Search found 566 matches

by squareroot12621
Yesterday, 6:37 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 520
Views: 167355

Re: Still Life Synthesis Thread

… x = 24, y = 51, rule = B3/S23 9bo$10bo$8b3o14$14bo$13bo$14b2o$15bo2$12b2o$12bobo$2o11b2o$2o13b2o$15b obo$16b2o5$21b3o17$18b3o$18bo$19bo! 15G: x = 235, y = 55, rule = B3/S23 172bo$173b2o$172b2o12$182bo39bo$2bo180bo38bobo$obo178b3o38b2o$b2o$219b 2o$219b2o$182b3o$182bo$183bo$44b2o26bo12b2o42b2o47b2o...
by squareroot12621
November 26th, 2023, 12:57 pm
Forum: The Sandbox
Topic: Make it Last Longer(Game) and of course read the rules before you post or edit to see updates
Replies: 22
Views: 1044

Re: Make it Last Longer(Game) and of course read the rules before you post or edit to see updates

153 → 177:

Code: Select all

x = 6, y = 5, rule = LifeHistory
2.A2$2.4A$3A$2.C!
Sidenote—very long ship and temporary bakery:

Code: Select all

x = 6, y = 4, rule = LifeHistory
2.A$C$2.4A$3A!
by squareroot12621
November 23rd, 2023, 5:16 pm
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 376
Views: 27700

Re: My number is larger [GAME]

5√15 ÷ 8 ≈ 2.42061459 (+0.00033322).
by squareroot12621
November 21st, 2023, 7:07 pm
Forum: The Sandbox
Topic: squareroot12621's Sandbox
Replies: 60
Views: 8867

Re: squareroot12621's Sandbox

A 3-state circuitry rule, currently with signal loops and these operations: x = 33, y = 19, rule = 3StateCircuitry 2A.B4A4.2A.B4A4.2A.B4A$A6.A4.A6.A4.A6.A$A6.A4.A6.A4.A6.A$A6.A4.A6.A4. A6.A$A6.A4.A6.A4.A6.A$A6.A4.A6.A4.A6.A$A6.A4.A6.A4.A6.A$8A4.8A4.8A$7. A11.A11.A$7.A11.A11.A$7.A11.A11.A$7.A11.A11.A...
by squareroot12621
November 20th, 2023, 10:03 pm
Forum: The Sandbox
Topic: Blorpus ( Game )
Replies: 113
Views: 3897

Re: Blorpus ( Game )

16 → 10:

Code: Select all

x = 53, y = 34, rule = B3/S23
5bobo44bo$4bo47bo$4bo3bo43bo$4bo3bo$4bo5b3o$4bo2bo$4b3o16$25b2o$25b2o
5$o$o$o$50bo$50bo$50bo!
by squareroot12621
November 19th, 2023, 8:26 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 752
Views: 116383

Re: Extended Life Extensions

b-engine wrote:
November 19th, 2023, 8:16 am
LWSS:

Code: Select all

x = 18, y = 13, rule = B3/S23Investigator
.H$H9$15.3A$15.A$16.A!
Clean:

Code: Select all

x = 18, y = 19, rule = B3/S23Investigator
9.C$.C5$.H$H9$15.3A$15.A$16.A!
by squareroot12621
November 18th, 2023, 7:34 am
Forum: The Sandbox
Topic: answer with a question [game]
Replies: 77
Views: 11780

Re: answer with a question [game]

Why did you not answer with a question?
by squareroot12621
November 18th, 2023, 7:14 am
Forum: The Sandbox
Topic: Deduction coils (game)
Replies: 44
Views: 1360

Re: Deduction coils (game)

+17 (if pseudo still lives aren't allowed, convert the block to a table for +19): x = 11, y = 11, rule = LifeHistory 6.2C.2A$2.2A3.A.CA$3.A2.A$3.A.A$2C.A.2A$C.2C2.A$4.C$4.2C$6.C$3.A.A$3. AC! Edit: +16/+18: x = 11, y = 11, rule = LifeHistory 6.2C.2A$4.A2.A.CA$3.A.2A$3.A$2C.A.2A$C.2C2.A$4.C$4.2C$6.C$3...
by squareroot12621
November 17th, 2023, 8:29 pm
Forum: The Sandbox
Topic: Deduction coils (game)
Replies: 44
Views: 1360

Re: Deduction coils (game)

+30:

Code: Select all

x = 11, y = 12, rule = LifeHistory
6.2C.2A$A6.A.CA$3A.A2.A$3.5A$2C$C.2C2.2A$4.C2.A$4.2C$6.C3A$2.3A.A2.A$
.A2.CA$.2A!
by squareroot12621
November 17th, 2023, 8:16 pm
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 376
Views: 27700

Re: My number is larger [GAME]

e ^ (5√2 ÷ 8) ≈ 2.42028058 (+0.00011847).
by squareroot12621
November 17th, 2023, 7:57 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 296
Views: 40201

Re: lifeviewer bug

I don't know of a better place to put this, but at the bottom of the page in lazyslug.com, "Anything copied to the clipbboard will also appear here." has an erroneous b.
by squareroot12621
November 15th, 2023, 6:04 pm
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 182
Views: 27301

Re: Thread for your speculative elementary conduits

This deletes all the annoying blocks at a cost: x = 34, y = 60, rule = LifeHistory 10.A15.A$10.3A11.3A$13.A9.A$4.A7.2A9.2A$3.A.A10.A3.A$3.A.A9.A.A.A.A$. 3A.2A8.A.A.A.A$A15.A3.A$.3A.2A$3.A.2A6$17.3D$17.DBD$15.2BDBD$15.5B$15. 5B$15.7B$15.8B$16.6B2D$15.2B2D3B2D$15.2B2D4B$14.9B$15.7B$14.2B2A4B$14. BA2B...
by squareroot12621
November 10th, 2023, 10:49 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 236
Views: 35464

Re: Catalyses (Game)

Eaten because I don't want anyone around here angry:

Code: Select all

x = 25, y = 16, rule = B3/S23
3o6b3ob3ob3o$o2bobobo3bo3bo3bo$3o3bo2b3ob3ob3o3b2o$o2bobobobo3bo3bo5b
2o$3o6b3ob3ob3o7$7b2o$7b2o2b2o$11bobo$13bo$13b2o!
Next:

Code: Select all

x = 8, y = 6, rule = B3/S23
2o3b2o$2bobo$2bobob2o$3obo$b2obo$5b3o!
by squareroot12621
November 8th, 2023, 6:01 pm
Forum: The Sandbox
Topic: Deduction coils (game)
Replies: 44
Views: 1360

Re: Deduction coils (game)

It isn't (+34):

Code: Select all

x = 15, y = 10, rule = LifeHistory
4.C$3.C.A2.2A$3.C.C2.A2.C.2C$2.2C.2A.C.2C.2C$3.C.A2.C2.C$3.C2.C2.A.C$
2C.2C.C.2A.2C$2C.C2.A2.C.C$5.2A2.A.C$10.C!
Next:

Code: Select all

x = 5, y = 6, rule = B3/S23
.2A$A.A2$4A$4.A$4.A!
by squareroot12621
November 6th, 2023, 5:47 pm
Forum: General Discussion
Topic: 3D Hensel/INT notation working group
Replies: 32
Views: 959

Re: 3D Hensel/INT notation working group

One question: B and S I understand ( b irth and s urvival), but what do A and D stand for? It's confocaloid's terminology: I would say that second meaning is somewhat imprecise. Transitions are events such as B = birth, S = survival, A = abstain (a dead cell that remains dead), D = death, that are ...
by squareroot12621
November 5th, 2023, 9:05 am
Forum: The Sandbox
Topic: squareroot12621's Sandbox
Replies: 60
Views: 8867

Re: squareroot12621's Sandbox

Drafts for a proposed HWSS → MWSS converter: x = 284, y = 219, rule = 12ColorMarkedLife 232.A$229.A.A.A$227.3A.A2.A$226.A4.A3.A$226.A2.2A.4A$225.2A.A.A.A3.2A $226.A.A.A.A2.A2.A$226.A.A.2A4.2A$227.A2$240.2A$231.2A7.A$231.2A5.A.A $226.J11.2A$225.J5.J$225.3J2.2J$230.J.J4$228.2A$229.A$226.3A$226.A18$ 22...
by squareroot12621
November 2nd, 2023, 7:27 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2986
Views: 1455612

Re: Thread for your unsure discoveries

a 7x9 eater can be used for the FNG, though it might reduce clearance x = 37, y = 30, rule = B3/S23 12b2ob2o$13bobo$8b2obo5bob2o$7bobob2o3b2obobo$6bo6bobo6bo$6b7o3b7o2$8b 3o7b3o$7bo2bo3bo3bo2bo$7b2o4bobo4b2o$13bobo$14bo2$o31bo$3o29bo$3bo17b 2o9b3o$2b2o17b2o11bo4$30bo3b2o$21b2o6bobo3bo$20bo2bo5b2o3b...
by squareroot12621
October 29th, 2023, 11:38 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2986
Views: 1455612

Re: Thread for your unsure discoveries

Maybe this transparent reaction will be useful for new Herschel conduits? x = 10, y = 29, rule = B3/S23 9bo$7b3o$6bo$6b2o6$5b2o$5b2o7$o$obo$3o$2bo5$4b2o$4bo$5b3o$7bo! Well, I can make an FNG period-doubler with it, but I'm sure we already have about a million of those. x = 70, y = 29, rule = LifeHi...
by squareroot12621
October 29th, 2023, 10:14 am
Forum: Patterns
Topic: Soup search results
Replies: 2578
Views: 1873667

Re: Soup search results

19396M, also lefts a lot of TLs: x = 16, y = 16, rule = B3/S23 3bob2o2bo3b2ob$bobo3bobo2bob2o$2obobo3b2obob2o$4bobob2ob3o2b$obo2bo2bo b3obob$b4ob5o4bo$bobobobo2b2ob2ob$2ob4ob2obobobo$2bobobob2obobobo$o4bo bo4b3ob$ob4o2bo2b2obob$o2b3ob9o$b2o4bo2bobob2o$2obob4o2bo2bob$obo3b4o 3b3o$bo2bo2bo2b3ob2o! Th...
by squareroot12621
October 28th, 2023, 9:36 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4428
Views: 1180359

Re: Thread for basic questions

TYCF wrote:
October 28th, 2023, 7:42 am
Is there a catalyst that can turn a pre-beehive into a block?
Assuming the block works in any spot, this works:

Code: Select all

x = 8, y = 10, rule = B3/S23
2o$bo$bobo$2b2o$5b3o$5b3o$2b2o$bobo$bo$2o!
by squareroot12621
October 23rd, 2023, 6:40 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2986
Views: 1455612

Re: Thread for your unsure discoveries

It is also smaller by bounding box; the current guntrue_1206 is 65 by 69: #C https://catagolue.hatsya.com/textsamples/guntrue_1206/b3s23/synthesis #CSYNTH guntrue_1206 costs 4485 cells. #C period 1206 fullperiod 1206 bbox 65 by 69 #CLL state-numbering golly x = 65, y = 69, rule = LifeHistory 21.2A....
by squareroot12621
October 22nd, 2023, 8:30 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 236
Views: 35464

Re: Catalyses (Game)

Pi:

Code: Select all

x = 10, y = 15, rule = B3/S23
9bo$7b3o$6bo$6b2o2$4b2o$4b2o2$4bo$2o2bobob2o$2o2b2o2b2o3$4b2o$4b2o!
Next:

Code: Select all

x = 5, y = 6, rule = B3/S23
2o$ob2o$4bo$b4o$ob2o$2o!
by squareroot12621
October 22nd, 2023, 7:05 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 632
Views: 208785

Re: Gun Discussion Thread

Edit: Possible bounding box reduction: x = 54, y = 51, rule = B3/S23 16b2o$17b3o18bo$12bo2bo4bo16bobo$12b4ob3o17bobo$17bo18b2ob3o$14b3o25b o$6b2o6bo21b2ob3o$7bo11b2o15b2obo$7bobo9bobo$8b2o11bo$21b2o3$2bo$obo$ bobo$bo12bo$12b2obo18bo$12b2o22b3o$2b2o7bob2o11bo$bobo6b2obo11b5ob2o$ bo9bobo18bo$2o5bo4bo...
by squareroot12621
October 19th, 2023, 5:41 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 689
Views: 158647

Re: Suggested LifeWiki edits

The p30 beehive hassler in the p35 beehive hassler article should have [[ LOOP 30 ]], not [[ LOOP 35 ]].