## Search found 304 matches

- 7 minutes ago
- Forum: Patterns
- Topic: Execution of Old Guns by Variable-Speed Firing Squad
- Replies:
**839** - Views:
**523883**

### Re: Execution of Old Guns by Variable-Speed Firing Squad

p62 gun using speed tunnel x = 89, y = 65, rule = LifeHistory 38.2A$34.2A.A.A9.A$35.A.A9.3A$35.A.2A7.A$32.2A.A.4B5.2A$32.A2.4A5B3AB 3.2A3.2A21.A$33.2A2.BA4B3A5.A5.A19.3A$11.2B22.3A.3BA2BAB.BA.A5.A.AB 15.A$5.14B16.A4.2B2A3B.B2A7.A.AB.B12.2A$4.B4A6B4AB13.A.A4.9B10.A3B2A 8.5B$4.BA2BA6BA2BAB13.2A5.9B9....

- September 23rd, 2022, 1:51 pm
- Forum: Other Cellular Automata
- Topic: Replicators and other patterns that simulate even 1D rules
- Replies:
**17** - Views:
**9840**

### Re: Replicators and other patterns that simulate even 1D rules

W36 was easy to engineer:
edit: W72
edit 2: W76

Code: Select all

```
x = 8, y = 2, rule = B4i/S1e
obo4bo$obo4bo!
```

Code: Select all

```
x = 2, y = 2, rule = B/S3a
2o$2o!
```

Code: Select all

```
x = 6, y = 2, rule = B/S1e3a
o3b2o$o3b2o!
```

- September 21st, 2022, 9:40 am
- Forum: Other Cellular Automata
- Topic: Rules 1 transition from Life
- Replies:
**168** - Views:
**42973**

### Re: Rules 1 transition from Life

P27: x = 17, y = 17, rule = B35k/S23 2b2o9b2o$3b2o7b2o$o3bo7bo3bo$2o13b2o$b2o11b2o8$b2o11b2o$2o13b2o$o3bo7bo3bo$3b 2o7b2o$2b2o9b2o! p54: x = 17, y = 48, rule = B35k/S23 2b2o9b2o$3b2o7b2o$o3bo7bo3bo$2o13b2o$b2o11b2o8$b2o11b2o$2o13b2o$o3bo7b o3bo$3b2o7b2o$2b2o9b2o15$2b2o9b2o$3b2o7b2o$o3bo7bo3bo$2o13b...

- September 16th, 2022, 12:34 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**3271** - Views:
**1106565**

### Re: Oscillator Discussion Thread

Stabilization of a partial from an agar from a long time ago (hopeful.zip) : snip The whole agar seems to be doable Monomerized (obvious): x = 61, y = 23, rule = B3/S23 20b2o2b2o$o19bo3bo5b2o10bo11b2o$3o19bobobo2bob3o6b3o12bo$3bo14b4obob5o 4bo4bo6bo6bo$2b2o14bo2bobo6bobo2bobo2bo3b5o3bob4o$15b2obo3b...

- September 8th, 2022, 9:17 am
- Forum: The Sandbox
- Topic: Famous Quotes
- Replies:
**372** - Views:
**142591**

- September 2nd, 2022, 1:03 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies:
**2581** - Views:
**1366807**

### Re: Thread for your unsure discoveries

is this way to edgeshoot a blinker known?

Code: Select all

```
x = 6, y = 6, rule = B3/S23
3bo$3b3o$bo$obo$o2bo$b2o!
```

- September 1st, 2022, 4:36 pm
- Forum: The Sandbox
- Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
- Replies:
**774** - Views:
**269472**

### Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

x = 45, y = 50, rule = B3/S23 26b2o$22b2o2bo$21bo2bobo$17b2obo2bo2b2o$17bob2obobobo$22b3o3bo$18b4ob ob3obo13bo$17bo3bo3bo3bo12bo$18b3o5b3o13b3o$20bob3obo$21b5o$22b3o5bo$ 28b3o$27bo$27b2o2$8b2o$6b3obo$5bo4bo$3b3ob2ob2o$2bo3bob2o3bo$bo2bo5bo 10b3o$bob3o4bo3bo5bo3bo$2o4bo2bo10b2ob2o$2bobobob3obo21b2o$...

- August 29th, 2022, 6:02 pm
- Forum: Patterns
- Topic: Still Lifes made of Isolated Polyominoes
- Replies:
**19** - Views:
**775**

### Re: Still Lifes made of Isolated Polyominoes

Regarding n=4, the problem reduces to finding an induction coil with a three-cell leading edge that is MOIP (made of isolated polyominoes). However, I believe experimentally that this is impossible.

- August 29th, 2022, 8:22 am
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies:
**478** - Views:
**162645**

### Re: Gun Discussion Thread

The original form has an obvious 2-cell population reduction: x = 61, y = 55, rule = B3/S23 22bo$22bo$21b3o3$21b3o$22bo$22bo$22bo$22bo$21b3o$32bo$4bo27b3o$3bobo15b 3o11bo$4bo17bo11b2o$22bo4$3bo$bobo6b2o$23bo$obo3b2ob2o12b2o$2o5b3o12b o2bo$8bo14bobo$23b2o4$36b2o$35bobo14bo$35bo2bo12b3o5b2o$36b2o12b2o...

- August 14th, 2022, 5:40 pm
- Forum: General Discussion
- Topic: Catagolue Oddities
- Replies:
**723** - Views:
**318156**

### Re: Catagolue Oddities

How does Jason's p22 have 2 G2_2 soups and 0 C2_2 ones, when C2_2 has so much more soups than G2_2? (7.4 vs 2.6 trillion)

- August 11th, 2022, 12:19 am
- Forum: The Sandbox
- Topic: Wrong answers only thread
- Replies:
**8** - Views:
**387**

### Re: Wrong answers only thread

Good question. Blocks are the rarest catalysts, and this is the only known example of it working:

Code: Select all

```
x = 6, y = 12, rule = B3/S23
o$3o$3bo$2b2o2$4b2o$4b2o2$2b2o$3bo$3o$o!
```

- August 6th, 2022, 6:43 pm
- Forum: Other Cellular Automata
- Topic: OCA DOTY 2021 Voting
- Replies:
**20** - Views:
**1132**

### Re: OCA DOTY 2021 Voting

#1 *

#2 *

#3 ***

#4 **

#5 **

#6 **

#7 **

#8 **

#9 *

#10 ***

#11 *

#12 ***

#13 **

#14 **

#2 *

#3 ***

#4 **

#5 **

#6 **

#7 **

#8 **

#9 *

#10 ***

#11 *

#12 ***

#13 **

#14 **

- August 6th, 2022, 6:40 pm
- Forum: Patterns
- Topic: Belated Pattern of the Year 2012 voting thread
- Replies:
**15** - Views:
**765**

### Re: Belated Pattern of the Year 2012 voting thread

#01 ***

#02 ***

#03 **

#04 *

#05 *

#06 **

#07 ***

#08 *

#09 *

#10 ***

#11 **

#12 **

#13 **

#14 *

#15 *

#02 ***

#03 **

#04 *

#05 *

#06 **

#07 ***

#08 *

#09 *

#10 ***

#11 **

#12 **

#13 **

#14 *

#15 *

- August 4th, 2022, 12:46 pm
- Forum: Other Cellular Automata
- Topic: The "Gray Cells" in LifeHistory Rule
- Replies:
**116** - Views:
**42237**

### Re: The "Gray Cells" in LifeHistory Rule

Edit 5: Pi-2g(unfortunately uses snarks so the repeat time is terrible) x = 49, y = 70, rule = LifeHistory 8.2A3.2A$8.2A2.A.3A$12.A4.A$8.4A.2A2.A$8.A2.A.A.A.2A$11.A.A.A.A$12.2A .A.A$16.A3$11.2A$11.2A2$5.F6$14.2A$5.2D7.A$4.D.D8.3A8.D$6.D10.A9.D$ 25.3D7.F3$44.2A.2A$45.A.2A$45.A$37.2A4.3A$37.2A3.A3.2A...

- July 25th, 2022, 3:26 pm
- Forum: Patterns
- Topic: The Hunting of the Elementary Conduits
- Replies:
**678** - Views:
**348384**

### Re: The Hunting of the Elementary Conduits

This allows for the completion of the old incomplete Lx134, in a way that meets gmc_nxtman's criteria for Herschel conduits. Repeat time is 168+8N, depending on how far away the reflector needs to be moved to allow a following conduit to fit: x = 38, y = 62, rule = LifeHistory 17.2A$17.A2.2A$18.A.A...

- July 20th, 2022, 3:59 pm
- Forum: Other Cellular Automata
- Topic: 4-Life (LtL R2,S4,B4)
- Replies:
**13** - Views:
**2801**

### Re: 4-Life (LtL R2,S4,B4)

bump! 2 suprisingly new p88s x = 140, y = 116, rule = R2,C0,S4,B4 15$22bo2bo30bo2bo$21b2o2b2o28b2o2b2o$19bob2o2b2obo24bob2o2b2obo$20bobo 2bobo26bobo2bobo$18b2obo4bob2o22b2obo4bob2o$17b4o6b4o20b4o6b4o3$17b4o 6b4o20b4o6b4o$18b2obo4bob2o22b2obo4bob2o$20bobo2bobo26bobo2bobo$19bob 2o2b2obo24bob2o2b2obo$2...

- July 20th, 2022, 3:45 pm
- Forum: Other Cellular Automata
- Topic: Very nearly exploding rules
- Replies:
**136** - Views:
**81629**

### Re: Very nearly exploding rules

Can someone run this in Golly? It's making my computer really slow It probably explodes forever. Here is it at around gen 150000: x = 2969, y = 3217, rule = B3/S23-k4q 338$1486b3o2$1484bo5bo$1484bo5bo$1484bo5bo2$1486b2ob2o$1487bob2o$1487b o$1488b2o7bo$1488bo7bobo$1488b5obo4bo$1485b2o2b5ob2obo$1478b...

- July 19th, 2022, 4:47 pm
- Forum: Patterns
- Topic: Goucher-Grankovskiy construction arm
- Replies:
**94** - Views:
**5253**

### Re: Goucher-Grankovskiy construction arm

-- Wait a minute, everyone is good at making meteor showers! It's just a matter of looking for the best place to send in another slow glider to clean up the most stuff at once -- and then repeat until the target junk is all gone. We don't need a meteor shower seed in this case -- just a meteor show...

- July 16th, 2022, 1:40 pm
- Forum: Other Cellular Automata
- Topic: Rules 1 transition from Life
- Replies:
**168** - Views:
**42973**

### Re: Rules 1 transition from Life

EDIT: I was playing around with 4diagonal (because it's a cool rule with cool spaceships). I accidentally nudged one of the blocks on the twin bees shuttle and found a tiny p46 gun: x = 30, y = 11, rule = B34c/S23 17b2o$2o15bobo7b2o$2o17bo7b2o$17b3o4$17b3o8b2o$2o17bo8b2o$2o15bobo$17b 2o! Is it know...

- July 15th, 2022, 4:24 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies:
**1793** - Views:
**1336807**

### Re: Thread For Your Accidental Discoveries

Transparent beehive:

Code: Select all

```
x = 12, y = 13, rule = LifeHistory
5.2C3.AB$4.C2.C.A2B$5.2C2.3A2$.C$C.C6.2C$C.C5.C2.C$.C7.2C2$5.C$4.C.C$
4.C.C$5.C!
```

- July 15th, 2022, 3:31 pm
- Forum: Patterns
- Topic: Make a Spaceship With an Adjustable Slope
- Replies:
**58** - Views:
**3832**

### Re: Make a Spaceship With an Adjustable Slope

But the interesting part is still not really sorted out: Might there be a way to make an adjustable-angle oblique Geminoid, where the adjustability happens just by changing the position of a couple of target blocks in each half that mark where the next construction stages will begin? I suppose suff...

- July 15th, 2022, 3:21 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**2703** - Views:
**988740**

### Re: Thread For Your Unrecognised CA

#C 8G synthesis of a natural 37-bit still life #C [[ T 67 PAUSE 1 T 139 PAUSE 1 T 185 PAUSE 1 ]] x = 126, y = 98, rule = B34c8/S234cHistory .A$2.A$3A4$14.A$15.A$13.3A13$29.A$30.A$28.3A8$51.A$52.A$50.3A36$114.A $113.A$113.3A2$83.A$84.A$82.3A8$104.A$103.A$103.3A$86.A$87.2A19.D$86. 2A20.2D6.2D5.2D$109...

- July 14th, 2022, 10:52 am
- Forum: Other Cellular Automata
- Topic: B3-y4t5y6ci7e/S23-n4t6c (and related rules)
- Replies:
**10** - Views:
**651**

### Re: B3-y4t5y6ci7e/S23-n4t6c (and related rules)

You might want to try the p216, although i have had frustratingly little success with it. #C Useless combination of 3 p216 oscillators x = 53, y = 46, rule = B3-y4t5y6ci7e/S23-n4t6c 4$21bobo$20bobobo$20bobobo$20b2ob2o$22bo$30bo$28b2ob2o$28bobobo$28bob obo$29bobo14$43bo$16bobobo20bo3bo$14bobobobobo17...

- July 11th, 2022, 10:55 am
- Forum: Other Cellular Automata
- Topic: Larger than Life
- Replies:
**499** - Views:
**255377**

### Re: Larger than Life

c/28d bug

Code: Select all

```
x = 13, y = 13, rule = R6,C2,M1,S40..90,B57..96,NM
3b3ob3o$2b2o5b2o$b8o2bo$10ob2o$ob9obo$ob9obo$ob9o$o2b8obo$11obo$bob10o
$2bobob6o$3b2o4b2o$4b6o!
```

- July 8th, 2022, 12:03 pm
- Forum: The Sandbox
- Topic: Destruct it(game)
- Replies:
**61** - Views:
**1234**

### Re: Destruct it(game)

2G:squareroot12621 wrote: ↑July 8th, 2022, 11:36 amNext:Code: Select all

`x = 7, y = 10, rule = B3/S23 b2o$o2bo$b2o2b2o$6bo$b5o$o$2o2b2o$3bo2bo$4bobo$5bo!`

Code: Select all

```
x = 30, y = 26, rule = B3/S23
b2o$o2bo$b2o2b2o$6bo$b5o$o$2o2b2o$3bo2bo$4bobo$5bo$14b3o$14bo$15bo11$
28bo$27b2o$27bobo!
```