Search found 2245 matches

by hotcrystal0
Yesterday, 5:11 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 203415

Re: Symbiosis

Smaller P9 LW emulator:

Code: Select all

x = 7, y = 5, rule = Symbiosis
.2A2.A$BA2.3A$.A3.A$2.3A.B$3.B!
by hotcrystal0
Yesterday, 3:20 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I fixed the cut-off part: x = 1009, y = 961, rule = LifeSuper 122$788.pA$787.pA.pA$781.2pA4.2pA$780.pA2.pA8.2pA$781.2pA9.2pA$786.pA 11.pA$785.pA.pA9.pA.pA$786.pA.pA8.pA.pA$394.2pA.pA389.2pA9.pA$394.pA. 2pA384.2pA8.pA$402.pA378.pA2.pA6.pA.pA$400.3pA379.2pA7.pA.pA$399.pA 392.pA$399.2pA4$395.2pA$395.2p...
by hotcrystal0
Yesterday, 10:29 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2Beacon2Table

b-engine wrote:
Yesterday, 10:14 am
b-CITY is here:

Code: Select all

rle
The pattern got cut off. Can you fix it?
by hotcrystal0
April 25th, 2024, 4:18 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 120
Views: 110058

Re: Day & Night (B3678/S34678)

x = 13, y = 35, rule = B3678/S34678 6bo$4bo3bo$6bo$2b9o$3b7o$3b2obob2o$4b5o$4b2ob2o2$5bobo$5b3o$5b3o$3b7o $3bob3obo$bo3b3o3bo$bo2b5o2bo$b11o$6ob6o$b11o$bobobobobobo$2b2o5b2o$2b 9o$6bo$5b3o$5b3o$5b3o$4bobobo$5b3o$4b5o$3bo2bo2bo$2bo3bo3bo$ob2obobob 2obo$5o3b5o$b3o5b3o$2bo7bo! I'm decently confident t...
by hotcrystal0
April 25th, 2024, 2:36 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44278

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! I mean... it did get eaten... x = 12, y = 14, rule = B3/S23 8bob2o$bo3bo2b2obo$obobobo$b2obo2bo$3bob2o$b2obo$o2bob2o$bobobobo$2bo 3bo2$8b2o$8bobo$10bo$10b2o! Actually eaten: x = 16, y = 20, rule = B3/S23 10b2...
by hotcrystal0
April 25th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I added something next to the mob farm: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H4. 4H33.D$570.H...
by hotcrystal0
April 24th, 2024, 9:59 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4505
Views: 1688834

Re: Oscillator Discussion Thread

Request for computing power: Back in 2020, I posted these P7 HW emulator frontends. One of these became 1320P7 and co, but there is almost definitely a smaller completion lurking somewhere; the search that found the original 1320P7 never continued past that point, meaning that there could be shorte...
by hotcrystal0
April 24th, 2024, 9:35 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44278

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! If you can turn the oscillator above into glider synthesis it, then better. Ugh. Can’t quite get it to work. x = 16, y = 14, rule = B3/S23 b2o$bobo$3bo6b2o$3b2o4bo2bo$b2o7b2o$o2b2o$2obo5bo3bo$3bo4bobobobo$3b2...
by hotcrystal0
April 24th, 2024, 7:33 pm
Forum: The Sandbox
Topic: The Near-Anagram Game
Replies: 277
Views: 42247

Re: The Near-Anagram Game

praosylen wrote:
April 24th, 2024, 5:58 pm
dealings
linked as
by hotcrystal0
April 24th, 2024, 11:41 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4542
Views: 1756287

Re: Thread For Your Useless Discoveries

Sorry, but this really deserved another post. I don’t think this is the appropriate thread to post this (the pattern contains State 6), but a HWSS and a LWSS from crashing a glider into Antonin Duda’s base in 2beacon2table: x = 77, y = 59, rule = B3/S23Super 21.M15.M$20.3M13.3M$19.2M.2M11.2M.2M$20....
by hotcrystal0
April 24th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I added in a 21P2 to see what the beacon-aligning plugin will do: x = 318, y = 283, rule = B3/S23Super 216.W10.2W.2W$215.W.W3.2W3.W.W.W$216.2W2.W2.W2.W5.W$220.W.W.W.W.W2.2W $216.2W3.W2.W.4W$202.W6.W5.W.W.3W2.2W2.W2.2W$196.2W4.3W4.W.W3.W2.2W3. 3W2.2W.W$195.W.W7.W2.W.W3.2W.3W9.W.W$195.W.W.2W3.2W4.W4.W...
by hotcrystal0
April 23rd, 2024, 9:50 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 921
Views: 131060

Re: Extended Life Extensions

EDIT: P10 sparker that undergoes phase shifting reactions: x = 131, y = 16, rule = B3/S23Investigator 122.D2.D2.D$107.D2.D2.D6.5DB5D$92.D2.D2.D6.5DB5D4.E9.E$77.D2.D2.D6.5D B5D4.E9.E$62.D2.D2.D6.5DB5D4.E9.E$47.D2.D2.D6.5DB5D4.E9.E$45.5DB5D4.E 9.E$45.E9.E$32.D2.D2.D$17.D2.D2.D6.5DB5D$15.5DB5D4.E9.E$1...
by hotcrystal0
April 23rd, 2024, 7:23 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I polished some thing up: x = 318, y = 283, rule = B3/S23Super 216.W10.2W.2W$215.W.W3.2W3.W.W.W$216.2W2.W2.W2.W5.W$220.W.W.W.W.W2.2W $216.2W.W2.W4.3W$202.W6.W5.W.W.4W.2W2.W2.2W$196.2W4.3W4.W.W3.W4.W.3W3. 2W.W$195.W.W7.W2.W.W3.2W2.W5.W4.W.W$195.W.W.2W3.2W4.W4.W.W10.W2.2W$196. W.W.W14.W.W2.2W6.2W$198....
by hotcrystal0
April 23rd, 2024, 2:59 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

Someone built a mob farm in Spark City: x = 303, y = 283, rule = LifeSuper 201.W10.2W.2W$200.W.W3.2W3.W.W.W$201.2W2.W2.W2.W5.W$205.W.W.W.W.W2.2W $201.2W.W2.W4.3W$187.W6.W5.W.W.4W.2W2.W2.2W$181.2W4.3W4.W.W3.W4.W.3W 3.2W.W$180.W.W7.W2.W.W3.2W2.W5.W4.W.W$180.W.W.2W3.2W4.W4.W.W10.W2.2W$ 181.W.W.W14.W.W2...
by hotcrystal0
April 23rd, 2024, 11:27 am
Forum: The Sandbox
Topic: concepts, and their names
Replies: 43
Views: 978

Re: concepts, and their names

81: When you attempt a seemingly impossible weld and find out that everything fits perfectly (check the honey ring-based sparker)
by hotcrystal0
April 23rd, 2024, 9:42 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3133
Views: 1137389

Re: Spaceship Discussion Thread

b-engine wrote:
April 23rd, 2024, 6:14 am
c/3 tagalong:

Code: Select all

x = 22, y = 16, rule = B3/S23
16bo$14b3ob3o$13b2o6bo$8bo3bo2bo3b2o$7b4o$6bo3bo$7bobo2bo$11bo2$10b2o
$9bo2bo$7bo6bo$5b3o6b3o$b2ob2o3bo2bo3b2ob2o$b2o2bo2bo4bo2bo2b2o$o2bo14b
o2bo!
How did you find that?
by hotcrystal0
April 22nd, 2024, 10:18 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

i added a plugin that deletes clusters of 4 or more beacons when theres nothing else in the cluster. this should help reduce beacon lag machines that spawn throughout the server. rle Unfortunately, someone on the server found out that the plugin only deletes beacons if they are the same phase, so h...
by hotcrystal0
April 22nd, 2024, 7:23 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

Polished some things in the southeast: x = 242, y = 207, rule = B3/S23Super 154.M5.3M5.M$153.M.M.9M.M.M$153.M.13M.M$150.2M.M.M11.M.M.2M$150.2M.2M 13.2M.M$148.2M3.M15.M4.M$148.2M3.M.M4.M.M4.M.M3.2M$154.2M4.2M.M3.2M$146. 6M11.M7.6M$145.M3.M2.M10.2M5.M2.M3.M$146.3M2.2M17.2M2.3M$147.M10.2I.4I 10.M$146.2...
by hotcrystal0
April 22nd, 2024, 4:49 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 87
Views: 9838

Re: hotcrystal0's random stuff

A post that I find interesting: EDIT: The results of successively tightening the search space: x = 1071, y = 55, rule = B3/S23 8b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob 2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b 2ob2o25b2ob2o25b2ob2o25b2ob2o25b2...
by hotcrystal0
April 22nd, 2024, 3:18 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4542
Views: 1756287

Re: Thread For Your Useless Discoveries

I crashed a MWSS into something in 2beacon2table and accidentally got a loaf at beehive: x = 234, y = 180, rule = B3/S23Super 164.M5.3M5.M$163.M.M.9M.M.M$163.M.13M.M$160.2M.M.M11.M.M.2M$160.2M.2M 13.2M.M$158.2M3.M15.M4.M$158.2M3.M.M4.M.M4.M.M3.2M$164.2M4.2M.M3.2M$156. 6M11.M7.6M$155.M3.M2.M10.2M5.M2...
by hotcrystal0
April 22nd, 2024, 1:51 pm
Forum: Other Cellular Automata
Topic: The "Gray Cells" in LifeHistory Rule
Replies: 170
Views: 50455

Re: The "Gray Cells" in LifeHistory Rule

hotcrystal0 wrote:
December 28th, 2023, 1:35 pm
Yes. true-period 14 glider gun

Code: Select all

x = 157, y = 192, rule = LifeHistory
10.2A$10.A$11.A$8.4A$3.F4.A$6.F4.3A$11.A2.A$13.2A$3.3A$F2.A.A$F.A2.A$
3.2A$6.F!
Smaller gun:

Code: Select all

x = 12, y = 9, rule = LifeHistory
3.F$6.F$9.F$11.F$3.3A$F2.A.A$F.A2.A$3.2A$6.F!
by hotcrystal0
April 22nd, 2024, 1:47 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I've made my own base to collect blaze rods (I found a fortress) in Generations: x = 78, y = 84, rule = 3.5table3beacon 34.2A22.2C15.C.C$34.2A22.C.C14.C.C$24.A2.A2.A.2A24.2C15.3C$24.7A.2A24. C.C.A2.A4.A2.A.C.C$58.2C2.4A4.4A.C.C$24.2A.2A$25.A.A31.2C3.2A4.2A4.2C $25.A.A30.C.C3.A.A2.A.A3.C$24.2A.2A30.2...
by hotcrystal0
April 22nd, 2024, 12:47 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I decided to replace lower beehive with a new portal rle I helped unname4798 with converting still lives into portals: x = 224, y = 180, rule = B3/S23Super 154.M5.3M5.M$153.M.M.9M.M.M$153.M.13M.M$150.2M.M.M11.M.M.2M$150.2M.2M 13.2M.M$148.2M3.M15.M4.M$148.2M3.M.M4.M.M4.M.M3.2M$154.2M4.2M.M3.2M$146. ...
by hotcrystal0
April 22nd, 2024, 9:52 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1060

Re: 2beacon2table

I used commands to remove some of the beacons, and added more to Spark City. I'm also planning on making a replica of the DragonCity islands near B-aseTA. x = 224, y = 180, rule = LifeSuper 154.M5.3M5.M$153.M.M.9M.M.M$153.M.13M.M$150.2M.M.M11.M.M.2M$150.2M.2M 13.2M.M$148.2M3.M15.M4.M$148.2M3.M.M4.M....
by hotcrystal0
April 21st, 2024, 7:46 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 87
Views: 9838

Re: hotcrystal0's random stuff

my Reddit account turned 3 years old today.