Search found 853 matches
- Today, 8:19 am
- Forum: General Discussion
- Topic: Golly 4.3b1
- Replies: 10
- Views: 269
Re: Golly 4.3b1
Running the script goto.lua on the quoted pattern, and entering 2738059586423623206 does not go immediately to the specified generation, but instead goes to 2738059586423623170. Looks like you're hitting a limitation in Lua. Unlike Python, Lua doesn't support arbitrarily large numbers (note that ma...
- March 16th, 2024, 8:22 pm
- Forum: General Discussion
- Topic: Golly 4.3b1
- Replies: 10
- Views: 269
Re: Golly 4.3b1
Agreed. I'll move it into the Larger-than-Life folder for the final 4.3 release (and fix that typo).H. H. P. M. P. Cole wrote: ↑March 16th, 2024, 9:08 amfactorio-small-objects.rle is not in the right folder...
- March 16th, 2024, 8:10 am
- Forum: General Discussion
- Topic: Golly 4.3b1
- Replies: 10
- Views: 269
Golly 4.3b1
Golly 4.3b1 is now available for testing: https://www.trevorrow.com/golly/golly-4.3b1-win-64bit.zip (for 64-bit Windows 7+) https://www.trevorrow.com/golly/golly-4.3b1-mac.dmg (for macOS 10.11+) https://www.trevorrow.com/golly/golly-4.3b1-gtk-64bit.tar.gz (for Linux, built on Mint 20) https://www.tr...
- March 14th, 2024, 3:48 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 179
- Views: 21632
Re: Suggested patterns for Golly
Or, even better, is there anyone who dislikes the hanging-indent so much that they're willing to go through the whole pattern collection and change the comments so they're in some other consistent format? I'm happy to do that for the 4.3b1 release. (Not sure if you've seen my latest emails -- have ...
- March 13th, 2024, 7:17 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 179
- Views: 21632
Re: Suggested patterns for Golly
I've noticed that comments in the pattern files seem to use three different formats for paragraphs: 1. Blank line before each paragraph: #C #C This is a paragraph. #C This is the next line in this paragraph. #C This is the last line in this paragraph. #C #C This is another paragraph. #C This is the ...
- March 13th, 2024, 6:36 pm
- Forum: General Discussion
- Topic: How to Copy Cells in "..OO" Pattern Format?
- Replies: 4
- Views: 180
Re: How to Copy Cells in "..OO" Pattern Format?
I know you can Ctrl+C to copy as RLE, but is there a way to copy cells directly as the formats shown in Life Lexicon? Save the following as copy-plaintext.lua then use Preferences > Keyboard to assign a key combination like Alt+C to run that script (use the "Choose File" button to select the script...
- March 8th, 2024, 8:52 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 179
- Views: 21632
Re: Suggested patterns for Golly
Any thoughts on the proposed updates to Generations and Larger than Life patterns carried over from MCell? I don't really see the necessity for those changes but it's clear that my concerns aren't shared by others! Go ahead if you think they're worth doing. Regarding the idea of an extended pattern...
- March 7th, 2024, 7:13 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 179
- Views: 21632
Re: Suggested patterns for Golly
Would like to hear what others in the community think about these proposed moves. I'd really prefer it if we avoid renaming/moving pattern files or folders. It's easy enough to search Golly's Help and update pattern links, but there are other cases that will just annoy people. A Golly user might fi...
- February 27th, 2024, 2:05 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 414
- Views: 201956
Re: Golly suggestions
I've committed changes to Golly's RLE parser and headerless paste. All the changes are in gollybase/readpattern.cpp . Thanks Chris. I've documented those changes so feel free to make any corrections or additions to what I've written. I think we've got enough changes to justify releasing Golly 4.3b1...
- February 20th, 2024, 11:36 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 179
- Views: 21632
Re: Suggested patterns for Golly
Not sure where we would put patterns that need a script to execute. Not exactly sure if this is relevant, but if you create a zip file containing a single pattern file (.rle, .mc, whatever) and a single script (.lua or .py) then when Golly opens the zip file it loads the pattern and then runs the s...
- January 13th, 2024, 3:15 am
- Forum: Website Discussion
- Topic: Discord
- Replies: 36
- Views: 4389
Re: Discord
I'm also in the not-interested-in-Discord camp. Not for any great ideological reasons -- I just prefer to keep my use of social media to a minimum, especially on sites that require me to register and login. Speaking of which, I'd prefer it if the patterns included with Golly didn't have links to Dis...
- October 26th, 2023, 9:23 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 414
- Views: 201956
- October 26th, 2023, 12:06 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 414
- Views: 201956
- October 4th, 2023, 11:49 pm
- Forum: Scripts
- Topic: pattern info with clickable links
- Replies: 1
- Views: 1082
Re: pattern info with clickable links
Actually, if the aim is to find broken links, here's a more useful script: -- Finds all of Golly's supplied pattern files that have comments with http/pattern links -- and displays the results in the help window. Useful for finding broken links. -- By Andrew Trevorrow (andrew@trevorrow.com). local g...
- October 4th, 2023, 5:13 pm
- Forum: Scripts
- Topic: pattern info with clickable links
- Replies: 1
- Views: 1082
pattern info with clickable links
Here's a Lua script that displays the current pattern's comments in Golly's help window, but with clickable links to any http sites or pattern references, so maybe a nice alternative to View > Pattern Info. For best results, save the script as pattern-info.lua and use Preferences > Keyboard to creat...
- October 2nd, 2023, 6:11 pm
- Forum: Bugs & Errors
- Topic: Golly bugs
- Replies: 86
- Views: 18503
Re: Golly bugs
It seems like underscores in filenames can trigger bugs. Fixed for the next release. I've also fixed some problems (on all platforms) with filenames containing ampersands, so thanks for the report. We've probably got enough changes and bug fixes to justify releasing Golly 4.3b1 some time in the nex...
- June 3rd, 2023, 6:32 am
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
Is it possible for a rule in HatLife to have a single pattern that can have an arbitrarily long lifespan depending on where it is placed? I'm not really sure what sort of pattern you want. Maybe the hexagonal-shaped wall pattern shown above satisfies your condition? The larger the hexagon the longe...
- June 2nd, 2023, 8:53 pm
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
- May 27th, 2023, 8:22 pm
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
I'm pretty sure WireWorld *is* Turing-complete on the hat tiling. It's easy to create clocks with period 3 or more (see the 1st image below). It's also easy to create NOT gates with period 3 or more (see the 2nd image). A simple OR gate exists, so it's easy to create a NOR gate (see the 3rd image). ...
- May 16th, 2023, 6:47 am
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
I've just uploaded version 2 of HatLife to Glu's curated collection. Just select "Download Script..." from the File menu, click the link to HatLife and the old version will be replaced with the new version. The changes in version 2: Added two new rules: Worms and WireWorld. If a paste pattern uses a...
- May 14th, 2023, 6:14 pm
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
I don't see this to be a real problem. HatLife is a script, hatlife is a rule alias (both Catagolue and LifeViewer use lower case).LaundryPizza03 wrote: ↑May 14th, 2023, 8:16 amThe name is already recognized by Catagolue for B35y/S23.
- May 14th, 2023, 3:05 am
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
Sure, but I'm not sure how useful it would be.
EDIT: I've deleted the rest of my answer because WireWorld is now included in version 2 of HatLife.
- May 14th, 2023, 1:29 am
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
Coming soon to HatLife...
- May 11th, 2023, 9:30 pm
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
The Bosco-like rule R5B31-42S31-54N2 is the best candidate I've found for producing a glider. The following pattern lasts quite a long time before eventually dying at gen 85. Maybe the starting pattern (indicated by the selected hats) could be modified slightly and placed in a position where it foll...
- May 11th, 2023, 4:44 pm
- Forum: Other Cellular Automata
- Topic: HatLife
- Replies: 20
- Views: 2863
Re: HatLife
It's quite easy to find rules that have oscillating patterns within hexagonally bounded regions. The best example I've found is B3456S012345N2. Note that in the following example the hexagonal walls are made up of normal hats that lie between parallel lines of reflected hats. The interior will fill ...