Search found 1521 matches

by FWKnightship
September 25th, 2024, 1:30 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4207
Views: 1035485

Re: Miscellaneous Discoveries in Other Cellular Automata

Some moving replicators I found: #C (3,2)c/11 x = 3, y = 3, rule = B3-cey4nq5k6ae/S2-cn3-ack4eijqt5-cqy6cei 3o$obo$obo! #C (4,1)c/17 x = 3, y = 2, rule = B3-cey4cejqtyz5kry6ai7c8/S2-cn3-ay4iqtyz5-cejy6cin7c8 3o$obo! #C (9,3)c/26 x = 3, y = 3, rule = B3-ce4cejqt6i/S2-n3-acky4iqz5in 3o$obo$obo! #C (3,...
by FWKnightship
September 24th, 2024, 1:15 am
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 485
Views: 165911

Re: Rules with interesting replicators

Failed replicator that becomes a diagonal rake:

Code: Select all

x = 3, y = 3, rule = B3-kq4eyz5acy6n8/S2-cn3-aky4ciqty5er6-n78
bo$3o$o!
by FWKnightship
September 21st, 2024, 11:20 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

A rule with two different oblique moving replicators: x = 21, y = 9, rule = B3-cky4cj5cery6cek7e8/S2-in3-aek4n5jnqr6c7e b2o$ob2o14b3o$b2o17bo$20bo3$b2o$ob2o$b2o! A rule where both of them vanish completely, making it apgsearchable: x = 21, y = 9, rule = B3-cy4cjz5cry6c8/S2-in3-aek4n5jknqr6ce7e b2o$...
by FWKnightship
September 20th, 2024, 11:15 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

A rule with two different oblique moving replicators:

Code: Select all

x = 21, y = 9, rule = B3-cky4cj5cery6cek7e8/S2-in3-aek4n5jnqr6c7e
b2o$ob2o14b3o$b2o17bo$20bo3$b2o$ob2o$b2o!
by FWKnightship
September 18th, 2024, 11:25 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4207
Views: 1035485

Re: Miscellaneous Discoveries in Other Cellular Automata

Some c/2 in B3/S23|B35/S23, found with cfind: x = 79, y = 16, rule = B3/S23|B35/S23 5.A18.A20.A23.3A$4.3A16.3A18.3A21.A3.A$2.2A.A.2A12.2A.A.2A14.2A.A.2A 18.A5.A$.A2.A.A2.A10.A2.A.A2.A12.A2.A.A2.A17.A5.A$A3.A.A3.A8.A3.A.A3. A10.A3.A.A3.A18.3A$A3.A.A3.A8.A3.A.A3.A10.A3.A.A3.A16.2A3.2A$2.A5.A 12.A5.A14...
by FWKnightship
September 18th, 2024, 2:40 am
Forum: Other Cellular Automata
Topic: FWKnightship's Cellular Automata
Replies: 33
Views: 10643

Re: FWKnightship's Cellular Automata

I decide to add B3-eky4ijtz5cey6i7e8/S2-in3-aek4enqyz5jkqr6i in my rule collection because it is interesting enough. As you can see, it has 28 reduced speeds with 21 different slopes. From left to right: c/4d, 2c/36d, (5,2)c/20, (20,6)c/220, (27,8)c/136, (22,6)c/116, (17,4)c/96, (18,4)c/184, (29,6)c...
by FWKnightship
September 17th, 2024, 9:33 pm
Forum: Other Cellular Automata
Topic: Hybrid CAs
Replies: 138
Views: 52395

Re: Hybrid CAs

C/4 partial in Brainspawn6, found with cfind: x = 13, y = 45, rule = Brainspawn6 5.3A2$5.A.A$5.A.A$6.A2$4.A.A.A$3.2A3.2A$2.A2.3A2.A$5.A.A$3.AB3.BA$6.A $4.AB.BA$3.A.A.A.A$5.3A$2.A2B3.2BA$3.AB3.BA$2.B.A.A.A.B$2.A.A.A.A.A$ 3.B.3A.B$5.A.A$2.2A5.2A$.A.2A3.2A.A$2A.2A3.2A.2A$2A.2A3.2A.2A$.A.A5.A .A$.A.A5.A...
by FWKnightship
September 17th, 2024, 2:28 am
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 34
Views: 12090

Re: Rules with a lot of NRSS

This rule I posted in another thread has 17 NRSS, 8 of them are oblique. From left to right: c/4d, 2c/36d, (5,2)c/20, (18,4)c/184, (17,4)c/96, (12,2)c/76, (16,2)c/148, (19,2)c/132, (45,4)c/320, (26,2)c/188, c/2, 2c/5, c/3, 7c/52, 7c/56, 3c/35, 4c/140. #C The c/2 and c/3 are found by CARuler, the res...
by FWKnightship
September 17th, 2024, 1:54 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

Can anybody help this rule be interesting? 2PointShip2 x = 142, y = 54, rule = 2PointShip2FWKS_Test .A$A$2.B13.5A15.A34.A$15.2A3.2A12.A3.A7.A6.A8.A7.A9.A14.A9.A13.B5.B$ 28.A50.A6.B.B5.A.A6.A15.B5.B$27.A8.A9.B7.B5.B7.B8.B10.B6.A23.B5.B$ 119.B2$8.A$7.A.B128.B2.A$140.A2$95.A$94.B9.AB14.B17.B$95.A.B4.B...
by FWKnightship
September 16th, 2024, 6:56 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 1057
Views: 386805

Re: Rules with interesting dynamics

B3-eky4ijtz5cey6i7e8/S2-in3-aek4enqyz5jkqr6i In this rule, boat is a failed replicator, and becomes a 2c/36d spaceship: x = 3, y = 3, rule = B3-eky4ijtz5cey6i7e8/S2-in3-aek4enqyz5jkqr6i bo$obo$b2o! This rule has many SMOS and PMOS made up of the 2c/36d, all have simplified speed c/8: #C From left t...
by FWKnightship
September 13th, 2024, 8:14 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

B3-ceky4ij5cey/S2-in3-aek4cenq5ejkqr In this rule, boat is a very common failed replicator, also a diehard: x = 3, y = 3, rule = B3-ceky4ij5cey/S2-in3-aek4cenq5ejkqr bo$obo$b2o! It moves at (5,2)c/20, and can be corderized in various ways: #C p20, p40, p60 and p80 spaceship. x = 128, y = 24, rule =...
by FWKnightship
September 10th, 2024, 1:26 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

The ship in the file with the highest period has speed 4c/205: x = 3, y = 2, rule = B2cei3ay4a5iy6i8/S01c2eik3-ackq4air5iy6ci8 bo$obo! A variant of this rule that also supports the 4c/205, as well as a small c/4, a 2c/12, and a c/12d: x = 48, y = 6, rule = B2cei3akqy4akw5iy6ik7c8/S01c2eik3-aq4aceir...
by FWKnightship
September 8th, 2024, 6:25 am
Forum: Other Cellular Automata
Topic: B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78
Replies: 22
Views: 738

Re: B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78

P5,P7,P35: x = 95, y = 45, rule = B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78 29bo42bo$2bo8bo16bobo40bobo$2b2o6b2o17bo42bo$2obobo2bobob2o14b3o$b2ob 2o2b2ob2o14bo3bo$3bobo2bobo16bo3bo$2b3o4b3o13b3obob3o$22bobo9bobo$21bo b2o2bobobo2b2obo$2b3o4b3o10bobo9bobo35bo$3bobo2bobo14b3obob3o$b2ob2o2b 2ob2o14bo3bo...
by FWKnightship
September 7th, 2024, 4:42 am
Forum: Other Cellular Automata
Topic: B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78
Replies: 22
Views: 738

Re: B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78

16c/36 and 32c/72: x = 127, y = 52, rule = B3-cjky4it5ekq6in7c8/S23-ack4ity5ce6-ak78 11b3o33b3o40b3o18bo$11bobo33bobo40bobo17b3o$12bo35bo41bobo17bobo$12bo 17bo17bo41bobo$29b3o55b9o12b3ob3o$9bob3obo13bobo13bob3obo35bo3bo3bo11b 2o2bo2b2o$6b3o3bo3b3o23b3o3bo3b3o32b2o5b2o12bo2bo2bo$6bo3b2ob2o3bo8b3o b3o...
by FWKnightship
September 6th, 2024, 5:55 am
Forum: Other Cellular Automata
Topic: Miscellaneous Spaceship (collections) in Other Cellular Automata
Replies: 155
Views: 36707

Re: Miscellaneous Spaceship (collections) in Other Cellular Automata

Spaceship collection of B3-y4j5cy/S2-in3-aek4n5jqr6n8, including many replicator-based ones. x = 1103, y = 524, rule = B3-y4j5cy/S2-in3-aek4n5jqr6n8 327bobo3bobobo3bobobo7bobobo3bobo2$327bo9bo3bo3bo11bo5bo2$327bo5bobobo 3bobobo7bobobo5bo3bobobo2$237b2o88bo9bo7bo3bo7bo5bo3bo$237bobo$237bo 89bobo3bobo...
by FWKnightship
September 6th, 2024, 5:18 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3166
Views: 1156971

Re: Thread For Your Unrecognised CA

logext A more active variant of this rule: x = 105, y = 93, rule = LogExtFWKS 52.A.A$54.B47.A$100.2A.2A$75.B15.B$55.B8.A9.B.B13.B$50.2B11.A.A8.B.B 11.2B$37.A.A11.BA.B$25.B14.A11.A$24.B.B$39.2A$27.B65.B$87.B5.B$81.B5. B5.B$75.B5.B5.B5.B9.A$69.B5.B5.B5.B5.B8.A.A$63.B5.B5.B5.B5.B5.B8.A.A$ 24.A32.B5.B5...
by FWKnightship
September 5th, 2024, 7:50 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4207
Views: 1035485

Re: Miscellaneous Discoveries in Other Cellular Automata

(47,33)c/2541 by laundrypizza03: x = 5, y = 16, rule = B2e3aijky4acjr5aik6ce7/S1c2-in3nr4acekn5-acqy6ci78 b3o$b2obo$b3o5$bo$bo$2o4$2o$2bo$b2o! Nbsearch2a results: x = 590, y = 67, rule = B2e3aijky4acjr5aik6ce7/S1c2-in3nr4acekn5-acqy6ci78 4b3o56b2o127bobo6b2o89bo3bo5bo3bo40b2o47b2o46b5ob5o47bo3bobo3...
by FWKnightship
September 4th, 2024, 12:52 am
Forum: Other Cellular Automata
Topic: FWKnightship's Cellular Automata
Replies: 33
Views: 10643

Re: FWKnightship's Cellular Automata

Some replicator-based spaceships: x = 197, y = 131, rule = SoManyShips4 6.2B5.B$5.B2AB3.2B$6.2B2.2B2.B$4.A4.2A.B3$169.2B$4.A4.A160.2B18.A2B$ 6.2B161.B22.A$5.B2AB181.A$6.2B181.B.B$40.B146.2A$39.2B$39.B.B3$6.2B 181.2B$5.B2AB133.2B44.B2AB$6.2B135.2B44.2B$4.A4.A132.B44.A4.A3$67.B$ 4.A4.A56.2B119.A4.A$6....
by FWKnightship
September 1st, 2024, 4:19 am
Forum: Other Cellular Automata
Topic: FWKnightship's Cellular Automata
Replies: 33
Views: 10643

Re: FWKnightship's Cellular Automata

New rule: SoManyShips4 This rule has a special property: In this rule, if you swap state 1 cells and state 2 cells of a pattern, its behavior will be identical to the original pattern, just like Symbiosis and NegativeLife . x = 80, y = 20, rule = SoManyShips4 3A.2A3.2A.2A.4A41.3B.2B3.2B.2B.4B$A3.A2...
by FWKnightship
August 29th, 2024, 10:54 pm
Forum: Other Cellular Automata
Topic: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)
Replies: 85
Views: 16427

Re: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)

P8 from apgspaceinvaders:

Code: Select all

x = 15, y = 15, rule = B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k
bobo7bobo$2obobobobobob2o$2b11o$4o7b4o$2bo9bo$b2o9b2o$2bo9bo$b2o9b2o$
2bo9bo$b2o9b2o$2bo9bo$4o7b4o$2b11o$2obobobobobob2o$bobo7bobo!
by FWKnightship
August 23rd, 2024, 8:14 am
Forum: Other Cellular Automata
Topic: FWKnightship's Cellular Automata
Replies: 33
Views: 10643

Re: FWKnightship's Cellular Automata

My 1501st post. New rule: ComplexWorms This rule has worm-like spaceships and oscillators with complex behaviour. When the tail of worm reached a bend, it will send a turn signal to the head. The signal can be either on the left, or on the right, depends on the 1D rule simulated in the worm's body. ...
by FWKnightship
August 23rd, 2024, 7:51 am
Forum: Other Cellular Automata
Topic: HoneyBomb Life
Replies: 56
Views: 10804

Re: HoneyBomb Life

P50 B factory: x = 83, y = 31, rule = B2i3/S23 81b2o$81b2o2$2o65bo$2o55bo9bo$25bo31bo9b3o2b3o$15bo9bo24b3o2b3o11b6o$ 15bo9b3o2b3o17b6o7b3o2bo6bo$8b3o2b3o11b6o16bo6bo2b3o7b6o$8b6o7b3o2bo6b o16b6o11b3o2b3o$7bo6bo2b3o7b6o17b3o2b3o9bo$8b6o11b3o2b3o24bo9bo$8b3o2b 3o9bo31bo$15bo9bo55b2o$15bo65b2o2$61b2o$6...
by FWKnightship
August 23rd, 2024, 5:09 am
Forum: Other Cellular Automata
Topic: May13's Cellular Automata
Replies: 73
Views: 30609

Re: May13's Cellular Automata

W110 simulator in Aviation: x = 296, y = 275, rule = B3aij4cw/S345iqry6ck7c 221b2o$82b2o31b2o35b2o67b2o4b2o$76b2o4b2o25b2o4b2o35b2o4b2o67b2o$76b2o 31b2o47b2o$220b2o2bo$80bo2b2o28bo2b2o33b2o2bo64b2ob3o$79b3ob2o27b3ob2o 33b2ob3o66bobo$79bobo30bobo39bobo68bob2o$76b2obo29b2obo43bob2o60b2o5b 2o$76b2o5b2o...
by FWKnightship
August 14th, 2024, 2:25 am
Forum: Other Cellular Automata
Topic: b-rules
Replies: 113
Views: 23391

Re: CataProp

P6 in CataProp:

Code: Select all

x = 5, y = 5, rule = CataProp
3A.A$3.A$2.A.A2$3.A!
b-engine wrote:
August 14th, 2024, 2:21 am
(Where's the Catagolue census of CataProp?)
https://catagolue.hatsya.com/census/x4xcataprop
by FWKnightship
August 12th, 2024, 10:44 pm
Forum: Other Cellular Automata
Topic: b-rules
Replies: 113
Views: 23391

Re: b-rules

More non-adjustable oscillator periods in CataProp: x = 34, y = 96, rule = CataProp 2.3A7.6A$4.A7.A2.A.A$4.A7.3A2.A$4.A10.A.A$4.A11.2A$15.A$15.A9$2.3A7.A 15.A$2.A.A8.3A2.A7.A4.A$2.3A10.A2.A7.A.A2.B.A$2.A.A14.2A6.A3.A.A$2.3A 7.AB2A2.A6.2A.A$18.A6.2A$12.A.A9$2.3A9.2A$2.A.A10.3A$2.3A10.2A.A$4.A 7.A.A$2...