Search found 4322 matches

by confocaloid
Today, 7:26 am
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 411
Views: 147081

Re: Thread for your script-related questions

edit: BTW there is a forum thread for lifelib: https://conwaylife.com/forums/viewtopic.php?f=7&t=3588 But I had at least 2 errors : The first of two errors is probably because you need IPython to be able to show viewers in an interactive session. ("probably" because I don't have IPython and didn't t...
by confocaloid
Today, 4:59 am
Forum: The Sandbox
Topic: Hand Drawn Life
Replies: 14
Views: 3031

Re: Hand Drawn Life

otismo wrote:
Today, 4:53 am
Stick figure guy waves bye and morphs into a Glider

Code: Select all

x = 7, y = 9, rule = B3/S23
2b3o$2bobo$2bobo$3bo$ob3o$bobobo$3bo2bo$2bobo$2bobo!
Please link to the sources.

https://xkcd.com/2293/
https://www.explainxkcd.com/wiki/index. ... did=350843
by confocaloid
Today, 4:46 am
Forum: Other Cellular Automata
Topic: Hexagonal Generations
Replies: 24
Views: 12669

Re: Hexagonal Generations

Here is a p30 gun in a slowly-apgsearchable CA without any common oscillators: x = 4, y = 4, rule = 246/246/4H 3A$4A$.3A$2.2A! #C [[ MAXGRIDSIZE 9 ZOOM 10 GRID ]] Is it possible to engineer an oscillator? Interactions between two guns: x = 46, y = 8, rule = 246/246/4H 3A$4A$.3A$2.2A$42.3A$42.4A$43.3...
by confocaloid
Today, 4:23 am
Forum: Other Cellular Automata
Topic: Speed limits and theorems about the existence of periodic objects
Replies: 12
Views: 2554

Re: Speed limits and theorems about the existence of periodic objects

Conjecture: Photons are only possible in B3 rules with S3. WIthout B2a, B1c or B1e, finite photons are impossible. With either one, a counterexample would be Determination (B2a3i/S12) I think you are missing the topic of the post, which is about HROT CA. The specific part of the post you quoted is ...
by confocaloid
Today, 2:36 am
Forum: Other Cellular Automata
Topic: 666 rules
Replies: 3
Views: 134

Re: 666 rules

[...] That requires a larger neighborhood, which can not be fully emulated in Golly, but a large subset of this rulespace can be defined as follows using Golly's weighted Larger-than-Life rules with the following custom neighborhood: NW31073100000701010700310100013100070101070000310731H [...] The i...
by confocaloid
Yesterday, 10:43 am
Forum: The Sandbox
Topic: conways game of life roleplay
Replies: 453
Views: 33984

Re: conways game of life roleplay

[si ze=50]Can anyone tell me what the numbers mean?[/si ze] what is meant by this Probably they are asking about the meaning of these numbers: x = 365, y = 305, rule = LifeSuper 362.3D$362.D$362.3D$364.D$362.3D179$3T.2T2.3T.3T214.3R.3R.3R$T4.T4.T. T.T216.R.R5.R$3T2.T2.3T.T.T214.3R.3R.3R$2.T2.T4.T.T...
by confocaloid
Yesterday, 10:05 am
Forum: Other Cellular Automata
Topic: Wandering spaceships and manipulation via ruleswitches
Replies: 11
Views: 3319

Re: Wandering spaceships and manipulation via ruleswitches

Based on the above, I believe this can indeed be considered a single object ("wandering spaceship") able to survive arbitrary sequences of switches back and forth between the rulesets, rather than as two different objects. Further, since there can be at most one occurrence of the 3-by-3 condition "...
by confocaloid
Yesterday, 7:47 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 1085
Views: 339677

Re: Thread for basic non-CGOL questions

BTW, is there a notation for oblique hexagonal ships? Logically, the following 12 displacements are all rotations/reflections of (5,2): x = 15, y = 15, rule = B2/S34HHistory 2.C2.C2$C8.C3$C11.C2$7.D2$2.C11.C3$5.C8.C2$9.C2.C! #C [[ GRID VIEWONLY ]] In other words, the angle between the 5-cell displa...
by confocaloid
Yesterday, 6:46 am
Forum: General Discussion
Topic: Translating CA terms to Chinese
Replies: 12
Views: 333

Re: Translating CA terms to Chinese

[...] Instead of trying to "explain CGoL to everyone" directly, it may be better to explain CGoL to those people who already understand and accept the basic idea of "doing it yourself". (And then let those people explain stuff to other people.) [...] The CGOL community exists to explore CGOL, not t...
by confocaloid
Yesterday, 2:43 am
Forum: The Sandbox
Topic: Fake Famous Quotes
Replies: 29
Views: 8770

Re: Fake Famous Quotes

Gilderoy Lockhart wrote:Note that the scope of this discussion is currently wider than it is tall.
by confocaloid
Yesterday, 2:27 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 5131
Views: 1440886

Re: Thread for basic questions

Methinks you are confusing two different things: Names of specific particular things (i.e. specific patterns, specific reactions, specific CA, etc.) Terms for general concepts (e.g. spaceship, oscillator, still life, cellular automaton, etc.) Names of specific things don't need to be logical. If som...
by confocaloid
Yesterday, 1:20 am
Forum: Other Cellular Automata
Topic: Wandering spaceships and manipulation via ruleswitches
Replies: 11
Views: 3319

Re: Wandering spaceships and manipulation via ruleswitches

19c/76d x = 5, y = 4, rule = B3-ceky4-iqz5cnr6i/S2-ac3-cy4ikqy5k b3o$o3bo$bo2bo$b4o! To determine whether it counts as a single object ("wandering spaceship"), and whether it can survive in the "background noise" type environment as the previously posted examples, one needs to investigate what happ...
by confocaloid
October 12th, 2024, 11:39 pm
Forum: Patterns
Topic: Maximum lifespan on torus
Replies: 47
Views: 14939

Re: Maximum lifespan on torus

A few other forum threads related to exploring what happens in toroidal universes: https://conwaylife.com/forums/viewtopic.php?f=7&t=3383 Small Tori in B3/S23 https://conwaylife.com/forums/viewtopic.php?f=2&t=5248 Finite board census? https://conwaylife.com/forums/viewtopic.php?f=2&t=4795 Agar discu...
by confocaloid
October 12th, 2024, 11:32 pm
Forum: Other Cellular Automata
Topic: Patterns with unusual growth rates
Replies: 24
Views: 5784

Re: Patterns with unusual growth rates

"again" what?
Please add meaningful human-readable explanations of things you are posting, and avoid unnecessary multiposts whenever a single longer post would work.
CARuler wrote:
October 12th, 2024, 11:25 pm
again

Code: Select all

x = 3, y = 1, rule = growth16
[...]
by confocaloid
October 12th, 2024, 10:37 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3185
Views: 1230024

Re: Spaceship Discussion Thread

Well, the problem is that such experiments can make things worse (i.e., increase scattering instead of reducing it). I think some more discussion/upfront thinking on this would be helpful, to avoid unnecessarily spending time and efforts on trying experiments that are likely doomed. If a new thread ...
by confocaloid
October 12th, 2024, 9:46 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3185
Views: 1230024

Re: Spaceship Discussion Thread

Some more naive questions here. What makes moving technology specific to some speed notable? Would it make sense to start a forum thread specifically for diagonal c/5 technology? If yes, why? If no, why? How about orthogonal c/5? How about orthogonal c/2?
by confocaloid
October 12th, 2024, 9:24 pm
Forum: Website Discussion
Topic: golly in html?
Replies: 5
Views: 105

Re: golly in html?

Maybe check LifeViewer, which is open-source now?
by confocaloid
October 12th, 2024, 9:01 pm
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 250
Views: 123650

Re: Reflectorless Rotating Oscillators (RRO)

I did not know that you did. No, not really -- I did not discover that p594, either. For example the following post shows that it was already known by 2012. (In fact, I did crosspost it to the thread you linked to: https://conwaylife.com/forums/viewtopic.php?p=180739#p180739 ) [...] But beyond that...
by confocaloid
October 12th, 2024, 7:50 pm
Forum: Website Discussion
Topic: golly in html?
Replies: 5
Views: 105

Re: golly in html?

So basically you are already breaking some chaos here on the conwaylife.com forums, and now you are asking for an advice regarding how to break your school's rules as well? That said, there is an online version of Golly but probably not exactly what you are asking for. i have this constant lingering...
by confocaloid
October 12th, 2024, 7:36 pm
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 250
Views: 123650

Re: Reflectorless Rotating Oscillators (RRO)

Yoel wrote:
October 12th, 2024, 4:44 pm

Code: Select all

x = 5, y = 5, rule = B2-m4-m56/S2m34m56H
3bo$ob3o$3o$bobo$b3o!
This p594 is long known, and it's a large part of what makes HexInverseFire an interesting CA.
by confocaloid
October 12th, 2024, 10:43 am
Forum: Other Cellular Automata
Topic: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
Replies: 475
Views: 207896

Re: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)

tommyaweosme wrote:
October 11th, 2024, 4:39 pm
quick question, is there a two-spaceship collision that can synthesize a snowflake?
R2INT wrote:
October 12th, 2024, 10:16 am
[...] Unfortunately, no. Proof: [...]
Here is a two-spaceship collision that makes a snowflake (xs21_8u2b2u8z011311):

Code: Select all

x = 17, y = 18, rule = B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e
b2o$2bo$3o13$15bo$14b3o$13bo2bo!
by confocaloid
October 12th, 2024, 10:26 am
Forum: The Sandbox
Topic: Rule Akinator: 3-state OTCA Edition
Replies: 1
Views: 57

Re: Rule Akinator: 3-state OTCA Edition

A reason why these threads are problematic was already explained in an earlier thread which got locked. You end up with a thread that looks and feels like a pointless chat, not evolving into some productive discussion and not contributing to understanding. Hello! Welcome to the akinator thread, wher...
by confocaloid
October 12th, 2024, 7:49 am
Forum: The Sandbox
Topic: Thread for your miscellaneous posts and discussions
Replies: 392
Views: 66745

Re: Thread for your miscellaneous posts and discussions

Just because someone didn't reply to a post / a message, doesn't mean they didn't notice it.
Maybe they are currently busy with other things. Maybe they don't currently have much to contribute. Maybe something else.
by confocaloid
October 12th, 2024, 5:42 am
Forum: The Sandbox
Topic: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern
Replies: 352
Views: 45012

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Here's a way to do it that actually works in LifeViewer: x = 1, y = 1, rule = B367/S034678 o! #C [[ RANDOMIZE RANDWIDTH 41 RANDHEIGHT 19 RANDFILL 25 ]] x = 1, y = 1, rule = B35/S015 o! #C [[ RANDOMIZE RANDWIDTH 41 RANDHEIGHT 19 RANDFILL 25 ]] dot rule variants dotdayandlife #R b367/s034678 ! [[ RAND...
by confocaloid
October 12th, 2024, 4:38 am
Forum: Other Cellular Automata
Topic: Thread for your corderization requests
Replies: 96
Views: 9490

Re: Thread for your corderization requests

Here is a p54 orthogonal c/3 corderoid, minimum population 3880, can anyone reduce the number of engines? Side note, the CA appears to be interesting and slowly apgsearchable: the C1 census on Catagolue. #C [[ THEME MCell TRACKLOOP 54 18/54 0/54 ]] x = 1585, y = 586, rule = B2ce4aikqtw6ce/S12ce3-iny...