Search found 557 matches

by NimbleRogue
Today, 1:33 am
Forum: Scripts
Topic: Script request thread
Replies: 559
Views: 297537

Re: Script request thread

Can you please explain what "LUCA" means? Is it a type of a synthesis, or some property of a synthesis, or some type of a glider, or something else? Sorry, I should have been more clear. LUCA is the name of this ship x = 2, y = 3, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a bo$o$b...
by NimbleRogue
Yesterday, 10:30 pm
Forum: Scripts
Topic: Script request thread
Replies: 559
Views: 297537

Re: Script request thread

I want a symmetry for searching for LUCA synthesise. The min period looks like this x = 2, y = 3, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a bo$o$bo! I want, LUCA to have an x and y position of between -50 to 50 and have LUCAs set to a gen between 1 and 800 or so. I also want the ...
by NimbleRogue
Yesterday, 7:15 pm
Forum: Other Cellular Automata
Topic: Pending Name: 034/2-k/4
Replies: 2
Views: 108

Re: Pending Name: 034/2-k/4

Banananananan would you mind making a Banananananan's rules thread instead of posting new threads so frequently, or post these in the Miscellaneous Discoveries in Other Cellular Automata thread? Thanks. By no means am I saying to stop searching these rules, just that having a lot of threads can clut...
by NimbleRogue
Yesterday, 9:34 am
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Re: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

Guns for 6 distinct, and 4 periods of ship x = 769, y = 4097, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a 64$234bo2bo100bo2bo$234b4o100b4o8$315b2o$315bo$309b2o5bo$311bo4bo$311b 4o$314b2o8b2o3b2o$308bo2bob2obo7b3obob2o$314b2o8b2o3b2o$311b4o$188b2o 121bo4bo$189bo119b2o5bo$189bo125bo$...
by NimbleRogue
May 19th, 2024, 10:38 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 987
Views: 341306

Re: Rules with interesting dynamics

Forgot to post these crazy antidot ships and oscillators Spinny wheel of death x = 5, y = 5, rule = B2ce3ain5i/S2e3eijk4eijkrw5cnqry6-e7 4o$bob2o$b4o$bobo$b3o! Worm x = 7, y = 6, rule = B2e3ain4jkqz5ciky/S2e3eijkr4-ntz5-ijk67 3b2o$6o$bobob2o$b5o$bobo$4o! Box ship x = 8, y = 9, rule = B2e3ain4jky5cei...
by NimbleRogue
May 19th, 2024, 2:54 pm
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Re: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

This feels so close to a splitter x = 90, y = 23, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a 3$79b2o$79bo$13bo65bo$12bo66bo$13bo65bo$79bo$79b2o! More eaters x = 200, y = 265, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a 14$148b2o$148bo$148bo$148b2o$47bo$46bo$47bo$...
by NimbleRogue
May 17th, 2024, 7:49 pm
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Re: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

H. H. P. M. P. Cole talked about a model for ships in this rule built from LUCA. After some investigation, I have refined the model. Each of the letters is a different reaction to the front end. Though there may be some reactions that are unaccounted for I have determined that there are at least 5 L...
by NimbleRogue
May 17th, 2024, 3:00 pm
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Re: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

There's been so much focus on spaceships that another important property of this rule got ignored: It's right on the edge of being explosive, even for this thread . I believe the rule is explosive though many small soups die down. In fact, it is amazing how few soups even at 200*200 are explosive. ...
by NimbleRogue
May 13th, 2024, 2:07 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4054
Views: 954844

Re: Miscellaneous Discoveries in Other Cellular Automata

FWKnightship wrote:
May 9th, 2024, 1:42 am
EDIT: 11c/2107 SMOS:

Code: Select all

x = 3, y = 18, rule = B2cei3any4ijkqtz5aciry6-n/S1c2-cn3-aiqy4-acerz5-inry6-a7c
bo$3o$3o$3o$bo2$3o$obo6$bo$obo$obo$3o$bo!
Not only is the second ship a SMOS, but it is also an Ouroboros (2) ship
by NimbleRogue
May 12th, 2024, 5:31 pm
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Re: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

58c/1714o puffer from catagolue, can anyone corderize it?? x = 130, y = 46, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a 52bobo20bobo$53bo22bo2$52bobo20bobo$52b3o20b3o3$52bobo20bobo$53bo22bo 24$52b3o20b3o$52bobo20bobo$52b3o20b3o$52bobo20bobo$52b3o20b3o$52b3o20b 3o$53bo22bo3$3bo122bo...
by NimbleRogue
May 10th, 2024, 12:52 pm
Forum: Other Cellular Automata
Topic: Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)
Replies: 31
Views: 1288

Speciation(B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a)

This is a rule with the most NRSS of any known INT rule. It has 61 NRSS. It is called speciation because of the way that copies of the base ship (LUCA) interact. Here is LUCA x = 3, y = 9, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a obo$bo4$bo$bo$3o$obo! Who discovered what: the c/...
by NimbleRogue
May 9th, 2024, 5:31 pm
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 16
Views: 1218

Re: Rules with a lot of NRSS

c/8o (still qfind) : That was originally found by whatislife on Discord c/4d by H. H. P. M. P. Cole x = 20, y = 20, rule = B2cei3-eijr4ceirtw5ciqy6-e7c/S1c2-c3-aiqy4ikntw5nqr6-a 5bo$3b3o$4bobo$2bo2b2o$bo9bo$o6b3obo2bo$b2o2b3o4b2o$3b4o2bobo2b2o$4bo 2bobobobobo$4bo6bobo3b2o$5b2o4bobob4o$4bob2o2bob2ob...
by NimbleRogue
May 8th, 2024, 9:26 am
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 16
Views: 1218

Re: Rules with a lot of NRSS

That makes 50 NRSS in this rule, if I counted well. To clear up how to count the number of NRSS in a rule, you only count one for each reduced period so the actual count would be 43. If this restriction was not added, then CGoL would beat out all of the rules mentioned here because of the amount of...
by NimbleRogue
May 8th, 2024, 3:15 am
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 16
Views: 1218

Re: Rules with a lot of NRSS

Can anyone find a rule with more speeds, this space is crazy, I may make a thread for the space later, this thread seems fine. Here is all the periods of ship found, many have multiple ships that work at the period. I have not found any periods with multiple speeds in them, though I have not done mu...
by NimbleRogue
May 7th, 2024, 3:06 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3067
Views: 1089127

Re: Thread For Your Unrecognised CA

This rule is very crazy. (You've outdone yourself, NimbleRogue.) I tried apgsearching it but over half of the soups gave a 'Failed to detect periodic behaviour!' warning. Hence I used nbsearch2a and your nbsearch2a modification to find oscillators and ships respectively. You are giving me far far t...
by NimbleRogue
May 6th, 2024, 5:06 pm
Forum: The Sandbox
Topic: Your favorite OCA?
Replies: 24
Views: 1571

Re: Your favorite OCA?

Not going to post any of my own rules becuase that is boring, and not posting Glimmering Gardens and Ship World because they are active now. The 2 I can think of off of the top of my head are: Savannah - All of the ships are beautiful, and the way that "stripes" form in the rule is cool, and leads t...
by NimbleRogue
May 3rd, 2024, 1:04 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 987
Views: 341306

Re: Rules with interesting dynamics

The non c/5 ships in this rule look really weird x = 345, y = 30, rule = B2ei3aiy4ar5acijn6ace7c8/S3-anry4aejrwyz5eiky678 b2o13b3ob3o23b3o28b3o32b3o26b3ob3o14b3obobo13b3obobo14bob3o24b3obobo 20b4o28b2o17b2o22b4o$2obo12b7o17bo3bob3obobo22bob3obo24bo3bob3obo24b7o 14b8o10bob8o11bob4o19bo3bob8o20b2obo26...
by NimbleRogue
May 3rd, 2024, 1:01 am
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 16
Views: 1218

Re: Rules with a lot of NRSS

Tripple posting, but it has been a few weeks, 15 NRSS in 2 rules with 1 ships unique to each based in thks rule by LaundryPizza https://catagolue.hatsya.com/census/b2en3-akq4cjnq5-cjr6ac78s1c2-ei3ackq4ejtz5-cky6-in78/C1 x = 415, y = 39, rule = B2e3cijn4ij5-cjk6ack78/S1c2-e3ackqy4-anrz5-c6-i78 5o5b2o...
by NimbleRogue
April 30th, 2024, 7:26 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4054
Views: 954844

Re: Miscellaneous Discoveries in Other Cellular Automata

It has all periods up to 100 x = 20033, y = 1345, rule = B2ce3-an/S1c2a4a5aijn6-in78 53$90bo198b3o197b3o199bo196b5o196b3o196b5o196b3o197b3o198bo4b3o192bo5b o193bo4b3o192bo4b3o192bo6bo192bo3b5o191bo4b3o192bo3b5o191bo4b3o192bo4b 3o191b3o3b3o191b3o4bo192b3o3b3o191b3o3b3o191b3o5bo191b3o2b5o190b3o3b3o 19...
by NimbleRogue
April 28th, 2024, 2:44 pm
Forum: Other Cellular Automata
Topic: Thread for your corderization requests
Replies: 88
Views: 6631

Re: Thread for your corderization requests

I have gotten super close with this one Can anyone corderize this 2782c/95732o puffer into a new speed? I have a version where 2 copies interact, but die off eventually shown here Only edges x = 12289, y = 3201, rule = B2e3aijk4artw5-cry678/S1c2ace3knr4ajw5-ak6-ci78 174$4649bo3208bo$4649b4o3202b4o$4...
by NimbleRogue
April 28th, 2024, 11:37 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 987
Views: 341306

Re: Rules with interesting dynamics

Another cool variant A bunch of super similar-looking, but nonadjustable oscillators, only ones with period >= 100 shown x = 1681, y = 617, rule = B2-a3an45-a678/S3ai4a5-n678 73$584bo4b3o5bo$583b2o3bo3bo3b2o$584bo7bo2bobo$584bo5b2o2bo2bo$584bo7b ob5o$584bo3bo3bo4bo$583b3o3b3o5bo3$147bo4b3o3b3o$146b...
by NimbleRogue
April 26th, 2024, 8:44 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4054
Views: 954844

Re: Miscellaneous Discoveries in Other Cellular Automata

3 ships and a weird p18 in this variant

Code: Select all

x = 99, y = 19, rule = B3aeij4-ar5-a6-a7e8/S2ace3aijnr4ikr5ny
$78bobo$77bobobo$24bo52bobobo$23b3o16b2o31b2obobob2o$14b2o7bob2o16bo
30bo2bobobo2bo$13b2o9b3o14b3o31b2obobob2o$12b4o8b2o15b2o31bo2bobobo2bo
$42bo32b2obobob2o$77bobobo$77bobobo$78bobo!
by NimbleRogue
April 22nd, 2024, 3:31 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4054
Views: 954844

Re: Miscellaneous Discoveries in Other Cellular Automata

155c/1218d 5S ship with a grid axes looking minpop

Code: Select all

x = 35, y = 35, rule = B2ein3-cnr4aknqw5-cq6-n78/S1c2cn3ajkn4ackntyz5aeijr6-ce7e8
25bo2$25bo2$25bo2$25bo2$25bo$obobobobobobobobobobobobobobobobobo$25bo
2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$25bo2$
25bo!
by NimbleRogue
April 16th, 2024, 5:44 pm
Forum: Other Cellular Automata
Topic: Rules with a lot of NRSS
Replies: 16
Views: 1218

Re: Rules with a lot of NRSS

A mealworm rule with 16 NRSS, all seminatural x = 407, y = 64, rule = B2c3a5y7e/S1e2-en3ejr4air6c 361bo$360bobo$360bobo$241bo118bobo$20bobo217b3o117b3o$20bobo177bobo37b obo117bobo$20bobo177bobo37bobo117b3o$20bobo177bobo37bobo117bobo$20bobo 177bobo37b3o117b3o$20bobo58bo19bo98bobo18bo18bobo57bobo57bob...
by NimbleRogue
April 15th, 2024, 3:41 pm
Forum: Other Cellular Automata
Topic: Mealworm
Replies: 15
Views: 1633

Re: Mealworm

c/3 c/9 2c/54 Those were all known, see the original post 2 more rulespaces that are one off the original mealworm space -S4r and -S4a without S4r there is at least 1 new oscillators x = 9, y = 3, rule = B2c3a5y7e/S1e2-en3ejr4ai b2o4b2o$2o$b2o4b2o! without S4a there is at least 1 new oscillators x ...