Search found 117 matches
- Yesterday, 10:16 am
- Forum: Other Cellular Automata
- Topic: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
- Replies: 475
- Views: 207886
Re: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
quick question, is there a two-spaceship collision that can synthesize a snowflake? Unfortunately, no. Proof: x = 308, y = 73, rule = B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e 142bobo24bobo25bobo24bobo22bobo24bobo25bobo$56b2o10b2o72b3o24b3o25b3o 24b3o22b3o24b3o25b3o$2o11b2o14b2o10b2o14bo10bo$bo11bo16bo9b2ob...
- October 11th, 2024, 10:20 am
- Forum: Other Cellular Automata
- Topic: CARuler's CA
- Replies: 62
- Views: 3940
Re: CARuler's CA
is there a more efficient version of this? x = 29, y = 25, rule = B2ce3-cnry4-ajknz5eiqry/S1c2a3n4-wInvestigator 7$14.2A.2A$15.3A$16.A2$8.A$8.2A$9.2A$8.2A14.2A$8.A14.A$25.2A$15.A7.A$ 14.3A7.2A$13.2A.2A! 2 spaceship: x = 15, y = 10, rule = B2ce3-cnry4-ajknz5eiqry/S1c2a3n4-w 12bobo$12b3o$13bo5$2o$b2o...
- October 10th, 2024, 8:09 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
Can we create a rake with this reaction x = 39, y = 29, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k 11bo$o10bobobo$2o9bo$o22$18b3o14b3o$17b2ob2o12b2ob2o$18b3o14b3o$19bo16b o! Created using a similar reaction that doesn't require cleanup: x = 604, y = 208, rule = B2eik3ain4art5aenr6eik/S02e3iqr4r...
- October 10th, 2024, 10:23 am
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
I feel like we are close to a diagonal rake x = 41, y = 137, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k 38bobo$21bo15b2obo$38bobo$22bo2$21bo120$b3o16b3o$2ob2o14b2ob2o$b3o16b 3o$2bo18bo6$2bo18bo2$2bo18bo! Q forerake: x = 957, y = 762, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k 829bo34bo$827b...
- October 9th, 2024, 3:57 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: Asteroids
Combined 2 "weird growths" into a dirty T forerake, not sure how to clear the ash it leaves: x = 129, y = 8, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k 125b3o$124b2ob2o$125b3o$126bo$b3o$2ob2o$b3o$2bo! I predict that the finished forerake would be the largest construction in the rule. Completed:...
- October 8th, 2024, 8:54 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
In Asteroids: Very big clean siderake in Asteroids based on "weird growth" x = 180, y = 381, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k 49bo34bo$49bo34bo$48b3o32b3o$46bobobobo28bobobobo$47bo3bo30bo3bo$46bob 3obo28bob3obo$47bo3bo30bo3bo$49bo34bo4$49bo34bo2$49bo34bo2$107b3o14b3o 2$105bobobobo10bob...
- October 8th, 2024, 8:28 am
- Forum: The Sandbox
- Topic: dumb questions that will probably never get answered (at least here)
- Replies: 103
- Views: 19548
- October 7th, 2024, 10:20 am
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
- October 6th, 2024, 7:53 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
wickstrencher in lasers x = 70, y = 60, rule = B2cin3aejqr4eiqrw5ceinq6ace/S01c2cn3-airy4aijtwy5-cjn6-c 18$52bo$51b3o$51b2o2$49bo$48bo$47bo$46bo$45bo$44bo$43bo$42bo$41bo$40b o$39bo$38bo$37bo$36bo$35bo$34bo$33bo$32bo$31bo$30bo$29bo$28bo$27bo$26b o$25bo$24bo$23bo$22bo$21bo$20bo$19bo$18bo$17bo$16bo$15...
- October 6th, 2024, 3:45 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
Accidental P8 (new period): x = 7, y = 3, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7 b2o2b2o$obobobo$bobobo! 4R snyth of a p3 in GalaxyTrees x = 37, y = 42, rule = B2cin3aejqr4iknqrw5acqr6cik7e8/S01e2cik3cej4cekntwz5jkqr6-ci78 5$9bo$9bobo20$23bo2$23b2o2$13bo$12b2o$13b2o2$6bo2$5b2o! ...
- October 6th, 2024, 2:11 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
p10 in GalaxyTrees, a new period:
Variant:
Code: Select all
x = 6, y = 6, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7
bo2b2o$b2o$bobo$2b3o$o$o!
Code: Select all
x = 9, y = 9, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7
7bo$6bobo$3bo2b2o$3b2o$3bobo$4b3o$b2o$obo$bo!
- October 5th, 2024, 7:12 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4229
- Views: 1036953
Re: Miscellaneous Discoveries in Other Cellular Automata
c/10 spaceship in an isotropic rule with S234:
The minrule of it also has a 3c/10d:
Code: Select all
x = 3, y = 2, rule = B2k3aei/S234
bo$3o!
Code: Select all
x = 4, y = 17, rule = B2k3aei/S2-n3-ckny4aeijqtw
2b2o$o2bo$ob2o$bo11$2bo$b2o$2bo!
- October 5th, 2024, 5:59 pm
- Forum: Other Cellular Automata
- Topic: CARuler's CA
- Replies: 62
- Views: 3940
Re: CARuler's CA
hard to tame he inside x = 27, y = 27, rule = B1e2cei3aeir4t5ci6acn7c8/S01e2i5i obobobobobobobobobobobobobo2$obobobobobobobobobobobobobo2$obobobobobo bobobobobobobobo2$obobobobobobobobobobobobobo2$obobobobobobobobobobob obobo2$obobobobobobobobobobobobobo$12bo$obobobobob5obobobobobobo2$obo bobobobob...
- October 3rd, 2024, 10:23 am
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
This thing in galaxy trees while trying to make an eater x = 11, y = 26, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7 4bo2$3bobo2$3b3o$4bo13$o$o4$10bo$10bo$10bo! A variant of the oscillator: x = 5, y = 5, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7 o2bo$obo$bobo$2b3o$...
- October 1st, 2024, 9:49 am
- Forum: Other Cellular Automata
- Topic: B2ce3-ajnr/S12-ak3-a
- Replies: 81
- Views: 34436
Re: B2ce3-ajnr/S12-ak3-a
Adding S4k gives this 2c/12 counterfeit glider: x = 4, y = 3, rule = B2ce3-ajnr/S12-ak3-a4k b2o$2o$2bo! We also get some new still lives: x = 7, y = 12, rule = B2ce3-ajnr/S12-ak3-a4k 4bo$4bo$3bob2o$3b2o$2bo$3b3o$b3o$4bo$2b2o$2obo$2bo$2bo! Many small patterns aren't affected by the change: x = 9, y =...
- October 1st, 2024, 8:42 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3170
- Views: 1157750
Re: Thread For Your Unrecognised CA
Reduced to 3t:CARuler wrote: ↑September 30th, 2024, 10:14 pm. . .
edit:
t+t+t+t+t->zedit2:Code: Select all
x = 34, y = 14, rule = B2e3aciq4cn6ei/S12-a3i4it5i 5b3o$6bo5$o11bo$2o9b2o$o11bo2$15bo17bo$14b2o16b2o$6bo8bo17bo$5b3o!
. . .
Code: Select all
x = 10, y = 16, rule = B2e3aciq4cn6ei/S12-a3i4it5i
4b3o$5bo12$o8bo$2o6b2o$o8bo!
- September 29th, 2024, 8:22 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
Some suggested names for the currently unnamed new rules: B1e2e3eikq4aenz5ei6aci7/S1e2ei3ernq4aekqz5e6akn: CheckerBugs B1e2eik3eky4cej5ijq6k8/S2i3anry4ajqrwz5akqy6ai78 CheckerKnight B2n3-qr4cejntwz5cjkry6ei8/S02-cn3-aek4ijnq5cir6an7c: DiamondShip B2ce3cq4akn5ck/S12ae4en5n: Dandelion B2ac3cnq4cei5er6...
- September 28th, 2024, 8:22 pm
- Forum: Other Cellular Automata
- Topic: BasiKnight (B2e3air4ijwz/S12-in3k4r5i)
- Replies: 35
- Views: 1267
Re: B2e3air4ijwz/S12-in3k4r5i
[. . .] Edit: c/9d gun x = 229, y = 244, rule = B2e3air4ijwz/S12-in3k4r5i 2o17$21bo$21bo$21bo$18b3o19$44bo$42b2obo$41bo3bo$41bo$40bo$41b2o18$65b o$64b2o2b2o$63b3o2b2o3$64b2o$64b2o9$136b2o4$152b2o2$132bob3o$132b4o$ 89bo44b2o23bo$89bo69bo$89bo$86b3o5$152bo$141bo7b2obo$140bo6bob2o$141b 2o4bob2o$148bo2...
- September 27th, 2024, 10:04 pm
- Forum: Other Cellular Automata
- Topic: Alternating Checkerboard Rules
- Replies: 16
- Views: 554
Re: Alternating Checkerboard Rules
This is for rulegolfers in the Alternating Checkerboard rulespace, using the starting rule B012345678/S: You must have B4e and not B4c, otherwise the alternating checkerboard agar won't work. Explosive Transitions: Removing B5c or adding S3c is the equivalent of adding B1c in the checkerboard agar. ...
- September 27th, 2024, 9:38 am
- Forum: Other Cellular Automata
- Topic: Smallest long-lived methuselahs
- Replies: 71
- Views: 30958
Re: Smallest long-lived methuselahs
Cross posting from MDiOCA: Here is a 4x4 pattern I found that takes roughly 3*4^227 (10^139) generations to stabilize*: x = 4, y = 4, rule = B2cek3c4acjt5ajqr7e/S12ik3enr4z6n b3o$bo$ob2o$o! After generation 5110, It works by using a 'limited' sawtooth of expansion factor 4. The limited part comes fr...
- September 19th, 2024, 7:22 pm
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
A few patterns with one or two cells that yield potentially useful reactions: x = 951, y = 279, rule = B2eik3ain4art5aenr6eik/S02e3iqr4rz5aj6k o5bo6$3b3o2$4bo13$98bo3$100bo6$97b3o2$98bo16$190bo2bo6$187b3o2$188bo10$ 277bo3$280bo3$274b3o2$275bo10$345bo4$348bo2$342b3o2$343bo8$405bo6$402b 3o3bo2$403bo8$...
- September 19th, 2024, 4:55 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1085
- Views: 339643
Re: Thread for basic non-CGOL questions
What is the slowest 1D spaceship with 1 cell. For 2-state rules, it is c/2: x = 1, y = 1, rule = W27 o! EPILEPSY WARNING: x = 1, y = 1, rule = 1D_slowship2:T96,96 o! @RULE 1D_slowship2 @COLORS 0 0,0,64 1 0,0,255 @TABLE n_states:2 neighborhood:oneDimensional symmetries:none 0 0,0 1 0 1,0 1 0 1,1 1 1 ...
- September 18th, 2024, 6:40 pm
- Forum: Other Cellular Automata
- Topic: Rulesets with B0 - Zero neighbors required for birth
- Replies: 14
- Views: 551
Re: Rulesets with B0 - Zero neighbors required for birth
A somewhat interesting and new B0 rule that has a spaceship. x = 43, y = 26, rule = B01346/S0134 4bo6b2o2b2o$2bo9b4o$2b3o7b4o$13b2o8$bo4bo5b3o8bo5bo3bo4bo$bo4bo4bobob o6b2o5b5o4b3o$11b5o5b3o5b5o4b4o$6bo4bobobo5b2o6bo3bo4b4o$6bo5b3o6bo17b 4o6$3bo$3b2o2$2o$bo! It appears that it has not been investiga...
- September 17th, 2024, 9:56 am
- Forum: Other Cellular Automata
- Topic: R2INT's Rule Collection
- Replies: 77
- Views: 5593
Re: R2INT's Rule Collection
More rules: GalaxyTrees (B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7) #R B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7 ! # [[ RANDOMIZE ]] x = 121, y = 113, rule = B2cin3aciy4enrw5jnq6i7/S1e2-an3-ajqy4ijknqy5-aceq6n7 36bo55b2o10bo$27b2o7bo3b2o3b2o4b2obo2b2o4b2o6b2o19b2o9bo6b2o2b2o$40...
- September 14th, 2024, 9:38 am
- Forum: The Sandbox
- Topic: Dueling Patterns (Game)
- Replies: 71
- Views: 5180
Re: Dueling Patterns (Game)
I am on ponds. x = 306, y = 281, rule = B3/S23 158bo5bo$157bobo3bobo$157bobo3bobo$158bo5bo4$156bo9bo$156bo9bo$156bo9b o40bo$207bo15b2o$207bo15b2o$192b3o$259bo$215b2o25bo16bo$215b2o24bobo15b o$241b2o10b2o$175b2o76b2o12b2o$174bo2bo82b2o5b2o$175b2o24bo58b2o$200b obo$200bobo$201bo$275bo$200bo73bobo$198b...