Search found 1574 matches

by b-engine
Today, 8:33 pm
Forum: The Sandbox
Topic: Only one object [GAME]
Replies: 134
Views: 46701

Re: Only one object [GAME]

There's a counterexample:

Code: Select all

x = 12, y = 4, rule = B34w/S2-ck4a
9b2o$9bo$3o8bo$10b2o!
Nevermind, B4q fixes it:

Code: Select all

x = 12, y = 4, rule = B34qw/S2-ck4a
9b2o$9bo$3o8bo$10b2o!
by b-engine
Today, 8:13 pm
Forum: Other Cellular Automata
Topic: Fleet Life - A circuitry rule
Replies: 2
Views: 206

Re: Fleet Life - A circuitry rule

Natural rake from a massive forgotten soup: x = 68, y = 192, rule = B3aijkr5j/S2aek3-acy4iz6c 23b3o$13b3o7bobo$13bo2bo6bo2b2o$13bo6b3o4bo$10b3o2bo2bobo4b3o$10bo5bo 4bo2bo$10bo2bo5bo2bobo$11bo2bo2b3o2b3o$16bo$13bo2bo15b3o$4b3o7b3o15bo bo$32bo2b2o$7bo21b3o4bo$2b6o21bo4b3o$b2o26b2o2bo$31bobo$31b3o5$45b...
by b-engine
Today, 7:58 pm
Forum: Other Cellular Automata
Topic: b-rules
Replies: 37
Views: 1947

Re: Ignorance

P38 pre-pulsar shuttle:

Code: Select all

x = 15, y = 9, rule = Ignorance
5.2B.2B$5.2B.2B$.B11.B$B.B.3A5.B.B$.B2.A.A6.B$4.3A2$5.2B.2B$5.2B.2B!
P22 pre-pulsar shuttle:

Code: Select all

x = 17, y = 10, rule = Ignorance
2A13.2A$.A4.2B.2B4.A$.A.A2.2B.2B2.A.A$2.2A9.2A$6.3A$6.A.A$6.3A2$6.2B.
2B$6.2B.2B!
by b-engine
Today, 7:46 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 163
Views: 2494

Re: 2Beacon2Table

x = 179, y = 230, rule = IgnoranceM 38.2D5.2D$38.2D5.2D$30.2F20.F.F$30.F.F19.F.F$30.2F6.2A5.2A5.3F$30.F.F 4.2BAB3.BA2B4.F.F$30.2F5.BA2B3.2BAB4.F.F$37.2A7.2A$31.2F3.3A7.3A4.2F$ 30.F.F3.6A.6A3.F$31.2F3.6A.6A3.F$36.3A7.3A3.F$31.2F4.2A7.2A5.2F$31.F5. BA2B3.2BAB$30.2F5.2BAB3.BA2B4.3F43.2B$38.2A5.2A5.F.F...
by b-engine
Today, 7:18 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 163
Views: 2494

Re: 2beacon2table

This is a headache. x = 179, y = 230, rule = IgnoranceM ! This is an absolute monster: x = 204, y = 230, rule = IgnoranceM 38.2D5.2D$38.2D5.2D$30.2F20.F.F$30.F.F19.F.F$30.2F6.2A5.2A5.3F$30.F.F 4.2BAB3.BA2B4.F.F$30.2F5.BA2B3.2BAB4.F.F$37.2A7.2A$31.2F3.3A7.3A4.2F$ 30.F.F3.6A.6A3.F$31.2F3.6A.6A3.F$36....
by b-engine
Today, 10:17 am
Forum: The Sandbox
Topic: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern
Replies: 106
Views: 1330

Re: the randominity of tommyaweosme's buried cavern tavern

tommyaweosme wrote:
Today, 9:34 am
after 4+ years

Code: Select all

xrule=b3/s2-c
3o!
is there anything else?
Don't necropost (i.e. posting in an more-than-1-year inactive thread). It's not that cool.
by b-engine
Today, 12:57 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 163
Views: 2494

Re: 2Beacon2Table

Oh no, a big cauldron… x = 236, y = 191, rule = 3.5table3beacon 97.3C.C.C.3C.3C.3C$97.C3.C.C.C.C.C4.C$97.C.C.3C.3C.3C2.C$97.C.C.C.C.C .C3.C2.C64.2A18.2A$97.3C.C.C.C.C.3C2.C64.A20.A$182.A.D2.D4.D2.D.A$97. 3C.3C.3C.3C69.2A.4D4.4D.2A$98.C2.C3.C.C.C.C$98.C2.3C.3C.2C75.2A4.2A$98. C2.C3.C.C.C.C69.2A3.A.A2...
by b-engine
Today, 12:24 am
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 567
Views: 292314

Re: Larger than Life

Blinker puffer: x = 56, y = 104, rule = R2,C2,M1,S7..10,B7..8,NM 44b3o$42b7o$38b3ob2o3b2ob3o$37b4o2bo3bo2b4o$18b3o15b2o2bo2bo3bo2bo2b2o $16b7o13b2o2bo4bo4bo2b2o$12b3ob2o3b2ob3o9bo4bo7bo4bo$11b4o2bo3bo2b4o7b 3o15b3o$10b2o2bo2bo3bo2bo2b2o$10b2o2bo4bo4bo2b2o$10bo4bo7bo4bo8bo15bo $9b3o15b3o7b3o11b3o$37b...
by b-engine
Yesterday, 9:40 am
Forum: Patterns
Topic: My 101 Eater
Replies: 1
Views: 101

Re: My 101 Eater

Welcome to the forums! If you discover a new pattern in Conway's Life, please post it at an existing thread rather than making a new thread. You should post your "useless" discoveries at Thread for your useless discoveries . Sorry for bursting your bubble, but this "101" eater isn't notable, and in ...
by b-engine
Yesterday, 6:58 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4568
Views: 1703435

Re: Oscillator Discussion Thread

I decide to crosspost all of these sparkers since almost nobody objected about whenever they're known: Trying to WLS a strong enough p2 grinner to support bumper: x = 16, y = 15, rule = B3/S23 4b2o$3bo2bo2b2o$2bobobo3bo$bo2bo2b3o$o4bobo$ob4obo$bobo8bo$2bo4bobo2b obo$10bo4bo$3b2o2bo3b5o2$3bo2b2o5bo$4...
by b-engine
Yesterday, 3:23 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2062
Views: 1423193

Re: Thread For Your Accidental Discoveries

MWSS when trying to complete an old p158 pi hassler; forgot the original post through:

Code: Select all

x = 44, y = 33, rule = B3/S23
27bo$25b3o8bo$24bo9b3o$24b2o7bo$9b2o22b2o$9b2o3$38b2o$38b2o5$2o$bo$bo
bo$2b2o8bobo$12bobo$12b3o2$29b3o$29bobo$29bobo8b2o$40bobo$42bo$42b2o5$
4b2o$4b2o!
by b-engine
Yesterday, 3:05 am
Forum: General Discussion
Topic: Maximum lifespan on torus
Replies: 9
Views: 258

Re: Maximum lifespan on torus

It's trivial to place a glider at the front of a slightly slower spaceship in a torus, but the chasing spaceships only survive for 101 generations until they collides and eventually stabilize at generation 638: x = 23, y = 23, rule = B3/S23:T23,23 20b2o$20b2o$19bo2bo$16b2obo2bo$22bo$14b2o3bo2bo$14b2...
by b-engine
May 16th, 2024, 7:49 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3273
Views: 1499377

Re: Thread for your unsure discoveries

Is this MW sparker or HW sparker? x = 20, y = 20, rule = B3/S23 9b2o$7bo4bo$3bo2bo6bo2bo$3b2obo6bob2o$2bob12obo$2bobo10bobo$bo3b2o6b2o 3bo$2b4obo4bob4o2$4bobo6bobo$2b3ob2o4b2ob3o$bo6b4o6bo$b18o$6b8o$b2obo 10bob2o$obo4bob2obo4bobo$o3b4ob2ob4o3bo$b3o12b3o$3bobo8bobo$4b2o8b2o! EDIT: I didn't ever heard...
by b-engine
May 15th, 2024, 5:52 pm
Forum: The Sandbox
Topic: StateInvestigator: Extend The Oscillator (game)
Replies: 52
Views: 464

Re: StateInvestigator: Extend The Oscillator (game)

P3314:

Code: Select all

x = 27, y = 16, rule = B3/S23Investigator
8.E2.C3.C2.E$5.E15.E$13.D$2.E21.E3$4.E17.E$E25.E$12.DKD2$E3.O7.3B7.O3.
E3$2.E21.E$4.E17.E$6.E.E.E2.E2.E.E.E!
by b-engine
May 15th, 2024, 8:47 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 937
Views: 133698

Re: Extended Life Extensions

A very strong p40 MW emulator:

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x = 19, y = 6, rule = B3/S23Investigator
EB15.BE$.EB13.BE$2.EB11.BE$3.EB9.BE$4.E9BE$7.B3.B!
A p56 featuring a block catalysis for 2 times:

Code: Select all

x = 18, y = 6, rule = B3/S23Investigator
EB2A10.2ABE$.EB12.BE$2.EB10.BE$3.EB8.BE$4.E8BE$7.B2.B!
by b-engine
May 15th, 2024, 8:35 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 393
Views: 52123

Re: lifeviewer bug

More specifics, please. If you click on the above wiki link and click the "Edit" tab, you won't see any failed attempts to render the page. Are you also clicking the "Preview" tab? What OS are you running, and which browser? I don't see anything like the screenshot when I try "Preview" on Chrome in...
by b-engine
May 15th, 2024, 7:16 am
Forum: The Sandbox
Topic: The meaning/story of your username
Replies: 57
Views: 32006

Re: The meaning/story of your username

Long time ago in September 2023, I've decided to corderize B-heptomino, as I assume that they're common enough that you can make a spaceship by colliding few of them. EDIT: Now the "engine" is specifically an oscillator engine. This username isn't even related to my real name, and in fact my name do...
by b-engine
May 15th, 2024, 6:29 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 612
Views: 28367

Re: Wrong answers only thread

rutabaga wrote:
May 15th, 2024, 5:56 am
Q: What did b-engine invent?
A: Corderization of B-heptomino
Q: What did rutabaga invent?
by b-engine
May 15th, 2024, 4:21 am
Forum: The Sandbox
Topic: StateInvestigator: Extend The Oscillator (game)
Replies: 52
Views: 464

Re: StateInvestigator: Extend The Oscillator (game)

P117:

Code: Select all

x = 10, y = 5, rule = B3/S23Investigator
.A$BABD.B.B$3.B$.B7.B$6.B!
d-engine wrote:Accidentally found this interesting methuselah:

Code: Select all

x = 10, y = 5, rule = B3/S23Investigator
.A$BABD.B.B.D$3.B$.B$6.B!
So I made this gun:

Code: Select all

x = 33, y = 6, rule = B3/S23Investigator
.A$BABD.B.B.D$3.B$.B30.E$6.B$25.E!
by b-engine
May 15th, 2024, 4:16 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 612
Views: 28367

Re: Wrong answers only thread

Haycat2009 wrote:
May 15th, 2024, 4:15 am
Q: How to I reduce the RCT?
A: Use c/5 spaceships
Q: How to reduce a conduit?
by b-engine
May 15th, 2024, 3:59 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 937
Views: 133698

Re: StateInvestigator

Corollary P48: x = 19, y = 20, rule = StateInvestigator 13.3E$11.E5BE$10.EB5.BE$10.B7.B$12.2A.2A$11.2E3.2E$2.2E2.2E5.3A$.3A.A .2A$A2.3A.A.A$.A7.A4.2A$2.2A.2A7.2A$3.A5.A$4.A4.A$5.A2.A4.3A$11.2E3.2E $12.2A.2A$10.B7.B$10.EB5.BE$11.E5BE$13.3E! I chose the half Rich's P16 for aesthetic purposes only. Re...
by b-engine
May 15th, 2024, 3:25 am
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 481
Views: 156586

Re: Rules with interesting replicators

rabbit wrote:
May 15th, 2024, 3:16 am
Quadratic replicator that looks like a loop rule, and it's quite close to Life:

Code: Select all

x = 3, y = 4, rule = B34crz7c/S2-ci3-a4i
2o$b2o$2o$o!
Trying to tweak the loop:

Code: Select all

x = 3, y = 4, rule = B34crz7c/S2-ci3-a4i5j
o$2o$b2o$2o!

Code: Select all

x = 3, y = 4, rule = B34crz7c/S2-ci3-a4ci
o$2o$b2o$2o!
by b-engine
May 15th, 2024, 2:50 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 612
Views: 28367

Re: Wrong answers only thread

hotcrystal0 wrote:
May 14th, 2024, 7:19 pm
Q: What does an eater 4 look like? (provide RLE please)
A:

Code: Select all

x = 11, y = 11, rule = B3/S23
10bo$8b3o$7bo$8bo$5bo2bo$5bo$5bobo$2b2o2b2o$bobo$bo$2o!
Q: What's eater 5? (provide RLE)
by b-engine
May 15th, 2024, 1:09 am
Forum: The Sandbox
Topic: Birthdays
Replies: 723
Views: 242290

Re: Birthdays

Congrats to: Axaj (28), shuich01 (18), C_R_116 (16)
by b-engine
May 15th, 2024, 1:05 am
Forum: General Discussion
Topic: Golly 4.3b2
Replies: 7
Views: 269

Re: Golly 4.3b2

Patterns/Other-Rules/Langtons-Ant.rle should be moved into Patterns/Turmites. One of the reasons making Golly hard to use is that you can't nudge the selection using arrow keys. Plus, Golly don't have an optional internal clipboard, unlike LifeViewer. (EDIT: I don't like to memorize keyboard shortcu...