Search found 339 matches

by velcrorex
May 30th, 2018, 9:14 pm
Forum: Other Cellular Automata
Topic: B357/S23
Replies: 5
Views: 1896

Re: B357/S23

c/6 orthogonal x = 14, y = 33, rule = B357/S23 5b4o$4bob2obo$4b6o$b2ob2o2b2ob2o$o2bo6bo2bo3$bo2b2o2b2o2bo$2o2b2o2b2o 2b2o3$5b4o$5bo2bo$5bo2bo2$2b3o4b3o$2bob2o2b2obo$2bo8bo$6b2o2$5bo2bo$3b 2o4b2o2$2bo2bo2bo2bo2$4b6o$2bo3b2o3bo$2bo2bo2bo2bo$b4o4b4o$2b2o6b2o$6b 2o$6b2o$6b2o! c/2 p18 x = 15, y = 40, rul...
by velcrorex
May 21st, 2018, 4:37 pm
Forum: Scripts
Topic: A new spaceship search approach
Replies: 9
Views: 5131

Re: A new spaceship search approach

Have you tried looking for ships that you already know exist, and compare the time your program takes to what other search programs might take?
by velcrorex
May 8th, 2018, 12:17 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 293908

Re: Miscellaneous Discoveries in Other Cellular Automata

Cute c/5 in B2/S0456

Code: Select all

x = 11, y = 11, rule = B2/S0456
bo7bo3$4bobo$bo7bo$2bo5bo$3bo3bo$4b3o$3bobobo$2bob3obo$o9bo!
by velcrorex
April 26th, 2018, 4:57 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 293908

Re: Miscellaneous Discoveries in Other Cellular Automata

c/13 orthogonal, B34578/S0567, found with zfind x = 10, y = 73, rule = B34578/S0567 3b4o2$2bob2obo$2b6o$b3o2b3o$2b2o2b2o$2b6o$b8o$3b4o$2bo4bo$2b6o3$o8bo$ 2bob2obo2$2b2o2b2o$3bo2bo$2b2o2b2o2$b2ob2ob2o2$bo6bo2$b2o4b2o2$2b2o2b 2o$bo6bo$2b2o2b2o2$3b4o$2bo4bo$2b6o2$2b6o2$3b4o$3bo2bo2$b2o4b2o2$bob4o bo2$b...
by velcrorex
April 26th, 2018, 12:53 am
Forum: Other Cellular Automata
Topic: Developing a more detailed classification of rule behaviors
Replies: 8
Views: 1689

Re: Developing a more detailed classification of rule behaviors

B34578/S0567 is explosive, but has two "phases," one more dense than the other. I'm not sure how that would be noted in the classification.
by velcrorex
April 25th, 2018, 9:26 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

Can anyone attach this to a 2c/5 ship?

Code: Select all

x = 64, y = 25, rule = B36/S23
61b3o$61bobo$56b3o2bo$52bobo2bo$51bobo4bo$47bo2b5o$46b3o3bo$42b2o2bo$
40bobo$36b3obo3bo$36bobo3bo$31b3o2bo$27bobo2bo$26bobo4bo$22bo2b5o$21b
3o3bo$17b2o2bo$15bobo$11b3obo3bo$11bobo3bo$6b3o2bo$2bobo2bo$bobo4bo$5o
$2bo!
by velcrorex
April 24th, 2018, 11:17 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

Smaller c/6. x = 17, y = 67, rule = B36/S23 5bob3obo$5bo5bo$3b2o7b2o$2bob2o5b2obo$3bob2o3b2obo$8bo2$6bobobo$6b5o$ 7bobo$6b2ob2o$6bo3bo$4b2o5b2o$4b2o5b2o$5bo5bo2$3b2o7b2o$5bo5bo$5bo5bo$ 2bo11bo$bobo9bobo$3bobo5bobo$3b2o7b2o$b2o11b2o$o2bo9bo2bo$bo4bo3bo4bo$ bo4b5o4bo$6bobobo$2bo4bobo4bo$bobobo5bobobo$...
by velcrorex
April 23rd, 2018, 11:59 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

Pretty c/2 p6 ship x = 17, y = 49, rule = B36/S23 3b3o5b3o$2bo2bo2bo2bo2bo$b2ob4ob4ob2o$bob2obo3bob2obo$2o3bo2bo2bo3b2o$ o2bobo5bobo2bo$3bob3ob3obo$ob2o3bobo3b2obo$4b2o5b2o$bo3b2o3b2o3bo$2bob obo3bobobo$2bob2obobob2obo$4bobo3bobo$b2obo7bob2o$3b2ob2ob2ob2o$bo3b3o b3o3bo$b2o4bobo4b2o$bo3bo2bo2bo3bo$bo...
by velcrorex
April 23rd, 2018, 6:23 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

A few smaller c/4 orthogonal ships: x = 83, y = 42, rule = B36/S23 24b3o$22b3ob3o$23b2ob2o$22bo5bo$22bo5bo$3b2o12b3o2b2o3b2o2b3o$2bo14b3o 4bobo4b3o$18b2obo2bobo2bob2o$2b2o20bobo23b2ob2o$2b2o17b3o3b3o20b2ob2o 18bo$5b2o10b3o2bo5bo2b3o10b2o5b3o5b2o11bo2bobo$19bo2bo5bo2bo13b2o5bo5b 2o12bobob2o3bo$2bo2b2...
by velcrorex
April 22nd, 2018, 10:51 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

The smallest 2c/5 on the wiki looks kind of big. Are these known? x = 64, y = 20, rule = B36/S23 41b2o$b2o37b2o17b4o$2o17b4o18b6o14b3o$b6o14b3o34bo3bo$18bo3bo20bo4b2o 8b2o2b2o$3bo4b2o8b2o2b2o20bo3bobob2o4bob3o$4bo3bobob2o4bob3o22bo3bo2b 2o2b3o$5bo3bo2b2o2b3o27b3o7b2o$6b3o7b2o30b2obo4b2o$8b2obo4b2o31...
by velcrorex
April 22nd, 2018, 10:58 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 74
Views: 47154

Re: HighLife

c/8 orthogonal spaceship: x = 16, y = 39, rule = B36/S23 7b2o$6bo2bo$6bo2bo$7b2o$7b2o$2b2obo4bob2o$2bo3bo2bo3bo$7b2o$2bo3b4o3bo $7b2o$3b3o4b3o$3bob2o2b2obo$5bo4bo2$2bo2bob2obo2bo$3bo3b2o3bo$2b5o2b5o $6bo2bo$2bo10bo$3bo8bo$2b2o8b2o3$4b2o4b2o$3bobo4bobo$3b2obo2bob2o2$6bo 2bo$5b2o2b2o$6bo2bo$4bob4obo$3...
by velcrorex
April 16th, 2018, 10:32 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1471
Views: 293908

Re: Miscellaneous Discoveries in Other Cellular Automata

Growing ship, top goes 2c/5, bottom c/3. x = 14, y = 87, rule = B3/S235678 2b2o6b2o$2obo6bob2o$2obob4obob2o$2bob2o2b2obo$2b2o2b2o2b2o$2b2obo2bob 2o$6b2o$2b3ob2ob3o$3b2ob2ob2o$5b4o$6b2o$6b2o$4b6o$4bob2obo$b3o2b2o2b3o $2obo2b2o2bob2o$4bob2obo$2bob6obo$3bo2b2o2bo$4bob2obo$6b2o$3b2ob2ob2o$ 6b2o$b2obob2o...
by velcrorex
April 16th, 2018, 7:39 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1728
Views: 838138

Re: Thread for your unsure discoveries

Worse, this isn't the first time I've rediscovered something I had found years earlier... :oops:
by velcrorex
April 15th, 2018, 11:45 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1728
Views: 838138

Re: Thread for your unsure discoveries

c/2 p8 spaceship, easily found, so I'm guessing it's known? x = 32, y = 17, rule = B3/S23 8bobo$6b3obo$5b2o9bo$2b2o3bobo7bo3bobo3bobo$bo3b3o3b3o2bo10bobo$o3bob 2ob2o3b3o2bobo3bo$o14bo2bo2bo3bo4b2o$3o3b12o3bo3bo4b2o$6bo9b2o$3o3b12o 3bo3bo4b2o$o14bo2bo2bo3bo4b2o$o3bob2ob2o3b3o2bobo3bo$bo3b3o3b3o2bo10b...
by velcrorex
April 1st, 2018, 7:59 pm
Forum: Patterns
Topic: Elementary knightship
Replies: 136
Views: 224964

Re: Elementary knightship

It sounded too good to be true, but the lifeviewer seemed to be proof enough. I don't know enough about lifeviewer to know such things could be faked. I should really just stay off the internet on april 1.
by velcrorex
March 31st, 2018, 6:53 pm
Forum: General Discussion
Topic: Enumerating rotors?
Replies: 10
Views: 4449

Re: Enumerating rotors?

How long did it take your program to finish checking 4x4?
by velcrorex
March 31st, 2018, 5:15 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 84
Views: 55058

Re: Day & Night (B3678/S34678)

WinLifeSearch. I searched for stuff like this a while ago, so I don't remember the exact details.
by velcrorex
March 31st, 2018, 4:49 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 84
Views: 55058

Re: Day & Night (B3678/S34678)

P5 knight ship has partials like this one: x = 95, y = 53, rule = B3678/S34678 7bo$4b3o4b2o$2b2ob2ob5o$2b3o5bob2ob3o$bob4o4bobo2b3obo$3o2b2o3b2obo3b 2o$4o8b2o2bo2b3o$o6bo2b2ob3o5bobo$2b10o2b2o4b3obo$4bobo2b3o2b2o4b2obob 2ob2o$4b2ob2o2bobo2b6obo2b4o$6bo2bob2o3b4o7bob2o$9b2ob2ob4obo7b2o2b2o$ 9bo2bobo2...
by velcrorex
March 29th, 2018, 5:35 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 84
Views: 55058

Re: Day & Night (B3678/S34678)

When is someone going to find a knightship for this rule? Period 5 is the least possible period, and I've seen partials in several different periods. I think it's attainable.
by velcrorex
March 27th, 2018, 10:20 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1053
Views: 522740

Re: Oscillator Discussion Thread

Much better clearance, horrible size. x = 75, y = 30, rule = B3/S23 12bo18b2o6b2obo$11bobo3b2o3bo2bo5bo7bob2o2bo3b2o10bo$11bobo3bobo2b4o3b obo4b2obo3b5o2bo10b3o$10b2ob3obobo8bobo5bobob2o6b2o14bob2obo$16bobob6o 2bo9bobob2o2b2o8b2ob4obobob2o$8b7o3bo4bo2bob2o8bobobo2bobo4b2o3bobo2bo bobo$3b2o2bo5bob2ob...
by velcrorex
March 27th, 2018, 12:15 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1053
Views: 522740

Re: Oscillator Discussion Thread

This p7 is sparky. I didn't see it in jslife. Could it be new? x = 28, y = 13, rule = B3/S23 2bo22bo$bob3o4bob4obo4b3obo$6bo2bo8bo2bo$b2o3bo2bo8bo2bo3b2o$o4bo4bob 4obo4bo4bo$b4o18b4o2$b4o18b4o$o4bo4bob4obo4bo4bo$b2o3bo2bo8bo2bo3b2o$ 6bo2bo8bo2bo$bob3o4bob4obo4b3obo$2bo22bo! EDIT: Variation with one ...
by velcrorex
March 25th, 2018, 11:06 pm
Forum: General Discussion
Topic: Enumerating rotors?
Replies: 10
Views: 4449

Re: Enumerating rotors?

I don't have any great insights, but I've been thinking about this problem. I'm not entirely convinced that dr can find all such patterns. I do think 4x4 should be manageable, but I don't know how best to deal with the stator cells. Efficiency there will help speed things up tremendously. When searc...
by velcrorex
March 11th, 2018, 11:38 pm
Forum: Scripts
Topic: Ikpx and grills
Replies: 98
Views: 42008

Re: Ikpx

Thanks. That's gotten me to other errors which have been addressed elsewhere in the thread. I might as well ask: This looks like it's the Conway's Life rule only. To change the rule, I see in lines 98 + 99 in grills.py there's the rule specified. Is that the only line I would need to change, or are ...
by velcrorex
March 11th, 2018, 10:38 pm
Forum: Scripts
Topic: Ikpx and grills
Replies: 98
Views: 42008

Re: Ikpx

It looks like I'm having trouble getting the directories to line up for installing iglucose, any ideas? $ python ikpx.py -v 2,1c/6 **************************************************************** Incremental Knightship Partial Extend (ikpx) ***********************************************************...
by velcrorex
March 9th, 2018, 6:08 pm
Forum: Other Cellular Automata
Topic: An archive for spaceships
Replies: 48
Views: 5930

Re: An archive for spaceships

Rather than post every possible spaceship in this thread, it would be a neat project to make something like Eppstein's database, except with a feature where anyone could add a new spaceship.