Search found 792 matches

by pzq_alex
March 15th, 2024, 8:07 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

Period1GliderGun wrote:
March 6th, 2024, 12:46 pm
p8 sparker:

Code: Select all

x = 5, y = 7, rule = symbiosis
B.A.B$.A.A$.3A3$.2A$.2A!
p10 variant

Code: Select all

x = 6, y = 9, rule = symbiosis
3.B$.BA$BA2.AB$2.A.A$2.A.A$3.A2$2.2A$2.2A!
another p10

Code: Select all

x = 4, y = 9, rule = symbiosis
B$A.AB$2.A$.A.A$.A.A$2.A2$.2A$.2A!
by pzq_alex
February 5th, 2024, 12:18 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2032
Views: 1411808

Re: Thread For Your Accidental Discoveries

Can somebody remind me what we have in the way of conduits with a U-turner output? To begin with, there's a periodic H -> U in this gun by C28: x = 65, y = 62, rule = B3/S23 18bo$18b3o$21bo5b2o$20b2o4bob3o16bo$26bo4bo5b2o6b3o$23b2obob3o6b2o5bo $23bo2bobo15b2o$24b2o5$59bo$13bob2o42bo3b2o$13b2obo42bo...
by pzq_alex
January 20th, 2024, 10:04 am
Forum: Other Cellular Automata
Topic: Loong (B3-jknr4ity5ijk7c8/S23-a4city6c)
Replies: 10
Views: 1155

Re: Loong (B3-jknr4ity5ijk7c8/S23-a4city6c)

<credit=GUYTU6J> A p280 loong (the (6,5)c/25, because it's long and skinny) gun, showing off a rt65 reflector and a G -> loong: x = 75, y = 38, rule = B3-jknr4ity5ijk7c8/S23-a4city6c 67b2o$24bo2b2o38bo$23bob2o2bo38bo$24bo2b2o38b2o2$13bo12bo$12bobo10b3o 44bo$13bo11b3o43bob2o$72bobo$2bo68b2o$bobo68bo$...
by pzq_alex
January 19th, 2024, 9:24 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4423
Views: 1666863

Re: Oscillator Discussion Thread

qqd wrote:
January 19th, 2024, 8:12 am
For those who can't recognize the p2 and p5 parts:

Code: Select all

rle
(alternatively, use Pattern -> Identify, then click Map on the right)
by pzq_alex
December 21st, 2023, 7:57 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 338
Views: 43341

Re: Catalyses (Game)

b-engine wrote:
December 21st, 2023, 3:49 am
B+boat+beehive:

Code: Select all

x = 32, y = 17, rule = B3/S23
7bo$7bo3bo18b2o$2b2o3bo3bobo16bo$2ob2o2bo3b2o15bobo$4o3bo20b2o$b2o4bo
$7bo$7bo6$13b2o$14bo$11b3o$11bo!
You must eat the active region or convert it cleanly into some signal (current definition is some signal in the ECC I think).
by pzq_alex
December 4th, 2023, 9:16 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

This may be a long-lived methuselah, but it didn't stabilize even after 100000 generations. x = 7, y = 10, rule = Symbiosis .6A$A5.A$6.A$A4.A3$B4.B$6.B$B5.B$.6B! Congratulations, you just found orthogonal trench warfare. Trenches can also be orthogonal. x = 5, y = 10, rule = Symbiosis 2.A$2.2A$3.2A...
by pzq_alex
December 3rd, 2023, 3:06 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

b-engine wrote:
December 3rd, 2023, 2:30 am
pzq_alex wrote:
December 3rd, 2023, 2:14 am
Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
It's reduction of jam.
I don't get what you're trying to say -- by any standard your p3 isn't the smallest. Here another smaller p3:

Code: Select all

x = 4, y = 6, rule = Symbiosis
.B$A$2.AB2$2A$.B!
by pzq_alex
December 3rd, 2023, 2:31 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

b-engine wrote:
December 3rd, 2023, 2:30 am
pzq_alex wrote:
December 3rd, 2023, 2:14 am
Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
It's reduction of jam.
It isn't because the rotors are different.
by pzq_alex
December 3rd, 2023, 2:14 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

b-engine wrote:
December 3rd, 2023, 12:31 am
I mean smallest p3 that's not torch-based.
Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
by pzq_alex
November 21st, 2023, 7:50 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

b-engine wrote:
November 21st, 2023, 5:27 am
G-to-unnamed converter:

Code: Select all

x = 14, y = 14, rule = Symbiosis
12.A$11.A$11.3A7$2.A$.A.A$.A.A$B.A.B$2B.2B!
quite silly reflector

Code: Select all

x = 16, y = 18, rule = Symbiosis
4.B$.B.4AB$B2A2.A$2.2A2$14.A$13.A$13.3A5$BA2$4.A$3.A.A$3.A.A$2.B.A.B!
by pzq_alex
November 14th, 2023, 8:49 am
Forum: Scripts
Topic: amling search program principles discussion / brain dump
Replies: 88
Views: 14447

Re: amling search program principles discussion / brain dump

Placeholder for the details of how the CA check works and in particular the table-makery and PEXT nonsense that speeds it up. I assume these are least interesting of anything I'm going to write, but I'll come back and fill them in if someone wants to know. I'd love to hear the pext bit twiddling. (...
by pzq_alex
November 11th, 2023, 11:39 pm
Forum: Other Cellular Automata
Topic: Star Wars Rule
Replies: 245
Views: 147421

Re: Star Wars Rule

Features some photon (moving) conduits x = 17, y = 91, rule = 345/2/4 2A13.2A$2B13.2B$2C2.2A5.2A2.2C$3.A2B2A.2A2BA$3.B2C.3A.2CB$3.C2.2A.2A2. C$.2A2.A.ACA.A2.2A$.3A2.2A.2A2.3A$ABA2.A.A.A.A2.ABA$.3AC.2A.2A.C3A$C6. A.A6.C$B2CB4A.4AB2CB$4.A2.A.A2.A$.C2.B.2A.2A.B2.C$BC.BC2.A.A2.CB.CB$A BCB2.2A.2A2.BCBA$2...
by pzq_alex
November 10th, 2023, 9:55 am
Forum: Other Cellular Automata
Topic: Star Wars Rule
Replies: 245
Views: 147421

Re: Star Wars Rule

Randomized lightspeed RLS searches are returning interesting results: many ships are made from a wickstretcher-wickeater pair, and many (very!) sparky ships. Here are some raw ships: x = 209, y = 97, rule = 345/2/4 88.2A13.2A19.2A5.2A$88.2B2.2A5.2A2.2B18.4A3.4A$2A13.2A33.2A9.2A25.2CA .2A5.2A.A2C19.2...
by pzq_alex
November 7th, 2023, 5:37 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

Left-turn Pi-to-B and glider reflector: x = 37, y = 16, rule = Symbiosis 19.B15.B$19.A15.A$18.2A14.2A$19.AB14.AB$17.A.A13.A.A$17.2A14.2A$12.3A 3.AB14.AB$2A10.A.A3.B15.B$2A10.A.A13.2A$27.A.A$29.A4$3.2A$3.B! It can, through the same recovery mechanism as the reflector, convert many things to gliders: ...
by pzq_alex
November 1st, 2023, 8:22 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 338
Views: 43341

Re: Catalyses (Game)

For continuing here's a random 8x8 region for you to catalyze:

Code: Select all

x = 8, y = 8, rule = Life
2o3bobo$2obo3bo$o4bobo$obo2bo$b2o$2b2o2bo$4b3o$3o2b3o!
by pzq_alex
October 29th, 2023, 7:12 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 338
Views: 43341

Re: Catalyses (Game)

Eaten: x = 25, y = 31, rule = B3/S23 15bob2o$13b3obo$12bo6bo$13b7o$16bo$5bo7b2o3b2o$5b3o5bob4obo$8bo12bo$7b 2o5b2ob4obo$14b2obo2bo2bo$20bo3bo$21b4o2$9b3obo7b2o$3b2o2b2obo10b2o$3b 2o6bo$8b2o2bo$7bo5bo$7bob4o3$2b2o$bobo$bo$2o10b2obo2bo$13bob4o$11bobo $11b2o2b2o$16bo$15bo$15b2o! A normal eater 2 works...
by pzq_alex
October 2nd, 2023, 9:55 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1537
Views: 201825

Re: Symbiosis

that's like in the first post of this thread. also the stator reductions are obvious
wwei23 wrote:
July 23rd, 2017, 4:13 pm
8-cell P3 in 2 phrases:

Code: Select all

x = 1, y = 8, rule = Symbiosis
B$B$B$B$A$A$A$A!
by pzq_alex
October 2nd, 2023, 12:52 am
Forum: Bugs & Errors
Topic: Golly bugs
Replies: 86
Views: 18503

Re: Golly bugs

* Turn "View -> Show Exact Numbers" on. * Open the pattern via "Open Clipboard". The top-left cell should get coordinates (0,0). * Use goto.lua to go to the generation 1000000000000000 (10^15). * The displayed population is 1,042,324,103,587,982. * Add a single state-1 cell at X = 56, Y = 43 (insid...
by pzq_alex
September 28th, 2023, 10:34 am
Forum: The Sandbox
Topic: rlifesrc dump
Replies: 20
Views: 1808

Re: rlifesrc dump

buump x = 28, y = 46, rule = B3/S23 10bo6bo$9b3o4b3o$4b3ob2o2bo2bo2b2ob3o$4bo2b4ob4ob4o2bo$3bo3bo2bo6bo2bo 3bo$3bobo16bobo$2b2ob5o8b5ob2o$4bo5bo6bo5bo$3b6o10b6o$3b4o2bo8bo2b4o$ 3bo20bo$7b2o10b2o2$7bo12bo$4b4o12b4o$4bo18bo$3bo2bobo10bobo2bo$3b3o2bo 10bo2b3o$2bo2bo3bo8bo3bo2bo$b5o16b5o$2b2o2bo2bo8bo2b...
by pzq_alex
September 28th, 2023, 10:18 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1381
Views: 216032

Re: RLE copy/paste thread - everyone else

why is my randomized rls search grey-y x = 20, y = 31, rule = Life 2.3A10.3A$2.A2.A8.A2.A$2.A14.A$2.A3.A6.A3.A$2.A3.A6.A3.A$3.A3.A4.A3.A $8.A2.A$9.2A$6.A.A2.A.A$6.A.A2.A.A$7.A4.A$5.2A6.2A$4.A2.6A2.A$3.3A8. 3A$2.A4.2A2.2A4.A$.6A6.6A$A6.6A6.A$4.3A6.3A$A2.2A3.4A3.2A2.A$.A.A2.A 2.2A2.A2.A.A$6.A.4A.A$7.A...
by pzq_alex
September 28th, 2023, 9:00 am
Forum: General Discussion
Topic: Is Colorized life more powerful than life computationally?
Replies: 82
Views: 18499

Re: Is Colorized life more powerful than life computationally?

Can you reiterate what you find wrong about this argument: Fix a version of colorized Life (say DoubleB3S23); Any colorized Life pattern can be emulated in Life; Thus, any function computed by colorized Life can be computed by Life; Thus colorized Life is at most as powerful as Life (in fact equally...
by pzq_alex
September 28th, 2023, 7:44 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1381
Views: 216032

Re: RLE copy/paste thread - everyone else

trash ship

Code: Select all

x = 12, y = 34, rule = B3/S23
2bo5bo$b3o3b3o$2obo2b2obo$3o3b3o$b2o4b2o$6bo$2bobob2obo$2bo2bobo$6bo$
5b2o$3bo2bo$3bo$3bo3bo$2b5obo$2bob2o2b2o$2bobo2b3o$3b2obo$2bo3b4o$bo8b
o$bo2b5obo$2b2o7bo$5bo5bo$4bobo2b2o$3bob2o$3bo2bo$6bo$5bo$2b3o$bobo$b
o2bo$2obo$3bo$obo$obo!
by pzq_alex
September 26th, 2023, 6:58 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 3961
Views: 936659

Re: Miscellaneous Discoveries in Other Cellular Automata

EDIT2: longest 2c/5 partial from rlifesrc x = 19, y = 97, rule = B2i3-cr4itw5aejqr6akn78/S2-i3-aek4cij5ci7e 9bo$7b2ob2o$5b2o2bo2b2o$4bo3b3o3bo$4bo9bo$4bo4bo4bo$4b3o5b3o$3b3ob2ob 2ob3o$4bo2bo3bo2bo$9bo$5bo2bobo2bo$4bo4bo4bo$4bo2b5o2bo$4b3ob3ob3o$6bo bobobo$5b3o3b3o$3b2o2bobobo2b2o$4b11o$9bo$6bob3obo...
by pzq_alex
September 24th, 2023, 2:37 am
Forum: Scripts
Topic: ikpx 2.2
Replies: 97
Views: 27235

Re: ikpx 2.2

Just do sudo apt install jq if you're on Linux (or WSL). Otherwise try to get jq installed (on the PATH) on your computer. I have no idea what ikpx2 would use jq to do though...
by pzq_alex
September 23rd, 2023, 9:51 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3006
Views: 1112356

Re: Spaceship Discussion Thread

More generally, c/6 still lacks a collection of short wide spaceships. Keith Amling posted a small collection here . The center of your tagalong above is labeled as G -> H -> H' -> G', but it connects to a component not seen in Amling's collection (although it can be seen in a few other ships in js...