Search found 780 matches

by bprentice
December 29th, 2020, 8:03 am
Forum: Other Cellular Automata
Topic: Wilfred
Replies: 41
Views: 3038

Re: Wilfred

If I discover more interesting things in Milfred, should I post them here or open another thread? Should it be considered a variety of Wilfred or a closely related derivative? My innovation here is only adding more wire interaction rules. The resulting behavior is quite different though. The five W...
by bprentice
December 28th, 2020, 11:22 pm
Forum: Other Cellular Automata
Topic: Fireworld2
Replies: 7
Views: 330

Re: Fireworld2

Yoel wrote:
December 28th, 2020, 3:44 pm
Instead of 03ajkr/2ak/3, the substrate is now 03ajkr7/2ak/3. B7 happens to turn a block into a p3 gun
Shouldn't B7 be S7?

Brian Prentice
by bprentice
December 28th, 2020, 10:56 pm
Forum: Other Cellular Automata
Topic: Fireworld2
Replies: 7
Views: 330

Re: Fireworld2

The Fireworld2 rule definition here:

https://conwaylife.com/wiki/Special:All ... space=3794

does not load into Golly 3.3.

Brian Prentice
by bprentice
December 28th, 2020, 1:09 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS56: @RULE IS56 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 26th, 2020, 6:39 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS55: @RULE IS55 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 25th, 2020, 9:40 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

Note:Practice only! Please do not pollute this thread with irrelevant material. Remove your post, rename your rule and practice somewhere else. The Interacting States family of 8 state rules is defined here: http://linuxenvy.com/bprentice/MCell/Interacting%20States.html and runs on both MCell and S...
by bprentice
December 25th, 2020, 12:13 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS54: @RULE IS54 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 24th, 2020, 10:45 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS53: @RULE IS53 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 23rd, 2020, 5:24 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS52: @RULE IS52 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a4={0,1,2,3,5,6...
by bprentice
December 22nd, 2020, 11:08 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS51: @RULE IS51 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a3={0,1,2,4,5,6...
by bprentice
December 21st, 2020, 10:36 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS50: @RULE IS50 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 21st, 2020, 10:09 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

LaundryPizza03 wrote:
December 21st, 2020, 6:24 am
Can you come up with an interesting rule with no photons?
Glancing through your posts to this forum, we seem to have completely different interests!

Brian Prentice
by bprentice
December 21st, 2020, 12:09 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS49: @RULE IS49 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 19th, 2020, 4:41 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

Rules IS45, IS46, IS47 and this one IS48: @RULE IS48 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,...
by bprentice
December 19th, 2020, 12:44 pm
Forum: Other Cellular Automata
Topic: Star Wars Rule
Replies: 199
Views: 96036

Re: Star Wars Rule

Hunting wrote:
December 19th, 2020, 9:20 am
If you restrict it to stable splitters and orthogonal c/2 spaceships as signals I could do such a script in a minute easily.
Spend the minute and publish the script.

Brian Prentice
by bprentice
December 18th, 2020, 1:38 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS47: @RULE IS47 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 17th, 2020, 4:19 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS46: @RULE IS46 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 15th, 2020, 10:32 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS45: @RULE IS45 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 15th, 2020, 5:44 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS44: @RULE IS44 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 14th, 2020, 12:00 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS42: @RULE IS42 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 12th, 2020, 10:53 am
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

Knight puffers and ships: x = 7, y = 6, rule = IS41 4E.A$E2.2EAE$E2H3.E$E.3A.H$3E3.H$2.5E! x = 15, y = 10, rule = IS41 2.3E$2E2.A2E$E.A.H.A2E$A.2AH.HGE$E3.E.HEH2A2E$3E.2E2AH.H.A2E$5.F.EA EH.H.E$5.F2AF3.H.H$10.2EA.H$12.3E! x = 16, y = 13, rule = IS41 .2A2$2.E2A$2E2.EF3AF$E.2EH4.A$E3.HAHA.4AF$3.A2.HFH...
by bprentice
December 11th, 2020, 5:11 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

I have never used any pattern search software. For those with the same preference, here is a rule that you might enjoy exploring. It has interesting rhythms and is rich in puffers and ships. IS41: @RULE IS41 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1...
by bprentice
December 10th, 2020, 4:12 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS40: @RULE IS40 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a1={0,2,3,4,5,6...
by bprentice
December 10th, 2020, 11:55 am
Forum: Other Cellular Automata
Topic: Larger Than Life rule: Marine
Replies: 27
Views: 2458

Re: Larger Than Life rule: Marine

I have also found that Golly's RuleTreeGen.java is utterly unoptimised and there is (what appears to be) at least a 10x speed up avaliable. I think you should re-examine your priorities. Software should first work and be simple to use and second be efficient. RuleTreeGen.java: Provides an empty fun...
by bprentice
December 9th, 2020, 5:21 pm
Forum: Other Cellular Automata
Topic: Revisiting Interacting States
Replies: 45
Views: 2748

Re: Revisiting Interacting States

IS39: @RULE IS39 @TABLE n_states:9 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5,6,7,8} var b={0,1,2,3,4,5,6,7,8} var c={0,1,2,3,4,5,6,7,8} var d={0,1,2,3,4,5,6,7,8} var e={0,1,2,3,4,5,6,7,8} var f={0,1,2,3,4,5,6,7,8} var g={0,1,2,3,4,5,6,7,8} var h={0,1,2,3,4,5,6,7,8} var a2={0,1,3,4,5,6...