Search found 626 matches

by breaker's glider gun
November 30th, 2023, 7:46 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 442
Views: 146560

Re: Rules with interesting replicators

... Becomes solid x = 14, y = 23, rule = B2e3aei4acej5cy6ckn/S2-i3-a4-jwz5-iy678 10bobo$2ob2o5b3o$bobo$2ob2o5b3o$10bobo5$bobo$b3o5b2ob2o$10bobo$b3o5b2o b2o$bobo$8b3o$8bo$8b3o2$4bobo3bobo$4b3o3b3o2$4b3o3b3o$4bobo3bobo! Makes a seirpinski: x = 637, y = 453, rule = B2e3aei4acej5cy6ckn/S2-i3-a4-jwz5-iy...
by breaker's glider gun
November 9th, 2023, 3:38 pm
Forum: Other Cellular Automata
Topic: The Single Rotation Rule
Replies: 48
Views: 31655

Re: The Single Rotation Rule

It's fun to make a predecessor of something: x = 11, y = 12, rule = M0,2,8,3,1,5,6,7,4,9,10,11,12,13,14,15 2bobo$4bo3bo4$4bo4bo$2bo2$6b2o2bo$bo2bo2bo$5bo$6b2o! (run for 100 gens) A 1100 gen partial synthesis: x = 251, y = 67, rule = M0,2,8,3,1,5,6,7,4,9,10,11,12,13,14,15 250bo$249b2o$248bo42$171bo3$...
by breaker's glider gun
November 8th, 2023, 6:55 pm
Forum: Other Cellular Automata
Topic: Sticky: a 4 state isotropic photon-based Moore rule
Replies: 92
Views: 21234

Re: Sticky: a 4 state isotropic photon-based Moore rule

p3 (true period 6) gun:

Code: Select all

x = 5, y = 7, rule = Sticky
5A$AB2.A$AC2.A$.4A$A3.A$A.BCA$5A!
this one is cooler:

Code: Select all

x = 12, y = 14, rule = Sticky
.A2.A$A3.C3A2.A$4.B2A2.BCA$.B.A3.A$.C.ABC.A$3.5A$4.3A$4.A.A3.B$3.A.A.
A2.C$.B.A.A.A$AC3.ACB3.A$.A2.A.A3.A$5.B$5.C!
by breaker's glider gun
November 3rd, 2023, 12:49 am
Forum: The Sandbox
Topic: Drawing suggestions
Replies: 27
Views: 6597

Re: Drawing suggestions

Drawing (of inkcap) with inkcap ink
Drawing (of inkcap) with inkcap ink
IMG_1132 (1).jpg (130.27 KiB) Viewed 48 times
by breaker's glider gun
November 3rd, 2023, 12:48 am
Forum: The Sandbox
Topic: Drawing suggestions
Replies: 27
Views: 6597

Re: Drawing suggestions

Alright, I'm working on that, but I would like to show you this:
Shaggy inkcap as I found it
Shaggy inkcap as I found it
IMG_1129.jpg (113.42 KiB) Viewed 48 times
Partially inkified
Partially inkified
IMG_1130.jpg (132.94 KiB) Viewed 48 times
Fully inkified
Fully inkified
IMG_1131.jpg (96.67 KiB) Viewed 48 times
(My drawing will be in next post because of limits)
by breaker's glider gun
October 12th, 2023, 7:00 pm
Forum: The Sandbox
Topic: Drawing suggestions
Replies: 27
Views: 6597

Re: Drawing suggestions

haaaaaands wrote:
October 12th, 2023, 4:22 pm
planet earth!
Surprisingly hard to draw. I will draw it, though.
I will also try to draw myself practicing to throw a throwing knife with a letter opener.
by breaker's glider gun
October 12th, 2023, 12:51 pm
Forum: The Sandbox
Topic: Drawing suggestions
Replies: 27
Views: 6597

Re: Drawing suggestions

Update! I managed to actually draw a thing like a stoat/weasel! Never mind that meerkats aren't actually related, and are in fact felines whereas mustelids are canines. https://mail.google.com/mail/u/1/s/?view=att&th=18b24bc6df0b708d&attid=0.0&disp=attd&safe=1&zw Does it have the right level of shee...
by breaker's glider gun
October 3rd, 2023, 11:56 am
Forum: Other Cellular Automata
Topic: Twolives
Replies: 22
Views: 8096

Re: Twolives

hmm... it needs 1 antimatter cell (at least) to change a thingumajiggy: x = 9, y = 8, rule = Twolives 2$5.3AB$8.A$3.2B3.A$3.B4.A$4.3B$6.B! x = 10, y = 11, rule = Twolives 2$4.2A.2B$5.A2.B$5.A$2.2B2.3A$2.B5.A$3.3B$5.B! oh, there's another weak point: x = 9, y = 13, rule = Twolives 4$3.2B$3.B$4.3B$2.A...
by breaker's glider gun
October 2nd, 2023, 8:43 am
Forum: Other Cellular Automata
Topic: Rules with small adjustable spaceships
Replies: 172
Views: 109660

Re: Rules with small adjustable spaceships

Any hope of stabilizing this wickstrecher? x = 120, y = 119, rule = B2e3aij4ar5-cery6acn78/S1c2ace3eknqr4acekw5-akr6-ci78 2b3o$b5o$b5o$b7o$2b6o$4b6o$4b6o$6b5obobo$6b5obobo$8b8o$10b6o$8b9o$10b 7o$8b9o$10b9o$12b7o$15b6o$15b8o$17b6o$17b8o$18b5o$18b7o$20bob5o$20bob 5o$23b6o$23b6o$25b6o$25b8o$27b6o$27b8...
by breaker's glider gun
September 30th, 2023, 11:33 am
Forum: Other Cellular Automata
Topic: BondOrDecayLife
Replies: 37
Views: 5761

Re: BondOrDecayLife

If this hasn't been already posted:

Code: Select all

x = 4, y = 10, rule = BondOrDecayLife6
.2B$B2AB$BA.B$.2BA$2.A$2.A$.2BA$BA.B$B2AB$.2B!
by breaker's glider gun
September 29th, 2023, 9:46 pm
Forum: Other Cellular Automata
Topic: BondOrDecayLife
Replies: 37
Views: 5761

Re: BondOrDecayLife

TYCF wrote:
September 3rd, 2023, 9:25 am
other ways to destroy it.

Code: Select all

x = 10, y = 10, rule = BondOrDecayLife6
.A6.A$2.A4.A$3A4.3A$4.2B$3.B2AB$3.B2AB$4.2B$7.3A$7.A$8.A!
The third glider is unnecessary:

Code: Select all

x = 7, y = 10, rule = BondOrDecayLife6
5.A$4.A$4.3A$.2B$B2AB$B2AB$.2B$4.3A$4.A$5.A!
by breaker's glider gun
September 6th, 2023, 5:00 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 898
Views: 324962

Re: Rules with interesting dynamics

Expanding wickstretcher chaos x = 126, y = 101, rule = B01c2a3i6ik7e/S3a4a 2o5bob3o9b6ob2o2bo3bo2bobobo5b4ob5o3bo5b3obobo2bobo3bo2b2obob3o2bobo2b 4obo4bobo2b2obobo2b2o$2obo3bo2b3ob2ob6ob4o4b2o2bob2o3bob2obob2o2b2o4bo 2b5obo3b5o6b3ob2o3bo2b3ob4obobobob2ob2o2bobob2o$2b3o2b2o3bob3obobo2bob 2obobobo5b3...
by breaker's glider gun
August 17th, 2023, 10:19 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2847
Views: 1054847

Re: Thread For Your Unrecognised CA

Cool puffer:

Code: Select all

x = 28, y = 28, rule = B3-ny4city/S23
7$14b3o$7bo2bo3b3o$8bobo3bo$8b3o2$20bo4$7b2o6b2o2bo$5b2obo7b3o$4bo3bo
8bo$4bo2b2o$5b3o$6bo!
by breaker's glider gun
August 16th, 2023, 8:59 pm
Forum: The Sandbox
Topic: Word Chains (Game) 2.0
Replies: 51
Views: 10492

Re: Word Chains (Game) 2.0

Plum
by breaker's glider gun
August 16th, 2023, 10:37 am
Forum: Other Cellular Automata
Topic: Hybrid CAs
Replies: 88
Views: 21688

Re: Hybrid CAs

P42 sparker with unknown usefulness and speeding up to P12 (or something?) with a block: x = 18, y = 8, rule = WWLeapLife 2.CDB7.CDB$2.C.C7.CAC$D2B.BDC3.D2B.BDC$2.3A12.A$3.A8.A$12.2A2.A$2.2A$ 2.2A8.A.A! EDIT: interesting signal change: x = 25, y = 25, rule = WWLeapLife 2.D$3.D$D3.D$.D3.D$2.D3.C$3.D....
by breaker's glider gun
August 15th, 2023, 11:41 am
Forum: The Sandbox
Topic: Drawing suggestions
Replies: 27
Views: 6597

Re: Drawing suggestions

Basically the stone hand from rumors in "the eye of the world," first book in the wheel of time series.
Basically the stone hand from rumors in "the eye of the world," first book in the wheel of time series.
IMG_1006.jpg (21.07 KiB) Viewed 5461 times
I think this counts for "worldwide attraction?"
I think it would be one, because giant stone hand cool.
by breaker's glider gun
August 15th, 2023, 10:04 am
Forum: Other Cellular Automata
Topic: Hybrid CAs
Replies: 88
Views: 21688

Re: Hybrid CAs

Somehow, this thing still works. x = 17, y = 17, rule = TBlockLife 9.A$7.A3.A.2A$14.A$12.2A$5.7A2.3A$5.2A6.A2.A$4.2A8.2A$4.A2$2.3A3.A$2. 4A2.3A$.A9.A$.6A.3A$A5.3A$.5A$3.A2.A$5.2A! almost all of it can be blue: x = 17, y = 16, rule = TBlockLife 13.2B$14.B$6.B4A3B$5.A.4AB2.3B$8.3A2.B2.B$4.B.B7.2B$4.2...
by breaker's glider gun
July 28th, 2023, 2:01 pm
Forum: Other Cellular Automata
Topic: Langton's Ant Music
Replies: 46
Views: 3494

Re: Langton's Ant Music

<langton> <config name="stepCount">0</config> <config name="bpm">240</config> <breed species="Beetle" name="RRLLL"> <case state="1" cell="0"> <action> <command name="put">1</command> <command name="rt"></command> <command name="fd"></command> <command name="play">C2:##dir'2*3/1-;</command> </action...
by breaker's glider gun
July 25th, 2023, 9:57 pm
Forum: Other Cellular Automata
Topic: Taming B1c
Replies: 5
Views: 1385

Re: Taming B1c

does this count? x = 28, y = 12, rule = 012-ei3cijq4anw5a6n/1c2-ae3acenr4aciqr5ik6c7c/5 27.A11$A! EDIT: oops, not quite: x = 30, y = 17, rule = 012-ei3cijq4anw5a6n/1c2-ae3acenr4aciqr5ik6c7c/5 5$22.A$5.A! MORE GENERATIONS!!! x = 18, y = 2, rule = 14anw5a6n/1c2-ae3acenr4aciqr5ik6c7c/16 17.A$A! x = 18,...
by breaker's glider gun
July 25th, 2023, 9:33 am
Forum: Other Cellular Automata
Topic: B2i3-ek4ci/S2-i3-ak4ciy5ce6c (Patches)
Replies: 7
Views: 709

Re: B2i3-ek4ci/S2-i3-ak4ciy5ce6c (Patches)

another p18: x = 7, y = 17, rule = B2i3-ek4ci/S2-i3-ak4ciy5ce6c bobobo$obobobo$bobobo$ob3obo$bo3bo$ob3obo$bobobo$ob3obo$bobobo$ob3obo $bo3bo$obobobo$bo3bo$obobobo$bo3bo$ob3obo$bobobo! EDIT: wow, what is going on? it looks like a bounded replicator, but I can't tell what's going on... x = 7, y = 35, ...
by breaker's glider gun
July 24th, 2023, 1:58 pm
Forum: Other Cellular Automata
Topic: B3acijn4j5acy6n/S2-in3aijnr4aw5aiy6c7c8 (Glitter)
Replies: 12
Views: 2294

Re: B3acijn4j5acy6n/S2-in3aijnr4aw5aiy6c7c8 (Glitter)

that gun is turnable on and off :) x = 582, y = 260, rule = B3acijn4j5acy6n/S2-in3aijnr4aw5aiy6c7c8 175b2o$167b2o6b2o$167b2o3b2o$171bo2bo$172bobo$173bo14$503b2o$154b2o339b 2o6b2o$153bobo339b2o3b2o$155bo37bo305bo2bo$191bobo306bobo$192b2o307bo 15$482b2o$134b2o345bobo$135b2o346bo37bo$134bo76bobo305bobo...
by breaker's glider gun
July 24th, 2023, 12:15 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2847
Views: 1054847

Re: Thread For Your Unrecognised CA

B2i3-ek4ci/S2-i3-ak4ciy5ce6c: Patches p48 oscillator: x = 14, y = 7, rule = B2i3-ek4ci/S2-i3-ak4ciy5ce6c 2$10b2o$9bobo$9bo$9bobo$10b2o! Soups are reasonable: x = 64, y = 64, rule = B2i3-ek4ci/S2-i3-ak4ciy5ce6c ob2ob4ob5obob5o3bo3bobo4b5ob2ob2ob4o7bobo$bo3bob4ob3o4bo2bo4b3obobo3b o4bo8b3o2bo3b2obo$4...
by breaker's glider gun
July 24th, 2023, 9:12 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 3798
Views: 912344

Re: Miscellaneous Discoveries in Other Cellular Automata

squareroot12621 wrote: It works if you change the spacing of the ponds.

Code: Select all

x = 42, y = 29, rule = B34ekz6k8/S23-e
40bo$39bo$39b3o5$37b2o$36bo2bo$36bo2bo$37b2o3$25b2o$24bo2bo$24bo2bo$25b
2o3$13b2o$12bo2bo$12bo2bo$13b2o3$b2o$o2bo$o2bo$b2o!
what I wanted was a rake or something.
by breaker's glider gun
July 23rd, 2023, 7:54 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 451
Views: 224243

Re: Thread for your Trolls

p19!!!

Code: Select all

x = 32, y = 21, rule = B34ce/S23
4b2o$4bo$b2obo10bo$bo2b2o9b3o$3bo2bo11bo$bob3obo9b2o$obo4bo$o2b3o15bo
$b2o2bo5bo8b2o7b2o$3b2o6bo16bobo$3bo7bo8bo7bo$bobo16bo6b2o$b2o7b2o8bo
5bo2b2o$10bo15b3o2bo$24bo4bobo$13b2o9bob3obo$13bo11bo2bo$14b3o9b2o2bo
$16bo10bob2o$27bo$26b2o!