Search found 861 matches

by Andrew
March 26th, 2024, 7:11 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

confocaloid wrote:
March 26th, 2024, 9:18 am
Given that several issues were already reported after Golly 4.3b1 was made available, will there be a second beta build (4.3b2) at some point before the release?
Possibly. It will depend on how many changes are made to 4.3b1 and how complicated they are.
by Andrew
March 26th, 2024, 7:06 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

Are these intended? Most of those keys are Windows specific so I'd rather not try to support them, especially because I wouldn't be able to test them (apart from caps lock, my Mac keyboard doesn't have any of those keys). I'm not even sure if wxWidgets can detect some of those key presses. Given th...
by Andrew
March 26th, 2024, 1:46 am
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 29
Views: 423

Re: safeopenclip.lua usability issues

Nathaniel wrote:
March 25th, 2024, 9:50 pm
This is now set up (e.g., https://conwaylife.com/rules/DoubleB3S23.rule points to the rule that's on the wiki).
Thanks! Works fine.
by Andrew
March 25th, 2024, 4:56 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

I've noticed that shrinking particularly large selections causes the dialog box that shows up while waiting to display "Copying selection" rather than something relating to shrinking - is this a fixable minor detail? Fixed -- thanks. (Golly is actually copying the selection to a temporary universe ...
by Andrew
March 25th, 2024, 4:32 pm
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 29
Views: 423

Re: safeopenclip.lua usability issues

Just to make sure that I understand the request properly: if I set URL redirects on the server so that, for example, https://conwaylife.com/rules/DoubleB3S23.rule displayed the exact same content as https://conwaylife.com/w/index.php?title=Rule:DoubleB3S23&action=raw would that work? Yep, I think t...
by Andrew
March 25th, 2024, 1:48 am
Forum: Scripts
Topic: safeopenclip.lua usability issues
Replies: 29
Views: 423

Re: safeopenclip.lua usability issues

It might not be necessary, though; let's see what can be done with a pop-up HTML page with a clickable link. I think it makes a lot of sense to do that. Gives you a lot more flexibility. For example, you could easily display any comments in the pattern file (see this script for example). You could ...
by Andrew
March 21st, 2024, 9:33 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

confocaloid wrote:
March 21st, 2024, 9:28 am
Please add the following replacement links ...
Done.
by Andrew
March 20th, 2024, 7:41 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

The UTF-8 support is not added to .html windows. More details please. I assume you mean when displaying .html files in Golly's help window. If so, which files have problems? It should be easy to fix those problems by adding this line to the header (right after the <html> tag): <meta http-equiv="Con...
by Andrew
March 18th, 2024, 8:19 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

Running the script goto.lua on the quoted pattern, and entering 2738059586423623206 does not go immediately to the specified generation, but instead goes to 2738059586423623170. Looks like you're hitting a limitation in Lua. Unlike Python, Lua doesn't support arbitrarily large numbers (note that ma...
by Andrew
March 16th, 2024, 8:22 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Re: Golly 4.3b1

H. H. P. M. P. Cole wrote:
March 16th, 2024, 9:08 am
factorio-small-objects.rle is not in the right folder...
Agreed. I'll move it into the Larger-than-Life folder for the final 4.3 release (and fix that typo).
by Andrew
March 16th, 2024, 8:10 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 29
Views: 955

Golly 4.3b1

Golly 4.3b1 is now available for testing: https://www.trevorrow.com/golly/golly-4.3b1-win-64bit.zip (for 64-bit Windows 7+) https://www.trevorrow.com/golly/golly-4.3b1-mac.dmg (for macOS 10.11+) https://www.trevorrow.com/golly/golly-4.3b1-gtk-64bit.tar.gz (for Linux, built on Mint 20) https://www.tr...
by Andrew
March 14th, 2024, 3:48 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 180
Views: 21913

Re: Suggested patterns for Golly

Or, even better, is there anyone who dislikes the hanging-indent so much that they're willing to go through the whole pattern collection and change the comments so they're in some other consistent format? I'm happy to do that for the 4.3b1 release. (Not sure if you've seen my latest emails -- have ...
by Andrew
March 13th, 2024, 7:17 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 180
Views: 21913

Re: Suggested patterns for Golly

I've noticed that comments in the pattern files seem to use three different formats for paragraphs: 1. Blank line before each paragraph: #C #C This is a paragraph. #C This is the next line in this paragraph. #C This is the last line in this paragraph. #C #C This is another paragraph. #C This is the ...
by Andrew
March 13th, 2024, 6:36 pm
Forum: General Discussion
Topic: How to Copy Cells in "..OO" Pattern Format?
Replies: 4
Views: 229

Re: How to Copy Cells in "..OO" Pattern Format?

I know you can Ctrl+C to copy as RLE, but is there a way to copy cells directly as the formats shown in Life Lexicon? Save the following as copy-plaintext.lua then use Preferences > Keyboard to assign a key combination like Alt+C to run that script (use the "Choose File" button to select the script...
by Andrew
March 8th, 2024, 8:52 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 180
Views: 21913

Re: Suggested patterns for Golly

Any thoughts on the proposed updates to Generations and Larger than Life patterns carried over from MCell? I don't really see the necessity for those changes but it's clear that my concerns aren't shared by others! Go ahead if you think they're worth doing. Regarding the idea of an extended pattern...
by Andrew
March 7th, 2024, 7:13 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 180
Views: 21913

Re: Suggested patterns for Golly

Would like to hear what others in the community think about these proposed moves. I'd really prefer it if we avoid renaming/moving pattern files or folders. It's easy enough to search Golly's Help and update pattern links, but there are other cases that will just annoy people. A Golly user might fi...
by Andrew
February 27th, 2024, 2:05 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 416
Views: 202220

Re: Golly suggestions

I've committed changes to Golly's RLE parser and headerless paste. All the changes are in gollybase/readpattern.cpp . Thanks Chris. I've documented those changes so feel free to make any corrections or additions to what I've written. I think we've got enough changes to justify releasing Golly 4.3b1...
by Andrew
February 20th, 2024, 11:36 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 180
Views: 21913

Re: Suggested patterns for Golly

Not sure where we would put patterns that need a script to execute. Not exactly sure if this is relevant, but if you create a zip file containing a single pattern file (.rle, .mc, whatever) and a single script (.lua or .py) then when Golly opens the zip file it loads the pattern and then runs the s...
by Andrew
January 13th, 2024, 3:15 am
Forum: Website Discussion
Topic: Discord
Replies: 36
Views: 4433

Re: Discord

I'm also in the not-interested-in-Discord camp. Not for any great ideological reasons -- I just prefer to keep my use of social media to a minimum, especially on sites that require me to register and login. Speaking of which, I'd prefer it if the patterns included with Golly didn't have links to Dis...
by Andrew
October 26th, 2023, 9:23 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 416
Views: 202220

Re: Golly suggestions

otismo wrote:
October 26th, 2023, 3:50 am
... For example, if you distribute copies of such a program, whether <------ also
gratis or for a fee, ...
Yes, and obviously I decided to distribute the iPad/Android versions of Golly for free.
by Andrew
October 26th, 2023, 12:06 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 416
Views: 202220

Re: Golly suggestions

otismo wrote:
October 25th, 2023, 12:17 pm
... License says a distro "fee"

can be charged...
What on earth are you talking about? Golly is a free app. (And why are all your posts double spaced? Quite irritating.)
by Andrew
October 4th, 2023, 11:49 pm
Forum: Scripts
Topic: pattern info with clickable links
Replies: 1
Views: 1107

Re: pattern info with clickable links

Actually, if the aim is to find broken links, here's a more useful script: -- Finds all of Golly's supplied pattern files that have comments with http/pattern links -- and displays the results in the help window. Useful for finding broken links. -- By Andrew Trevorrow (andrew@trevorrow.com). local g...
by Andrew
October 4th, 2023, 5:13 pm
Forum: Scripts
Topic: pattern info with clickable links
Replies: 1
Views: 1107

pattern info with clickable links

Here's a Lua script that displays the current pattern's comments in Golly's help window, but with clickable links to any http sites or pattern references, so maybe a nice alternative to View > Pattern Info. For best results, save the script as pattern-info.lua and use Preferences > Keyboard to creat...
by Andrew
October 2nd, 2023, 6:11 pm
Forum: Bugs & Errors
Topic: Golly bugs
Replies: 86
Views: 18552

Re: Golly bugs

It seems like underscores in filenames can trigger bugs. Fixed for the next release. I've also fixed some problems (on all platforms) with filenames containing ampersands, so thanks for the report. We've probably got enough changes and bug fixes to justify releasing Golly 4.3b1 some time in the nex...
by Andrew
June 3rd, 2023, 6:32 am
Forum: Other Cellular Automata
Topic: HatLife
Replies: 20
Views: 2871

Re: HatLife

Is it possible for a rule in HatLife to have a single pattern that can have an arbitrarily long lifespan depending on where it is placed? I'm not really sure what sort of pattern you want. Maybe the hexagonal-shaped wall pattern shown above satisfies your condition? The larger the hexagon the longe...