Search found 682 matches

by squareroot12621
August 3rd, 2024, 9:24 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1037
Views: 260399

Re: Suggested LifeWiki edits

b-engine wrote:
August 3rd, 2024, 9:21 am
The rule name "B+Univ" does actually works in LifeViewer:

Code: Select all

#R B+Univ
! 
[emphasis mine]
dvgrn wrote:
August 3rd, 2024, 6:16 am
…it includes something other than the letters, digits, hyphens and underscores permitted by Golly.
by squareroot12621
July 31st, 2024, 2:34 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 5131
Views: 1440910

Re: Thread for basic questions

Q2: What is the smallest number m such that the oscillators whose rotors are ≤m cell thick have unbounded period? An upper bound, m ≤ 63: x = 187, y = 73, rule = LifeHistory 168.2E$169.E$165.E.E6.2E$161.E2.E.6E2.E.E.2E$161.4E6.E4.E.E$165.C3EB 5.CE.E$161.2ECBC2.CB4.3B.E.2E$160.E2.2C7B2.B3CE2.E$160.2...
by squareroot12621
July 31st, 2024, 8:56 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4724
Views: 1841854

Re: Oscillator Discussion Thread

Extremely suboptimal oscillator based on this, using four p4-assisted period-28 glider gun s x = 73, y = 61, rule = B3/S23 9b2o8b2o$7bo2bo8b2o9bo$7b2obob2o15bobo30bo2bo$8bobo2bo11bob3obo25b2o3b 6o$5b3o2bobo12b2o4b2o25bo9bo$4bo3b3o8bo8b2o3bo24bob7obo$4bob2obobo7b2o 4b2obob4o21b2obobo2bo2bobob2o$3b2o...
by squareroot12621
July 25th, 2024, 4:55 pm
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 343
Views: 75153

Re: Thread for your speculative elementary conduits

I don't recognize this starting in any conduits I know. I also don't know the name of the output but I already see it in other posts as an intermediate signal. So here's a H-to-? x = 29, y = 19, rule = LifeHistory 6.A$6.3A$9.A9.3D$8.2A3.B5.D2BD$8.8B2.D2B2D$10.8B2D2BDB$10.15B$9.16B$ 7.18B$5.18B.B2A$...
by squareroot12621
July 25th, 2024, 10:39 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4724
Views: 1841854

Re: Oscillator Discussion Thread

Is this p6 oscillator known? x = 14, y = 15, rule = B3/S23 8b2o$8bo$5b2obo$5bo2bob2o$6bobobo$7b2obo$10bob2o$2ob2o4b2ob2o$2obo$3bo b2o$3bobobo$2b2obo2bo$5bob2o$5bo$4b2o! -2 cells: x = 14, y = 15, rule = B3/S23 8b2o$8bo$5b2obo$5bo2bob2o$6bobobo2bo$7b2obob2o$10bo$3b2o4b2o$3bo$2obo b2o$o2bobobo$2b2obo2...
by squareroot12621
July 24th, 2024, 6:50 pm
Forum: Website Discussion
Topic: Life viewer is not allowed
Replies: 24
Views: 13460

Re: Life viewer is not allowed

...Though I think the newcomers are looking at the hover text (possibly to figure out what "LV" could possibly mean). Maybe the [ LV] could have a note on its hover text which very clearly discourages it from use. Or, maybe, the [ pattern] tag should be a different color (let's say green) from the ...
by squareroot12621
July 24th, 2024, 4:49 pm
Forum: Website Discussion
Topic: Life viewer is not allowed
Replies: 24
Views: 13460

Re: Life viewer is not allowed

Even if the Viewer button is replaced with less noticeable LV button, many newcomers still notice and use it. I strongly suggest How about making the viewer/LV tag invisible to people with accounts under three months old? That was already answered: Is it still possible, though? ... In this particul...
by squareroot12621
July 21st, 2024, 10:52 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 1045
Views: 634655

Re: Execution of Old Guns by Variable-Speed Firing Squad

xs20_gbbgra96z11 instead of Eater 2 allows for 1 row reduction (2464 -> 2408): <removed> 1 less row: <removed> 3 less population: x = 56, y = 42, rule = B3/S23 14b2obo3bo$14bob2o2b4ob2o10bo$22bo3bobo3b2o3b2o15b2o$15b2ob2obo7bo2b2o 3b2o15bo$13bo2bob2ob5o2bo9bo2b2obo7bobo$13b2o2bo2bo23b3o5b2o$18bo2bo...
by squareroot12621
July 16th, 2024, 11:28 am
Forum: The Sandbox
Topic: squareroot12621's Sandbox
Replies: 71
Views: 16628

Re: squareroot12621's Sandbox

Old signature:

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]
by squareroot12621
July 15th, 2024, 9:19 pm
Forum: Patterns
Topic: H-to-G and H-to-Gn converter collection
Replies: 344
Views: 240400

Re: H-to-G and H-to-Gn converter collection

I made the NW31 section look a little better (in my opinion, at least): x = 7920, y = 3710, rule = LifeHistory 467.3D2.5D8.3D3.3D2.5D2.3D3.3D3.3D$466.D3.D.D11.D3.D.D3.D3.D3.D3.D.D3. D.D3.D$466.D5.D15.D.D3.D3.D7.D.D3.D5.D$467.3D2.3D3.5D3.2D3.4D3.D5.2D3. 4D4.D$470.D.D15.D5.D3.D7.D5.D3.D$466.D3.D.D11.D...
by squareroot12621
July 14th, 2024, 10:45 am
Forum: General Discussion
Topic: WIP: Conway's Story Mode (CSM)
Replies: 32
Views: 10890

Re: WIP: Conway's Story Mode (CSM)

<long quote snipped> You can customize colors for everything. ...Which part of the quote are you referring to? Anyway, I applied the UI changes and made the Credits button work. # Conway's Game of Life--a tutorial # Made by squareroot12621. import random, time, turtle turtle.setup(1280, 720) window...
by squareroot12621
July 14th, 2024, 9:20 am
Forum: General Discussion
Topic: WIP: Conway's Story Mode (CSM)
Replies: 32
Views: 10890

Re: WIP: Conway's Story Mode (CSM)

... At any rate, I think that having the entire color scheme (and especially the background) be purple is a bit overpowering. At the very least, the background should be black or white -- I suggest black, to match the appearance of most other CA tools (even the dumb ones like playgameoflife.com). I...
by squareroot12621
July 13th, 2024, 7:51 pm
Forum: General Discussion
Topic: WIP: Conway's Story Mode (CSM)
Replies: 32
Views: 10890

Re: WIP: Conway's Story Mode (CSM)

(Sorry for double-posting. I've been working on this a lot lately.) Here's some actual Python code (tested on 3.12.2 and IDLE) for Conway's Game of Life—a tutorial. The buttons don't work yet, though: # Conway's Game of Life--a tutorial # Made by squareroot12621. import random, time, turtle turtle.s...
by squareroot12621
July 12th, 2024, 10:12 pm
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 475
Views: 140903

Re: lifeviewer bug

b-engine wrote:
July 12th, 2024, 6:27 pm
Why viewer/LV tag makes embedded LifeViewer like this?
<image snipped>
Only works on narrow screen device.
It looks that way because it's narrow—if you want to see all of it, either get a bigger screen, zoom out to 50%, or use the horizontal scrollbar at the bottom.
by squareroot12621
July 11th, 2024, 9:15 pm
Forum: General Discussion
Topic: WIP: Conway's Story Mode (CSM)
Replies: 32
Views: 10890

Re: WIP: Conway's Story Mode (CSM)

More concept art, now that it's been, what, a year? x = 192, y = 108, rule = websafe 192rH$2rHwWrHwW2rHwWrHwW2rH2wWrH2wW3rHwW3rH2wWrH2wW163rH$rH5wWrHwWrHwW rHwW5rHwWrHwWrHwWrHwW5rHwW162rH$2rHwWrHwW2rH3wWrHwW4rHwW2rHwWrHwWrH2wW 2rH2wW163rH$rH5wW3rHwWrHwW3rHwW3rHwWrHwWrHwWrHwW3rHwW162rH$2rHwWrHwW4rH w...
by squareroot12621
July 10th, 2024, 4:58 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 5131
Views: 1440910

Re: Thread for basic questions

What are the smallest MSM breeders by bounding box? The only one I could find on LifeWiki is Breeder 1 , but there's probably a smaller one on the forums somewhere. Edit: I found this breeder from 2010, but it's about 70% larger than Breeder 1. Also, where can I find a list of smallest quadratic gr...
by squareroot12621
July 9th, 2024, 3:44 pm
Forum: General Discussion
Topic: WIP: Conway's Story Mode (CSM)
Replies: 32
Views: 10890

Re: WIP: Conway's Story Mode (CSM)

/bump. I feel like there should be small, 5-minute lessons in CSM. About 10 lessons combine into a unit. Then, units form a "tree of CGoL", where—once a unit is completed—it unlocks 1-3 more units. Each lesson will consist of a Text section and one other section. Text: About 10 slides of 80-100 char...
by squareroot12621
July 9th, 2024, 11:10 am
Forum: LifeWiki Discussion
Topic: Reviewing Special:RecentChanges
Replies: 122
Views: 39349

Re: Reviewing Special:RecentChanges

... [...] Andreen suggests recording the necessary and don't-care information in the form of one of his transition tables -- like this for a figure-eight oscillator: 8sum \ 0 1 2 3 4 5 6 7 8 |-------------------------- Center 0 | 0 0 0 1 0 0 0 DON'T-CARE DON'T-CARE Cell 1 | 0 0 1 1 0 0 0 DON'T-CARE...
by squareroot12621
July 8th, 2024, 6:04 pm
Forum: The Sandbox
Topic: Oscilluction Coils(Game)
Replies: 94
Views: 17308

Re: Oscilluction Coils(Game)

Next: x = 7, y = 5, rule = LifeHistory .3B.B$.3ABAB$2.2A.B! P2: x = 35, y = 15 3$12bobo$5booboobboobobbo$5bo3b3o3b4o$6boo5boo$8b3obobobo$9boobboboo$6boo4boo$6b o6boboo$7bo5bobbo$6boo6boo! And p113: x = 58, y = 37, rule = LifeHistory 14.2A$7.2A5.2A$7.2A$43.2A$43.A$9.2A33.A$9.2A32.2A$3.2A$3.2A51.2A$5...
by squareroot12621
June 19th, 2024, 8:23 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1037
Views: 260399

Re: Suggested LifeWiki edits

As far as I know, currently LifeWiki does not have a standard for spaceship bounding boxes (see Talk:Loafer ). Consequently, any possible value in the infobox (either 5x5, 5x4, or anything else) is equally arbitrary at this point. LifeWiki has an unstandard, if that counts… The bounding box of a mo...
by squareroot12621
June 18th, 2024, 8:13 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3681
Views: 946581

Re: Pattern viewer for forum threads

It is a bug—the &amp;lt; and &amp;gt; shouldn't be doubly converted into < and >.
(In fact, they shouldn't be converted at all.)
by squareroot12621
June 16th, 2024, 2:51 pm
Forum: The Sandbox
Topic: squareroot12621's Sandbox
Replies: 71
Views: 16628

Re: squareroot12621's Sandbox

Supercomputer post #4. This'll be more about the input than the output. Edit 0: I made a p8192 clock with four memory cells, which can be changed on and off. When the p8192 clock pulses, it sends out all of the memory cells at once: x = 1537, y = 507, rule = Supercomputer 61.5A6.5A18.5A7.5A18.5A41.5...
by squareroot12621
June 15th, 2024, 10:32 am
Forum: The Sandbox
Topic: squareroot12621's Sandbox
Replies: 71
Views: 16628

Re: squareroot12621's Sandbox

Supercomputer post #3 (after a long break—it really helped!): Edit 0: Fixed P2E6's photon timing problem and went all the way down to 1000₂: x = 303, y = 454, rule = Supercomputer 8.5A6.5A18.5A7.5A18.5A41.5A6.5A7.5A18.5A2$7.A5.A4.A5.A11.A4.A5.A11.A22. A16.A5.A16.A16.A5.A28.A$7.A5.A4.A5.A11.A4.A5.A11...
by squareroot12621
June 9th, 2024, 10:05 am
Forum: The Sandbox
Topic: Small patterns
Replies: 8
Views: 2164

Re: Small patterns

pifricted wrote:
June 9th, 2024, 2:00 am
A Tetraplet is a p2 oscillator in B3/S3.

Code: Select all

x = 3, y = 3, rule = B3/S3
o$b2o$bo!
I name it “y clock”(p2)
Isn't that the blinker from B34/S34?
by squareroot12621
June 7th, 2024, 10:39 pm
Forum: The Sandbox
Topic: What Sounds Do CA Objects Make?
Replies: 13
Views: 5359

Re: What Sounds Do CA Objects Make?

A blinker would click every generation, because...well...car blinkers.
A boat would probably slosh the water around, but that's about it.
A ship would be louder than a boat.