Search found 443 matches

by NimbleRogue
November 27th, 2023, 9:27 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 800
Views: 268765

Re: Thread for basic non-CGOL questions

Is there any Failedrep/Rep where it replicates and flips staying in the same position, and creates a copy of itself every flip that is 90 degrees to the main replicator? I'm trying to find more stuff like the Failedloop rep x = 4, y = 3, rule = B3-cnqy4e5kr6n7c/S2-i3-ay4einrtyz5cejn6cin78 bo$3o$ob2o...
by NimbleRogue
November 27th, 2023, 1:43 am
Forum: Scripts
Topic: Golly scripts
Replies: 308
Views: 292784

Re: Golly scripts

My modification (I call it nbsearch2a) does not affect performance, but makes searching easier and supports bounded grids: carsoncheng asked me to put my slight modification for ship searching here All I did was add this if statement if g.getcells(g.getrect())!=testcells: to check if the thing is a...
by NimbleRogue
November 27th, 2023, 1:06 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 898
Views: 324836

Re: Rules with interesting dynamics

This rule has none of S0123 and only one S4 transition. Most soups fizzle out. It is still very interesting. This rule retains 5 out of the 6 speeds from the original rule, and has 12 (natural/or seminatural) speeds known so far x = 1101, y = 569, rule = B34ce5ey6i/S3k4acjwz56ac78 19$186bo4b3o$185b...
by NimbleRogue
November 19th, 2023, 6:12 pm
Forum: Other Cellular Automata
Topic: Highest Period Guns of Specific Population (HPGSP)
Replies: 10
Views: 957

Re: Highest Period Guns of Specific Population (HPGSP)

Sadly there are 4 domino sparks that make the actual min pop of this p16 gun 9

Code: Select all

x = 1, y = 1, rule = B1e2in3ck4-iknty7c8/S12-e3-ai4-wcejkqy5a6c8
o!
by NimbleRogue
November 18th, 2023, 6:40 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146508

Re: Rules with interesting replicators

Some interesting stuff based off of this post Overlooked? x = 4, y = 3, rule = B2e3ai/S2aek3ijnqr4i ob2o$3o$bo! The outside is a regular rep, but it interacts with the middle to grow intricate cities of still lives and oscillators and has a dense inner square x = 4, y = 3, rule = B2e3ai6i/S2aek3ijnq...
by NimbleRogue
November 18th, 2023, 2:14 am
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146508

Re: Rules with interesting replicators

I have no idea what rule this replicator follows. Whatever rule this simulates, it's very good at almost making Sierpinski triangles. First of all its a RMOS, secondly the collisions can be funny, this produces ships in all 4 directions x = 46, y = 4, rule = B2n3acijr4ceikqt5k6k/S2-ci3ijnqr4cik5jr ...
by NimbleRogue
November 14th, 2023, 2:26 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 800
Views: 268765

Re: Thread for basic non-CGOL questions

Perhaps this isn't strictly required by the question, but I thought it would be interesting to see how many consecutive 1D oscillators could be found in one INT rule. p1 - p7: x = 67, y = 1, rule = B2ce3cer4ceikrt5iqy6ci8/S1e3eij4aey5y6c 2o8bobo7bob3obo3b2obo6b3obobo3b3obo5b3ob3o! That was one of t...
by NimbleRogue
November 14th, 2023, 3:14 am
Forum: Other Cellular Automata
Topic: Spaceships made up of other spaceships (SMOS)
Replies: 243
Views: 117154

Re: Spaceships made up of other spaceships (SMOS)

This is some SMOS results with a ship like the one in Glimmering Gardens, Bazaar and many more rules but diffrent, and I don't think I have ever seen it before 11, B3-jy4-cr5-ajr6an7e/S2-i3ik4aeijn5cejr6akn8, 1, 1, 67, bo$obo$o2bo$bo2bo$2bo2bo$3b2o! 11, B3-cjry4-acejr5-ejn6-n/S23cikry4aeijtz5ejk6aek...
by NimbleRogue
November 14th, 2023, 2:20 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 800
Views: 268765

Re: Thread for basic non-CGOL questions

What rule has the most periods 1-n/ or 2-n from a consecutive line of cells? with cells that are not nesciscerrially in a line but all 1d, max 1d spaceships in a rule?
by NimbleRogue
November 9th, 2023, 4:27 pm
Forum: Other Cellular Automata
Topic: The Single Rotation Rule
Replies: 48
Views: 31647

Re: The Single Rotation Rule

This oscillator is a riot x = 6, y = 6, rule = M0,2,8,3,1,5,6,7,4,9,10,11,12,13,14,15 $bobobo2$bobobo$2b2o$bobobo! It even works when fully surrounded, and never loses parity x = 10, y = 10, rule = M0,2,8,3,1,5,6,7,4,9,10,11,12,13,14,15 $bobobobobo2$bobobobobo2$bobobobobo$4b2o$bobobobobo2$bobobobobo...
by NimbleRogue
November 9th, 2023, 3:27 am
Forum: Other Cellular Automata
Topic: apgsearch - haul requests
Replies: 673
Views: 307587

Re: apgsearch - haul requests

Can some search some symmetries in this rule, there is a lot of cool things in D2_+1 like this ship x = 7, y = 14, rule = B2ci3acjq4ajk5a6ai7e8/S1e2-e3ceny4cektyz5ejny6aci7e 3bo$3bo$2obob2o$bobobo$3bo$3bo$3bo$3bo$3bo$3bo$3bo$2b3o$2bobo$3bo! A lot of good things in D2_x like these 2p31s x = 13, y = 1...
by NimbleRogue
November 2nd, 2023, 4:00 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146508

Re: Rules with interesting replicators

This is an incredible failed Looprep I found a few days ago, It not only replicates in such an odd way, with edges randomly not growing, but It also happens to build a triangle that's a square cut along the diagonal with sides of length 1 then 2 then 3 then 4 x = 4, y = 3, rule = B3-cnqy4e5kr6n7c/S2...
by NimbleRogue
November 1st, 2023, 1:47 pm
Forum: Other Cellular Automata
Topic: Wandering spaceships and manipulation via ruleswitches
Replies: 4
Views: 985

Re: Wandering spaceships and manipulation via ruleswitches

It's not perfect, but this rule with a (21,17)c/83 has a one transition varient spaceship, that can be moved into the original rule for many generations after they are diffrent leading to a splitting reaction x = 3727, y = 259, rule = B3aeijr5e6n7c/S2-i3-aky4einrtyz5acjnr6ce7c 91$3308b2o$3121b2o109b...
by NimbleRogue
October 30th, 2023, 1:43 am
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 451
Views: 224222

Re: Thread for your Trolls

A nice orthogonal ship

Code: Select all

x = 5, y = 6, rule = B2n3-enqy4cijq5k6i7/S2aek3-acey4cei5acejk6-n78
2bo$b3o$2o$b2obo$4bo$3bo!
by NimbleRogue
October 27th, 2023, 6:28 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146508

Re: Rules with interesting replicators

What rule does this follow, (If any), The outside lines seem to follow standard 1d replication behavior but each layer seems to be effected by all previous layers

Code: Select all

x = 3, y = 4, rule = B2n3acijr4q6i7c/S2aek3ijnqr4i5aceij
o$2o$b2o$2o!
by NimbleRogue
October 22nd, 2023, 1:44 pm
Forum: Other Cellular Automata
Topic: Spaceships made up of other spaceships (SMOS)
Replies: 243
Views: 117154

Re: Spaceships made up of other spaceships (SMOS)

I believe this is the first ouroboros with a length greater than one, an ouroboros is a ship that could be written as, a SMOSMOSMOS... for any length with the Ouroboros number representing the number of ships in this cycle. a ship with an ouroboros of 1 is an SMOI(spaceship made of itself) but of co...
by NimbleRogue
October 20th, 2023, 1:18 pm
Forum: Other Cellular Automata
Topic: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)
Replies: 24
Views: 3177

Re: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)

Some new catalysts, the top two might be manipulatable into a splitter x = 143, y = 286, rule = B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7 18$50b2o7bo$49bobo7b2obo$49b2o8bo$48bobo$51bo17$48bo2b2o7bo$48b3obo7b 2obo$50b2o8bo$47b3obo$48b2ob2o$47bobo25$62bo$63bo$62b2o$61bo$61b3o$63b o5$58bo$57b3o$57...
by NimbleRogue
October 19th, 2023, 7:27 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146508

Re: Rules with interesting replicators

This ship is a failed rep, big whoop x = 3, y = 3, rule = B2k3aeir5q7e8/S2-in3ijqr4iq5r 2bo$3o$bo! But look at the soups in this rule!!! x = 223, y = 204, rule = B2k3aeir5q7e8/S2-in3ijqr4iq5r ob6obo4bob5obo3b3o3bobob4ob2o2bo3bo4bo5b2o2bobo2b3o2b2ob2obo2b2ob2obob obob2o2b2obo6b4o3bo2bobobobobo3bo4b2o...
by NimbleRogue
October 19th, 2023, 7:12 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 800
Views: 268765

Re: Thread for basic non-CGOL questions

Whats the rule with the most transitions that is non explosive?
by NimbleRogue
October 19th, 2023, 4:18 pm
Forum: Other Cellular Automata
Topic: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)
Replies: 24
Views: 3177

Re: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)

4 2t-ship->2tship reactions 1 2t-ship->tship 2 Heisenburp reactions and 3 that create the replicator x = 454, y = 140, rule = B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7 24$343b3o$343b3o23b3o$344bo24b3o$15bo48b3o303bo$12bob2o48b3o36bo$15bo 49bo56bo$18b3o82bo$19bo82b3o17bo$121b3o$19bo$181b2o100b2o...
by NimbleRogue
October 19th, 2023, 2:23 am
Forum: Other Cellular Automata
Topic: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)
Replies: 24
Views: 3177

Re: Marine Magnificence (B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7)

5 new periods x = 589, y = 421, rule = B3aeiry4eqtwz5acen6c/S1c2-kn3-akr4-aejw5-i6-n7 47$75bo5bo$74b2o4b2o$75bo5bo$75bo5bo$75bo5bo87bo4b3o$75bo5bo86b2o3bo3b o$74b3o3b3o86bo7bo$169bo5b2o$169bo7bo$169bo3bo3bo$168b3o3b3o2$332bo4b 3o$265bo3b5o57b2o3bo3bo$264b2o3bo62bo3bo3bo$265bo3bo62bo4b4o$265bo4b3o 59...
by NimbleRogue
October 14th, 2023, 12:23 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 3798
Views: 912150

Re: Miscellaneous Discoveries in Other Cellular Automata

Mildly interesting soups similar to B3/S012345678 but not explosive

Code: Select all

x = 1, y = 1, rule = B2n3acikq4ceit5cery6-ae78/S2-i34-jknwy5-y678
![[ RANDOMIZE ]]
by NimbleRogue
October 12th, 2023, 4:53 pm
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 166
Views: 100452

Re: Very nearly exploding rules

This rule is explosive on both diagonal and with D2_+1 symmetries x = 6, y = 6, rule = B2en3-jqr4ceinqwy5-ain6-ak7c/S2cen34-ajk5eikny6-a7e8 3bobo$4bo$3bobo2$o$bo! x = 10, y = 3, rule = B2en3-jqr4ceinqwy5-ain6-ak7c/S2cen34-ajk5eikny6-a7e8 obo5bo$bo5b3o$obo5bo! But C1 is non explosive x = 1, y = 1, ru...
by NimbleRogue
October 7th, 2023, 3:53 pm
Forum: The Sandbox
Topic: Above User in a Nutshell (Game Revival)
Replies: 19
Views: 845

Re: Above User in a Nutshell (Game Revival)

haaaaaands wrote:
October 5th, 2023, 1:50 pm
yeah in most forums i rarely go outside offtopic and the sandbox is basically offtopic but with conway involved in it(and in the on-topic sections)
Some whose most active topic is Baaaaaanned (Game)
by NimbleRogue
October 5th, 2023, 2:07 am
Forum: Other Cellular Automata
Topic: Spaceships made up of other spaceships (SMOS)
Replies: 243
Views: 117154

Re: Spaceships made up of other spaceships (SMOS)

A rule with a Cool spaceships that forms 2 predicescors to itself, though its not a SMOI, 2 SMOS and a bajillion OMOS 2c/160o,6c/886d, and 38c/5382d x = 1061, y = 207, rule = B3aeijq4ceqt5e6in7c/S2-ci3ijnqr4cei5aejnq6aci7e 47$526bo$525b3o$524b2o$501b2o15b2o7b2o$500b2o6b2ob2o6b2o7b2o$501b2o6b 3o6b2o6...