Search found 9789 matches

by dvgrn
Yesterday, 7:58 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

Another question : What is the fastest Stable Edge Shooter in repeat time ? That's another category that could use a collection thread. It would be a fairly small collection, unless you included transparent-lane mechanisms like the Scorbie Splitter and Extrementhusiast's Transparent Turner. But the...
by dvgrn
Yesterday, 5:50 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

Either this Edge Shooter is very interesting, but how do you connect it ? Without increasing its repeat time too much … You know about the connection in the RNE-19T84 article, right? That's the old traditional version, and very often it's useful -- but it does put out that awkward perpendicular gli...
by dvgrn
Yesterday, 4:00 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

[...] Possibly we could get away with a LifeWiki article for it under just "Transparent Turner" to go with "Scorbie Splitter"? Which would have the exact same problem as using spiral growth or glider loop or p45 pi-heptomino hassler for an article about a specific pattern (as opposed to a general c...
by dvgrn
Yesterday, 3:31 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

Is there a stable reflector with the additional property that it does not get in the way of the output lane? Sure, lots of them! One of the smallest color-changing ones is the Scorbie Splitter , and there's a color-preserving version that's basically a dependent syringe plus an HNE16T14 variant , t...
by dvgrn
Yesterday, 3:17 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 330
Views: 56012

Re: Thread for your website-related questions

Yes! Where do I sign up for that? Is there an API? Conceivably I could even have a script updating velocity tags on my posts automatically so I don't have to remember... Ha, a workable API would be a nice feature indeed. I don't know of any such thing, unfortunately. The stuff that I've written is ...
by dvgrn
Yesterday, 2:45 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 330
Views: 56012

Re: Thread for your website-related questions

Most recently I wanted to find all posts of mine containing the string "(2, 1)c/5" but phpBB search is fixated on words of which that string contains none longer than one letter (which phpBB refuses to search). At least for something like 4c/8 I could filter for "4c" and read whatever showed up (in...
by dvgrn
April 14th, 2024, 12:37 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 52
Views: 1854

Re: Golly 4.3b1

I think a number of corrections and suggestions that were posted earlier here and in other threads could be done incrementally, making it easy to understand what are the few remaining stumbling blocks and what could be done about those. Yup, I'm trying to work incrementally -- just going very slowl...
by dvgrn
April 14th, 2024, 12:35 pm
Forum: Scripts
Topic: Golly scripts
Replies: 315
Views: 297562

Re: Golly scripts

Couldn't find such a script using forum search (seriously? it's so simple!), so i'm posting my random MAP rule generator... I've moved a response by b-engine out to the "Miscellaneous Discoveries in Other Cellular Automata" thread, just because this "Golly scripts" thread needs to be about Golly sc...
by dvgrn
April 14th, 2024, 12:30 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 900
Views: 177501

Re: Suggested LifeWiki edits

RGB332 feels similar to what I described above. You would still want to increment 75 at a time to avoid similar colors next to each other, though. Depending on what unname4798 wants to use the RGB332 rule for, it might be better to have the states organized in some easy-to-predict enumeration with ...
by dvgrn
April 14th, 2024, 12:24 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

As far as I know, nobody knows exactly how many such families are there, for any chosen well-defined notions of equivalence/families of collisions. Yup, if somebody had done a well-defined enumeration, we'd probably have heard about it. A number that gives the flavor of the size of the three-glider...
by dvgrn
April 14th, 2024, 12:19 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 52
Views: 1854

Re: Golly 4.3b1

There are still a few patterns that need updating (at least traffic-light-hasslers.rle, c3-orthogonal.rle, c4-orthogonal.rle, and spaceship-types.rle; probably more). How soon should this be done? If there's an imminent plan for another beta build, I haven't heard about it. I've still got a couple ...
by dvgrn
April 14th, 2024, 9:51 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

What is the smallest two-engine cordership eater? Offhand I don't remember anything smaller than the one used in the Exploratorium (but I could easily have forgotten something): x = 67, y = 62, rule = Life 32b2o$32b2o6$30bo3bobo$28b2o9b3o$27bobob2o4b2o2bo$27b4o4b4ob2o$37b3o8$ 50b2o$48bobob2o$37b2o5...
by dvgrn
April 14th, 2024, 8:00 am
Forum: Patterns
Topic: Splitters with common SL
Replies: 90
Views: 97767

Re: Splitters with common SL

Here is textfile and graphic counterpart of 0 turners... Thanks! Do you mind if I convert these patterns over to LifeSuper, and substitute in those variants? It seems like a good idea for this kind of useful reference stamp collection to be published using a rule that can be viewed in Golly without...
by dvgrn
April 13th, 2024, 3:12 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 900
Views: 177501

Re: Suggested LifeWiki edits

Please Modify Display256 to use RGB332 state colors. Why? I don't really know what RGB332 is; it looks like I could figure it out eventually by searching the Internet, but Wikipedia only mentions that it's a 256-color palette, without giving the details. Most such color palettes don't work well wit...
by dvgrn
April 12th, 2024, 12:47 pm
Forum: General Discussion
Topic: Ruletable format extensions proposal
Replies: 38
Views: 2656

Re: Thread for your website-related questions

But there's a problem: not everyone can use and know how to use Nutshell; I doesn't even understand a single pixel of the readme file. Can Nutshell have GUI? Well... a GUI could certainly be built (using Golly's Lua overlay, for example) that would write out Nutshell ".ruel" tables, which would the...
by dvgrn
April 12th, 2024, 9:51 am
Forum: General Discussion
Topic: Ruletable format extensions proposal
Replies: 38
Views: 2656

Re: Thread for your website-related questions

... I reported this entire discussion as offtopic (not about the website) and apparently nonproductive. It was probably getting a bit off-topic, though LifeViewer's support for rule tables means that it's maybe not entirely irrelevant after all. The discussion doesn't seem non-productive at all, th...
by dvgrn
April 10th, 2024, 8:07 am
Forum: The Sandbox
Topic: apology
Replies: 3
Views: 211

Re: apology

Um... @Haycat2009, that post would have been a lot more helpful if it hadn't included any of the stuff after the comma. Opinions about whether or not someone should choose to use capital letters are probably not a useful topic anywhere on the forums -- but they're especially out of place in a thread...
by dvgrn
April 9th, 2024, 9:51 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106713

Re: Thread for your script-related questions

By the way, is it normal that the speed of the script is roughly 1 constellation/second ? Recompiling the collisions would take a month of computing. Hmm, that seems a bit slow. I remember it taking a few days, but not as long as a week, let alone a month. Given "LONG_ENOUGH = 65536", the only thin...
by dvgrn
April 9th, 2024, 2:14 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 330
Views: 56012

Re: Thread for your website-related questions

d/dx wrote:
April 9th, 2024, 1:57 pm
How to stop searches in apgluxe? (urgent)
Without losing any search results? I don't recall if hitting "q" still stops a search at the end of the next haul.

Ctrl+C should kill the job immediately, but any search results recorded so far will be lost.
by dvgrn
April 9th, 2024, 8:23 am
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 330
Views: 56012

Re: Thread for your website-related questions

Where do deleted threads go? I don't know any more than what public phpBB documentation says . There might be some database leftovers from deleted posts that Nathaniel can see and I can't, for example. But for what it's worth, when someone deletes a post, there's an entry in the moderator logs that...
by dvgrn
April 9th, 2024, 7:43 am
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106713

Re: Thread for your script-related questions

Even better if the code would work for alien objects and alien spaceships in other rules. E.g. hitting 10x10 Blockic constellations with a lepa in LeapLife. Yup, that's a really good use case to keep in mind -- or even gliders hitting LeapLife constellations. In Life you can assume that nothing int...
by dvgrn
April 9th, 2024, 7:32 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 420
Views: 202796

Re: Golly suggestions

An issue was reported here (and see my reply immediately below that post for triage) relating to the use of a 3rd party tool that is creating RLE with new lines between counts and verbs. I'm not sure how many other tools out there will be creating now invalid RLE and if it is worth allowing newline...
by dvgrn
April 8th, 2024, 10:08 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106713

Re: Thread for your script-related questions

That's what the "Interaction-test" and "Interaction-prep" rules are about. I colored all of the stationary objects one color to start out, and the glider another "plague" color, and made it so that even a temporary touch from glider cells will spread the "plague" color to the stationary objects. Th...
by dvgrn
April 8th, 2024, 6:05 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106713

Re: Thread for your script-related questions

I continued the investigations on the current octo3obj database. "buildconst3obj-comments.py" generated 1,624,450 constellations of three objects in a 11x11 bounding box. Does it mean that less than three collisions on average were stored for each orientation of each constellation ? I must be missi...
by dvgrn
April 8th, 2024, 2:58 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4771
Views: 1223563

Re: Thread for basic questions

How large would an unnamed (34,7)c/156 spaceship made out of OEOP metacells be? Just curious. Wouldn't that be the dimensions of that unnamed spaceship multiplied by the dimensions of one zero-encoded-by-zero-population metacell ? I think that would be, in some phases, 2093884899025 x 1649127980753...