Search found 1470 matches

by Sokwe
September 9th, 2019, 6:17 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

Incredible! Congratulations to all of the participants! In my first post tackling the original 17-bit synthesis project, I posted a 54 glider synthesis that I described as "obvious": x = 417, y = 58, rule = B3/S23 346bo$344bobo$345b2o4$299bo74bo$298bo74bo8bobo$298b3o72b3o6b2o$355bo 14bo12bo$37bo84bo...
by Sokwe
August 17th, 2019, 4:10 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 862
Views: 492793

Re: Spaceship Discussion Thread

Gustone wrote:
Sokwe wrote: I had previously decided not to include them in the jslife-moving collection, because I felt they caused clutter.
?????? but you included fireships pulling blocks
My reasoning at the time was that fireship is the smallest known spaceship capable of pulling those tagalongs.
by Sokwe
August 17th, 2019, 2:02 am
Forum: Scripts
Topic: zfind discussion
Replies: 237
Views: 128365

Re: zfind discussion

The maximum speed that zfind supports is c/2. I don't know the algorithm well enough to explain this limitation. That's not quite true. Searching for a 2c/3 in B2ac3ae/S1c2i3i works just fine. The look-ahead step accepts or rejects a new row by searching for a slight extension (if none is found, th...
by Sokwe
August 15th, 2019, 2:50 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 862
Views: 492793

Re: Spaceship Discussion Thread

I'm attempting to enumerate all width-10 odd-bilateral c/3 orthogonal spaceships with gfind (without repeating parts, of course.) gfind was not designed for this. Instead you would want to use knightt . In this case, however, the search has already been completed . I generally keep knightt results ...
by Sokwe
July 30th, 2019, 7:38 pm
Forum: Patterns
Topic: Can confirm Fewest cell glide gun?
Replies: 4
Views: 3231

Re: Can confirm Fewest cell glide gun?

A for awesome wrote:This is probably the smallest predecessor of this gun or any known gun
Might as well reduce the bounding box without affecting the population:

Code: Select all

x = 13, y = 33, rule = B3/S23
11b2o$11bo3$8b2o$9bo2$11bo$11b2o13$3o$o2bo$o4$3b2o$3bo3$2o$bo!
by Sokwe
July 26th, 2019, 4:09 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 862
Views: 492793

Re: Spaceship Discussion Thread

This block pull is an example of a still life tagalong . Such tagalongs can typically work at multiple speeds. There are four known (1,0)c/p block pulling reactions (taken from here ): x = 66, y = 64, rule = B3/S23 6bo3b3o5b3o3bo16bo3b3o5b3o3bo$3b2ob5ob2o3b2ob5ob2o10b2ob5ob2o3b2ob5ob 2o$bob2obo5bobo...
by Sokwe
July 22nd, 2019, 5:17 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 974
Views: 514186

Re: Oscillator Discussion Thread

Can there be an other-side fencepost for this? All I remember offhand is Sokwe's c/5 stabilization from 2013 That post only shows Hartmut Holzwart's stabilization (mine are two posts above). A more complete survey of those c/5 wickstretchers is given here . P12 searches are still very difficult. Or...
by Sokwe
July 9th, 2019, 6:12 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

This is also sufficient for #216 in fifteen gliders: x = 103, y = 29, rule = B3/S23 23bo$21b2o$22b2o3$62bo$61bo$4b2o55b3o$5b2o$4bo8b3o36b2o5b2o33b2o$13bo 38bo6b2o33bo$14bo38bo41bo$8bobo41b2o40b2o$8b2o41bo41bo$9bo13bo27bo41bo $22b2o26b2obo38b2obo$22bobo24bo2b2o37bo2b2o$49b2o40b2o$6b2o2b3o68bo$7b 2ob...
by Sokwe
July 4th, 2019, 6:47 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#62 in 16G. The last step can be reduced by 1: x = 114, y = 34, rule = B3/S23 105bo$105bobo$105b2o$85bo$86b2o$85b2o2$16bo$16bobo93bo$16b2o4bo88bo$ 22bobo66bo19b3o$22b2o32b2o31b2o9b2o$57bo32b2o9bo$50bo5bo43bo$48bobo5b 2o42b2o$49b2o7bo43bo$56b2o31bo10b2o$56bo32b2o9bo8b2o$obo49b2o4bo29bobo 11bo6bobo$b...
by Sokwe
July 1st, 2019, 4:28 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

A for awesome wrote:xs19_3lmgdbz1221, which can be turned into #263 in 7G
5G, actually. The last step can be done with just one glider:

Code: Select all

x = 12, y = 8, rule = B3/S23
7b2o$6bo2bo$3o4b3o$2bo7b2o$bo5b2obo$8bo2bo$6bo3b2o$6b2o!
by Sokwe
July 1st, 2019, 1:59 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#174 in 15: x = 193, y = 31, rule = B3/S23 52bo$53b2o$52b2o35bo$89bobo$89b2o4$9bo$7b2o$8b2o58bobo69bo8bo$69b2o67b 2o8bo$69bo69b2o7b3o$2bo58b2o$obo49b2o7b2o$b2o3bo44bobo16b2o57bo59bo$5b o47bo15b2o56b3o57b3o$5b3o63bo54bo13bo45bo$127bo10b2o47bo$126b2o11b2o 45b2o$127bob2o56bob2obo$55b2ob2o65bobob2o54bob...
by Sokwe
June 29th, 2019, 7:13 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#152 in 13: x = 160, y = 18, rule = B3/S23 48bobo$6bo42b2o50bo49bo$5bo43bo50bobo39bo7bobo$bo3b3o93bo38bobo8bo$b2o 50b2o47b3o36b2o9b3o$obo50bobo49bo49bo$48b2o4bo49bo49bo$49b2o7bo39bo5b 2o37b3o3b2o3b2o$48bo7b2o41b2o44bo2bo2bo$57b2o39b2o44bo3bo2bo$149b2o$ 153b2o$152bobo$57b3o37b3o54bo$59bo39bo$58bo39bo...
by Sokwe
June 28th, 2019, 5:51 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#92, #93, and #94 in 14 each: x = 238, y = 164, rule = B3/S23 bo$2bo$3o7$110bo$109bo$109b3o2$107bo$106bobo$106bobo$107bo13$178bo$ 104bo59bo12bo$103bobo57bobo11b3o$37b2o64bobo57bobo$36bobo22b2o41bob2o 56bob2o$38bo22bobo38bobobobo53bobobobo$61bo39bobo3b2o52bobo3b2o4bobo$ 102bo59bo10b2o$174bo3$51bo123b...
by Sokwe
June 27th, 2019, 5:49 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#61 in 15G Reducible to 14 Down to 13 by synthesising the block and blinker on the left in 3: x = 122, y = 58, rule = B3/S23 3bo$bobo$2b2o5$31bo$32b2o$31b2o$16bo$17b2o34bobo$16b2o7bo27b2o$23bobo 28bo$24b2o5$115b2o$19b2o89bo3bo2bo$20b2o88b3o2b3o$19bo93b2o$112bo2bo$ 113b2o5$28bo$28b2o$27bobo$116bo$50...
by Sokwe
June 26th, 2019, 8:14 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#208 in 16: x = 143, y = 38, rule = B3/S23 2bo27bo$obo27bobo$b2o11bo15b2o$15bo$13b3o$131bo$132b2o3bo$131b2o3bo$ 136b3o2$65bo$66b2o$65b2o7b2o58b2o$74bobobobo53bobobobo$76bob2obo54bob 2obo$24bo51bo4bo53b2o4bo$23bo50bobo4b2o53bo4b2o$14b2o7b3o47bobo59bo$ 15b2o57bo60b2o$14bo2$4b2o$3bobo59b2o$5bo60b2o$65b...
by Sokwe
June 25th, 2019, 5:18 am
Forum: General Discussion
Topic: Catagolue vandalism
Replies: 30
Views: 6907

Re: Catagolue vandalism

testitemqlstudop wrote:WHY IS EVERYONE IGNORING ME EVERYWHERE
You are not being ignored, but I understand why it can feel that way. Remember that this is a small community, and many comments and questions will go unanswered. I've had my own posts go unanswered many times, much to my frustration.
by Sokwe
June 25th, 2019, 2:26 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

components_v3.rle does have a three-glider method listed under Subpatterns that works here Thanks to this, here's #33 in 16: x = 138, y = 26, rule = B3/S23 obo73bo$b2o71bobo$bo73b2o2$21bo57bo7bo$21bobo10bobo42bobo5bobo2bo32bo$ 21b2o11b2o43b2o6b2o2b2o30bobo$35bo55bobo30b2o$12bobo54bo58b2ob2o$13b2o 8...
by Sokwe
June 24th, 2019, 3:46 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

components_v3.rle does have a three-glider method listed under Subpatterns that works here Thanks. For some reason I was working off of components_v1.rle. #45 in 16: x = 295, y = 59, rule = B3/S23 171bo$169bobo$170b2o12$287bo$125bobo157b2o$126b2o70bo87b2o$126bo3b3o 64bobo$130bo67b2o6bo$131bo73bo$20...
by Sokwe
June 23rd, 2019, 5:30 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#2 in 16: x = 158, y = 75, rule = B3/S23 65bo$65bobo$65b2o26$8bo$9b2o$8b2o24bobo$34b2o$35bo2$2bobo$3b2o$3bo2$ 108b2o38b2o$108bo39bo$103bo6bo39bo$37bo63bobo5b4o36b4o$35b2o65b2o9bo 39bo$36b2o68bo4b2obo36b2obo$105bobo2bo2bo36bo2bo$105b2o3b2o38b2o$145bo bo7bobo$146b2o7b2o$146bo9bo2$32bo$31bo122b2o$31b3o...
by Sokwe
June 22nd, 2019, 11:14 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#229 in 16: x = 159, y = 34, rule = B3/S23 2bo$obo$b2o3$72bo82bo$73bo80bo$71b3o80b3o$77bo6bo66b2o$78bo4bo10bo56b 2o$76b3o4b3o6b2o$93b2o$32bo$26b3o2b2o$28bo2bobo122bo$27bo56b2o69bobo$ 83bo2bo65b2o2bobo$76bobo3bob2obo64bob2o2bo$77b2o4bo2bo66bo2b2o$77bo6b 2o5bo63bo$21b3o65b2o63b2o$21bo68b2o$22bo2$90b2o...
by Sokwe
June 22nd, 2019, 6:48 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#244 and #245 in 14 and 11 respectively: x = 172, y = 36, rule = B3/S23 35bo$34bo134bobo$34b3o132b2o$12bo147bobo7bo$12bobo146b2o$12b2o147bo3bo bo$165b2o$166bo$117bo$115bobo$11b3o6b2o54b2o38b2o3b2o$13bo5b2o54bo2bo 3b2o36bo2bo3b2o38b2o$12bo8bo53b2obo2bo2bo35b2obo2bo2bo36bo2bo$78bobob 2o39bobob2o36bob2...
by Sokwe
June 21st, 2019, 12:55 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88586

Re: 17 in 17: Efficient 17-bit synthesis project

#98 can be done in 16 by using this known converter instead of the two-step converter in the current synthesis: x = 28, y = 18, rule = B3/S23 13bobo$13b2o$obo11bo$b2o$bo7bobo$9b2o6bobo$10bo6b2o$18bo$25bo$25bobo$ 21b2o2b2o$21bobo$9b2o10bo$8bo2bo$4b2obob2o$4bob2obo$9bo$9b2o! I'm surprised this isn't a...
by Sokwe
May 24th, 2019, 2:08 am
Forum: Patterns
Topic: Soup search results
Replies: 2094
Views: 1192674

Re: Soup search results

Scorbie wasn't claiming that the oscillators on the right were new, but rather that they were known relatives of the potentially new oscillators on the left. It happens that A for Awesome's intuition was correct: the p6 is not new. It's in jslife (osc/o0006-bil.lif 5th column, 1st row) and was found...
by Sokwe
May 18th, 2019, 7:10 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 492
Views: 336169

Re: Execution of Old Guns by Variable-Speed Firing Squad

Your p775 and p925 can be reduced slightly: p775: x = 80, y = 66, rule = LifeHistory 40.2A$39.B2AB$23.A9.B6.2B22.2A6.2A$21.3A8.3B4.2B17.A.2A.A.A6.A.A.2A.A $20.A7.14B16.2A.A.A10.A.A.2A$19.A.A6.14B20.B2A8.2AB$18.BA.A6.17B5.B 11.2AB8.B2A$17.3BA6.25B11.4B4.4B$15.4B6.29B10.B2A4B2AB$13.6B5.30B.B 10.2A2B2A...
by Sokwe
May 15th, 2019, 5:55 pm
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 305
Views: 306985

Re: Small Spaceship Syntheses

Gustone wrote:Did I download JSlife from a wrong place?
For moving objects you should use this collection. It is an update of the moving objects portion of jslife.