Search found 225 matches

by Hippo.69
November 26th, 2023, 5:51 pm
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 49303

Re: How about a unidimensional spaceship?

Thinking about unidimensional spaceship ECCA ... would more then 2 phases help in the rest of the recipe? The build cost of ECCA is much smaller then build cost of the binary arm as the bits remain and are autocopied 2x forward. (while the binary arm construction destroys the memory and it should be...
by Hippo.69
November 25th, 2023, 2:09 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

Good job, unfortunately I cannot see a clean line to destroy an eater Why do we need to do that, exactly? The only time that I recall that we needed to destroy an eater was in the DBCA, and that was solely to allow the elbow to 'jump back from infinity'. ... is building the white part by DBCA cheap...
by Hippo.69
November 25th, 2023, 9:53 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

Excellent -- this can be pulled another 32fd inwards (see below). I've also swapped two of your reflectors to avoid having the hearts of two Snarks be too close together to construct: x = 1152, y = 976, rule = LifeHistory 537.4B$536.4B$535.4B$534.4B$533.4B$532.4B10.B$531.4B10.3B$530.4B10.4B $529.4B...
by Hippo.69
November 25th, 2023, 6:13 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

Yes we can adjust the collision by 8/16 ticks not to need the eater. Wow ... 2 blocks instead of scorbie and an eater :) Excellent! Can you please incorporate this into the above design? Yep, at the edit of my previous post... That pattern doesn't work (the kickback doesn't occur because one of the...
by Hippo.69
November 24th, 2023, 10:37 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

the glider destroying the bouncer should be catched ... I don't understand what this means? Destroyal of the bumper was planned to react with rectifier ... and now it misses ... ... I have not noticed this will be desroyed by the other phase glider, so it does not work ... Yes we can adjust the col...
by Hippo.69
November 24th, 2023, 11:59 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

I was able to replace 3 Snarks in your design (those that deliver the kickback glider) with a p8 bumper and a periodic rectifier (the latter is extremely cheap; it's just two eaters, a beehive, and a block). It was necessary to convert another Snark into a double-eater2 reflector to get the mod-8 p...
by Hippo.69
November 23rd, 2023, 5:41 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

To some extent, this actually works in our favour: it means that we can destroy the kickback circuit (and therefore switch to construction mode) by sending a wrong-phase glider to break the bumper. We may even be able to avoid using an eater2 (though I haven't checked the specifics): we have a coup...
by Hippo.69
November 22nd, 2023, 7:50 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

Impressive! Removing the Herschels and gliders, this has a mean population of 3218, compared with 4242 for the best p1 version of the ECCA. There are 31 p8 objects in this pattern; estimating the additional cost of synchronisation at 20 cells per object (probably an overestimate), this still only i...
by Hippo.69
November 19th, 2023, 7:28 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

I have decided to sync the ecca and doing it manually would be a headache, therefore I have codded whole ecca in lua ... a dirty code with a lot of parameters I have later decided ... here is the result: Impressive! Removing the Herschels and gliders, this has a mean population of 3218, compared wi...
by Hippo.69
November 19th, 2023, 5:55 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

How far is the ECCA selfdestruction computed? If not too far, I have a new ECCA candidate. It was a lot of work to get rid of few scorbies and other reflectors. Even the insertors are smaller. The only part I do not like is the first boat hitting insertor with phase changing conduits to allow snark ...
by Hippo.69
November 19th, 2023, 5:30 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 121
Views: 12927

Re: Extreme compression construction arm

I have decided to sync the ecca and doing it manually would be a headache, therefore I have codded whole ecca in lua ... a dirty code with a lot of parameters I have later decided ... here is the result: x = 1277, y = 1111, rule = LifeHistory 453.4B$454.4B$455.4B$456.4B$457.4B$458.4B$459.4B$460.4B60...
by Hippo.69
November 4th, 2023, 3:54 pm
Forum: Patterns
Topic: Binary slow salvos
Replies: 258
Views: 63996

Re: Binary slow salvos

My favourite part (which I think might be a genuinely new idea; I haven't seen it elsewhere): the Herschel track is activated twice, once by the clock and once by the 'fire glider' instruction -- and those two activations are congruent mod 8 but discongruent mod 256. That latter discongruence means...
by Hippo.69
October 30th, 2023, 7:38 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

You can move the p8 reflectors as close or far away as one would like, you just have to change the timing of the ECCA (change the amount of generations the ECCA has passed) This also made me realize another problem about a periodic ECCA. The distance the DBCA has to jump might vary from ATBC to ATB...
by Hippo.69
October 30th, 2023, 3:54 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

I have one more idea how to reduce the size of the ECCA ... using collision with the yellow line as a joiner of fake-fire and fire lines. I am not sure I would be able to get p8 timing well ... but it's worth trying ... ... not easy to sync ... probably dead end. You can move the p8 reflectors as c...
by Hippo.69
October 28th, 2023, 4:02 am
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

You completely threw out my self-destruct mechanism, oh well, back to the drawing board Also, the p8 reflectors are way too far apart for optimal construction. I have one more idea how to reduce the size of the ECCA ... using collision with the yellow line as a joiner of fake-fire and fire lines. I...
by Hippo.69
October 27th, 2023, 6:54 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

I have left the reflectors from the central line on exact place it were in the previous version of RCT15, but this definitely could be shifted NE or SW ... if needed. If needed, the "codon line" and its neighbourhood could be as a whole shifted SE/NW by 32fd (with the p8's on the input line). x = 3...
by Hippo.69
October 27th, 2023, 6:31 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

I have looked to the repository, definitely semilate.py will be usefull for the new version of RCT15. Do we have an example tags.json file? I'm hoping someone else can answer this question. I don't remember what tags.json is (if I ever knew). The above link was to the "rct16" branch. There's also a...
by Hippo.69
October 27th, 2023, 12:29 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

this commit I have looked to the repository, definitely semilate.py will be usefull for the new version of RCT15. Do we have an example tags.json file? (I have used it with "{}") to generate small crash pattern ... to allow editting in golly) ... I will probably at some time incorporate changes to ...
by Hippo.69
October 26th, 2023, 5:56 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

The snarks are destroyed by first bit redirected to ECCA. It is just turned before reaching the ECCA. I have expected the epicenter bits (reflected from FSE reflectors) could be close enough that reset mechanism would be slower than the spacing among them and they are naturaly at the end of the rec...
by Hippo.69
October 26th, 2023, 5:16 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

OK their distance is 24*256 ticks ... let me try... The +4 cycle is fast enough to accept the last bits, similarly the '2' signals could closely follow. But if the 24*256 interval comes just during reset the ECCA explodes. The reset signal enters to the first codon reaction ... That certainly looks...
by Hippo.69
October 26th, 2023, 3:20 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

. . . When the GPSEs are all about to crash into each other. I'm not finding it immediately, but I remember at one point posting some solution for the crash at the epicentre, that released an extra glider. A signal like that didn't turn out to be needed for anything, so nobody used that idea. Does ...
by Hippo.69
October 26th, 2023, 7:28 am
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

I am thinking about the overall stages of the RCT15. Current schema was: 1) Build DBCA, prepare GPSE collision, build ECCA, jump far SE with "allarm clock", destroy remnants of the FSE GPSE starting reaction, build corder absorbers and reflectors on FSE, allarm rings what causes closing DBCA and red...
by Hippo.69
October 25th, 2023, 7:43 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

Here's the start of the self destruct: x = 1314, y = 1170, rule = LifeHistory 582.B3.B13.B.B3.B$581.B.B.B.B11.B.B.B.B.B$580.8B10.10B$579.8B10.10B$578. 8B10.10B$577.8B10.10B$576.8B10.10B$575.8B10.10B$574.8B10.10B$573.8B10. 10B$572.8B10.10B$571.8B10.10B$570.8B10.10B$569.8B10.10B$568.8B10.10B$ 567.8B1...
by Hippo.69
October 25th, 2023, 6:29 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 120
Views: 16994

Re: RCT remaining tasks

The SE solution is better it works well on the yellow line with the cost of an extra block on DEC lines crossing x = 398, y = 376, rule = LifeHistory 33.4B2.4B$34.4B2.4B$35.4B2.4B$36.4B2.4B$37.4B2.4B$38.4B2.4B$39.4B2.4B $40.4B2.4B$41.4B2.4B$42.4B2.4B$43.4B2.4B$44.4B2.4B$45.4B2.4B$46.4B2. 4B$47.4B2....
by Hippo.69
October 22nd, 2023, 5:37 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 291
Views: 30853

Re: Goucher-Grankovskiy construction arm

885 gliders by improving how pslmake handles spanning trees. This took about 2 hours to produce the salvo: Is pslmake ready to compute the recipe for p256 ECCA? (currently the seeds of destructions are not prepared yet, but anyways ...) For the DBCA white portion we were restricted to monochromatic...