Search found 167 matches

by rattlesnake
January 24th, 2026, 7:00 am
Forum: Patterns
Topic: Construction Challenges and Ideas
Replies: 325
Views: 103125

Re: Construction Challenges and Ideas

Difficult: Construct a sawtooth with a non-integer expansion factor.
by rattlesnake
January 24th, 2026, 6:56 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3481
Views: 1529487

Re: Spaceship Discussion Thread

A truly massive period-384 Cordership: x = 251, y = 232, rule = B3/S23 97bo$34bobo58b2ob2o$34bobobo7bo50bo$33bo2b2obo4b3o65b2o$34b2o3bobob2o bo64bo2bo$34b2o3b2ob5o3b3o45b2o11b2ob2o$38bob2o3b2o3bobo44bo2bo11bo$37b obo44bo11b2o3bo10b3o$83b3o10bo4bo19b2o$96bo3bo20b2o$83b3o11bo2bo$50bo bo31b2ob2o9bo$50b...
by rattlesnake
August 20th, 2025, 7:38 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3846
Views: 1804384

Re: Thread for your unsure discoveries

Code: Select all

x = 39, y = 21, rule = B3/S23
4b2o$4b2o4$35b2o$35bo$2o31bobo$2o31b2o$28b2o$28bobo$29bo6$35b2o$25bo9b
o$25b2o9b3o$24bobo11bo!
A way to reflect a gilder wile using up a boat and making a block. Is this known?
by rattlesnake
August 19th, 2025, 10:28 pm
Forum: Other Cellular Automata
Topic: Colorised CA
Replies: 23
Views: 6682

Re: Colorised CA

Any way to synthesize this 3-color boat?

Code: Select all

x = 3, y = 3, rule = QuadLife
2A$C.B$.B!
Possible idea:

Code: Select all

#C [[ PASTET 40 PASTE .2B$B2.B$.B$.B$2.2B! 5 3 PASTET 80 PASTE .B$B.2B$B3.B$.B2.B! 0 8 ]]
x = 6, y = 9, rule = QuadLife
.A$2.A$2CA4$4.A$3.CA$3.C.A!
by rattlesnake
June 15th, 2025, 6:28 am
Forum: Patterns
Topic: Pattern of The Year 2024 Nominations
Replies: 47
Views: 15196

Re: Pattern of The Year 2024 Nominations

My nomination: Much smaller (34,7)c/156 spaceship
WhiteHawk wrote:
March 28th, 2025, 5:49 am
Has anyone nominated the proof that every finite phoenix in life has to have period 2?
...
I feel like this proof is not a pattern.
by rattlesnake
January 24th, 2025, 9:38 pm
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 440
Views: 86165

Re: My number is larger [GAME]

800/(9*pi^pi) (roughly 2.437839, larger by 8.55941e-5
by rattlesnake
October 24th, 2024, 7:28 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 1594
Views: 440217

Re: Thread for basic non-CGOL questions

Is there a spacefiller in Day and Night?
by rattlesnake
September 9th, 2024, 12:35 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

From https://conwaylife.com/wiki/Oblique_spaceship: In December 2014, Brett Berger constructed the first fast oblique spaceship in Conway's Game of Life, the waterbear, moving at a velocity of (23,5)c/79. It has a bounding box very slightly smaller than the parallel HBK. With a period of 158, it is ...
by rattlesnake
August 22nd, 2024, 10:40 pm
Forum: The Sandbox
Topic: My Spaceship is Slower [game]
Replies: 96
Views: 8578

Re: My Spaceship is Slower [game]

c/11o (slower by 0.00337c)

Code: Select all

x = 4, y = 1, rule = B2-ai3-aen4acijnr5cinqy6cen7c/S02i3jny4qw5nry6e
2obo!
by rattlesnake
August 19th, 2024, 6:39 am
Forum: Patterns
Topic: Smallest Known Oscillators to p106 (and Beyond)
Replies: 249
Views: 123399

Re: Smallest Known Oscillators to p106 (and Beyond)

SKOP 115 Improved: 92P115 x = 25, y = 28, rule = B3/S23 4bo$4b3o5bo$7bo4bo$6b2o4bo2$18b2o$2b2o14bo$2bo13bobo$4bo11b2o$3b2o6bo $2bo6b3o$bob2o4bobo$o2bobo5bo$2o2bo2$15b2ob2o$8b2o5b2obobo$9bo8bobo$6b 3o6b2o3b2ob2o$6bo7bo2b2o5bo$14b2o3b2o$16b2obo$16bo2b4o$17bobo3bo$16b2o bob2o$18bobo$18bobo$19bo! xp115_...
by rattlesnake
August 8th, 2024, 9:23 pm
Forum: Patterns
Topic: Maximum lifespan on torus
Replies: 47
Views: 17002

Re: Maximum lifespan on torus

For 9x9:
Improved to 288 (probably can be improved)

Code: Select all

x = 9, y = 9, rule = B3/S23:T9,9
3bo4bo$o5bobo$8bo$o4b2obo$3bo3bo$3b2o2b2o$3ob2o$2bo$b2o4b2o!
by rattlesnake
August 8th, 2024, 8:03 pm
Forum: Patterns
Topic: POTY 2023 Voting Thread
Replies: 52
Views: 13674

Re: POTY 2023 Voting Thread

#01 ***
#02 ***
#03 **
#04 ***
#05 **
#08 ***
#09 ***
#10 **
#11 *
#12 **
#13 *
#14 ***
#15 ***
#16 **
#17 **
#18 *
#19 ***
#20 *
#23 *
#24 **
#25 **
#26 *
#28 **
#30 *
#32 **
#33 *
#34 ***
by rattlesnake
August 6th, 2024, 9:10 pm
Forum: The Sandbox
Topic: My Number is WAYYY larger [game]
Replies: 323
Views: 35121

Re: My Number is WAYYY larger [game]

unname4798 wrote:
August 6th, 2024, 12:02 am
how about a number of 4-glider collisions
Still infinite.
by rattlesnake
June 20th, 2024, 10:27 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

339P7H1V0 has an error (the pattern doesn't show).
by rattlesnake
June 18th, 2024, 10:27 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

Blocker has blunding box 10x6 but the page says 10x5.
by rattlesnake
June 18th, 2024, 7:53 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 504
Views: 191408

Re: Thread for your website-related questions

Who chooses the featured article for each week?
by rattlesnake
June 16th, 2024, 10:36 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

Oscillator should have an update for SKOP 122 (currently says 118 cells, but this is 102 cells): x = 55, y = 44, rule = B3/S23 25bo$25b3o$28bo$27b2o5$39bo$38bobo$12bo26bo$12b3o$15bo$14b2o$9b2o20b2o $9bo22bob2o17b2o$7bobo26bo16bo$6bobo27bo14bobo$2b2o3bo26b3o9b2o3b2o$2b 2o42b2o5$7b2o42b2o$2b2o3b2o9b3...
by rattlesnake
June 16th, 2024, 8:29 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

https://conwaylife.com/patterns/eater2variant2.rle and https://conwaylife.com/patterns/eater2variant2.cells look like: #C [[ GRID VIEWONLY ]] x = 5, y = 10, rule = B3/S23 2o$bo$bo$2ob2o$3b2o2$2ob2o$bobo$bobo$2bo! It should be #C [[ GRID VIEWONLY ]] x = 5, y = 9, rule = B3/S23 2o$bo$bob2o$2ob2o2$2ob2...
by rattlesnake
June 9th, 2024, 7:24 pm
Forum: General Discussion
Topic: what is the biggest perio
Replies: 5
Views: 21506

Re: what is the biggest perio

I think it is the tumbler (p14).
by rattlesnake
June 6th, 2024, 12:26 am
Forum: The Sandbox
Topic: Expand the Strict Still Life (bad name ik)
Replies: 37
Views: 7204

Re: Expand the Strict Still Life (bad name ik)

A3:

Code: Select all

x = 8, y = 6, rule = pridelife
2C$C$.C2B.2A$3.B.A.D$3.B.A.D$2.2B.2A!
by rattlesnake
June 5th, 2024, 11:55 pm
Forum: Patterns
Topic: Smallest Known Oscillators to p106 (and Beyond)
Replies: 249
Views: 123399

Re: Smallest Known Oscillators to p106 (and Beyond)

64P504

Code: Select all

x = 47, y = 20, rule = B3/S23
31bo$29b3o6b2o3bo$28bo9bobobobo$28b2o10bob2o$5b2o32bobo$6bo32bobob3o$
6bobo31b2obo2bo$7b2o36b2o$25bo$23b2ob2o$23bo2bo$24b2o2$4b2o$2bob2o$bo
$4bo32bo$2obo34b2o$2o34b2o$38bo!
by rattlesnake
March 14th, 2024, 8:02 pm
Forum: Help / Support
Topic: Thread for basic questions
Replies: 5997
Views: 1912286

Re: Thread for basic questions

What is the smallest negative spaceship in zebra stripes agar that travels against the grain at 2c/3?
I think I remember seeing an asymmetrical one that is quite small.
by rattlesnake
February 1st, 2024, 6:20 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1220
Views: 491776

Re: Suggested LifeWiki edits

OCA:Diamoeba is not a self-complementary rule (it has no B4 or S4) but it is in Category:Self-complementary_rules . (still in there after purging Category:Self-complementary_rules ) EDIT by dvgrn: Removed the category. The no-still-lifes proof was correct but much more convoluted than necessary, so...
by rattlesnake
January 30th, 2024, 9:00 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5709
Views: 2251403

Re: Oscillator Discussion Thread

I'm pretty sure you can use two high-period glider guns to create glider collisions that result in sparks.
by rattlesnake
October 3rd, 2023, 6:25 pm
Forum: Help / Support
Topic: Thread for basic questions
Replies: 5997
Views: 1912286

Re: Thread for basic questions

Why does the CC semi-Snark use a boat instead of a tub? Is it because the boat is easier to synthesise (2G for boat vs 3G for tub)?