layer! x = 107, y = 93, rule = LifeSuper 6.2W2.W6.6Q23.8Q.Q$3.W.W.2W.W4.10Q21.2Q.Q.Q4.3Q24.2M$17.Q4.Q26.Q3.2Q 28.2M8.2Q4.3Q$5.W2.W2.W27.2M13.2Q2.Q33.Q2.Q$5.2W2.2W.W27.M12.Q39.2Q8. 2Q$6.4W2.W27.M.M11.Q.Q.Q21.2M21.Q.Q$3.W2.W.W.W30.2M5.4M28.2M22.Q$5.W. W2.3W23.O10.4M9.2M$3.W.W2.W2.2W21.O2.O9....
- July 10th, 2023, 6:01 pm
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies: 291
- Views: 30844
Re: Goucher-Grankovskiy construction arm
Good job, I am in debugging phase, so agnosticise should wait… seems it’s my turn now on all fronts… I think there's no need to rush. I'll start working on rebuilding RCT with new DBCA and ECCA and new pslmake recipes for other things. FixedBottom arm could be substituted later, for now we have gre...
- July 10th, 2023, 10:43 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4404
- Views: 1179110
Re: Thread for basic questions
Is there a name for the symmetrical pattern arising during the evolution of the pattern below?
I like how it goes wobble-wobble before cleanly dissipating into two gliders.
Code: Select all
x = 8, y = 13, rule = B3/S23
2bo$3bo$b3o4$2o$2o3$6bo$5bobo$5b2o!
#C [[ X -1 Y 6 Z 12 ]]
#C [[ AUTOSTART ]]
- July 8th, 2023, 7:07 pm
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies: 291
- Views: 30844
Re: Goucher-Grankovskiy construction arm
Not finshed ... have to go ... actually nothing more have I found. ... just the marked places require attention/rebuild. Thanks. I indeed missed some of the micro-optimisations, especially the ones requiring lane change. But at least these micro-optimisations are probably the most important ones in...
- July 8th, 2023, 5:48 am
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies: 291
- Views: 30844
Re: Goucher-Grankovskiy construction arm
@Pavgran, do you still have the tools to compile this into a seed? Yep. I adjusted some of lanes and phases to minimise cost. The recipe is small enough to do it by hand, so I didn't bother writing script for it. There's what the final activation glider looks like (it's in correct phase mod8, we wo...
- July 7th, 2023, 3:23 pm
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies: 291
- Views: 30844
Re: Goucher-Grankovskiy construction arm
I have not tought about optimiation of the 2 p8 refectors recipe using one time turners. I suppose you used expected color phase one turner build costs when optimizing it. When there is an option to chose a cheaper phase, I hope you did it. That was calcyman's idea and initial design, but that part...
- July 7th, 2023, 12:47 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 311
- Views: 42149
Re: (Engineered) diehards
Something along these lines could potentially work: x = 108, y = 92, rule = LifeSuper 8.2W$8.2W$18.6Q23.8Q.Q$5.W6.W3.10Q21.2Q.Q.Q4.3Q24.2M15.Q$6.2W2.2W6.Q 4.Q26.Q3.2Q28.2M8.Q6.Q$40.2M13.2Q2.Q34.2Q5.Q$7.W2.W30.M12.Q40.Q8.2Q$ 6.W.2W.W29.M.M6.2M3.Q.Q.Q21.2M21.Q.Q$7.4W31.2M6.M.M28.2M22.Q$7.W2.W 42.M7.2M...
- June 28th, 2023, 5:16 pm
- Forum: The Sandbox
- Topic: Gliders In The Sea Of Blocks [Game]
- Replies: 23
- Views: 732
Re: Gliders In The Sea Of Blocks [Game]
Turn 28. Other G -> LWSS LWSSes and other spaceships are not allowed, only blocks, gliders and active regions are. I converted LWSS to another active region when it was close enough to the dying spark to be considered a big active region. Turn 29. (very temporary) LWSS -> 2g + small active region. ...