Search found 89 matches
- May 11th, 2024, 10:06 am
- Forum: The Sandbox
- Topic: Word Chains (Game)
- Replies: 4260
- Views: 550539
Re: Word Chains (Game)
linux
- May 9th, 2024, 2:19 pm
- Forum: The Sandbox
- Topic: Wrong answers only thread
- Replies: 599
- Views: 28069
- May 9th, 2024, 2:19 pm
- Forum: The Sandbox
- Topic: Word Chains (Game)
- Replies: 4260
- Views: 550539
- May 9th, 2024, 2:16 pm
- Forum: The Sandbox
- Topic: The Near-Anagram Game
- Replies: 297
- Views: 42821
- May 9th, 2024, 2:05 pm
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 699
- Views: 225790
Re: Gun Discussion Thread
These guns aren't record-breaking, but it's possible the same mechanism (which is the same for the three of these) can be used elsewhere. p224 (p56 phi sparker, p32 V sparker) x = 44, y = 46, rule = B3/S23 13b2o7bo$13bobo5b2o15b2o$14b2o3b2obo15bo$10b2o7b2o15bobo$9bobo15b2o7b 2o$9bo15bob2o3b2o$8b2o1...
- May 9th, 2024, 8:29 am
- Forum: The Sandbox
- Topic: Catalyses (Game)
- Replies: 368
- Views: 44865
Re: Catalyses (Game)
Traffic light: x = 12, y = 13, rule = B3/S23 8b4o$8bobo$9b2o$5bo$5b3o$6bo4$2b2o$3bo$3o$o! Next: x = 9, y = 9, rule = B3/S23 4b2o$3bobo$3bo$2obo3b2o$2obo4bo$4b4o2$4b2o$4b2o! E A T: x = 19, y = 19, rule = B3/S23 14bo$12b3o$11bo$11b2o$2o15b2o$bo7b2o6bo$bobo4bobo4bobo$2b2o4bo6b2o$5b 2obo3b2o$5b2obo4bo$...
- May 7th, 2024, 8:15 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
I sent a duo of HWSSes to raid a pillager outpost, and the duo turned the outpost into a pulsar. x = 1004, y = 942, rule = LifeSuper 578.2pA$577.pA.pA$569.2pA7.pA$569.2pA4.pA$574.pA.pA$566.2pA6.pA.pA$ 566.2pA7.pA$579.2pA$570.2pA7.pA.pA$347.2pA221.2pA9.pA$347.2pA216.2pA 14.pA.pA$343.2pA6.2pA212.2pA15...
- May 7th, 2024, 7:29 am
- Forum: The Sandbox
- Topic: The Near-Anagram Game
- Replies: 297
- Views: 42821
Re: The Near-Anagram Game
orients
- May 6th, 2024, 7:16 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
A Wandering Trader appeared right above my base. x = 1019, y = 942, rule = LifeSuper 578.2pA$577.pA.pA$569.2pA7.pA$569.2pA4.pA$574.pA.pA$566.2pA6.pA.pA$ 566.2pA7.pA$579.2pA$570.2pA7.pA.pA$347.2pA221.2pA9.pA$347.2pA216.2pA 14.pA.pA$343.2pA6.2pA212.2pA15.2pA$343.2pA5.pA2.pA221.2pA$351.2pA216. 2pA4.pA$...
- May 5th, 2024, 4:28 am
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 931
- Views: 132925
Re: Extended Life Extensions
Period 188 pre-interchange hassler: x = 38, y = 20, rule = StateInvestigator C36.C$14.C8.C$18.2C2$10.A16.A$9.A18.A$8.A.A16.A.A$8.2A18.2A$9.A18.A2$ 12.A12.A$12.2A10.2A$12.2A10.2A5$18.2C$14.C8.C$C36.C! Edit: Period 84 pre-interchange hassler: x = 12, y = 15, rule = StateInvestigator 4.C2.C$C4.2C4.C2$4...
- May 3rd, 2024, 7:10 am
- Forum: The Sandbox
- Topic: The Near-Anagram Game
- Replies: 297
- Views: 42821
- May 3rd, 2024, 4:12 am
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 931
- Views: 132925
Re: Extended Life Extensions
P115 LOM Hassler:
Code: Select all
x = 36, y = 37, rule = StateInvestigator
23.C$30.C2$15.E$35.C6$17.3A10.C$16.A3.A$13.C.A2.A.A$15.3A3.A$13.C$21.
A6$14.A$22.C$14.A3.3A$15.A.A2.A.C$15.A3.A$5.C10.3A6$C$20.E2$5.C$12.C!
- May 1st, 2024, 7:07 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204695
Re: Golly suggestions
Golly was just removed from google play store. -_-
- April 28th, 2024, 5:37 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
Upgraded observatory to be able to view a 800x800 square. With that, I found a few more villages, including an ENORMOUS one right next to B-City. (B-engine, my friend, the enormous village is entirely yours) Built some farms. Expanded some farms. Moved one farm. x = 838, y = 936, rule = LifeSuper 41...
- April 26th, 2024, 9:47 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
I built an observatory that anyone can use and upgrade (BUT NOT DOWNGRADE!), that covers a 500x500 square area, and I found eight more villages, and a pillager outpost. The paths do not block the observatory. x = 733, y = 784, rule = LifeSuper 605.pA$604.pA.pA$598.2pA4.2pA$597.pA2.pA8.2pA$598.2pA9.2...
- April 25th, 2024, 12:18 pm
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
I made a Mega pre-pulsar shuttle farm. I went south and found a giant village with some kind of monument at the center. x = 733, y = 473, rule = LifeSuper 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D...
- April 25th, 2024, 8:50 am
- Forum: The Sandbox
- Topic: The Near-Anagram Game
- Replies: 297
- Views: 42821
Re: The Near-Anagram Game
small price
- April 25th, 2024, 2:39 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
I stopped the glider invasion: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H4. 4H33.D$570.H3.H.2H2....
- April 25th, 2024, 2:04 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
Founded a few farms, found "a few" villages >:) x = 733, y = 473, rule = LifeSuper 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H 4.4H33.D...
- April 24th, 2024, 10:18 am
- Forum: The Sandbox
- Topic: 2beacon2table
- Replies: 147
- Views: 2217
Re: 2beacon2table
I added my own base, but a bit further away from the spawn x = 626, y = 458, rule = LifeSuper 615.D$571.3D2.D3.D.5D2.3D2.D3.D.5D.D3.D3.D4.4D$570.D3.D.2D2.D3.D3.D3. D.2D2.D3.D3.2D2.D7.D$570.5D.D.D.D3.D3.D3.D.D.D.D3.D3.D.D.D8.3D$570.D 3.D.D2.2D3.D3.D3.D.D2.2D3.D3.D2.2D11.D$570.D3.D.D3.D3.D4.3D2.D3.D.5...
- April 24th, 2024, 4:45 am
- Forum: The Sandbox
- Topic: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
- Replies: 300
- Views: 22829
Re: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
144: x = 4606, y = 1363, rule = LifeSuper 1595.2Q$1589.2Q.Q3.Q$1589.Q.5Q3.2Q$1595.Q.Q2.Q$1590.2Q.Q3.2Q18.H7.H$ 1590.2Q4.Q27.H$1592.2Q2.Q12.H2.H4.H2.H13.H.H$1594.2Q13.H.H2.H2.H.3H. 3H.H5.H.H$1578.Q10.Q8.2Q5.2Q2.2H2.H.H.H2.H2.H.H.H.3H$1578.3Q7.Q2.Q6. 2Q5.2Q2.H.H2.H2.H2.H2.3H.H.H4.3H$1581.Q10.Q16.H2.H4...
- April 22nd, 2024, 3:47 am
- Forum: Other Cellular Automata
- Topic: Star Wars Rule
- Replies: 247
- Views: 148722
Re: Star Wars Rule
Just found this guy, a big p4 that appeared in my soup in Starwarsgolvariant1:
I lost the soup unfortunately :/
Code: Select all
x = 7, y = 7, rule = 345/2/4
.B.C$CACA$2.BAB$.A.CAC$2.2B2.B$2.ACAC$4.B!
- April 19th, 2024, 4:33 am
- Forum: The Sandbox
- Topic: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
- Replies: 300
- Views: 22829
Re: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
137: x = 4606, y = 1363, rule = LifeSuper 1595.2Q$1589.2Q.Q3.Q$1589.Q.5Q3.2Q$1595.Q.Q2.Q$1590.2Q.2Q2.2Q18.H7.H$ 1590.2Q.2Q.Q27.H$1593.2Q.Q12.H2.H4.H2.H13.H.H$1595.Q13.H.H2.H2.H.3H. 3H.H5.H.H$1578.Q19.2Q5.2Q2.2H2.H.H.H2.H2.H.H.H.3H$1578.3Q7.3Q7.2Q5.2Q 2.H.H2.H2.H2.H2.3H.H.H4.3H$1581.Q6.4Q17.H2.H4.H2....
- April 17th, 2024, 3:40 am
- Forum: The Sandbox
- Topic: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
- Replies: 300
- Views: 22829
Re: Extend the Pattern 3(The whole message is important so please read through it and make sure you understand it)
134: x = 4696, y = 1363, rule = LifeSuper 1685.2Q$1679.2Q.Q3.Q$1679.Q.5Q3.2Q$1685.Q.Q2.Q$1680.2Q2.Q2.2Q18.H7.H$ 1680.Q.Q2.2Q27.H$1684.Q.Q12.H2.H4.H2.H13.H.H$1685.Q13.H.H2.H2.H.3H.3H .H5.H.H$1668.Q19.2Q5.2Q2.2H2.H.H.H2.H2.H.H.H.3H$1668.3Q17.2Q5.2Q2.H.H 2.H2.H2.H2.3H.H.H4.3H$1671.Q27.H2.H4.H2.H2.H3.H....
- April 14th, 2024, 5:59 am
- Forum: The Sandbox
- Topic: infinite soup
- Replies: 11
- Views: 276
Re: infinite soup
A pattern that simulates Minecraft using a universal computer and a pulsar pixel display