Code: Select all
x = 16, y = 23, rule = B3-r8/S235i7
14bo$13b3o$13bobo8$b2o$2o$b2o8$11b3o$11bo$12bo!
Code: Select all
x = 16, y = 23, rule = B3-r8/S235i7
14bo$13b3o$13bobo8$b2o$2o$b2o8$11b3o$11bo$12bo!
Code: Select all
x = 4, y = 12, rule = B3-r8/S235i7
2bo$bo$b3o5$3o$3o2$bo$bo!
Code: Select all
x = 12, y = 18, rule = B3-r8/S235i7
8b2o$7bo2bo$8bo2bo$9bobo$9b3o6$bo$3o5$3o$bo!
Why didn't I check the glider collisions? This lasts for 2799 generations!tommyaweosme wrote: ↑April 8th, 2024, 10:14 pmand what about this glider collison that produces an eater
Code: Select all
x = 6, y = 7, rule = B3-r8/S235i7
bo$o$3o2$3b2o$3bobo$3bo!
Code: Select all
x = 6, y = 3, rule = B01e3/S23-y
6o2$6o!
Code: Select all
x = 20, y = 20, rule = RGBLife
18.BA$18.A17$BA$A!
These patterns are in my first message.b-engine wrote: ↑January 30th, 2024, 8:30 amSmallest phoenix:EDIT:Code: Select all
x = 3, y = 3, rule = RGBLife 2.C$A$.B!
The common puffer corderized, speed is 24c/84:Code: Select all
x = 12, y = 11, rule = RGBLife 2.C$CA.C$2.A$2.C4$10.C$8.CA.C$10.A$10.C!
Code: Select all
x = 4, y = 3, rule = B3ai4-k/S23
ob2o$3o$bo!