Search found 703 matches

by bprentice
September 14th, 2020, 2:18 pm
Forum: Other Cellular Automata
Topic: tempest (0345/2/6)
Replies: 11
Views: 342

Re: tempest (0345/2/6)

interesting stuff, here's some other things i'd like to add a simple p5 proton gun that's related to the one in tempest StarWarsVariant supports the extensible guns by Stephen Silver here: https://www.conwaylife.com/forums/viewtopic.php?f=11&t=3576 Guns with periods >4 can easily be constructed. Th...
by bprentice
September 13th, 2020, 1:51 am
Forum: Other Cellular Automata
Topic: tempest (0345/2/6)
Replies: 11
Views: 342

Re: tempest (0345/2/6)

Hunting,

Read this:

viewtopic.php?f=3&t=4696#p103411

It clearly applies to you!

Brian Prentice
by bprentice
September 13th, 2020, 12:43 am
Forum: Other Cellular Automata
Topic: tempest (0345/2/6)
Replies: 11
Views: 342

Re: tempest (0345/2/6)

"wow that's cool" Well done! Try this 5 state Star Wars variant: @RULE StarWarsVariant @TREE num_states=5 num_neighbors=8 num_nodes=36 1 0 2 3 4 0 2 0 0 0 0 0 1 1 2 4 4 0 2 0 2 0 0 0 3 1 3 1 1 1 1 0 1 3 4 0 2 2 5 2 2 2 3 3 6 3 3 3 4 4 7 4 4 4 2 5 5 5 5 5 3 6 9 6 6 6 4 7 10 7 7 7 5 8 11 8 8 8 3 9 9 ...
by bprentice
September 10th, 2020, 10:48 pm
Forum: Website Discussion
Topic: LifeWiki - Everything else
Replies: 1
Views: 178

Re: LifeWiki - Everything else

Three more simulators have been added to the Java Square Cell collection. Each of these simulators are extensions of Base Square Cell. They are NewRuleTable 3, NewRuleTable 4 and NewRuleTable 5 and are simply the Rule Table family from Square Cell with a few constants changed. They support range 3, ...
by bprentice
September 9th, 2020, 9:37 pm
Forum: Other Cellular Automata
Topic: Rule String Definitions
Replies: 6
Views: 227

Re: Rule String Definitions

Take this code block. To see different neighbourhoods hit M, click "Pattern" on the top, "Change Rule" on the top, and modify the R and N parameters to see different neighbourhoods in different ranges. This doesn't work. I want to see a picture of each neighborhood, rather than explore them. Brian ...
by bprentice
September 9th, 2020, 8:47 pm
Forum: Other Cellular Automata
Topic: Rule String Definitions
Replies: 6
Views: 227

Re: Rule String Definitions

The currently implemented neighbourhoods are, Asterisk (A) Checkerboard (B) Circular (C) Gaussian Weighted Neighbourhood (G) Hexagonal (H) Triangular Moore (L) Moore (M) Von Neumann (N) Saltire (X) Euclidean (2) Tripod (3) Star (*) Cross (+) Hash (#) CoordCA Format (Custom Neighbourhoods @) LifeVie...
by bprentice
September 9th, 2020, 3:18 pm
Forum: Other Cellular Automata
Topic: Rule String Definitions
Replies: 6
Views: 227

Rule String Definitions

This board typically uses strings to define rules. These rule string definitions are scattered all over and are difficult to find. As an example, where is the definition of the HROT rules? The users of this board would benefit if all of the rule string definitions currently in use were copied here. ...
by bprentice
September 7th, 2020, 7:43 pm
Forum: Website Discussion
Topic: LifeWiki - Everything else
Replies: 1
Views: 178

LifeWiki - Everything else

I rarely visit LifeWiki, but yesterday I went there looking for the definitions of Yoel's rules. While there I read this: https://www.conwaylife.com/wiki/Cellular_automaton_simulation_programs_by_supported_rulespaces Whoever wrote it knows very little about Java Square Cell. First, Java Square Cell ...
by bprentice
September 7th, 2020, 9:03 am
Forum: Other Cellular Automata
Topic: Gluonic
Replies: 32
Views: 1790

Re: Gluonic

Yoel, Please write a concise definition of Gluonic like the excellent one that you recently wrote for Morse. 1. 2 cells of 2 different colors give births to a cell of the third color. 2. 1 cell of one color and 2 cells of another color give birth to a cell of the first (minority) color. 3. A cell su...
by bprentice
September 7th, 2020, 8:19 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1711
Views: 414818

Re: Pattern viewer for forum threads

What is the correct URL for this important list of rule definitions? https://conwaylife.com/wiki/Special:AllPages?from=&to=&namespace=3794 Is the list considered part of Pattern Viewer or part of LifeWiki? If it is considered part of LifeWiki, how do you get to it from here? https://www.conwaylife.c...
by bprentice
September 4th, 2020, 4:27 pm
Forum: Other Cellular Automata
Topic: Larger Than Life rule: Marine
Replies: 6
Views: 370

Re: Larger Than Life rule: Marine

Very interesting! What does this N@03ddef mean and where is it defined? x = 16, y = 16, rule = R2,C2,S4,6-9,B6-8,N@03ddef b4o$7o$2o2bobo$2o2bo$6ob3o$bo2b6o$b2o2bo2bobo$4b2o2bo2bo$4b6ob3o$4b2o 2b7o$6bo2bo2b4o$7b3o2b2o$8b4o$8b4o2b2o$9b2o2b2o$10bo2bo! Does this irregular gun fail? For those of you who ...
by bprentice
August 22nd, 2020, 5:30 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1906
Views: 617828

Re: Thread For Your Unrecognised CA

ENORMOUS_NAME wrote:
August 22nd, 2020, 2:07 pm
Also I'm pretty sure there is at least one infinite family of oscillators with arbitrarily large periods.

Code: Select all

x = 65, y = 63, rule = B468/S2357
.64A$65A$A8$.32A$33A$A8$.16A$17A$A8$.8A$9A$A8$.4A$5A$A8$.2A$3A$A8$.
A$2A$A!
Brian Prentice
by bprentice
August 19th, 2020, 2:52 pm
Forum: Other Cellular Automata
Topic: Simple Brain (/2-e/3)
Replies: 24
Views: 1466

Re: Simple Brain (/2-e/3)

The diagonal spaceships are completely unrelated to the rest of the pattern. Saying "this puffer/rake/whatever generates nice thing when it starts!" is a common beginner's mistake - junks at the beginning is not part of the puffer/rake/whatever. Do not invent general terms. These are obviously wick...
by bprentice
August 18th, 2020, 2:38 pm
Forum: Scripts
Topic: CAViewer - A Cellular Automaton Simulator written in Java
Replies: 141
Views: 13197

Re: CAViewer - A Cellular Automaton Simulator written in Python

Download JAR (Java required, Cross-Platform): https://github.com/jedlimlx/Cellular-Au ... s/14274044 Download Windows Binary (Java not required): https://github.com/jedlimlx/Cellular-Au ... s/14274047 Download Mac Binary (Java not required): https://github.com/jedlimlx/Cellular-Au ... s/14274046 Do...
by bprentice
August 18th, 2020, 2:13 pm
Forum: Other Cellular Automata
Topic: AlmostLife (R2,C2,S6-11,B9-11,NW0010003330130310333000100)
Replies: 12
Views: 802

Re: AlmostLife (R2,C2,S6-11,B9-11,NW0010003330130310333000100)

This rule can only be simulated by LifeViewer or CAViewer. It will also run on Square Cell. P84 glider gun: The Square Cell pattern file for this gun: #Rule = Rule Table #States = 2 #Counts = 12 #SW 0,1 #NW 0,0,1,0,0 #NW 0,3,3,3,0 #NW 1,3,0,3,1 #NW 0,3,3,3,0 #NW 0,0,1,0,0 #RT 0,0,0,0,0,0,0,0,0,1,1,...
by bprentice
August 2nd, 2020, 6:10 pm
Forum: Other Cellular Automata
Topic: VesselLife (B2n3-q5y6c/S23-k)
Replies: 62
Views: 3202

Re: VesselLife (B2n3-q5y6c/S23-k)

FWKnightship wrote:
August 2nd, 2020, 9:47 am
A sawtooth:
Another excellent pattern. Well done!

Brian Prentice
by bprentice
August 2nd, 2020, 6:04 pm
Forum: The Sandbox
Topic: SkewLife - R2,C2,S2-3,B3,N@22a544
Replies: 21
Views: 1424

Re: SkewLife - R2,C2,S2-3,B3,N@22a544

Understand now? (Or are you too young to understand?) You are too young, immature and full of your own importance to understand how badly you pollute this forum. As an example, your recent post: https://www.conwaylife.com/forums/viewtopic.php?f=11&t=1971&start=1800#p101535 consists of a long unnece...
by bprentice
July 23rd, 2020, 9:48 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1897
Views: 411269

Re: Miscellaneous Discoveries in Other Cellular Automata

FWKnightship and Layz Boi, Rule RevSum3138s6 is reversible. Run it in this version of Square Cell: http://bprentice.webenet.net/Java%20Square%20Cell/Java%20Reversible%20CA%202.zip Stop the simulation and use key 'V' to reverse it. Some more patterns: https://www.conwaylife.com/forums/viewtopic.php?f...
by bprentice
July 19th, 2020, 9:50 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1897
Views: 411269

Re: Miscellaneous Discoveries in Other Cellular Automata

FWKnightship,

Well done! This should be an entry in the next pattern of the year competition.

Brian Prentice
by bprentice
June 22nd, 2020, 11:27 pm
Forum: Scripts
Topic: (semi-)automated searches in rulespaces
Replies: 11
Views: 1409

Re: (semi-)automated searches in rulespaces

One issue with bprentice's approach is that you have to sit at the computer and look for spaceships manually. Randomly generating rules and simply running them will also not help you find rarer natural spaceships while programs like apgsearch can. It depends on your particular interests in CA. For ...
by bprentice
June 22nd, 2020, 4:13 pm
Forum: Scripts
Topic: (semi-)automated searches in rulespaces
Replies: 11
Views: 1409

Re: (semi-)automated searches in rulespaces

I am interested in searching for rules (e.g. to find new rules with natural spaceships). This is a very general request! Square Cell has this capability. Simply select a rule family and press the 'N' key. This will generate a random rule from the selected family and run it starting with a random st...
by bprentice
June 22nd, 2020, 10:53 am
Forum: Other Cellular Automata
Topic: Tiled CA
Replies: 5
Views: 461

Re: Tiled CA

A nice gun running on the Windows 7 version of Tiled CA:

p1.png
p1.png (777.83 KiB) Viewed 368 times

The world is a grid consisting of a hexagonal and two triangular tiles:

p2.png
p2.png (87.27 KiB) Viewed 368 times

The rule used is:

p3.png
p3.png (65.2 KiB) Viewed 368 times

This particular grid supports many interesting rules.

Brian Prentice
by bprentice
June 19th, 2020, 11:33 pm
Forum: Other Cellular Automata
Topic: Tiled CA
Replies: 5
Views: 461

Tiled CA

Some of the newer members of this forum may not be aware of this program. You can read about it here:

http://bprentice.webenet.net/TiledCA/TiledCA.html

and download it here:

TiledCA.zip
(1.02 MiB) Downloaded 30 times

Brian Prentice