## Search found 540 matches

- Yesterday, 11:26 pm
- Forum: Patterns
- Topic: The Hunting of the Periodic Herschel Conduits
- Replies:
**49** - Views:
**1750**

### Re: The Hunting of the Periodic Herschel Conduits

Also @MathAndCode could you please use line breaks in your RLEs? I'm sorry about that. I figured that decreasing the amount of lines taken up in the code would make it more readable (or at least less time-consuming to scroll through). Turns out, no. Scrolling horizontally is pretty much a universal...

- Yesterday, 11:25 pm
- Forum: Patterns
- Topic: Exploratorium Discussion Thread
- Replies:
**7** - Views:
**52**

### Re: Exploratorium Discussion Thread

What about my spaceship guns? I don't know, IMO guns are less representative of CGOL than G->SS converters but newcomers would probably be more intrigued in guns than converters sooo we could include the smaller ones, but that goes for every spaceship gun, I don't know if your guns would be small/a...

- Yesterday, 11:15 pm
- Forum: Patterns
- Topic: The Hunting of the Periodic Herschel Conduits
- Replies:
**49** - Views:
**1750**

### Re: The Hunting of the Periodic Herschel Conduits

x = 55, y = 53, rule = LifeHistory 19.2A8.2A$20.A8.2A$20.A.A$21.2A2$28.C15.2A$28.3C13.A$29.C15.A$44.2A2$51.2A$11.3D37.A$12.D39.A$10.3D38.2A2$.A36.A2.A9.2A$.3A32.2A4.2A6.A.A$4.A21.3D.D7.A2.A9.A$3.A.A21.3D11.2A.2A6.3A$4.A22.3D13.2A.2A6.A$41.A2.A$2.A36.3A3.3A$.A.A.A35.A$.A2.2A35.2A.A$2A40.A2.A$45.A$42...

- Yesterday, 6:57 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies:
**2182** - Views:
**638234**

### Re: Thread for basic questions

Nah.

- Yesterday, 6:56 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2761** - Views:
**1129101**

### Re: Thread For Your Useless Discoveries

Life has a lot of two/three/etc-state bits:

Code: Select all

```
x = 17, y = 17, rule = B3/S23
15bo$14bo$14b3o4$2bo$3bo$b3o$7b2o$7b2o3$2b2o4b2o$3bo4bo$3o6b3o$o10bo!
```

- Yesterday, 6:53 pm
- Forum: Scripts
- Topic: Brand new cellular automata experience with playgameoflife.live
- Replies:
**13** - Views:
**187**

### Re: Brand new cellular automata experience with playgameoflife.live

From some website (I believe playgameoflife.com although it's been slightly modernised and the web.archive.org snapshots are broken) that labelled the honey farm sequence "small exploder" and the pre-pulsar sequence "exploder". Thanks for pointing this out. Should I rename "small exploder" to "hone...

- Yesterday, 2:28 pm
- Forum: Scripts
- Topic: Brand new cellular automata experience with playgameoflife.live
- Replies:
**13** - Views:
**187**

### Re: Brand new cellular automata experience with playgameoflife.live

Sidenote: What's with all these exploder stuff? It doesn't even live longer than Gliders by the dozen . From some website (I believe playgameoflife.com although it's been slightly modernised and the web.archive.org snapshots are broken) that labelled the honey farm sequence "small exploder" and the...

- Yesterday, 1:48 am
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**1484** - Views:
**687590**

### Re: Oscillator Discussion Thread

Apart from Simkin glider gun + p30 technology, not that I know of. And I doubt it's possible as those two are the smallest guns known in Life. Yes, but I would consider one direct block factory to be more preferable than two glider guns. P120 gun + g to block factory may work. Yeah, the glider to b...

- Yesterday, 12:16 am
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**145** - Views:
**57126**

### Re: Reflectorless Rotating Oscillators (RRO)

How do you define Reflectorless objectively though? Reflectorless means "with no objects that interact with one unit of the rotating engine and eventually repeat the reaction without going through an intermediate stage of vacuum." The ones going through vacuum are debris-leaving RROs, the ones with...

- Yesterday, 12:00 am
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**145** - Views:
**57126**

### Re: Reflectorless Rotating Oscillators (RRO)

These are not RROs according to the standard definition anyway, or at most a "fake RRO". How about "RRO of loopability 1" like the other commonly-used name, because that's something everyone (except maybe you) can get behind? How do you define Reflectorless objectively though? Reflectorless means "...

- November 27th, 2020, 1:44 pm
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**145** - Views:
**57126**

### Re: Reflectorless Rotating Oscillators (RRO)

Well, you have oscillators like these, that can't loop, but seem, to me, to otherwise act like RROs in every other way possible. x = 4, y = 4, rule = B2ce3ainq4cekqz5qy/S23-a4ceky5e b3o$o2bo$bobo$b3o! x = 4, y = 10, rule = B2i3-cejq4-aijkr5-ekny6-ek78/S2-k3-ijqy4aerwyz5cejnq6cek 2b2o$2b2o6$3o$obo$3...

- November 27th, 2020, 1:40 pm
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies:
**421** - Views:
**18886**

### Re: Symbiosis

Okay what is this p527:

Code: Select all

```
x = 24, y = 14, rule = Symbiosis
20.BA2$11.B10.AB$2.B9.A$.A11.A$.A9.BA7.A$B2A9.2A5.2AB$12.A3.2A2.A$17.
AB$3.A12.A$4.B10.B$13.AB$6.AB4.A$11.B!
```

- November 27th, 2020, 1:38 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**386** - Views:
**135420**

### Re: Thread for basic non-CGOL questions

All NTAA is is a wire rule where signals are polite and are subject to one binary and one ternary function. And no JvN29 isn't really outdated, like 300-years-outdated. There is no article for JvN rules on the LifeWiki. There is no need. JvN is the clearest rule ever, and it is single-purpose. JvN ...

- November 27th, 2020, 1:17 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**386** - Views:
**135420**

### Re: Thread for basic non-CGOL questions

The JVN rules puzzle me a lot! Please teach me how to use JvN rules. I tried many soups but always end up getting stable patterns. x = 2, y = 2, rule = JvN29 A.$.A! JvN29, Hutton32 and Nobili32 are for construction/circuitry, not dynamics. Just forgoing them for a simpler, easier-to-understand rule...

- November 27th, 2020, 12:33 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**386** - Views:
**135420**

### Re: Thread for basic non-CGOL questions

The JVN rules puzzle me a lot! Please teach me how to use JvN rules. I tried many soups but always end up getting stable patterns. x = 2, y = 2, rule = JvN29 A.$.A! JvN29, Hutton32 and Nobili32 are for construction/circuitry, not dynamics. Just forgoing them for a simpler, easier-to-understand rule...

- November 26th, 2020, 3:33 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2761** - Views:
**1129101**

### Re: Thread For Your Useless Discoveries

I also found an unusual eater 2 catalysis, but the destroyed fishhook makes the reaction useless. x = 15, y = 22, rule = LifeHistory 2A$.A$.A.A$2.2A6$5.2C$4.C2.C$5.3C4$8.2A.A$8.2A.3A$14.A$8.2A.3A$9.A.A$9.A.A$10.A! This catalysis is equivalent to both a BTS and a block. x = 50, y = 14, rule = B3/S23...

- November 26th, 2020, 3:29 pm
- Forum: Other Cellular Automata
- Topic: B2e3-cjk/S2-in3-r4c8
- Replies:
**34** - Views:
**540**

### Re: B2e3-cjk/S2-in3-r4c8

What's that? Isotropic Non-Totalistic (the rules with the letters mixed in). Oh well yeah, but there are plenty of Non-Totalistic Rules that are considered Life-Like Yes, but the definition of "Life-like cellular automaton" is an outer-totalistic rule like B2/S (Seeds) or B1/S1 (Gnarl) or B3/S12345...

- November 26th, 2020, 3:23 pm
- Forum: Other Cellular Automata
- Topic: B2e3-cjk/S2-in3-r4c8
- Replies:
**34** - Views:
**540**

### Re: B2e3-cjk/S2-in3-r4c8

Isotropic Non-Totalistic (the rules with the letters mixed in).HelicopterCat3 wrote: ↑November 26th, 2020, 3:20 pmWhat's that?bubblegum wrote: ↑November 26th, 2020, 3:19 pmNo, because it's an INT rule.HelicopterCat3 wrote: ↑November 26th, 2020, 3:01 pmWould this be considered aa life-like rule? Because it has B3/S23 with some different laws added and subtracted and it has some still lives from Life...

- November 26th, 2020, 3:19 pm
- Forum: Other Cellular Automata
- Topic: B2e3-cjk/S2-in3-r4c8
- Replies:
**34** - Views:
**540**

### Re: B2e3-cjk/S2-in3-r4c8

No, because it's an INT rule.HelicopterCat3 wrote: ↑November 26th, 2020, 3:01 pmWould this be considered aa life-like rule? Because it has B3/S23 with some different laws added and subtracted and it has some still lives from Life...

- November 26th, 2020, 1:32 pm
- Forum: The Sandbox
- Topic: Yujh's micellanious oca discoveries(He wants to tripple post, though)
- Replies:
**21** - Views:
**892**

### Re: Yujh's micellanious oca discoveries(He wants to tripple post, though)

no triple posting dear

- November 26th, 2020, 2:28 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**386** - Views:
**135420**

### Re: Thread for basic non-CGOL questions

They aren't really faster, in that they would be faster if the Moore neighbourhood treated orthogonal and diagonal neighbours differently in this part, but it only treats them differently in those other parts. Diagonal and orthogonal neighbours are different though - primarily because a diagonal ne...

- November 25th, 2020, 10:04 pm
- Forum: Other Cellular Automata
- Topic: B2e3-cjk/S2-in3-r4c8
- Replies:
**34** - Views:
**540**

### Re: B2e3-cjk/S2-in3-r4c8

This is temporal symmetry, or glide symmetry. I don't think it's glide symmetry because it doesn't move. It is definitely a sort of temporal symmetry though. Since when did glide symmetry include movement? Think about time-space diagram, it is glide symmetry along the time axis. Well that was the d...

- November 25th, 2020, 9:26 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**386** - Views:
**135420**

### Re: Thread for basic non-CGOL questions

MathAndCode is using "speed of light" in a strange way (as the maximum speed a signal can travel through empty space, which is sort of problematic due to fast spaceships) and "speed of sound" for the normal concept due to different analogies with the physical speed of light (this is also a bad idea...

- November 25th, 2020, 9:17 pm
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**145** - Views:
**57126**

### Re: Reflectorless Rotating Oscillators (RRO)

In theory? Engine size: 4x4 "Loop" size: 6x6 How is that going to fit a second? Ad hominem sigh Well now that I can't convince you with simplified logic anymore, I'll just reroute you to the definition of RRO that includes loopability and was not misinterpreted by drc to only count loopability 4 RR...

- November 25th, 2020, 9:07 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2128** - Views:
**462826**

### Re: Miscellaneous Discoveries in Other Cellular Automata

For oscillators with stators on the outside, it makes sense. For the blinker, not so much.