Search found 2150 matches
- Yesterday, 6:20 pm
- Forum: Other Cellular Automata
- Topic: Dancing by the slug (B2ce4t6-i/S145-r6-ei7c8)
- Replies: 22
- Views: 998
Re: Dancing by the slug (B2ce4t6-i/S145-r6-ei7c8)
It's really a "wickgun", however it doesn't shoot c/4d: x = 224, y = 47, rule = B2ce4t6-i/S145-r6-ei7c8:T224,224 14bo27bo27bo27bo27bo27bo27bo27bo$14bo27bo27bo27bo27bo27bo27bo27bo5$6b o15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo$7b2o11b 2o13b2o11b2o13b2o11b2o13b2o11b2o13b2o11b2o13b2o...
- Yesterday, 5:35 pm
- Forum: The Sandbox
- Topic: conways game of life roleplay
- Replies: 453
- Views: 33984
Re: conways game of life roleplay
The wall of my house is made of a reflective material, so gedagedigedagedago is defeated by its own laser before the big gliders can attack. On the other hand the guardians surround the active illegal portal: x = 362, y = 241, rule = B3/S23Super 169.27P$169.27P$169.27P$169.27P$169.27P$169.27P$169.27...
- Yesterday, 6:42 am
- Forum: Other Cellular Automata
- Topic: Dancing by the slug (B2ce4t6-i/S145-r6-ei7c8)
- Replies: 22
- Views: 998
Re: Dancing by the slug (B2ce4t6-i/S145-r6-ei7c8)
c/2o to 2 c/4d: Wick? x = 255, y = 47, rule = B2ce4t6-i/S145-r6-ei7c8 8bo27bo27bo27bo27bo27bo27bo27bo27bo$8bo27bo27bo27bo27bo27bo27bo27bo27b o5$o15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15bo11bo15b o$b2o11b2o13b2o11b2o13b2o11b2o13b2o11b2o13b2o11b2o13b2o11b2o13b2o11b2o 13b2o11b2o13b2o...
- October 12th, 2024, 10:23 pm
- Forum: The Sandbox
- Topic: Thread for your LLS/JLS/WLS search dumps
- Replies: 48
- Views: 12611
Re: Thread for your LLS/JLS/WLS search dumps
Large dot sparker with very low clearance: x = 20, y = 31, rule = B3/S23 5b2o6b2o$4bo10bo$7bo4bo$5b2o6b2o$7b6o$7b6o$6b8o$2o2b2o8b2o2b2o$o2b3o8b 3o2bo$b2ob2o8b2ob2o$5bo8bo$b2o3bo6bo3b2o$o2bo3bo4bo3bo2bo$bobo12bobo$ 2obo3bo4bo3bob2o$bo2b3o6b3o2bo$bo3b2o6b2o3bo$2b3o10b3o$8bo2bo$2b3o2b6o 2b3o$2bo2b2ob4o...
- October 12th, 2024, 8:43 pm
- Forum: Other Cellular Automata
- Topic: DOTY 2023 Voting Thread
- Replies: 10
- Views: 719
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- October 12th, 2024, 9:38 am
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 987
- Views: 597325
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
Soups are mostly explosive, and all chaos are consist of orbits of a particular frontend, with super-large spaceships (the most common and large spaceship I've ever seen) occasionally puffing from the explosion:
Code: Select all
x = 0, y = 0, rule = B2i3-cnqy4aeikw5ry/S1c2-ae3-ejr4a6c
!
[[ RANDOMIZE ]]
- October 12th, 2024, 5:08 am
- Forum: The Sandbox
- Topic: islptng's sandbox and rle pastebin
- Replies: 19
- Views: 5270
Re: islptng's sandbox and rle pastebin
Common spiral:
I've uploaded the ruletable to https://conwaylife.com/wiki/Rule:GeminoidMaster.
Code: Select all
x = 5, y = 4, rule = GeminoidMaster
F.F.F2$F.FBF$.A!
- October 12th, 2024, 4:55 am
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 987
- Views: 597325
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
Weird dirty quadratic replicator that creates a weird still life ( xs44_xg8ge1eg8gz4aaahy1haaa4zx121ege121 ) at intersection of 4 replicators after each 2 replications: x = 5, y = 4, rule = B34k/S23-a4a 2bo$2ob2o$o3bo$5o! Add B6n makes it a failed replicator, that creates 4 spaceship-like x = 5, y =...
- October 12th, 2024, 4:39 am
- Forum: The Sandbox
- Topic: conways game of life roleplay
- Replies: 453
- Views: 33984
Re: conways game of life roleplay
I moved my entire house to B-Mension and set up a council: x = 282, y = 163, rule = B3/S23Super 21.Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q .2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q$21.2Q.2Q.2Q.2Q.2Q.2Q .2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q.2Q...
- October 11th, 2024, 6:42 pm
- Forum: Other Cellular Automata
- Topic: Rules with Mutant XWSSes
- Replies: 121
- Views: 27544
Re: Rules with Mutant XWSSes
Accidental LWSS turning direction (once):
Code: Select all
x = 5, y = 4, rule = B2c3aij4ajkn5aqry6ek7c/S2ek3aijqr4ain6k
b4o$o3bo$4bo$3bo!
- October 11th, 2024, 5:46 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1067
- Views: 387364
Re: Rules with interesting dynamics
Complicated interactions in (perturbed) rows of 8-bit still lives ( xs8_44r44 ): ... [/pattern] c/4 in a related rule: x = 5, y = 5, rule = B3-cr4aijkrt5-eqr6ack7c/S1e2i3cinqy4citz5e6i 2bo$o2b2o$o2bo$o2b2o$2bo! Soup: x = 1, y = 1, rule = B3-cr4aijkrt5-eqr6ack7c/S1e2i3cinqy4citz5e6i ! [[ RANDOMIZE ]]
- October 10th, 2024, 6:08 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3170
- Views: 1157817
Re: Thread For Your Unrecognised CA
Mostly flamigoships:
Rake:
Code: Select all
x = 3, y = 3, rule = B2k3-ckny5c/S2-in3ijnqr4i
o$2bo$3o!
[[ RANDOMIZE ]]
Code: Select all
x = 4, y = 7, rule = B2k3-ckny5c/S2-in3ijnqr4i
4o$3bo$4o2$b3o$3bo$b3o!
- October 10th, 2024, 6:01 pm
- Forum: Bugs & Errors
- Topic: lifeviewer bug
- Replies: 475
- Views: 140901
Re: LifeViewer bug on mobile devices
There's a good chance that you can't use the pan function on mobile (maybe also happens in other touchscreen devices). When you tap somewhere in the viewer window, it seems to be like holding the "cursor". EDIT: Had anyone noticed that this post yet? This bug persists till now (only on Android touc...
- October 10th, 2024, 5:45 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 987
- Views: 597325
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
Novel explosion made of checkerboards: x = 5, y = 5, rule = B2ce3ac4w5a/S1c2cn3cn4ciy5k6i 2bo$bobo$obobo$bobo$2bo! More stable variant: x = 1, y = 1, rule = B2ce3acy4w5a6n/S1c2cn3cn4ciy5k6i ! [[ RANDOMIZE ]] In soups you may find some ships like these: x = 37, y = 30, rule = B2ce3acy4w5a6n/S1c2cn3cn...
- October 10th, 2024, 2:42 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4229
- Views: 1037009
Re: Miscellaneous Discoveries in Other Cellular Automata
Weird puffer:
Code: Select all
x = 3, y = 4, rule = B2k3-ckny/S2-in3ijnqr4i7e
o$2o$b2o$2o!
- October 9th, 2024, 8:07 am
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5599
Re: Asteroids
Combined 2 "weird growths" into a dirty T forerake, not sure how to clear the ash it leaves:
I predict that the finished forerake would be the largest construction in the rule.
Code: Select all
x = 129, y = 8, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k
125b3o$124b2ob2o$125b3o$126bo$b3o$2ob2o$b3o$2bo!
- October 9th, 2024, 6:38 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1085
- Views: 339678
Re: Thread for basic non-CGOL questions
It's plain W90, but have some perturbation.Haycat2009 wrote: ↑October 9th, 2024, 12:41 amWhat 1D rule does the inside of this infinite growth show?Code: Select all
x = 20, y = 12, rule = B2a3i/S12 b2ob3o6b3ob2o$b2obobo6bobob2o$obo3bo6bo3bobo$3b3ob6ob3o$8b4o$3b2o10b2o 2$4bo3bo2bo3bo$3bo5b2o5bo2$9bo$10bo!
- October 9th, 2024, 4:54 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4229
- Views: 1037009
Re: Miscellaneous Discoveries in Other Cellular Automata
These seemly meaningless line segments are actually a single natural p35 oscillator: x = 12, y = 5, rule = B3ai4wyz/S1e2aik3eiy4i5e7e 2o2$7bo$7bo3bo$7bo3bo! By applying the left side to right we get a p40: x = 13, y = 5, rule = B3ai4wyz/S1e2aik3eiy4i5e7e 2o9b2o2$7bo$7bo$7bo! By applying the right si...
- October 8th, 2024, 6:25 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4229
- Views: 1037009
Re: Miscellaneous Discoveries in Other Cellular Automata
Common p6 (so common that it can been pushed) and p36 utilizing a pushing reaction:
Code: Select all
x = 16, y = 19, rule = B3ai4wz/S1e2aik3eiy4i
7bo$7b2o$7bo14$7bo$o6b2o6bo$o6bo7bo!
- October 8th, 2024, 9:09 am
- Forum: The Sandbox
- Topic: Thread for your LLS/JLS/WLS search dumps
- Replies: 48
- Views: 12611
Re: Thread for your LLS/JLS/WLS search dumps
2 separate partials from a search: ................................ ..*............................. ..****........*.......*......... ...*.*........***......*........ ...*..*.........**....**........ .......*.*....**...**........... .*****.*.****.......**.*........ .....*....*.***....**........... ....
- October 7th, 2024, 5:44 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 96
- Views: 9490
Re: Thread for your corderization requests
While trying to corderize that I accidentally got this corderized replicator:CARuler wrote: ↑October 7th, 2024, 5:10 pmfrom discord:Code: Select all
x = 3, y = 3, rule = B1/S14V|B34/S2V b2o$2o$o!
Code: Select all
x = 15, y = 4, rule = B1/S14V|B34/S2V
o$bo6bo3bobo$12bobo$5bo!
- October 7th, 2024, 5:04 am
- Forum: The Sandbox
- Topic: conways game of life roleplay
- Replies: 453
- Views: 33984
Re: conways game of life roleplay
I sent 2 scouts to munch the biodegradable still life, then to zeration's base to bite zeration: x = 703, y = 552, rule = B3/S23Super 246.2B27.4B$245.5B26.4B$244.7B26.4B$245.7B26.4B$245.8B26.4B$245.9B26. 4B$244.10B27.4B$243.10B29.4B$244.9B30.4B$245.8B31.4B$244.5B3AB32.4B$245. 8B33.4B$244.8B35.4B$243...
- October 6th, 2024, 6:13 pm
- Forum: Other Cellular Automata
- Topic: Factorio (R3,C2,S2,B3,N+)
- Replies: 92
- Views: 29703
Re: Factorio (R3,C2,S2,B3,N+)
While browsing on the census, I found this large still life xs20_33k0k33z33x33:
This is currently the largest still life in the C1 census, although larger still lifes exist.
Code: Select all
x = 7, y = 7, rule = R3,C2,S2,B3,N+
2o3b2o$2o3b2o$2bobo2$2bobo$2o3b2o$2o3b2o!
- October 5th, 2024, 9:38 am
- Forum: The Sandbox
- Topic: conways game of life roleplay
- Replies: 453
- Views: 33984
Re: conways game of life roleplay
I sent the IEG room into B-mension: x = 703, y = 552, rule = B3/S23Super 246.2B27.4B$245.5B26.4B$244.7B26.4B$245.7B26.4B$245.8B26.4B$245.9B26. 4B$244.10B27.4B$243.10B29.4B$244.9B30.4B$245.8B31.4B$244.5B3AB32.4B$245. 8B33.4B$244.8B35.4B$243.3A7B35.4B$243.11B35.4B$241.A14B8.2A24.4B$240. BA15B6.B2AB24....
- October 5th, 2024, 12:28 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4229
- Views: 1037009
Re: Miscellaneous Discoveries in Other Cellular Automata
8c/40 that's almost a rotating oscillator:
Spaceship collection:
Code: Select all
x = 4, y = 4, rule = B3ai5y6kn/S345
bo$3o$o2bo$3o!
Code: Select all
x = 18, y = 4, rule = B3ai5y6kn/S345
bo5bo7bo$3o3b3o5b3o$obo3bobo5bo2bo$2bo3bobo5b3o!