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by Extrementhusiast
Today, 12:51 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1197
Views: 942094

Re: Synthesising Oscillators

One of the missing 24-bit P4s in 48 gliders: x = 477, y = 41, rule = B3/S23 154bobo$141bo12b2o261bo$142b2o11bo262bo$81bo59b2o3bo269b3o$80bo64bo 287bo$80b3o62b3o275bobo7bobo$78bo34bo309b2o8b2o$71bo4bobo7bo25bo31bo 279bo$72b2o3b2o7bobo23b3o27bobo266bo$71b2o13b2o22bo32b2o267b2o$108bobo 300b2o$3bobo13bo...
by Extrementhusiast
July 18th, 2021, 7:52 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 219
Views: 103584

Re: Still Life Synthesis Thread

Since we are apparently trying to construct all fifteen-cell still lives with eleven gliders or fewer, I shall mention that a fast component could reduce xs15_3146o8gka4's cost. RLE Sidestepped: x = 57, y = 16, rule = B3/S23 o6bo$b2o3bo39bo$2o4b3o36bobo6bo$37bobo4bobo7bobo$4b3o31b2o5bo8b2o$6bo 25bo...
by Extrementhusiast
July 18th, 2021, 6:12 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 219
Views: 103584

Re: Still Life Synthesis Thread

Did the first one on the list: x = 106, y = 16, rule = B3/S23 97bo$95bobo6bo$96b2o5bo$103b3o$90bo7bo$91bo6bobo$10bo78b3o6b2o$4bo4bo 43bobo$4bobo2b3o42b2o$o3b2o48bo2b3o$b2o54bo42b2o$2o14bobo39bo40bobo$5b 3o8b2o36b2o43bo$5bo11bo31b2o3bobo38b2o3bo$6bo42bo2bobobo38bo2bobo$51b 2ob2o41b2ob2o! EDIT: And th...
by Extrementhusiast
July 18th, 2021, 5:28 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 551
Views: 301934

Re: The Hunting of the Elementary Conduits

Oddly enough, here's an H-to-5c/9-signal: A honey farm predecessor that has been perturbed by a fishhook can perturb a block in [mostly] the right way, but a spark hits the table. Is there a way to fix that? RLE I've known this solution for a while now: x = 19, y = 13, rule = B3/S23 6b2o$ob2obobo$2...
by Extrementhusiast
July 17th, 2021, 5:14 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 551
Views: 301934

Re: The Hunting of the Elementary Conduits

Oddly enough, here's an H-to-5c/9-signal: x = 62, y = 61, rule = LifeHistory 57.A$56.A.A$56.A.A$55.2A.3A$61.A$55.2A.3A$55.2A.A6$59.2A$59.2A$33.2A$ 33.A.A$35.A$35.2A2$35.2A$29.2A4.A4.2A$29.A2.2A.A4.2A$30.A.A2.3A$29.2A 3.A3.A$27.A3.3A.3A.A8.3C$27.4A2.A.A3.A9.C8.2A$24.A6.A.A3.2A.2A.A5.3C 6.A$24.5A2.A.4...
by Extrementhusiast
July 10th, 2021, 5:39 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1197
Views: 942094

Re: Synthesising Oscillators

To borrow a phrase from a recent post, for an actual synthesis completion, here's middleweight volcano in 88 gliders: x = 924, y = 42, rule = B3/S23 808bo$809b2o$139bo66bo16bo385bo198b2o3bo$140bo63bobo16bobo383bobo201bo bo$138b3o64b2o6bo5bo3b2o384b2o202b2o51bo$bobo138bo68bobo6b2o588bo55bob o$2b2o23b...
by Extrementhusiast
July 3rd, 2021, 11:41 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 616
Views: 461854

Re: Execution of Old Guns by Variable-Speed Firing Squad

An actual improvement to the P33 gun: x = 55, y = 34, rule = B3/S23 bo4b2o16bo$obo2bobo15bobo$bo4bo17bo7b2o$31bo2$16bo7bo5bobo$7b2o6bobo5b obo3bo$5b2o2bo7b2o4b2o6bo$3bob2o7b2obob2o8b3o2bobo$3bo6b2o4b2o15b2obo$ 7b2o8bo2bo11b2o3bo$8bobo7bo2bo15b2o$8bo2bo7bobo9bo3bobobo$9bo2bo8b2o9b obo4b2o$12b2o4b2o6b...
by Extrementhusiast
July 1st, 2021, 3:46 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 616
Views: 461854

Re: Execution of Old Guns by Variable-Speed Firing Squad

Entity Valkyrie 2 wrote:
July 1st, 2021, 3:03 am
Extrementhusiast wrote:
July 1st, 2021, 2:25 am
P33 gun down to area of 8715, with further improvements definitely possible:

Code: Select all

RLE
Isn't this smaller?

Code: Select all

RLE
Searching for "P33" in this thread didn't give any RLEs back to page 11, when said gun was still large, so the small P33 gun was apparently never posted here.
by Extrementhusiast
July 1st, 2021, 2:25 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 616
Views: 461854

Re: Execution of Old Guns by Variable-Speed Firing Squad

P33 gun down to area of 8715, with further improvements definitely possible: x = 105, y = 83, rule = B3/S23 91bo$89b3o$88bo$88b2o2$54b2o6b3o3bobo12bo$55bo6bobo2bo14bobo$55bobo6b 3o5b2o7bo4b2o$56b2o5bo6bo2bo8bo5bo$62bobo7b2o10b2o2bo$61b2o7bobo12bob 2o$61bo2bo6bo5b2o$61b2o5b3o6bobo$67bo2bobo6bo$64bobo...
by Extrementhusiast
July 1st, 2021, 2:19 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 559
Views: 441557

Re: Small Spaceship Syntheses

The only non-trivial remaining problem is to synthesise the 68-cell still-life in the top left. This reduces the problem to synthesizing empty space, which can be trivially done in zero gliders: x = 1582, y = 52, rule = B3/S23 67bo33bo$68bo31bo$66b3o31b3o$49bobo65bobo$50b2o65b2o$50bo67bo3$589bo 51b...
by Extrementhusiast
June 24th, 2021, 5:09 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 616
Views: 461854

Re: Execution of Old Guns by Variable-Speed Firing Squad

A number of period-multiplied p87 guns will become smaller, as well. All of these can be shrunk (including the p29) if the p3 can be reshaped to fit the p261 gun into the following bounding box: RLE I think you're all using way too large of a search space: x = 52, y = 48, rule = B3/S23 42bo2b2o$42b...
by Extrementhusiast
June 22nd, 2021, 5:02 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 551
Views: 301934

Re: The Hunting of the Elementary Conduits

Variations on a theme: x = 329, y = 32, rule = LifeHistory 27.A$26.A.A299.A$27.A298.3A$325.A$25.5A295.2A$25.A4.A197.A$28.A2.A 185.2A7.3A$28.2A.A2.A87.2A94.A6.A$21.2F2.A5.A.A.A86.2A7.2A85.A.A4.2A$ 7.2A12.2F.A.A4.A2.A72.2A22.A75.2A10.2A86.2A$3.2A2.A16.A2.A2.2A71.2A2. A21.A.A71.2A2.A95.2A2.A9.2A$3.A.A....
by Extrementhusiast
June 18th, 2021, 4:05 pm
Forum: General Discussion
Topic: Ask the Game of Life Guru one question!
Replies: 8
Views: 430

Ask the Game of Life Guru one question!

Legends tell of the Game of Life Guru living on top of a snow-capped mountain, who knows all pertaining to Conway's Game of Life. After a multi-day journey of braving the elements, fighting gravity, and testing your physical limits, you have successfully scaled this particular mountain and have enco...
by Extrementhusiast
June 18th, 2021, 3:14 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2107
Views: 862897

Re: Oscillator Discussion Thread

Edit: did you find it with dr, or by some other method? dr, while searching for a catalyst: ***** Period 11 at gen 6 p11 r27 6x8 ....01.. ....0A.. .000@A2. .@@0@@0C 0@@0@11. A2..B... <- UNKNOWN u17 r51 8x12 .......00@@. ..A0..0@@00. ..A0..@00..@ .21000@000@. 3@@0000@@@0. .A10000000.. ...B..B1.... ....
by Extrementhusiast
June 17th, 2021, 2:07 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2107
Views: 862897

Re: Oscillator Discussion Thread

We really need a p11 domino sparker: p22 partial RLE p143 partial (p13 sparker works too, but we don't have that, either) RLE You asked for one, but you didn't ask for one that fit: x = 12, y = 14, rule = B3/S23 6b2o$6bo$8bob2o$7b3obo$5bo$6b2o$5bo2bo$2bob2o2bo$b2obo3bob2o$o5bobob2o $b4ob2o$5bo$3bob...
by Extrementhusiast
June 11th, 2021, 1:08 pm
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 206
Views: 79364

Re: Results of catalyst tests

wwei47 wrote:
June 10th, 2021, 9:32 am
Here's a periodic catalyst:

Code: Select all

RLE
Periodic nonsparker catalysts seem to be undersearched.
Here's a stable catalysis for that specific reaction (although the periodic catalyst is likely more versatile):

Code: Select all

x = 10, y = 8, rule = B3/S23
6b2obo$7b2o$2o$o2bob2o$2b2obobo$3bo2b2o$bobo$b2o!
by Extrementhusiast
June 10th, 2021, 4:07 pm
Forum: Bugs & Errors
Topic: spark_search giving too many results
Replies: 6
Views: 878

Re: spark_search giving too many results

However, I seemed to be getting a similar problem. (When I stopped, the number of solutions was over 6,000.) Or are there legitimately that many solutions? You're misinterpreting again. The "count 6100" in the image refers to the number of collisions tested so far (out of 18193 for 3g.col); you're ...
by Extrementhusiast
June 9th, 2021, 8:50 pm
Forum: Bugs & Errors
Topic: spark_search giving too many results
Replies: 6
Views: 878

Re: spark_search giving too many results

There were three input files in the Discord conversation that I included, and I need to know which one you used in order to be sure, but for two out of three, that should not have been a result with delay three. I used the first one. It must be something on your end, as I was able to run the same s...
by Extrementhusiast
June 9th, 2021, 4:25 pm
Forum: Bugs & Errors
Topic: spark_search giving too many results
Replies: 6
Views: 878

Re: spark_search giving too many results

It must be something on your end, as I was able to run the same search no problem. Have you changed your spark_search.py file at all? Does this happen on other searches or just this one? Here's what I got for the same search (given input, parameters S/3/1/80/-1/3g/default; I space results 100 apart ...
by Extrementhusiast
June 8th, 2021, 5:57 pm
Forum: Other Cellular Automata
Topic: Random Non Totalistic Rules
Replies: 49
Views: 24612

Re: Random Non Totalistic Rules

B2-ak3aceiq4cejwy5acijn6e7e/S1e2c3ajy4ajtwz5air6cen7e8 includes a P106 oscillator, two of which can make a gun firing (3,1)c/13 camelships in at least one configuration: x = 24, y = 22, rule = B2-ak3aceiq4cejwy5acijn6e7e/S1e2c3ajy4ajtwz5air6cen7e8 18bo$18bobobo$17b4o$14bob3o2b2o$16b3o2bo$15bo3b5o$16...
by Extrementhusiast
June 8th, 2021, 5:35 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2107
Views: 862897

Re: Oscillator Discussion Thread

Found stabilizations for the most-recent P46 and P50 partials: x = 58, y = 121, rule = B3/S23 10bo$9bobo$9bobo$8b2ob2o4$6b3o3b3o$5bo2bo3bo2bo31bo$5bo3bobo3bo30bobo$ 4b2obobobobob2o29bobo$4b2ob2o3b2ob2o28b2ob2o$5b3o5b3o4$25bo7b2o9bo5bo$ 25b3o5b2o8b3o3b3o$28bo13bo2b2ob2o2bo$27b2o13b3o5b3o3$31bo3bo$21b...
by Extrementhusiast
June 7th, 2021, 8:59 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 2107
Views: 862897

Re: Oscillator Discussion Thread

hotdogPi wrote:
June 4th, 2021, 1:02 pm
Here are all my partials so far in one RLE, excluding the ones that got completed:

Code: Select all

RLE
The new ones (i.e. you haven't seen them yet) are the 15, last 20, both 25s, 35, second 44, 52, last 53, and 140.
Wait a minute, that "P52" isn't a P52 oscillator partial, it's a c/26 spaceship partial!
by Extrementhusiast
June 7th, 2021, 6:57 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1197
Views: 942094

Re: Synthesising Oscillators

Independent solutions for all four: x = 792, y = 293, rule = B3/S23 116bo$114bobo442bobo$115b2o364bo3bo73b2o$31bobo448b2obobo65bo6bo$31b2o 448b2o2b2o64b2o12bo$32bo519b2o9b2o$22bobo539b2o$23b2o102bo418bo74bobo$ 23bo104bo358bobo57bo4bo68b2o$25bo55bo44b3o97bo260b2o56b3o5b2o67bo$24bo 57b2o141bo262bo63b2...
by Extrementhusiast
June 5th, 2021, 7:48 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1197
Views: 942094

Re: Synthesising Oscillators

(EDIT: and also Ellison p4 HW emulator and that series of p4 oscs; ...) Final step for each: x = 80, y = 181, rule = B3/S23 33bobo$33b2o$27bo6bo$25b2o12bo$26b2o9b2o$38b2o$20bo$21bo4bo$19b3o5b2o$ 26b2o$33bo$9bo22bobo10bo$10bo21bobo9bo$8b3o22bo10b3o2$3o22b2o2b2o21b3o $2bo4b3o9b2o3bobo3bo3b2o9b3o4bo$b...
by Extrementhusiast
May 30th, 2021, 10:23 pm
Forum: Patterns
Topic: Randomly enumerating glider syntheses
Replies: 56
Views: 16573

Re: Randomly enumerating glider syntheses

I suppose traffic light (or its predecessor) + glider reactions can lead to good recipes for D2_x symmetric objects, which may be worth searching. Here, let me provide every three-glider collision producing nonempty symmetrical ash, divided by symmetry group, and further sorted by final bounding bo...