## Search found 143 matches

- October 3rd, 2023, 6:25 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies:
**4428** - Views:
**1180353**

### Re: Thread for basic questions

Why does the CC semi-Snark use a boat instead of a tub? Is it because the boat is easier to synthesise (2G for boat vs 3G for tub)?

- August 15th, 2023, 9:48 pm
- Forum: Other Cellular Automata
- Topic: The "Gray Cells" in LifeHistory Rule
- Replies:
**162** - Views:
**48136**

### Re: The "Gray Cells" in LifeHistory Rule

Another stator reduction:

Code: Select all

```
x = 3, y = 2, rule = LifeHistory
AB$2AF!
```

- August 6th, 2023, 7:01 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**4241** - Views:
**1617468**

### Re: Oscillator Discussion Thread

p21 HF, Carson Cheng x = 53, y = 43, rule = B3/S23 5b2o2bobo2b2o$5bobobobobobo$4bo2bobobobo2bo$5b2obo3bob2o$2bo3bo7bo3bo$2obo13b ob2o$o2b2o2bo5bo2b2o2bo$b2o3bobo3bobo3b2o$3bo3bo5bo3bo$3o15b3o$34bo$3o15b3o 11b3o$3bo3bo5bo3bo13bo$b2o3bobo3bobo3b2o11b2o$o2b2o2bo5bo2b2o2bo16b2o$2obo13b ob2o16bo$2bo3bo7...

- August 2nd, 2023, 11:43 pm
- Forum: The Sandbox
- Topic: Cell chains (game and conjecture)
- Replies:
**4** - Views:
**315**

### Re: Cell chains (game and conjecture)

Add to gen 226: x = 40, y = 45, rule = LifeHistory 17.A$17.A$17.A$18.A$15.2A2.2A$3.A12.A2.2A$2.A.A11.2A.3A$3.A15.2A.A$19. A2.2A$19.A3.A$20.5A$11.A8.2A2.2A$11.2A8.A3.A$13.A8.A.7A$9.A3.3A6.A3.A $8.A.2A.3A6.3A5.A$7.6A8.2A.A.A.2A$7.A2.A.3A6.2A3.A8.3A$8.A5.A8.3A.A6. A3.A$24.4A.2A3.A3.A$18.2A6.A2.A4.A3.A$...

- July 16th, 2023, 10:34 pm
- Forum: The Sandbox
- Topic: JP21's Isolated Sandbox Thread
- Replies:
**393** - Views:
**91892**

### Re: JP21's Isolated Sandbox Thread

fails x = 35, y = 31, rule = B3/S23 24b2o5b2o$24b2o5b2o2$14bo$13b2o$13bobo$24b3o3b3o$17b2o5bo7bo$16b2o5bo 2bo3bo2bo$18bo3b2ob2o3b2ob2o$23bobo5bobo$24bo7bo$18b3o$13bo3bo3bo2b2o 5b2o$12bob2o8b2o5b2o$13b5obo$16bo3bo$20bo$21bo3$14bo$5b2o6b3o$5bobo4bo 3bo13b2o$6b2o3bo2b2o14bo$2b2o7bob2o3b3o7bobo$bobo7b3...

- July 16th, 2023, 8:24 pm
- Forum: The Sandbox
- Topic: My number is larger [GAME]
- Replies:
**376** - Views:
**27700**

### Re: My number is larger [GAME]

sqrt(35/6)=2.41523 (+0.0002235)

- July 16th, 2023, 7:54 pm
- Forum: Patterns
- Topic: POTY 2022 Voting Thread
- Replies:
**46** - Views:
**5789**

### Re: POTY 2022 Voting Thread

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- June 20th, 2023, 7:09 pm
- Forum: Other Cellular Automata
- Topic: Rules 2 transitions from Life
- Replies:
**567** - Views:
**102111**

### Re: Rules 2 transitions from Life

Cool stuff:

Code: Select all

```
x = 27, y = 16, rule = B3/S023-i
2o8bobo3bobobo$2o8b3o4bo$4bo7bo4bo$3bobo10bobobo$2bo$3bo3bo$16bobobob
obo$5bobo9bo$17bo$16bobobobobo3$16bobobobobobo$19bo$19bo$16bobobobobo
bo!
```

- June 18th, 2023, 6:31 pm
- Forum: General Discussion
- Topic: Defining volatility for spaceships
- Replies:
**11** - Views:
**2169**

### Re: Defining volatility for spaceships

But period-1 spaceships do not exist in CGOL.

- June 15th, 2023, 8:18 pm
- Forum: General Discussion
- Topic: Defining volatility for spaceships
- Replies:
**11** - Views:
**2169**

### Re: Defining volatility for spaceships

Maye we can use something like this: x = 10, y = 8, rule = R3,C2,S5-7,B5-7,NW0000000202020000000002010200000000020202000000000 2b2o4b2o$2b2o4b2o$2o$2o$2o6b2o$2o6b2o$8o$8o! The LWSS has 2x2 cells but to make it an oscillator, the pattern moves right 1 square per generation to compensate. Volatility =...

- May 21st, 2023, 10:30 pm
- Forum: Other Cellular Automata
- Topic: Star Wars Rule
- Replies:
**241** - Views:
**145275**

### Re: Star Wars Rule

Please change StarWars to Star Wars.

- May 21st, 2023, 10:07 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**4241** - Views:
**1617468**

### Re: Oscillator Discussion Thread

... x = 46, y = 32, rule = B3/S23 24b2o$24bo$21b2obo2b2o$20bo2bo4b3o$21bo4bo4bo$13b2o3b3ob5ob3o$12bobo2b o2bobo5bo$12bobobobo6b3o$8b2o3bobobo7bo10b2o$7bobo5bo14b2o5bo$6bo6bo2b o5b3o5bobob3o$5bob2o7bo4bo3bo6bobo$5bo3bo2bo3bo3bo5bo5bo$ob2obo2bobo5b o4bo3bo5b2o2bo$2obobo2b3obo3bo5b3o7bobobo$3bo8bob2o1...

- May 18th, 2023, 6:33 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies:
**4428** - Views:
**1180353**

### Re: Thread for basic questions

What about the Jubjub reflector?

- May 14th, 2023, 6:46 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies:
**689** - Views:
**158646**

### Re: Suggested LifeWiki edits

Update page p68 century hassler : New SKOP 476: #C [[ STARTFROM 48 ]] x = 23, y = 36, rule = B3/S23 10b2o$10b2o2$10b4o$10bo2bo4$bo$b3o12bo$4bo12bo$3b2o9bo2bo$14b3o4$2b2o $bobo$bo$2o$19b2o$19bo$13b2o5b3o$8b2o2bo9bo$8b2o2bo$12b2o$15bo$11bobo bo$10b2o3bo$9bo3b2o$9bobobo$9bo$11b2o$12bo2b2o$12bo2b2o$10b2...

- May 11th, 2023, 7:03 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies:
**689** - Views:
**158646**

### Re: Suggested LifeWiki edits

I believe that we should add (23,5)c/79 Herschel climber to Category:Boat-crawling_crawlers : #C [[ TRACK 5/79 -23/79 LOOP 158 THEME 6 Z 8 X -20 Y 35 AUTOSTART ]] x = 68, y = 119, rule = B3/S23 65bobo$65b2o$66bo20$24b2o$24bobo$25bo44$14b2o$14bobo$15bo15$17bo$15b2o $16b2o13$2b3o$3bo$3b3o8$bobo$bobo2$...

- May 11th, 2023, 6:54 pm
- Forum: Patterns
- Topic: Smallest Known Oscillators to p106 (and Beyond)
- Replies:
**180** - Views:
**33056**

### Re: Smallest Known Oscillators to p106 (and Beyond)

SKOP 476:

Code: Select all

```
#C [[ STARTFROM 48 ]]
x = 23, y = 36, rule = B3/S23
10b2o$10b2o2$10b4o$10bo2bo4$bo$b3o12bo$4bo12bo$3b2o9bo2bo$14b3o4$2b2o
$bobo$bo$2o$19b2o$19bo$13b2o5b3o$8b2o2bo9bo$8b2o2bo$12b2o$15bo$11bobo
bo$10b2o3bo$9bo3b2o$9bobobo$9bo$11b2o$12bo2b2o$12bo2b2o$10b2o!
```

- May 10th, 2023, 8:49 pm
- Forum: Other Cellular Automata
- Topic: Pyramid(B2-a3acek4aeq5y6c8/S1c2-c3eiry4-aenyz5cjky6aen7)
- Replies:
**14** - Views:
**1596**

### Re: Pyramid(B2-a3acek4aeq5y6c8/S1c2-c3eiry4-aenyz5cjky6aen7)

Sawtooth:

Code: Select all

```
x = 5, y = 10, rule = B2-a3acek4aeq5y6c8/S1c2-c3eiry4-aenyz5cjky6aen7
bobo$b3o$bobo$bobo$bobo3$5o$o3bo$5o!
```

- May 10th, 2023, 12:41 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**2741** - Views:
**1072431**

### Re: Spaceship Discussion Thread

Smaller (population): x = 108, y = 54, rule = B3/S23 b3o6bo$o2bo5b3o6bo4b3o3b3o$3bo3bo3b2o4b3o3bo2bobo2bo$3bo3b6o3bo2b2o2b o7bo$3bo3bobo2bo4bo5bo7bo$2bo10bobo2bo2bobo4bobo$13b2o7b2o3bo39bo$14b obobo3b2o3bo5bo26bo5b3o$13b2o2b4o3bo7b3o8bo5bo9b3o3b2obo$17bobo2b7o3b ob2o6b3o3b3o8bob2o2b3o$12b3obo2bo3bo3...

- May 9th, 2023, 11:57 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies:
**4241** - Views:
**1617468**

### Re: Oscillator Discussion Thread

A new traffic light catalyst has allowed all these oscillators: ... p48, Carson Cheng, monomer by iNoMed x = 32, y = 30, rule = B3/S23 5b2o$4bo2bo$5bo2bo14b2o$bo6bo14bob2o$obo3bo2bo14bo2bo$b2o3b3o10bo4bo2b o$18bobo3bo2bo$b2o3b3o10b2o3b3o$obo3bo2bo$bo6bo10b2o3b3o$5bo2bo9bobo3b o2bo$4bo2bo11bo4bo2bo$...

- May 8th, 2023, 6:58 pm
- Forum: The Sandbox
- Topic: (Fun writing) Let's prefer CGOL has just been discovered!
- Replies:
**282** - Views:
**28405**

### Re: (Fun writing) Let's prefer CGOL has just been discovered!

WOWEE! Look at this long box, it just dies out: x = 2, y = 6, rule = B3/S23 2o$2o$2o$2o$2o$2o! But put four of them in a square, you get another repeater! x = 9, y = 9, rule = B3/S23 2ob6o$2ob6o$2o$2o5b2o$2o5b2o$2o5b2o$7b2o$6ob2o$6ob2o! It looks like a spiral galaxy. I'll call it Hil's Nebula! ( si...

- May 8th, 2023, 6:57 pm
- Forum: The Sandbox
- Topic: (Fun writing) Let's prefer CGOL has just been discovered!
- Replies:
**282** - Views:
**28405**

### Re: (Fun writing) Let's prefer CGOL has just been discovered!

WOWEE! Look at this long box, it just dies out: x = 2, y = 6, rule = B3/S23 2o$2o$2o$2o$2o$2o! But put four of them in a square, you get another repeater! x = 9, y = 9, rule = B3/S23 2ob6o$2ob6o$2o$2o5b2o$2o5b2o$2o5b2o$7b2o$6ob2o$6ob2o! It looks like a spiral galaxy. I'll call it Hil's Nebula! ( si...

- April 25th, 2023, 6:46 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies:
**689** - Views:
**158646**

### Re: Suggested LifeWiki edits

Please update page Prime number : P17 B-heptomino hassler by mvr: x = 28, y = 18, rule = B3/S23 11bo$10bobo$11bo$16bo$5bo9bobo$4bobo9bo6b2o$3bobo5b3o10bo$3b2o19bob2o$ b2o9b2o2bo6b2o2bo$o2b2o6bo2b2o9b2o$2obo19b2o$3bo10b3o5bobo$3b2o6bo9bob o$10bobo9bo$11bo$16bo$15bobo$16bo! P29 unnamed region hassler ...

- April 20th, 2023, 6:32 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies:
**689** - Views:
**158646**

### Re: Suggested LifeWiki edits

Edit page P49 R-pentomino hassler to say it is no longer SKOP 49 (superseded by p49 pi-heptomino hassler)

- April 19th, 2023, 12:06 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies:
**2986** - Views:
**1455612**

### Re: Thread for your unsure discoveries

4G eater bridge eater to claw with hooked tail siamese eater 1: x = 14, y = 28, rule = LifeHistory 4.A$5.A$3.3A9$12.A$2.A8.A$A.A8.3A$.2A4$4.3A$6.A$5.A$8.D2$8.2A$8.A.A$ 6.A.A.3A$6.2A5.A$12.2A! A better way (2G): x = 12, y = 13, rule = B3/S23 8bo$o7bobo$b2o5b2o$2o5$6b2o$6bobo$4bobob3o$4b2o5bo$10b2o!

- March 12th, 2023, 8:05 pm
- Forum: Patterns
- Topic: Stable signal converters
- Replies:
**415** - Views:
**307409**

### Re: Stable signal converters

Smaller version of reflector:

Code: Select all

```
x = 29, y = 31, rule = B3/S23
5bo13bo$6bo11bobo$4b3o11bob3o$15b2obo4bo$15bobobobobo$17bobob2o4b2o$16b
obo8bo$17bo7bobo$2bo22b2o$bobo$o2bo$2ob2o$bo4bo$o2b4o5b2ob2o$b2o9b2ob
2o$3b2o$3bo$4bo$b3o$bo4$8b2o$8bo2bob2o$9b3obobo$13bobo2bo$11b3ob4o$10b
o3bo$10b2o2bobo$15b2o!
```