Search found 1486 matches
- November 27th, 2023, 11:02 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4391
- Views: 1178177
Re: Thread for basic questions
Is there a list of octagon-type oscillators? Here's the relevant part of o0004.lif in jslife: x = 214, y = 67, rule = B3/S23 4bo8bo$4b3o4b3o46bo7bo$7bo2bo26b3o20b2o5b2o$6b2o2b2o26bo21b2o5b2o58b2o 2b2o$2o16b2o9b2o30bo5bo58bobo2bobo71b2o$bo6b2o8bo11bo6b3o48b2o16b2o15b o2bo6bo2bo67bobo$bobo3bo2bo5bobo...
- November 27th, 2023, 8:28 am
- Forum: LifeWiki Discussion
- Topic: Mikipedia clutter
- Replies: 17
- Views: 304
Re: Mikipedia clutter
You do realize those pages contained racial slurs, right?Haycat2009 wrote: ↑November 27th, 2023, 2:18 amIf cvojan had created the spam pages in their userspace, I would have ignored them.
- November 26th, 2023, 9:36 am
- Forum: LifeWiki Discussion
- Topic: Unicode superscripts in page names?
- Replies: 9
- Views: 166
Re: Unicode superscripts in page names?
I support the move for all single-digit numbers. The problem with higher numbers is that some fonts place 123 in a different superscript from 0456789; 10 is the lowest number with this issue.
- November 25th, 2023, 1:56 pm
- Forum: LifeWiki Discussion
- Topic: Mikipedia clutter
- Replies: 17
- Views: 304
Re: Mikipedia clutter
This should not be on the ConwayLife wiki at all.
- November 24th, 2023, 8:56 am
- Forum: LifeWiki Discussion
- Topic: Regarding the name of the """logarithmic""" replicator rule
- Replies: 17
- Views: 297
Re: Regarding the name of the """logarithmic""" replicator rule
While mostly irrelevant to this discussion, I was actually the one who named it.confocaloid wrote: ↑November 24th, 2023, 2:52 amAFAIK the current name of that p19 was chosen by the discoverer.
- November 23rd, 2023, 1:38 pm
- Forum: LifeWiki Discussion
- Topic: Regarding the name of the """logarithmic""" replicator rule
- Replies: 17
- Views: 297
Re: Regarding the name of the """logarithmic""" replicator rule
So why does "commonly used" matter here but not for "signal" or "transition"?
- November 23rd, 2023, 10:21 am
- Forum: The Sandbox
- Topic: post your ctrl+v (game)
- Replies: 9
- Views: 365
Re: post your ctrl+v (game)
@MathBot#7353 pup joe biden signature curve
- November 23rd, 2023, 10:21 am
- Forum: LifeWiki Discussion
- Topic: LifeWiki Edit War Reporting Thread
- Replies: 19
- Views: 526
Re: LifeWiki Edit War Reporting Thread
Star = you've posted in it.
- November 23rd, 2023, 8:50 am
- Forum: Patterns
- Topic: LLSSS min pop search results spam
- Replies: 26
- Views: 1389
Re: LLSSS min pop search results spam
Please review the moving objects collection when searching for notable known ships. Thank you, this is what I was looking for, much better than the regular jslife. I have a slightly tangential question, is there a known value n such that for all possible configurations of n cells (arbitrarily displ...
- November 22nd, 2023, 9:48 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4297
- Views: 1720076
Re: Thread For Your Useless Discoveries
What Jormungant is saying is that even the "illusion" doesn't travel above c.
- November 21st, 2023, 3:26 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 1966
- Views: 1395025
Re: Thread For Your Accidental Discoveries
That should never have been called a "wevzy" (which is a misspelling to begin with), as the apgcode it came from had it as part of the emulator, not the hassled object.HerscheltheHerschel wrote: ↑November 21st, 2023, 3:17 pmWevzy + glider = loaf + gliderCode: Select all
x = 5, y = 7, rule = B3/S23 4o$bo2bo$bo2bo2$2b2o$2bobo$2bo!
- November 21st, 2023, 10:40 am
- Forum: LifeWiki Discussion
- Topic: Rule definition terminology
- Replies: 40
- Views: 887
Re: Rule definition terminology
confocal, please stop reverting to your preferred version.
Common usage calls them transitions. There's no need to change this.
Common usage calls them transitions. There's no need to change this.
- November 21st, 2023, 8:28 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4391
- Views: 1178177
Re: Thread for basic questions
That's the I-heptomino sequence.HerscheltheHerschel wrote: ↑November 21st, 2023, 5:31 amWhat is this called?Code: Select all
x = 5, y = 5, rule = B3/S23 2bo$bobo$o3bo$o2bo$2o!
- November 17th, 2023, 1:18 pm
- Forum: The Sandbox
- Topic: My number is larger [GAME]
- Replies: 374
- Views: 27553
Re: My number is larger [GAME]
∛(1403/99) ≈ 2.41995613 (+3.81510243×10^-7)
- November 15th, 2023, 6:33 pm
- Forum: LifeWiki Discussion
- Topic: LifeWiki Trusted Account Request Thread - Post requests here
- Replies: 758
- Views: 277678
Re: LifeWiki Trusted Account Request Thread - Post requests here
Don't you mean edit articles? Actually 'pages' - articles are just those pages directly intended for LifeWiki readers (basically, the main namespace and the OCA namespace). Userpages, templates, talk pages, etc. aren't articles. "Article" has a completely different meaning on LifeWiki than it does ...
- November 15th, 2023, 4:45 pm
- Forum: General Discussion
- Topic: Catagolue Suggestions Thread
- Replies: 54
- Views: 21442
Re: Catagolue Suggestions Thread
Does there exist an "all-soups" census (that, obviously enough, tabulates all soups) in a given rule? Not quite clear on the question -- you don't specify a bounding box, and without that, there isn't any such thing as "all soups". You might be looking for this existing apgsearch hack , though. Tha...
- November 14th, 2023, 8:58 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4391
- Views: 1178177
Re: Thread for basic questions
It doesn't have a name. It's just blind luck that it happens to be in three oscillators (the others being 45P25 and Raucci's p102); it's not that common.
- November 12th, 2023, 8:20 pm
- Forum: LifeWiki Discussion
- Topic: RFC: The default public place to discuss LifeWiki-related issues
- Replies: 19
- Views: 2310
- November 12th, 2023, 1:20 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4297
- Views: 1720076
Re: Thread For Your Useless Discoveries
Long boats are not rare. (Unless it reforms in the same position, obviously.)HerscheltheHerschel wrote: ↑November 12th, 2023, 1:18 pmFizzle + longboat makes temporary longboatCode: Select all
x = 7, y = 9, rule = B3/S23 4bo$3bobo$4bobo$5b2o2$b3o$o2bo$o2bo$2bo!
- November 12th, 2023, 12:25 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 4220
- Views: 1614148
Re: Oscillator Discussion Thread
Here's a pretty promising p48 partial. To solve, any of these work: 1. Find a suitable spark. Rich's p16 would work if it didn't delete the essential block later. 2. Replace the fishhook with a catalyst or sparker that deletes the B directly without interfering with the earlier spark. 3. Replace the...
- November 12th, 2023, 10:11 am
- Forum: LifeWiki Discussion
- Topic: Blockish and Blockic or blockish and blockic?
- Replies: 14
- Views: 249
Re: Blockish and Blockic or blockish and blockic?
No opinion on capitalization, but (B/b)lockic over (B/b)lockish. It's the much more established term. LifeWiki only lists the latter term as part of a file name and has no actual uses.
- November 9th, 2023, 1:29 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4391
- Views: 1178177
Re: Thread for basic questions
Yes. Here's a 0-cell OWSS eater.
Code: Select all
x = 8, y = 4, rule = B3/S23
bo$o$o6bo$7o!
- November 8th, 2023, 10:37 am
- Forum: The Sandbox
- Topic: Deduction coils (game)
- Replies: 41
- Views: 1261
Re: Deduction coils (game)
C_R_116 wrote: ↑November 8th, 2023, 10:35 amTry to solve:Code: Select all
x = 7, y = 7, rule = B3/S23 2o$o$o$o$o2bo$b2obo$5b2o!
Code: Select all
x = 12, y = 9, rule = B3/S23
4b2o$bo2bobob2obo$obobobobob2o$bo2bobo$4bo2bo$5b2obobo$7bob2o$7bo$6b2o
!
- November 8th, 2023, 10:20 am
- Forum: The Sandbox
- Topic: Deduction coils (game)
- Replies: 41
- Views: 1261
Re: Deduction coils (game)
Try this without using buns, wings, doves (ironic because this contains doves), bookends, cis-melusines, double cis-melusines, and houses. x = 18, y = 21, rule = LifeHistory 4.A$3.A.A$3.A.A$.A.A.A.A$A.A3.A.A$A6.A.A$A.A6.A$.A.A5.A.2A$3.A6.A2.A$ 3.A.A5.A2.A$4.A.A5.3A$6.A$6.A.A$7.A.A$9.A$9.A.A$10.A.A$...
- November 8th, 2023, 9:58 am
- Forum: The Sandbox
- Topic: Oscilluction Coils(Game)
- Replies: 52
- Views: 2685
Re: Oscilluction Coils(Game)
HerscheltheHerschel wrote: ↑November 8th, 2023, 9:49 amCode: Select all
x = 10, y = 10, rule = B3/S23 b3o$o3bo$o3bo$o3bo$b3o$6b3o$5bo3bo$5bo3bo$5bo3bo$6b3o!
Code: Select all
x = 16, y = 16, rule = B3/S23
4bo$2b3o5bo$bo7bobo$bo2b3o2bobo$2obo3bobob2o$3bo3bo2bo2bo$3bo3bo3b3o$
4b3o$9b3o$2b3o3bo3bo$2bo2bo2bo3bo$3b2obobo3bob2o$4bobo2b3o2bo$4bobo7bo
$5bo5b3o$11bo!