Search found 79 matches
- January 22nd, 2012, 1:20 pm
- Forum: Other Cellular Automata
- Topic: Weird speeds ships
- Replies: 28
- Views: 16211
Re: Weird speeds ships
I love these rules! =D
- January 19th, 2012, 6:13 pm
- Forum: Other Cellular Automata
- Topic: Langton's Ant
- Replies: 11
- Views: 10090
Re: Langton's Ant
High-period oscillator: x = 135, y = 135, rule = Langtons-Ant 62.6A$61.A6.A$60.A8.A$59.A12.A$58.A14.A.2A$57.A16.AE.A$56.A21.A$55.A 23.A$54.A25.A$53.A27.A$52.A29.A$51.A31.A$50.A33.A$49.A35.A$48.A37.A$ 47.A39.A$46.A41.A$45.A43.A$44.A45.A$43.A47.A$42.A49.A$41.A51.A$40.A 53.A$39.A55.A$38.A57.A$37.A59.A$...
- January 19th, 2012, 4:29 pm
- Forum: Other Cellular Automata
- Topic: Weird speeds ships
- Replies: 28
- Views: 16211
Re: Weird speeds ships
22c/56 (11c/28)
41c/103
Code: Select all
x = 12, y = 3, rule = Movingstrings
2obo3bob3o$10o$5bo!
Code: Select all
x = 41, y = 2, rule = Movingstrings
b3ob3ob3ob3ob3ob3ob3ob3ob3ob3o$41o!
- January 18th, 2012, 8:28 pm
- Forum: Other Cellular Automata
- Topic: Langton's Ant
- Replies: 11
- Views: 10090
Re: Langton's Ant
p24740 oscillator (Spiral-based) x = 31, y = 31, rule = Langtons-Ant 10.6A$9.A6.A$8.A8.A$7.A12.A.2A$6.A14.A.2A$5.A17.G.A$4.A21.A$3.2AF21.A $3.A13.B10.A$4.A11.A.A10.A$3.A9.2A2.A.A10.A$10.2A2.A2.A.A10.A$9.A2.4A .2A11.A$2.A5.E.4A3.2A.A9.A$.A7.A8.3A9.A$A11.A5.A11.A$A9.3A8.A7.A$A9.A .2A3.4A.C5.A$A11.2A.4...
- January 17th, 2012, 4:59 pm
- Forum: Patterns
- Topic: Votes for Pattern of the Year 2011
- Replies: 21
- Views: 20802
Re: Votes for Pattern of the Year 2011
02, 03, 05
- January 16th, 2012, 12:50 pm
- Forum: Other Cellular Automata
- Topic: Langton's Ant
- Replies: 11
- Views: 10090
Langton's Ant
Has anyone found any odd patterns in Langton's ant? If so, post them here.
Sample:
Sample:
Code: Select all
x = 78, y = 95, rule = Langtons-Ant
E94$77.E!
- November 23rd, 2011, 10:59 pm
- Forum: Other Cellular Automata
- Topic: B34/S13
- Replies: 19
- Views: 11767
Re: B34/S13
That glider made my day!
- October 9th, 2011, 4:32 pm
- Forum: Scripts
- Topic: Problem with Python/Golly
- Replies: 6
- Views: 6229
Re: Problem with Python/Golly
Did you enter the full path to the file? If not, check in the Python27 Folder.
- September 9th, 2011, 7:29 am
- Forum: Other Cellular Automata
- Topic: Star Wars Rule
- Replies: 245
- Views: 147466
Re: Star Wars Rule
The p5 oscillator can be chained once and still retain its period.
p5, chained once:
Chaining it more than once changes its period to 20.
p20 (p5 chained twice):
p5, chained once:
Code: Select all
x = 8, y = 5, rule = 345/2/4
5.A$.A3.3A$.6A$3A3.A$2.A!
p20 (p5 chained twice):
Code: Select all
x = 12, y = 6, rule = 345/2/4
9.A$5.A3.3A$.A3.6A$.6A3.A$3A3.A$2.A!
- September 9th, 2011, 7:22 am
- Forum: Patterns
- Topic: Moving Wick sources
- Replies: 4
- Views: 4868
Re: Moving Wick sources
Are there any objects that create these moving wicks?
- September 9th, 2011, 6:55 am
- Forum: Other Cellular Automata
- Topic: Triad
- Replies: 5
- Views: 3674
Re: Triad
Made it smaller:12Glider wrote:An Interesting one-colored breeder:Code: Select all
x = 20, y = 8, rule = Triad 7.D3.C$9.C2D2.DC$10.D2.2C.DC$4.DC4.DC2.DC2.DC$2.D2.DC.DC3.DC3.DC$2.2D 2.DC$2.D2.DC$DC.DC!
Code: Select all
x = 11, y = 5, rule = Triad
2.C$C2D2.DC$.D2.2C.DC$.DC2.DC2.DC$4.DC3.DC!
- September 9th, 2011, 6:53 am
- Forum: Other Cellular Automata
- Topic: Triad
- Replies: 5
- Views: 3674
Re: Triad
An Interesting one-colored breeder:
Code: Select all
x = 20, y = 8, rule = Triad
7.D3.C$9.C2D2.DC$10.D2.2C.DC$4.DC4.DC2.DC2.DC$2.D2.DC.DC3.DC3.DC$2.2D
2.DC$2.D2.DC$DC.DC!
- September 7th, 2011, 7:15 am
- Forum: Other Cellular Automata
- Topic: Triad
- Replies: 5
- Views: 3674
Re: Triad
Gun
Code: Select all
x = 4, y = 4, rule = Triad
.2C$A2EA$A2EA$.2C!
- September 3rd, 2011, 9:28 pm
- Forum: Bugs & Errors
- Topic: Unable to run clipboard
- Replies: 4
- Views: 6326
Re: Unable to run clipboard
I run x64 (64-bit) windows. Would an x86 (32-bit) perl be incompatible?
Edit: Downloading activestate perl, x86, 5.12.4
Hope this works.
Edit 2: Success! Perl is now working!
Edit: Downloading activestate perl, x86, 5.12.4
Hope this works.
Edit 2: Success! Perl is now working!
- September 2nd, 2011, 1:49 pm
- Forum: Bugs & Errors
- Topic: Unable to run clipboard
- Replies: 4
- Views: 6326
Re: Unable to run clipboard
Thanks a bunch!
However, I'm not allowed to run Perl scripts, even though I have Perl Installed.
I entered the path to the .dll, but no dice.
However, I'm not allowed to run Perl scripts, even though I have Perl Installed.
I entered the path to the .dll, but no dice.
- September 2nd, 2011, 1:42 pm
- Forum: Other Cellular Automata
- Topic: Triad
- Replies: 5
- Views: 3674
Triad
Post Patterns for the rule Triad here. Rule table: n_states:6 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5} var b={a} var c={a} var d={a} var e={a} var f={a} var g={a} var h={a} var i={0,1,2,3,4} var j={i} var k={i} var l={i} var m={i} var n={i} var o={i} var p={i} var q={0,2,4,5} var r=...
- August 30th, 2011, 1:05 pm
- Forum: Bugs & Errors
- Topic: Unable to run clipboard
- Replies: 4
- Views: 6326
Unable to run clipboard
I'm unable to run patterns straight from the clipboard. When I try, it says that I need a perl*.dll.
I was able to do it before, but now it suddenly stopped working.
Running Windows 7 Home Premium x64, Golly 2.2
I was able to do it before, but now it suddenly stopped working.
Running Windows 7 Home Premium x64, Golly 2.2
- August 29th, 2011, 9:08 am
- Forum: Other Cellular Automata
- Topic: Making a rule table...
- Replies: 12
- Views: 6903
Re: Making a rule table...
I think I got the ruletable right: n_states:6 neighborhood:Moore symmetries:permute var a={0,1,2,3,4,5} var b={a} var c={a} var d={a} var e={a} var f={a} var g={a} var h={a} var i={0,1,2,3,4} var j={i} var k={i} var l={i} var m={i} var n={i} var o={i} var p={i} var q={0,2,4,5} var r={q} var s={q} v...
- August 9th, 2011, 8:14 pm
- Forum: Patterns
- Topic: Moving Wick sources
- Replies: 4
- Views: 4868
Moving Wick sources
I want to experiment with the moving wick sources that have been found in Life.
Would someone be able to send an archive containing these sources?
I would be very grateful.
Would someone be able to send an archive containing these sources?
I would be very grateful.
- August 9th, 2011, 8:20 am
- Forum: Patterns
- Topic: Small Period 9 Oscillator?
- Replies: 1
- Views: 2518
Re: Small Period 9 Oscillator?
On the LifeWiki, there is an unnamed 29-cell p9 oscillator.
Link: http://www.conwaylife.com/wiki/29P9
Link: http://www.conwaylife.com/wiki/29P9
- August 7th, 2011, 8:25 pm
- Forum: Other Cellular Automata
- Topic: Wire World Extensible 3 (WWEJ3)
- Replies: 99
- Views: 72569
Re: Wire World Extensible 3 (WWEJ3)
I made "ships" as I described, so it breaks most patterns even though the behaviour is almost identical, thease patterns could probbably be reworked. Could we work with this instead for building ships? I will upload to the RTR if it is a success. ftp://with-logic.co.uk/public_html/a/ships.table ftp...
- August 5th, 2011, 8:36 pm
- Forum: Other Cellular Automata
- Topic: Iceballs
- Replies: 5
- Views: 3920
Re: Iceballs
It appears to almost be a failed replicator.Extrementhusiast wrote:This one begins in an interesting way:Code: Select all
x = 3, y = 1, rule = B25678/S5678 obo!
- August 5th, 2011, 4:07 pm
- Forum: Other Cellular Automata
- Topic: Extended Life
- Replies: 171
- Views: 148687
Re: Extended Life
This pattern can eat blocks: x = 8, y = 18, rule = extendedlife 3.2A.2A$4.3F$3.A3FA$4.3F$3.2A.2A9$2A.2A.2A$2A2.3F$3.A3FA$4.3F$3.2A.2A ! The top one is the pattern itself. Edit: The pattern can also eat gliders, with a recovery time of 9 generations. Edit 2: Add a state 3 cell to it, and it can eat M...
- August 5th, 2011, 8:35 am
- Forum: Other Cellular Automata
- Topic: Iceballs
- Replies: 5
- Views: 3920
Iceballs
Also known as B25678/S5678 or Ice 9, This rule has chaotic explosive growth with a twist; In the mess, random coagulated masses of cells, called iceballs, form and grow over time. Post patterns that you have found for this rule in this thread. Spacefiller: x = 10, y = 10, rule = B25678/S5678 4b2o$3b...
- July 6th, 2011, 3:33 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2046
- Views: 1412770
Re: Thread For Your Accidental Discoveries
Natural MWSS Found in this 1,265 generation Methuselah: x = 8, y = 4, rule = B3/S23 bo$o5b2o$o5bo$6o! Killer Toads Puffer Based on the Schick engine: x = 17, y = 19, rule = B3/S23 10b6o$10bo5bo$10bo$3bo7bo4bo$bo3bo7bo$o$o4bo$5o4bo$7b2o$7b3o$7b2o$5o4b o$o4bo$o$bo3bo7bo$3bo7bo4bo$10bo$10bo5bo$10b6o!