Search found 1735 matches
- Today, 8:14 pm
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 752
- Views: 116164
Re: Extended Life Extensions
T-nose and HWSS emulator: x = 20, y = 6, rule = B3/S23Investigator 17.2H$16.H2.H$16.H2.H$C7HC8.2H2$2.C.C.C! Reduced: x = 19, y = 13, rule = StateInvestigator 4.3A$15.2A$3.A3.A5.A4.A$3.A3.A7.2H$13.EN2.NE$13.6E$A.7N.A3$3.A3.A$3.A 3.A2$4.3A! reduced again: x = 18, y = 12, rule = B3/S23Investigator 14....
- Today, 6:12 pm
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 752
- Views: 116164
Re: Extended Life Extensions
Reduced:b-engine wrote: ↑Yesterday, 10:36 pm
T-nose and HWSS emulator:Code: Select all
x = 20, y = 6, rule = B3/S23Investigator 17.2H$16.H2.H$16.H2.H$C7HC8.2H2$2.C.C.C!
Code: Select all
x = 19, y = 13, rule = StateInvestigator
4.3A$15.2A$3.A3.A5.A4.A$3.A3.A7.2H$13.EN2.NE$13.6E$A.7N.A3$3.A3.A$3.A
3.A2$4.3A!
- Today, 6:10 pm
- Forum: The Sandbox
- Topic: About B2/S0/C4
- Replies: 1
- Views: 43
Re: About B2/S0/C4
Can you change the thread name to just "B2/S0/C4"?
- Today, 5:07 pm
- Forum: The Sandbox
- Topic: Wrong answers only thread
- Replies: 137
- Views: 12807
Re: Wrong answers only thread
A: This: x = 19, y = 19, rule = B3/S23 2bo13bo$bobo11bobo$o3bo9bo3bo$bo3bo7bo3bo$2bo3bo5bo3bo$3bo3bo3bo3bo$4b obo5bobo$5bo7bo$9bo$8bobo$9bo$5bo7bo$4bobo5bobo$3bo3bo3bo3bo$2bo3bo5b o3bo$bo3bo7bo3bo$o3bo9bo3bo$bobo11bobo$2bo13bo! Q: How do you complete this spaceship partial? x = 4, y = 9, rule = B3/S...
- Yesterday, 10:50 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 4228
- Views: 1615003
Re: Oscillator Discussion Thread
Failed p2 spark hassler: x = 11, y = 11, rule = B3/S23 9bo$7b2o$9b2o$4bobobo$5bo$3b2o2$2bo$2o$2b2o$bo! We need p2 dot sparkers for this. You don't need those. Here: x = 18, y = 18, rule = B3/S23 11b2o$12bo$9b2obob2obo$12bobob2o$10bobo$12bo$14bo2$14b2o$3bo$bobo7bob o$o4bo6bo$5o5b2o$5bo$2b2o3bobo$2bo...
- November 30th, 2023, 5:50 pm
- Forum: The Sandbox
- Topic: memes
- Replies: 48
- Views: 8958
Re: memes
- November 29th, 2023, 10:36 pm
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 9
- Views: 645
Re: Azula's Rules
That looks cursed, especially the double-use eater.confocaloid wrote: ↑November 29th, 2023, 10:10 pmCompletedCode: Select all
snip #C [[ THEME Fire ]]
- November 29th, 2023, 4:49 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 4228
- Views: 1615003
Re: Oscillator Discussion Thread
That is known, but I do not know where it came from.Period1GliderGun wrote: ↑November 29th, 2023, 1:01 pmP30; the mechanism might be useful in the future as a period doubler:Code: Select all
x = 15, y = 13, rule = B3/S23 10bo$9b2o2$3b3ob3o2bobo$9bob4o$13b2o3$2b6o$bo6bo$o8bo$bo6bo$2b6o!
- November 28th, 2023, 9:18 pm
- Forum: The Sandbox
- Topic: hotcrystal0's random stuff
- Replies: 54
- Views: 5880
Re: hotcrystal0's random stuff
Is this completable? x = 45, y = 27, rule = B3/S23 32bo3bo3bo3bo$32bo2bobobobo2bo$36b2ob2o2$33bo2b2ob2o2bo$32bobo7bobo$33b 2ob2ob2ob2o$33b2o2bobo2b2o$35bobobobo$36bo3bo3$23b3o$23b5o$21bo4b2o$21b 2o2b4o$19b2obo$4bo3bo13bo4bobobo$3bobobobo9bo4bob3o2bo$b2o2bobo2b2o8b 5o$b2ob2ob2ob2o11bo$obo7bobo6bobo$b...
- November 28th, 2023, 8:31 pm
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 632
- Views: 208617
Re: Gun Discussion Thread
P75 gun, found by P1GG:
Code: Select all
x = 38, y = 40, rule = B3/S23
17b2o$17bobo$18bo4$2o$bo$bobo$2b2o4$19bo15bo$18b3o13bobo$18bobo6b3o3b
o3bo$b2o25bo4bo3bo$2bo25bo4bo3bo$2bobo23bo4bo3bo$3b2o23bo4bo3bo$7b3o17b
3o3bo3bo$34bobo$5bo5bo23bo$5bo5bo$5bo5bo4$3bo6b2o$2b3o5bo$b5o5b3o$13b
o6$b5o$2b3o$3bo!
- November 27th, 2023, 10:27 pm
- Forum: Patterns
- Topic: c/10 constructions
- Replies: 510
- Views: 124520
Re: c/10 constructions
just noticed that hotcrystal's signature spaceship is a P20 and leaves a nice BanannaSpark which may come in handy in C10 : x = 18, y = 18, rule = B3/S23 6b2o$4bo4bo$3bo$3bo5bo$3b6o3$15bo$16b2o$b2o$2ob7o$b9o$2b8o$6b2o$4bo4bo $3bo$3bo5bo$3b6o! It’s not c/10, it’s 10c/20. Edit: unrelatedly, something...
- November 27th, 2023, 5:59 pm
- Forum: Other Cellular Automata
- Topic: Rules 1 MAP transition away from Life
- Replies: 19
- Views: 1500
Re: Rules 1 MAP transition away from Life
What is the equivalent MAP rule?azulavoir wrote: ↑November 9th, 2023, 6:37 pmHere's a simple one: Life, but with b6i, but only vertically.
Code: Select all
x = 121, y = 4, rule = R1,C2,S6-11,13,B9,11,13,18,NW030503030003030503 3o$obo115b3o$obo117bo$118b3o!
- November 27th, 2023, 5:54 pm
- Forum: The Sandbox
- Topic: hotcrystal0's random stuff
- Replies: 54
- Views: 5880
Re: hotcrystal0's random stuff
#C [[ VIEWONLY ]] x = 137, y = 80, rule = B3/S23 137o$o78bo56bo$o78bo56bo$o78bo56bo$o78bo56bo$o78bo56bo$o78bo56bo$o78b o56bo$o78bo56bo$o78bo56bo$o22b3obobo4b3ob3o2bobob3obobo12b3obobo6bo56b o$o22bobobobo4bo3bobo2bobobobobobo12bobobobo6bo7b2o2b3ob3ob3o13b3ob3o b3ob2o7bo$o22bobob2o5b3obobo2b3obobobob...
- November 27th, 2023, 4:20 pm
- Forum: LifeWiki Discussion
- Topic: Mikipedia clutter
- Replies: 17
- Views: 339
Re: Mikipedia clutter
I understand, but the userpage is one's castle. One can do anything they like as long as it does not spread out to the main page space. I realize that we currently don't have any rules contrary to this, but that's just because we seem to have a habit here of not writing down rules until we need the...
- November 26th, 2023, 8:48 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4301
- Views: 1720643
Re: Thread For Your Useless Discoveries
This weld just feels so… out of place(originally found in michelife9, and I found out that it works in normal Life):
Code: Select all
x = 25, y = 17, rule = B3/S23
18b3o$17bo3bo$16bo5bo$16bo5bo$16bo5bo$4b2o11bo3bo2bo$4bo13b3o$2o3bo$o
2bobo$2b2ob2o$3bobo$bo4b3o$b2o5bo$6b2o$6bo$4bobo$4b2o!
- November 26th, 2023, 7:57 pm
- Forum: General Discussion
- Topic: WIP: Conway's Story Mode (CSM)
- Replies: 21
- Views: 4243
Re: WIP: Conway's Story Mode (CSM)
Somewhere along the line, there have to be puzzles that ask you to find glider syntheses. For example, Can you find a way to make a beehive at the marked location using the gliders in the inventory? (there’s three gliders to make it more fair for newcomers , even though beehive has a two-glider synt...
- November 26th, 2023, 4:48 pm
- Forum: LifeWiki Discussion
- Topic: Mikipedia clutter
- Replies: 17
- Views: 339
Re: Mikipedia clutter
So far, here and on Discord, there haven't been any claims that the Mikipedia pages are relevant to the LifeWiki in any way. The best argument is that " edits are fine if it’s just once in a while". But "once in a while" isn't a good description of the last several days of editing (before today). A...
- November 26th, 2023, 1:16 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 4228
- Views: 1615003
Re: Oscillator Discussion Thread
I know this is a doublepost, but here are four of HotDogPi’s partials that I decided to crosspost: Edit: the periods are: 142, 44, 38, 78 x = 71, y = 79, rule = LifeHistory 13.A$11.3A$10.A$10.2A5$2A$2A17.3A$14.3A2.A$13.A3.2A3.2A$6.2C2A3.A5.2A 3.A$8.2A4.4A2.A2.A43.2A$8.A.A2.2A4.2A3.A41.3A$9.3A.A5.A.A...
- November 26th, 2023, 12:47 pm
- Forum: The Sandbox
- Topic: hotcrystal0's random stuff
- Replies: 54
- Views: 5880
Re: hotcrystal0's random stuff
So far, here and on Discord, there haven't been any claims that the Mikipedia pages are relevant to the LifeWiki in any way. The best argument is that " edits are fine if it’s just once in a while". But "once in a while" isn't a good description of the last several days of editing (before today). A...
- November 25th, 2023, 6:49 pm
- Forum: LifeWiki Discussion
- Topic: Unicode superscripts in page names?
- Replies: 9
- Views: 182
Re: Unicode superscripts in page names?
I instinctively prefer titles that can be typed easily on a regular keyboard without having to know any weird &HB3 Unicode tricks. This is probably due to decades of bad experiences with annoying Unicode problems with things like automatically substituted Microsoft StupidQuotes(TM). That said, URL ...
- November 25th, 2023, 2:40 pm
- Forum: The Sandbox
- Topic: Alt Universe
- Replies: 42
- Views: 12203
Important message for everyone participating
This whole "Alternate Universe" thing is now mostly just spam. As Confocaloid stated, before a certain point, this whole thing was kind of fun, but somewhere along the line, the Mikipedia part kind of just became spam useless to everyone but the participators. This thread is not the issue, so in my ...
- November 25th, 2023, 12:59 pm
- Forum: LifeWiki Discussion
- Topic: Mikipedia clutter
- Replies: 17
- Views: 339
Re: Mikipedia clutter
It's looking like the newer younger forum dwellers might be going a bit overboard on this new irrelevant " Mikipedia " fad. It's just basically the generation of mildly entertaining nonsense. Confocaloid asked a question about it a few days ago; I was still in the "try ignoring it and hope everyone...
- November 25th, 2023, 12:43 pm
- Forum: The Sandbox
- Topic: Lifespan
- Replies: 89
- Views: 40598
Re: Lifespan
85:
Code: Select all
x = 15, y = 11, rule = B3/S23
14o$b2o2b2o2b2o3$3b3ob3o$3bobobo$3b3ob3o$3bobo3bo4bo$3b3ob3o3b2o$13b2o
$14bo!
- November 25th, 2023, 12:28 pm
- Forum: Patterns
- Topic: OTTs (One Time Turners)
- Replies: 5
- Views: 224
Re: OTTs (One Time Turners)
OTTs are too numerous to post individually. See here for an enourmous collection of OTTs. With that many useful OTTs, posting one at a time would crash the forums. This particular example seems like something that shouldn't be posted at all, except possibly in useless/accidental discoveries... Yeah...
- November 24th, 2023, 6:01 pm
- Forum: The Sandbox
- Topic: Alt Universe
- Replies: 42
- Views: 12203
Re: Alt Universe
Is this period-12 c/2 spaceship known? x = 15, y = 9, rule = B3/S23 11b4o$10bo3bo$6bo7bo$b7o2bo2bo$o2b3ob2o$b7o2bo2bo$6bo7bo$10bo3bo$11b4o ! Is this period-12 c/2 spaceship known? x = 15, y = 9, rule = B3/S23 11b4o$10bo3bo$6bo7bo$b7o2bo2bo$o2b3ob2o$b7o2bo2bo$6bo7bo$10bo3bo$11b4o ! It was the first ...