Search found 716 matches

by Andrew
November 20th, 2019, 6:45 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1318
Views: 310824

Re: Pattern viewer for forum threads

I've never really been a fan of that though. It just seems like a cheap solution and it becomes increasingly difficult to tell between different states of cells when you have more than about seven of them. So open Golly's Preferences, click the Color tab, select the default colors for RuleLoader, u...
by Andrew
October 19th, 2019, 7:46 pm
Forum: Scripts
Topic: Script request thread
Replies: 400
Views: 148298

Re: Script request thread

A script to generate multistate 1D CA that wolframalpha can simulate. Have you tried Scripts/Lua/1D.lua in Golly 3.3? It supports totalistic rules of the form CcKkRr where c is a code number from 0 to k^((2r+1)k-2r)-1, k is the number of states (2 to 4), and r is the range (1 to 4). Hit alt-R to ge...
by Andrew
October 15th, 2019, 7:00 pm
Forum: Scripts
Topic: NewCA.lua
Replies: 26
Views: 5086

Re: NewCA.lua

After my previous post I did have an idea about how NewCA.lua could support editing function overrides without making everything global. The mechanism would be to have an EditFunctionCaller. ... Of course, functions that modify the PastePattern would need a different caller, and some other custom C...
by Andrew
October 12th, 2019, 7:22 pm
Forum: Scripts
Topic: NewCA.lua
Replies: 26
Views: 5086

Re: NewCA.lua

Thanks for the feedback Arie. I've uploaded a new version of NewCA.lua to my website: http://www.trevorrow.com/golly/NewCA.lua Replace the old version in Scripts/Lua/gplus and give it a try. It has the following changes: * Fixes the bug in RandomPattern (using a slightly simpler solution). * CheckRu...
by Andrew
October 10th, 2019, 7:18 am
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

Golly 3.3 is now available from Sourceforge (see link in top post).
by Andrew
October 8th, 2019, 8:10 pm
Forum: Other Cellular Automata
Topic: Lejkin's Polystate Life
Replies: 5
Views: 1702

Re: Lejkin's Polystate Life

Below is a script based on NewCA.lua in Golly 3.3 that can be used to explore Polystate rules. Hit alt-R (option-R on a Mac) to create a random pattern in a random rule. Save the following script as Polystate.lua: --[[ This script lets you explore Boris Lejkin's Polystate CA using the rule syntax de...
by Andrew
October 8th, 2019, 6:56 pm
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 99
Views: 8782

Re: Partitioned Cellular Automata

How can I get Golly to accept this: x = 1, y = 1, rule = 2PCA4,0,1,11,6,4,5,7,10,12,13,9,14,3,2,8,15:T512,512 L! No problems (assuming PCA.lua is running). Copy the pattern to the clipboard, switch to PCA.lua and type shift-O (or select Open Clipboard from the File menu. I would like to see your PC...
by Andrew
October 4th, 2019, 8:55 pm
Forum: Scripts
Topic: NewCA.lua
Replies: 26
Views: 5086

Re: NewCA.lua

I posted a script using NewCA.lua in the thread for Partitioned Cellular Automata . Nice job! RandomPattern() creates a pattern using all states but RandomFill() uses only state 0/1. This seems to be because Golly's native "Random Fill" (used by NewCA.lua's RandomFill() behaves differently for the ...
by Andrew
September 30th, 2019, 6:46 pm
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

Naszvadi wrote:Or would authors mind uploading md5/shaX files to an SSL site?
Sorry, but even if I knew how to do that I'm not that interested. I'm not exactly sure what you're worried about. I've been distributing Golly this way for over a decade without any problems so I don't see any need to change now.
by Andrew
September 30th, 2019, 6:41 pm
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

I'm on a x64 Windows 10 with Intel(R) UHD Graphics 620. I have Windows XP and 7 running as VMs on my Mac and haven't been able to reproduce the bug. Your only hope is that someone with Win 10 who can build Golly from source is able to reproduce the bug -- then we *might* be able to find a way to fi...
by Andrew
September 28th, 2019, 8:27 pm
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

Naszvadi wrote:Is there a way to validate the downloaded stuff?
The dmg file is signed (and notarized for Mac OS 10.15+). Other than that, no.
by Andrew
September 28th, 2019, 10:31 am
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

GUYTU6J wrote:When tiling layers, the border is still buggy...
I can't reproduce this problem on any of my systems. It could be a bug in your graphics card. Which type of card are you using and which OS?
by Andrew
September 27th, 2019, 7:31 pm
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Re: Golly 3.3

Saka wrote:Question, why isn't there native support for Margolus (yet?)?
I can't speak for other countries but the natives in Australia have enormous respect for Norman.
by Andrew
September 27th, 2019, 8:23 am
Forum: General Discussion
Topic: Golly 3.3
Replies: 16
Views: 1135

Golly 3.3

Golly 3.3 is now available from Sourceforge:

https://sourceforge.net/projects/golly/ ... golly-3.3/

As always, see Help > Changes for what's new.
by Andrew
July 24th, 2019, 8:35 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

wildmyron wrote:I now use the following alias to run my locally built golly

Code: Select all

alias golly="UBUNTU_MENUPROXY=0 LIBOVERLAY_SCROLLBAR=0 ./golly"
Much thanks! This looks to be the neatest and least-intrusive solution so I've added it to the section on Linux problems in Help > Known Problems.
by Andrew
July 23rd, 2019, 8:58 am
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

Changing the scrollbar width had no effect on the issue. ... As far as I can work out this has something to do with Ubuntu's use of GTK's overlay scrollbars. There does seem to be a known issue with wxGTK and overlay scrollbars. So far the only solution is to disable them. It looks like you can do ...
by Andrew
July 23rd, 2019, 1:29 am
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

I rebuilt with this method and no longer see the "Could not set working directory ..." error message. Excellent -- thanks! All the graphical issues are (unsurprisingly) unchanged from the previous build. For the edit bar's scroll bar issue I'm wondering if the bar needs to be wider so we see the th...
by Andrew
July 22nd, 2019, 9:53 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

I rebuilt Golly with wxWidgets 3.0.4. It doesn't seem to have made much difference. Thanks for trying. A separate issue I have with the Linux build is that Golly hangs when I open the About Window. A Help window pops up, titled "About Golly", but it is completely blank. Golly is using about 50% of ...
by Andrew
July 16th, 2019, 7:29 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

_zM wrote:I use Xubuntu 18.04 LTS, and did not build from source.
Sorry, but I've really got no idea why that version of Linux would display those boxes differently to other versions of Linux. Perhaps it has a buggy implementation of GTK 2, so maybe try updating the relevant package(s)?
by Andrew
July 16th, 2019, 6:59 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

Really REALLY speed it up and then slow it back down. The generation is way ahead the real one. Ok, I can now reproduce this on my Mac. Thanks for the report. (It looks like it's a bug in the changes Tom recently made to improve the responsiveness of the hash-based algorithms. I'll let him know and...
by Andrew
July 16th, 2019, 7:45 am
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

I don't see this specific issue in my build. Built from commit c76d5f, wxWidgets v3.1.2, also 64-bit Ubuntu 16.04. I got my version number wrong -- I use Ubuntu 12. I think the wx developers are overly optimistic about the reliability of wx 3.1! It would be worth rebuilding Golly using the latest s...
by Andrew
July 15th, 2019, 8:34 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

In Golly 3.3b2 (and possibly in earlier versions as well), the bottom right corner of the border around each icon in the icon bar and in the scroll bar above it and the box around the selected state are all missing. It looks like you're using Linux -- if so, which flavor and version? I don't see an...
by Andrew
July 14th, 2019, 8:31 pm
Forum: General Discussion
Topic: Golly 3.3b2
Replies: 36
Views: 8259

Re: Golly 3.3b2

I found a bug where when you put a pattern that can't be run very very fast and really speed it up, and then slow it down, the generation shown in the status bar is way beyond its actual generation, as if it would advance without calculating anything while slowing it down. I can't reproduce this bu...
by Andrew
July 2nd, 2019, 11:24 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1686
Views: 451067

Re: Thread for basic questions

Below is a little script that makes it easy to create a CoordCA rule with a custom neighborhood. Here are the steps: 1. Run CoordCA.lua. 2. Make a selection (must be 3x3 or 5x5 or 7x7). 3. Draw live cells inside the selection representing the custom neighborhood. 4. Run the following script (save it...
by Andrew
June 9th, 2019, 9:47 pm
Forum: General Discussion
Topic: Golly 2.9b1 and the overlay
Replies: 92
Views: 44783

Re: Golly 2.9b1 and the overlay

simsim314 wrote:Is there a way to natively let the user to fill a textbox, or should I have a button and use g.getstring - and only present the user what he filled?
g.getstring is the only way at the moment. The oplus module might one day provide a textbox control, but it won't be native.